Syntax: medit <npc>
Invokes the editor for NPC. If no argument is specified, the new command
must be used to create a new NPC to edit.
Commands:
quit - exit the editor
list - list npcs in the zone
new <index> - create a new npc with index <index-string>
create <index> - same as new
name <keywords> - set the keywords for npc.
keywords <> - same as name
short <str> - name of the NPC ("a snail")
long <str> - what you see when entering room. "A snail is in the room."
race <race> - sets race of NPC and default abilities
size <size> - sets size of NPC (only generic, can't override races)
hp <hit points> - set the hp
sex <sex> - set the sex
str <num> - set the strength
int <num> - set the intelligence
con <num> - set the constitution
chs <num> - set the charisma
spd <num> - set the speed
dex <num> - set the dexterity
wis <num> - set the wisdom
armor <num> - set the armor (no-eq)
level <level> - set the level of the NPC
<npc-bit> - Toggles that npc bit (type npc-bits for help)
Additional help:
npc-bits races sizes