/
teeny/db/
teeny/dbm/
teeny/doc/
teeny/includes/
/*
	We stow matches in these things.
*/

struct match {
	int obj;	/* The number of the object we mean */
	struct match *fwd,*back;	/* You figger it out */
};
struct match *match_exits();
int choose_match();

#define MAT_THINGS		0x0001
#define MAT_PLAYERS		0x0002
#define MAT_EXITS		0x0004
#define MAT_ANYTHING	0x0007