/*
....[@@@..[@@@..............[@.................. MUD++ is a written from
....[@..[@..[@..[@..[@..[@@@@@....[@......[@.... scratch multi-user swords and
....[@..[@..[@..[@..[@..[@..[@..[@@@@@..[@@@@@.. sorcery game written in C++.
....[@......[@..[@..[@..[@..[@....[@......[@.... This server is an ongoing
....[@......[@..[@@@@@..[@@@@@.................. development project. All
................................................ contributions are welcome.
....Copyright(C).1995.Melvin.Smith.............. Enjoy.
------------------------------------------------------------------------------
Melvin Smith (aka Fusion) msmith@hom.net
MUD++ development mailing list mudpp@van.ml.org
------------------------------------------------------------------------------
nameable.cc
*/
#include "config.h"
#include "nameable.h"
int str_cmp( const char *, const char * );
bool Nameable::isName( const String & strName ) const
{
// recode to use string class ops
char buf[ BUF ];
strcpy( buf, name.chars() );
char *token = strtok( buf, " " );
while( token )
{
if( !str_cmp( token, strName.chars() ) )
return 1;
token = strtok( NULL, " " );
}
return 0;
}