A illusia { Name Illusia~ Title Illusia~ MinLev 0 MaxLev 55 Security 2 RepopMes ~ RepopTime 2 Builder ~ } N illusia:3069 { cityguard guard~ the cityguard~ A cityguard is here, guarding the mayor. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3068 { cityguard guard~ the cityguard~ A cityguard stands here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3067 { cityguard guard~ the cityguard~ A cityguard is here, guarding the gate. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3065 { beggar~ the beggar~ A beggar is here, asking for a few coins. ~ ~ 1 0 1 0 1 0 Generic medium 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3064 { drunk~ the smelly belching drunk~ A smelly belching drunk is here holding his wineskin. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3062 { slime black~ a black slime~ A shiny black slime is here cleaning the streets. ~ ~ 1 0 1 0 1 0 Generic small 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3060 { cityguard guard~ the cityguard~ A cityguard is here, guarding the gate. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3043 { beavis wuss~ Beavis~ Beavis is gonna get some chicks, yeah! ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3042 { kitty~ a cute little kitty~ A cute little kitty is curled up on the hearth sleeping. It's heart shaped id tag hanging from it's collar says 'Spike, the guard kitty'. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3040 { bartender~ the bartender~ A bartender watches you calmly, while he skillfully mixes a drink. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3039 { figure assassin~ Pulgh~ A shadowy figure, draped in all black is here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3038 { ranger woodsman~ A ranger~ A crafty looking woodsman is here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3034 { janitor~ Zolder the Head Janitor~ Zolder the Head Janitor is here cleaning. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3033 { hassim owner~ Hassim~ Hassim is here, speaking broken english. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3032 { soulstealer~ Soulstealer~ Soulstealer, the mystic dealer stands ready to do business. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3031 { frog green bullfrog~ A green bullfrog~ A green bullfrog sits here on a lily pad. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3030 { banker~ The Banker~ The Mean Banker is here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3029 { man thief dealer~ the Black Market dealer~ A mysterious cloaked figure is here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3028 { brutus~ Brutus~ Brutus is here observing you. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3027 { knight~ the knight~ A knight is guarding the entrance. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3026 { assassin~ the assassin~ An assassin is guarding the entrance. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3025 { templar~ the knight templar~ A knight templar is guarding the entrance. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3024 { sorcerer~ the sorcerer~ A sorcerer is guarding the entrance. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3023 { guildmaster master~ the guildmaster~ Your guildmaster is standing here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3022 { guildmaster master~ the guildmaster~ Your guildmaster is standing here. ~ ~ 1 0 1 0 1 0 Generic medium 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3021 { guildmaster master~ the guildmaster~ Your guildmaster is standing here. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3020 { guildmaster master~ the guildmaster~ Your guildmaster is standing here. ~ ~ 1 0 1 0 1 0 Generic medium 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3019 { postal worker disgruntled~ a disgruntled postal worker~ A disgruntled postal worker is here mumbling something about his boss. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3018 { barney purple blob dinosaur~ Barney~ Barney, that stupid purple dinosaur is here singing. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3017 { butthead dude~ Butthead~ Butthead is like here and stuff. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3016 { jerk~ a jerk~ A jerk is here acting like a jerk. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3015 { kid brat boy~ a bratty kid~ A bratty little kid is here trying to annoy you. ~ ~ 1 0 1 0 1 0 Generic small 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3014 { bosco man~ Bosco~ Bosco is here waiting for you to buy something. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3013 { college student~ a college student~ A college student is here standing around like a moron. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3012 { shifty jeweller~ Shifty the jeweller~ Shifty is here cursing and glaring at you. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3011 { madikin executioner~ Madikin~ Madikin the executioner is here waiting for another victim. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3010 { leather worker~ the leather worker~ The leather worker is sitting by the table, sewing a leather cap. