# File for distributed MUD++ # # Format of a host entry: # # <connection-type> <ip> <mud-id> <mud-passwd> <standard port> <mm-port> # # <connection-type> := { local | node } # local - must exist, describes the local server # server - describes node in the cluster which is master server # client - describes node in the cluster which is client # # <ip-address> := { standard ip address numerics or alias } # # <mud-id-name> := { alpha numeric string } # id that mud must send when connecting # # <mud-passwd> := { alpha numeric string } # passwd mud must send when connecting # # <player port> := { integer } # # <mm-port> := { integer } # The port for cluster communications # First line must be our local id and our ports # EDIT HERE TO CHANGE DEFAULT MUD PORT!! local localhost alpha alpha 5000 5001 # All nodes in this MUD++ cluster including ours # Entry with mud-id equal to our local one must match exactly server localhost alpha alpha 5000 5001 client localhost gamma gamma 6000 6001