mud++0.35/etc/
mud++0.35/etc/guilds/
mud++0.35/help/propert/
mud++0.35/mudC/
mud++0.35/player/
mud++0.35/src/interface/
mud++0.35/src/os/cygwin32/
mud++0.35/src/os/win32/
mud++0.35/src/os/win32/bcppbuilder/
mud++0.35/src/osaddon/
mud++0.35/src/util/
# ---------------------------------------------------------------------------
VERSION = BCB.01
# ---------------------------------------------------------------------------
!ifndef BCB
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
PROJECT = Project1.exe
OBJFILES = Project1.obj utils.obj affect.obj area.obj array.obj bit.obj \
   char.obj char_act.obj char_combat.obj cluster.obj combat.obj editarea.obj \
   edithelp.obj editnpc.obj editobj.obj editor.obj editroom.obj edittext.obj \
   env.obj erratum.obj exit.obj guild.obj hash.obj help.obj index.obj io.obj \
   llist.obj ltoa.obj main.obj mudobj.obj mudpptempl.obj nameable.obj nanny.obj \
   npc.obj object.obj objtypes.obj pc.obj pc_act.obj pc_combat.obj pc_info.obj \
   pc_olc.obj pc_wiz.obj pulse.obj random.obj repop.obj room.obj server.obj \
   shop.obj skill.obj social.obj socket.obj spell.obj string.obj thing.obj \
   trigbits.obj trigchar.obj trigobj.obj trigroom.obj action.obj
RESFILES = Project1.res
RESDEPEN = $(RESFILES)
LIBFILES = 
DEFFILE = 
# ---------------------------------------------------------------------------
CFLAG1 = -Od -Hc -w -k -r- -y -v -vi- -c -a4 -b- -w-par -w-inl -Vx -Ve -x
CFLAG2 = -I$(BCB)\include;$(BCB)\include\vcl -H=$(BCB)\lib\vcld.csm 
PFLAGS = -U$(BCB)\lib\obj;$(BCB)\lib -I$(BCB)\include;$(BCB)\include\vcl \
   -AWinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE -v \
   -$Y -$W -$O- -JPHNV -M     
RFLAGS = -i$(BCB)\include;$(BCB)\include\vcl 
LFLAGS = -L$(BCB)\lib\obj;$(BCB)\lib -ap -Tpe -x -v -V4.0 
IFLAGS = 
LINKER = ilink32
# ---------------------------------------------------------------------------
ALLOBJ = c0x32.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) vcl.lib import32.lib cp32mt.lib 
# ---------------------------------------------------------------------------
.autodepend

$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
    $(BCB)\BIN\$(LINKER) @&&!
    $(LFLAGS) +
    $(ALLOBJ), +
    $(PROJECT),, +
    $(ALLLIB), +
    $(DEFFILE), +
    $(ALLRES) 
!

.pas.hpp:
    $(BCB)\BIN\dcc32 $(PFLAGS) { $** }

.pas.obj:
    $(BCB)\BIN\dcc32 $(PFLAGS) { $** }

.cpp.obj:
    $(BCB)\BIN\bcc32 $(CFLAG1) $(CFLAG2) -o$* $* 

.c.obj:
    $(BCB)\BIN\bcc32 $(CFLAG1) $(CFLAG2) -o$* $**

.rc.res:
    $(BCB)\BIN\brcc32 $(RFLAGS) $<
#-----------------------------------------------------------------------------