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3009 { jeweller~ the jeweller~ The jeweller is standing behind the desk. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3008 { man karl treuson~ Karl Treuson~ Karl Treuson is here, playing mud on Lost Realms. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3007 { sailor~ the sailor~ A sailor stands here, waiting to train you. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3006 { captain~ the captain~ A retired captain stands here, selling boats. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3005 { thief~ the thief~ A thief, all dressed in black. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3004 { Aeric armourer armorer~ Aeric~ Aeric stands behind the counter. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3003 { weaponsmith~ the weaponsmith~ A weaponsmith. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3002 { grocer~ the large grocer~ A large grocer with flour on his hands stands here eyeing you. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3001 { quaffel mad alchemist~ Quaffel the alchemist~ The mad alchemist, Quaffel is here mixing potions. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3000 { ashi wizard~ Ashi the wizard~ Ashi walking behind the counter, talking to himself. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3099 { fool follower~ the town fool~ The town fool of the clan of Klepto is here babbling. ~ ~ 1 0 1 0 1 0 Generic medium 1 0 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3098 { fusion image~ A shimmering image of Fusion~ A shimmering image of Fusion is here watching events. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3154 { kalista statue~ the statue of Kalista~ The statue of Kalista, protector of Illusia, stands here. ~ ~ 1 0 1 0 1 0 Generic huge 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3153 { mapmaker miax~ Miax, the map maker~ Miax looks up from a map he is working on and offers you assistance. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3152 { waiter~ the waiter~ A waiter is here, waiting to serve you a drink. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3151 { gypsy~ the gypsy~ A gypsy is guarding the entrance. ~ ~ 1 0 1 0 1 0 Generic medium 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3150 { guildmaster master~ the guildmaster~ Your guildmaster is levitating here. ~ ~ 1 0 1 0 1 0 Generic medium 1 2 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } N illusia:3144 { crier~ the town crier~ The town crier is here, annoying the hell out of you. ~ ~ 1 0 1 0 1 0 Generic medium 1 1 50 50 50 50 50 50 50 0 0 0 0 0 10 10 0 0 0 0 0 0 } R illusia:3071 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3072 ~} D{3 none~0 :0 illusia:3070 ~} } R illusia:3070 { Atop The City Wall~ ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3071 ~} D{3 none~0 :0 illusia:3125 ~} D{5 none~0 :0 illusia:3055 ~} } R illusia:3069 { In The Air~ Your are flying approximately twenty feet above the square of Illusia. ~ 0 0 air 2 1 0 D{4 none~0 : void:1 ~} D{5 none~0 :0 illusia:3001 ~} } R illusia:3068 { The Bank Of Illusia~ White marble columns with gold trim support the massive gold inlaid ceiling above your head. The teller behind the counter seems eager to take your money. She smiles and puts your money in a drawer then ushers you out the door. There is a small gold inlaid sign hanging from the wall. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3003 ~} } R illusia:3067 { Room of Dominia, Quest of the Cards~ ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3059 ~} } R illusia:3066 { The Lair of the Knights of the Round Table~ You see before you a rather large room. A huge table made of some glowing material fills the center of it. There are twenty chairs lined up around the table with names of clan members engraved with perfection. The walls also glow with a light you can just barely see. There are various trophies lined up around the various shelves. Very thick walls surround you, and in those walls you can feel the life forces of the former Knights, eternally guarding these chambers against all those without honor. You feel at home here. It's very peaceful. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3029 ~} } R illusia:3065 { Illusia's Locker Storage~ A hall of heavy, polished oak lockers extends north and south. There is a sign on the wall. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3003 ~} } R illusia:3064 { Upstairs~ You have made it to the upstairs of the Stag and Lion. All you have to do is say rent to the good lady Fitch. For a modest fee, she will show you to your room. Have a pleasant and safe stay here at the Stag and Lion Inn. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3052 ~} } R illusia:3063 { Soulstealer's Weapon Shoppe~ The shop is dark and smokey, smelling of strange spices and incense. There are things sold here that are very hard to find. The only catch is the prices on this stuff... ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3014 ~} } R illusia:3062 { Aeric's Armory~ You almost choke on the musty smell of the leather and metal that fills the room. Suits of armor hang on the walls and ceiling of the little shop. Aeric grunts as you look around the shop, obviously with no intent to buy anything. