# File for distributed MUD++
#
# Format of a host entry:
#
# <connection-type> <ip> <mud-id> <mud-passwd> <standard port> <mm-port>
#
# <connection-type> := { local | node }
# local - must exist, describes the local server
# server - describes node in the cluster which is master server
# client - describes node in the cluster which is client
#
# <ip-address> := { standard ip address numerics or alias }
#
# <mud-id-name> := { alpha numeric string }
# id that mud must send when connecting
#
# <mud-passwd> := { alpha numeric string }
# passwd mud must send when connecting
#
# <player port> := { integer }
#
# <mm-port> := { integer }
# The port for cluster communications
# First line must be our local id and our ports
# EDIT HERE TO CHANGE DEFAULT MUD PORT!!
local localhost alpha alpha 5000 5001
# All nodes in this MUD++ cluster including ours
# Entry with mud-id equal to our local one must match exactly
server localhost alpha alpha 5000 5001
client localhost gamma gamma 6000 6001