Syntax: medit <npc> Invokes the editor for NPC. If no argument is specified, the new command must be used to create a new NPC to edit. Commands: quit - exit the editor list - list npcs in the zone new <index> - create a new npc with index <index-string> create <index> - same as new name <keywords> - set the keywords for npc. keywords <> - same as name short <str> - name of the NPC ("a snail") long <str> - what you see when entering room. "A snail is in the room." race <race> - sets race of NPC and default abilities size <size> - sets size of NPC (only generic, can't override races) hp <hit points> - set the hp sex <sex> - set the sex str <num> - set the strength int <num> - set the intelligence con <num> - set the constitution chs <num> - set the charisma spd <num> - set the speed dex <num> - set the dexterity wis <num> - set the wisdom armor <num> - set the armor (no-eq) level <level> - set the level of the NPC <npc-bit> - Toggles that npc bit (type npc-bits for help) Additional help: npc-bits races sizes