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3005 ~} } R illusia:3061 { Highlander's Weaponry~ A large man with scars covering almost every inch of his body sits behind the counter sharpening his favorite blade. He doesn't seem the social type as you notice him glaring at you. You figure you had better sell your weapons and leave. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3005 ~} } R illusia:3060 { Miax's Maps~ You have entered a room that is full of clutter. But, the closer you look, the more you realize that there is an order to this madness. Whoever must have put everything in its place must know where everything is. As you browse about you see globes and maps all over the place with strange names and symbols. Every single item in the whole room seems to be written in a foreign tongue other than the one you speak. Without help, you feel like you could almost get lost in here. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3004 ~} } R illusia:3059 { Iza's Quest Shoppe~ Don't bother to show Iza your gold. He isn't interested in mortal money. What he is interested in is worthy gladiators and explorers that will trade mystical items for his wares. Note: Please look at the "Sign" Note: Please look at "Prices" for a current Price List on Items Note: For current official count of Quest Coins, look at the "Book" ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3004 ~} D{3 none~0 :0 illusia:3067 ~} } R illusia:3058 { Ashi's Shop of Written Magic~ You have entered Ashi's Shop of Written Magic. As soon as you enter the room, you are overcome by an intense musty smell. You think that everything in here must be at least a thousand years old. Shelves and glass cupboards are packed wall to wall in here, and they are all filled with scrolls and books. You can barely make your way to the counter, and when you do you see: ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3002 ~} } R illusia:3057 { Mystic Quaffers Apothecary~ The sound of bubbling liquids comes from the back of the shop. Lining the shelves are potions and mixtures of all sizes and color. Some of the bottles are unlabled, and looking closer you notice one label that says, 'Potluck.' ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3002 ~} } R illusia:3056 { The Broken Road~ You make your way cautiously along the abused and uncared for road. The old coblestones have been strewn about the road turning it into a slightly rocky road which causes you to stumble occasionaly. The trees grow closely together and hang over the road. You wonder if it is safe to continue into the savagery before you. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3055 ~} D{2 none~0 : south:13500 ~} } R illusia:3055 { The South Bridge~ A wooden bridge extends over a moat of dark water. A warm breeze reaches your nostrils, carrying the faint but distinct trace of salt water and sand. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3009 ~} D{2 none~0 :0 illusia:3056 ~} D{4 none~0 :0 illusia:3070 ~} D{5 none~0 :0 illusia:3104 ~} } R illusia:3054 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3159 ~} D{2 none~0 :0 illusia:3007 ~} } R illusia:3053 { Illusia Library of Ages~ You enter the Illusia Library of Ages and see practically miles of books. Everywhere around you there are shelves and racks of books that seem to be older than time itself. You begin to wonder if you sat down and started to read all of them one by one... Cover to cover... You'd know everything. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3000 ~} } R illusia:3052 { Stag and Lion Inn~ You have entered the warm and cozy waiting room of the Stag and Lion Inn. Here you can sit and rest your weary bones over a cup of warm, slightly hard cured cider while you sit next to the fire. If you'd like to spend the night you are more than welcome. Just go on upstairs and ask for a room. Enjoy your stay here, and in Illusia. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3000 ~} D{4 none~0 :0 illusia:3064 ~} } R illusia:3051 { The Pit~ ~ 0 0 1 1 0 D{4 none~0 :0 illusia:3001 ~} } R illusia:3050 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far the the west you see the highway leading out of sight to a darker land. To the east is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3099 ~} D{1 none~0 :0 illusia:3001 ~} D{2 none~0 :0 illusia:3120 ~} D{3 none~0 :0 illusia:3049 ~} } R illusia:3049 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far the the west you see the highway leading out of sight to a darker land. To the east is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3050 ~} D{3 none~0 :0 illusia:3048 ~} } R illusia:3048 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far the the west you see the highway leading out of sight to a darker land. To the east is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3122 ~} D{1 none~0 :0 illusia:3049 ~} D{3 none~0 :0 illusia:3022 ~} } R illusia:3047 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far to the east you see the highway leading out of sight. To the west is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3096 ~} D{1 none~0 :0 illusia:3046 ~} D{2 none~0 :0 illusia:3121 ~} D{3 none~0 :0 illusia:3001 ~} } R illusia:3046 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far to the east you see the highway leading out of sight. To the west is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3044 ~} D{3 none~0 :0 illusia:3047 ~} } R illusia:3045 { Da Funky Side~ You have entered the Funky Zone .. do not attempt to adjust your monitor. Just go with the flow and pretend that this is all normal. