Welcome to Mordor 3.00 This package is a source distribution of Mordor 3.00. The database provided is Oceancrest, written by Kevin Kawado and Roy Wilson. Packages can be gotten from our home site at: http://moria.bio.uci.edu. The code for this binary package was created by Brett J. Vickers, and Brooke Paul. Please read the disclaimer about its use and distribution. ---------------------------------------------------------------------------- SYSTEM REQUIREMENTS: 3M RAM about 15M HD space ---------------------------------------------------------------------------- DATABASE: You are encouraged to create your own scenarios, with or without the portions provided. The editor provides an easy way to create your world. Just read the documentaion provided in the help and docs directories, and you will be on your way. NOTE FOR WINDOWS95/NT USERS: You need to add device=C:/dos/ansi.sys to your autoexec.bat to use the editor. Check in the util/ed directory for source code and a Win95/NT binary. When you first start up the game you will want to log in and create the DM characters (telnet localhost 4040). There are a limited number of DMs and those have been defined at compilation. You may create as many caretakers as you wish by setting their class to 11. The DM names are set in the src/mtype.h file and default to the following: Garth Tesseract Gandalf Ugluk Darwin Fangorn Frodo These are the only characters that will have FULL access to the DM commands. Caretakers can access around 70% of all DM commands. If you are planning on running Mordor on a long-term basis, please be sure to send in the registration form so we can let you know about updates and bug patches. When you get this running on your system, please email a note to mordor@moria.bio.uci.edu. If you have questions, post them to rec.games.mud.admin, or contribute to our online documentation at http://moria.bio.uci.edu Good luck and we hope you enjoy Mordor!