Installation for ACK!MUD 4.3.1 ( As located at silverbridge.org )
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1. In your Makefile, someplace above the main list of O_FILES,
include the following:
#IMC2 - Comment out to disable IMC2 support
IMC = 1
Then directly below the list of O_FILES, add the following:
[Note: BSD users - put a period in front of the word ifdef, and in front of the word endif]
ifdef IMC
O_FILES := imc.o $(O_FILES)
C_FLAGS := $(C_FLAGS) -DIMC -DIMCACK
endif
2. Open ack.h and locate the following:
#ifndef DEC_STRFUNS_H
#include "strfuns.h"
#endif
#ifndef DEC_ACT_MOB_H
#include "act_mob.h"
#endif
Directly below that, add the following:
#ifdef IMC
#include "imc.h"
#endif
Locate your pc_data struct,
Add the following to the end of it:
#ifdef IMC
IMC_CHARDATA *imcchardata;
#endif
3. Open interp.c and locate the following section:
if ( !check_social( ch, command, argument )
Add the following condition to whatever series of ifchecks exist there:
#ifdef IMC
&& !imc_command_hook( ch, command, argument )
#endif
4. Open comm.c and locate the following in main() :
if ( fCopyOver )
abort_threshold = BOOT_DB_ABORT_THRESHOLD;
boot_db( fCopyOver );
#ifndef WIN32
init_alarm_handler();
#endif
sprintf( log_buf, "ACK! MUD is ready on port %d.", port );
log_string( log_buf );
Add the following beneath that:
#ifdef IMC
imc_startup( FALSE ); // FALSE arg, so the autoconnect setting can govern it.
#endif
Then further down in main(), locate the following:
close( control );
Add the following beneath that:
#ifdef IMC
imc_shutdown( FALSE );
#endif
Then in game_loop_unix(), locate the following:
/*
* Autonomous game motion.
*/
update_handler( );
Directly ABOVE that, add the following:
#ifdef IMC
imc_loop();
#endif
5. Open save.c and locate fread_char:
In the case 'I': section, and right before the final break; add the follwing:
#ifdef IMC
if( ( fMatch = imc_loadchar( ch, fp, word ) ) )
break;
#endif
Then in fwrite_char, locate:
fprintf( fp, "End\n\n" );
Directly ABOVE that, add:
#ifdef IMC
imc_savechar( ch, fp );
#endif
Then in load_char_obj(), locate the following:
for ( cnt = 0; cnt < MAX_ALIASES; cnt++ )
{
ch->pcdata->alias_name[cnt] = str_dup( "<none>" );
ch->pcdata->alias[cnt] = str_dup( "<none>" );
}
Directly ABOVE that, add the following:
#ifdef IMC
imc_initchar( ch );
#endif
6. Open db.c
Locate free_char:
Find the section that looks like this:
if ( ch->pcdata != NULL )
{
PUT_FREE(ch->pcdata, pcd_free);
}
Make it read as so:
if ( ch->pcdata != NULL )
{
#ifdef IMC
imc_freechardata( ch );
#endif
PUT_FREE(ch->pcdata, pcd_free);
}
7. For users of copyover/hotboot ONLY:
Locate do_copyover, and just before the buffers for the execl call are
allocated, add the following:
#ifdef IMC
imc_shutdown( FALSE );
#endif
Return to the main IMC.txt file and continue where you left off.