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3181 ~} } R illusia:3044 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far to the east you see the highway leading out of sight. To the west is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3040 ~} D{3 none~0 :0 illusia:3046 ~} } R illusia:3043 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3014 ~} D{2 none~0 :0 illusia:3042 ~} } R illusia:3042 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3043 ~} D{2 none~0 :0 illusia:3041 ~} } R illusia:3041 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3042 ~} D{2 none~0 :0 illusia:3040 ~} } R illusia:3040 { Intersection of Tempest Way and Quantum Loop~ A road paved with a mysterious material runs east and west. It intersects with a more narrow alley running north and south. To the east you see the gate and the highway. To the west is the square of Illusia. There are shops and taverns in almost every direction. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3041 ~} D{1 none~0 :0 illusia:3074 ~} D{2 none~0 :0 illusia:3037 ~} D{3 none~0 :0 illusia:3044 ~} } R illusia:3039 { Thieves Corner~ This is a large courtyard with shady-looking characters watching you from every angle. A large wooden sign has some message scrawled into it, tempered with an ink that appears to be blood. Perhaps you should look at it? ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3102 ~} } R illusia:3038 { Court of Camelot~ ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3035 ~} } R illusia:3037 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3040 ~} D{2 none~0 :0 illusia:3036 ~} } R illusia:3036 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3037 ~} D{2 none~0 :0 illusia:3035 ~} } R illusia:3035 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3036 ~} D{1 none~0 :0 illusia:3038 ~} D{2 none~0 :0 illusia:3034 ~} D{3 none~0 :0 illusia:3182 ~} } R illusia:3034 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3035 ~} D{3 none~0 :0 illusia:3033 ~} } R illusia:3033 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to make the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3173 ~} D{1 none~0 :0 illusia:3034 ~} D{2 door~103 :3034 illusia:3176 ~} D{3 none~0 :0 illusia:3032 ~} } R illusia:3032 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3100 ~} D{1 none~0 :0 illusia:3033 ~} D{3 none~0 :0 illusia:3031 ~} } R illusia:3031 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3098 ~} D{1 none~0 :0 illusia:3032 ~} D{3 none~0 :0 illusia:3008 ~} } R illusia:3029 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3008 ~} D{2 none~0 :0 illusia:3066 ~} D{3 none~0 :0 illusia:3028 ~} } R illusia:3028 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to make the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3029 ~} D{3 none~0 :0 illusia:3027 ~} } R illusia:3027 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to make the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3028 ~} D{3 none~0 :0 illusia:3026 ~} } R illusia:3026 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3025 ~} D{1 none~0 :0 illusia:3027 ~} } R illusia:3025 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3024 ~} D{2 none~0 :0 illusia:3026 ~} } R illusia:3024 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3023 ~} D{2 none~0 :0 illusia:3025 ~} } R illusia:3023 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3022 ~} D{2 none~0 :0 illusia:3024 ~} } R illusia:3022 { Tempest Way~ A roadway paved with some mysterious material runs east and west. Far the the west you see the highway leading out of sight to a darker land. To the east is the square of Illusia. Various shops and taverns line the way. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3021 ~} D{1 none~0 :0 illusia:3048 ~} D{2 none~0 :0 illusia:3023 ~} D{3 none~0 :0 illusia:3087 ~} } R illusia:3021 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3020 ~} D{2 none~0 :0 illusia:3022 ~} } R illusia:3020 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3019 ~} D{2 none~0 :0 illusia:3021 ~} } R illusia:3019 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3018 ~} D{2 none~0 :0 illusia:3020 ~} } R illusia:3018 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3017 ~} D{2 none~0 :0 illusia:3019 ~} } R illusia:3017 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3016 ~} D{3 none~0 :0 illusia:3018 ~} } R illusia:3016 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3015 ~} D{3 none~0 :0 illusia:3017 ~} } R illusia:3015 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to make the street. Sometimes you see a purple arc leap from the pulses and hit a tree or other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3007 ~} D{3 none~0 :0 illusia:3016 ~} } R illusia:3014 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3063 ~} D{2 none~0 :0 illusia:3043 ~} D{3 none~0 :0 illusia:3013 ~} } R illusia:3013 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object along the side of the street. