mud++0.35/etc/
mud++0.35/etc/guilds/
mud++0.35/help/propert/
mud++0.35/mudC/
mud++0.35/player/
mud++0.35/src/interface/
mud++0.35/src/os/cygwin32/
mud++0.35/src/os/win32/
mud++0.35/src/os/win32/bcppbuilder/
mud++0.35/src/osaddon/
mud++0.35/src/util/
MUD++ On-Line Creation


Commands:
  oedit - object editor
  medit - mobile editor
  redit - room editor
  aedit - area header editor



Object Editor
  quit - exit editor



Room Editor

 Syntax: redit [ <index> ]

 Editor commands:

  quit          - exit editor
  new <index>   - create new room
  {direction}   - standard movement between rooms
  {direction} delete - delete exit in that direction
  {direction} dig <index> - dig in that direction and create
                            or link room
  save          - saves current zone
  name <string> - set the room title
  desc <string> - set 1 line room text ( editor coming soon ) 
  index <key>   - set the room key (must be unique)


Area Editor

 Syntax: aedit [ <index> | { new | create } ]

 Editor commands:

  quit          - exit editor
  name <string> - area name 
  index <scope> - sets the string for scope of area
                  also sets filename to {index}.are
  save          - saves zone if mods made
  reload        - reloads and relinks the area dynamically