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3014 ~} D{3 none~0 :0 illusia:3012 ~} } R illusia:3012 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to pave the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3013 ~} D{3 none~0 :0 illusia:3010 ~} } R illusia:3011 { Quantum Loop~ ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3010 ~} } R illusia:3010 { Quantum Loop~ Pulses of some strange magical energy flow down the diamond hard substance used to make the street. Sometimes you see a purple arc leap from the pulses and hit a tree or some other inanimate object along the side of the street. To your surprise the arc of energy does no damage to anything it touches. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3181 ~} D{1 none~0 :0 illusia:3012 ~} D{3 none~0 :0 illusia:3007 ~} } R illusia:3009 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3008 ~} D{2 none~0 :0 illusia:3055 ~} } R illusia:3008 { Intersection of Tourmaline Avenue and Quantum Loop~ A street paved with mysterious material runs north-south. In the east and west directions there are shops and mysterious portals continuing out of sight to the north. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3006 ~} D{1 none~0 :0 illusia:3031 ~} D{2 none~0 :0 illusia:3009 ~} D{3 none~0 :0 illusia:3029 ~} } R illusia:3007 { Intersection of Tourmaline Avenue and Quantum Loop~ A street paved with mysterious material runs north-south. In the east and west directions there are shops and mysterious portals continuing until they are out of sight around a bend to the south. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3054 ~} D{1 none~0 :0 illusia:3010 ~} D{2 none~0 :0 illusia:3003 ~} D{3 none~0 :0 illusia:3015 ~} } R illusia:3006 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3005 ~} D{1 none~0 :0 illusia:3092 ~} D{2 none~0 :0 illusia:3008 ~} D{3 none~0 :0 illusia:3093 ~} } R illusia:3005 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3004 ~} D{1 none~0 :0 illusia:3062 ~} D{2 none~0 :0 illusia:3006 ~} D{3 none~0 :0 illusia:3061 ~} } R illusia:3004 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3001 ~} D{1 none~0 :0 illusia:3060 ~} D{2 none~0 :0 illusia:3005 ~} D{3 none~0 :0 illusia:3059 ~} } R illusia:3003 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. A sign is posted here. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3007 ~} D{1 none~0 :0 illusia:3068 ~} D{2 none~0 :0 illusia:3002 ~} D{3 none~0 :0 illusia:3065 ~} } R illusia:3002 { Tourmaline Avenue~ A street made of a jaded black rock runs north and south though Illusia. Lovely apple trees have been planted in front of the shops that line the street. You notice that no matter what day of the year it is the apple trees always seem to be in bloom. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3003 ~} D{1 none~0 :0 illusia:3058 ~} D{2 none~0 :0 illusia:3000 ~} D{3 none~0 :0 illusia:3057 ~} } R illusia:3001 { Illusia Square~ You have entered Illusia Square. All around you there are people walking from place to place. In the middle of the Square there is a large, white marble fountain with a shimmering statue of a Crystalline Dragon floating above it, it looks as if it were ready to defend Illusia at any sign of danger. Above the fountain, there is a mysterious vortex. It looks like a tornado of lightning, but you see that it is not harmful to anyone around it. It almost seems to be beckoning you to enter. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3000 ~} D{1 none~0 :0 illusia:3047 ~} D{2 none~0 :0 illusia:3004 ~} D{3 none~0 :0 illusia:3050 ~} D{4 none~0 :0 illusia:3069 ~} D{5 none~256 :0 illusia:3051 ~} } R illusia:3000 { Tourmaline Avenue~ You are standing in the middle of Tourmaline Avenue. To the east is an immaculate marble building with smooth pillars in front of it. Between the middle pillars is a large oak door that looks as if it remains open all the time. To the west is a tall, multi-story building made from flagstone. Its thatched roof and simple yet elegant appearance leaves no doubt that this is an inn. To the south you see what looks like a tornado of pure energy. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3002 ~} D{1 none~0 :0 illusia:3053 ~} D{2 none~0 :0 illusia:3001 ~} D{3 none~0 :0 illusia:3052 ~} } R illusia:3099 { The LR Post Office~ There is a sign on the wall. There is a poster hung here. ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3050 ~} } R illusia:3098 { The Garden of the Lord's of Discipline~ ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3123 ~} D{2 none~0 :0 illusia:3031 ~} } R illusia:3097 { Inside The Garbage Truck~ You are inside a large garbage truck. The horrid smell that reaks from the mound of garbage makes you sick to your stomach. A slimy liquid on the floor of the truck is leaking from one of the bags. As you look at the giant mount, you see little bugs crawling around in the bits of half eaten, soiled food. You wonder how anyone could work in this disgusting filth. ~ 0 0 1 1 0 } R illusia:3096 { Bosco's Liquor Store~ ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3047 ~} } R illusia:3095 { The Thicket~ ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3094 ~} } R illusia:3094 { The Thicket~ The brush is so thick that you barely see the path leading toward a faint glow. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3084 ~} D{2 none~0 :0 illusia:3095 ~} } R illusia:3093 { Shifty's Bargain Jewelry~ Shifty is a small, beer-bellied man who resembles Napoleon. He is walking around swearing and cursing about taxes and inflation. Fine jewels line his shop. To buy something try 'list'. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3006 ~} } R illusia:3092 { Illusia General Store~ Many edible goods line the shelves of the store. The granite aisles are perfectly smooth and have been polished to a shiny luster. This seems to be a hot spot for the townspeople as you see a constant stream of them both coming and going. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3006 ~} } R illusia:3091 { The Western Journey~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3090 ~} } R illusia:3090 { The Western Journey~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be heard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3089 ~} D{3 none~0 :0 illusia:3091 ~} } R illusia:3089 { The Western Journey~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3088 ~} D{3 none~0 :0 illusia:3090 ~} } R illusia:3088 { The Western Bridge~ A large wooden drawbridge extends over a moat of murky black water which surrounds the city. The thick oak of the bridge is covered with mud and dirt since it hasnt been raised since the ancient wars of Illusia. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3087 ~} D{3 none~0 :0 illusia:3089 ~} } R illusia:3087 { The Western Gate of Illusia~ A thick iron gate is built inot the massive wall that surrounds the city of illusia. City guards can be seen on the walls above looking out for danger. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3022 ~} D{3 none~0 :0 illusia:3088 ~} D{4 none~0 :0 illusia:3134 ~} } R illusia:3086 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3161 ~} D{3 none~0 :0 illusia:3085 ~} } R illusia:3085 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3086 ~} D{3 none~0 :0 illusia:3084 ~} } R illusia:3084 { The Eastern Highway~ Passing along the highway, you don't notice anything odd, except for a faint glow far in the woods. Looks like a thicket is blocking you from the warm glow. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3085 ~} D{2 thicket~3 :0 illusia:3094 ~} D{3 none~0 :0 illusia:3083 ~} } R illusia:3083 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3084 ~} D{3 none~0 :0 illusia:3075 ~} } R illusia:3082 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3076 ~} D{2 none~0 :0 illusia:3081 ~} } R illusia:3081 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3082 ~} D{2 none~0 :0 illusia:3080 ~} } R illusia:3080 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3081 ~} D{2 none~0 :0 illusia:3079 ~} } R illusia:3079 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3080 ~} D{2 none~0 :0 illusia:3078 ~} } R illusia:3078 { Tiny, Cramped Little Office~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3079 ~} D{2 none~0 :0 illusia:3077 ~} } R illusia:3077 { The Southeastern Tower~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3078 ~} D{3 none~0 :0 illusia:3073 ~} D{4 none~0 :0 illusia:3155 ~} } R illusia:3076 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3154 ~} D{2 none~0 :0 illusia:3082 ~} D{5 none~0 :0 illusia:3074 ~} } R illusia:3075 { The Eastern Bridge~ A large wooden drawbridge extends over a moat of murky black water which surrounds the city. The thick oak of the bridge is covered with mud and dirt since it hasnt been raised since the ancient wars of Illusia. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3083 ~} D{3 none~0 :0 illusia:3074 ~} } R illusia:3074 { The Eastern Gate of Illusia~ A thick iron gate is built into the massive stone wall that surrounds the city of Illusia. Illusia guardsmen patrol along the top of the wall for signs of attack from the unknown lands of the east. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3075 ~} D{3 none~0 :0 illusia:3040 ~} D{4 none~0 :0 illusia:3076 ~} } R illusia:3073 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3077 ~} D{3 none~0 :0 illusia:3072 ~} } R illusia:3072 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3073 ~} D{3 none~0 :0 illusia:3071 ~} } R illusia:3182 { The RedNecks Clan Hall~ ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3035 ~} } R illusia:3181 { The Cappuccino Club~ A delicious aroma fills the air.. it must be the coffee beans! Stacks of canisters full of fresh coffee beans, cinnamon sticks, and hunks of sweet chocolate fill the shelves of the cozy little shop. Behind the counter is a group picture of the Cappuccino Club, goofy smiles and all. ~ 0 0 1 1 0 D{2 Dutch-door~1 :0 illusia:3010 A heavy Dutch door with the top half always swung wide to welcome visitors. ~} } R illusia:3180 { The Clanhall of Density~ You stand in a hall which was obviously meant to withstand the tests of time. The arched, cavernous ceiling is supported by massive columns of marble, the floors are highly polished onyx. A behemoth granite meeting table takes up most of the center of the room, surrounded by sturdy oak chairs and a singular, massive stone chair at the head. The walls have been adorned with colorful symbols and glyphs. Further inspection, however, proves them to be a bizarre collection of crayon doodles and fingerpaintings, all of which look suspiciously trollish to you. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3048 ~} } R illusia:3179 { Domicile of Honor~ You enter a shrine dedicated to the souls of the few and proud strong enough to call themselves Shadow Knights. In all realms, in all places the brotherhood of the Knights stands strong. This room pays homage to all the Knights, in all the Realms, both near and far. ~ 0 0 1 1 0 D{4 none~0 :0 illusia:3178 ~} } R illusia:3178 { The Botannical Gardens~ The infamous Shadow Knights botannical gardens easily lives up to your greatest expectations. Exotic blooms spill from towering peaks of greenery, cloying the air with their rich perfumes. Tropical birds sing sweet harmonies from the canopy of leaves above, and gentle deer peer through the thick foliage at you as you walk in. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3177 ~} D{5 none~0 :0 illusia:3179 ~} } R illusia:3177 { Lair of The Shadow Knights~ You enter the main room of a strange and mysterious house blanketed in secrecy. On each wall a single, low burning torch rests. The walls, made primarily of obsidian, seem to shimmer and shift with each breath you take. As you marvel at the veins of gold ore, running through the walls, you feel someone walk up behind you. Quickly you turn around, and although you can see noone, you feel someone... something... watching you... ~ 0 0 1 1 0 D{0 none~4 :3053 illusia:3034 ~} D{2 none~0 :0 illusia:3178 ~} } R illusia:3176 { Hall of Creeping Death~ ~ 0 0 1 1 0 D{0 door~103 :3034 illusia:3033 ~} } R illusia:3175 { Palin's Office~ ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3173 ~} } R illusia:3174 { Office of Memnoch~ ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3173 ~} } R illusia:3173 { Hall Haplo~ You have entered the clan hall of Haplo. Desc pending ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3174 ~} D{1 none~0 :0 illusia:3175 ~} D{2 door~113 :0 illusia:3033 ~} } R illusia:3172 { Standing on the Edge of the Sea~ A sandy shore line stretches out before you, the shore line starts turning into a rocky bed of pebbles the closer it comes to the warehouses that line the edged of the docks. The water melodical, flows in and out make a sound peaceful and makes you feel relaxed. A crab crawls across the sand, making its way towards the sea. ~ 0 0 1 1 0 D{3 none~0 :0 illusia:3171 ~} } R illusia:3171 { Along the Shore Line~ A sandy shore line stretches out before you, the shore line starts turning into a rocky bed of pebbles the closer it comes to the warehouses that line the edged of the docks. The water melodical, flows in and out make a sound peaceful and makes you feel relaxed. A crab crawls across the sand, making its way towards the sea. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3172 ~} D{3 none~0 :0 illusia:3170 ~} } R illusia:3170 { Along the Shore Line~ A sandy shore line stretches out before you, the shore line starts turning into a rocky bed of pebbles the closer it comes to the warehouses that line the edged of the docks. The water melodical, flows in and out make a sound peaceful and makes you feel relaxed. A crab crawls across the sand, making its way towards the sea. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3171 ~} D{3 none~0 :0 illusia:3165 ~} } R illusia:3169 { The Northern Docks~ The salty sea air blows whistfully, the sound of the sea lapping against the piers supporting the docks, execites the senses. You hear the dock workers shouting in the distance. You see sailors about there business. ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3168 ~} } R illusia:3168 { The Northern Docks~ The salty sea air blows whistfully, the sound of the sea lapping against the piers supporting the docks, execites the senses. You hear the dock workers shouting in the distance. You see sailors about there business. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3169 ~} D{2 none~0 :0 illusia:3167 ~} } R illusia:3167 { The Northern Docks~ The salty sea air blows whistfully, the sound of the sea lapping against the piers supporting the docks, execites the senses. You hear the dock workers shouting in the distance. You see sailors about there business. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3168 ~} D{2 none~0 :0 illusia:3166 ~} } R illusia:3166 { The Northern Docks~ The salty sea air blows whistfully, the sound of the sea lapping against the piers supporting the docks, execites the senses. You hear the dock workers shouting in the distance. You see sailors about there business. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3167 ~} D{2 none~0 :0 illusia:3165 ~} } R illusia:3165 { The Docks~ The fresh sea air tickles your, nose. The sound of sea gulls crowing loudly as fisherman unload there cargo in the distance. You see fleets of ocean going vessals stretching out as far as the eye can see. The Docks are the fairly clean despite the fact that it is a hub of activity. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3166 ~} D{1 none~0 :0 illusia:3170 ~} D{3 none~0 :0 illusia:3164 ~} } R illusia:3164 { The Entrance to the Docks~ The fresh sea air tickles your, nose. The sound of sea gulls crowing loudly as fisherman unload there cargo in the distance. You see fleets of ocean going vessals stretching out as far as the eye can see. The Docks are the fairly clean despite the fact that it is a hub of activity. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3165 ~} D{3 none~0 :0 illusia:3163 ~} } R illusia:3163 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3164 ~} D{3 none~0 :0 illusia:3162 ~} } R illusia:3162 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3163 ~} D{3 none~0 :0 illusia:3161 ~} } R illusia:3161 { The Eastern Highway~ The wagons of traders clatter loudly along the cobblestone paved highway that stretches off into the horizon. The trees along the highway become more dense the farther away from the city. A howling wolf can be hard in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3162 ~} D{3 none~0 :0 illusia:3086 ~} } R illusia:3160 { A Wooded Side Path~ ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3159 ~} } R illusia:3159 { The Entrance to The Old North Gate~ ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3054 ~} D{3 none~0 :0 illusia:3160 ~} } R illusia:3158 { On a Catapult Turret~ You climb up through the tower and onto the catapult housing turret. Large boulders lay agianst a wall faceing the city. The catapult and its ammunition are in surprisingly good condition considering that the city hasent been in a war in over a century. You figure that the guards must practice alot to make sure they have fresh supplies. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3128 ~} } R illusia:3157 { On a Catapult Turret~ You climb up through the tower and onto the catapult housing turret. Large boulders lay agianst a wall faceing the city. The catapult and its ammunition are in surprisingly good condition considering that the city hasent been in a war in over a century. You figure that the guards must practice alot to make sure they have fresh supplies. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3140 ~} } R illusia:3156 { On a Catapult Turret~ You climb up through the tower and onto the catapult housing turret. Large boulders lay agianst a wall faceing the city. The catapult and its ammunition are in surprisingly good condition considering that the city hasent been in a war in over a century. You figure that the guards must practice alot to make sure they have fresh supplies. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3148 ~} } R illusia:3155 { On a Catapult Turret~ You climb up through the tower and onto the catapult housing turret. Large boulders lay agianst a wall faceing the city. The catapult and its ammunition are in surprisingly good condition considering that the city hasent been in a war in over a century. You figure that the guards must practice alot to make sure they have fresh supplies. ~ 0 0 1 1 0 D{5 none~0 :0 illusia:3077 ~} } R illusia:3154 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3153 ~} D{2 none~0 :0 illusia:3076 ~} } R illusia:3153 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3152 ~} D{2 none~0 :0 illusia:3154 ~} } R illusia:3152 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3151 ~} D{2 none~0 :0 illusia:3153 ~} } R illusia:3151 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3150 ~} D{2 none~0 :0 illusia:3152 ~} } R illusia:3150 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3149 ~} D{2 none~0 :0 illusia:3151 ~} } R illusia:3149 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3148 ~} D{2 none~0 :0 illusia:3150 ~} } R illusia:3148 { The Northeastern Tower~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3149 ~} D{3 none~0 :0 illusia:3147 ~} D{4 none~0 :0 illusia:3156 ~} } R illusia:3147 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3148 ~} D{3 none~0 :0 illusia:3146 ~} } R illusia:3146 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3147 ~} D{3 none~0 :0 illusia:3145 ~} } R illusia:3145 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3146 ~} D{3 none~0 :0 illusia:3144 ~} } R illusia:3144 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3145 ~} D{3 none~0 :0 illusia:3143 ~} } R illusia:3143 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3144 ~} D{3 none~0 :0 illusia:3142 ~} } R illusia:3142 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3143 ~} D{3 none~0 :0 illusia:3141 ~} } R illusia:3141 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3142 ~} D{3 none~0 :0 illusia:3140 ~} } R illusia:3140 { The Northwestern Tower~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3141 ~} D{2 none~0 :0 illusia:3139 ~} D{4 none~0 :0 illusia:3157 ~} } R illusia:3139 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3140 ~} D{2 none~0 :0 illusia:3138 ~} } R illusia:3138 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3139 ~} D{2 none~0 :0 illusia:3137 ~} } R illusia:3137 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3138 ~} D{2 none~0 :0 illusia:3136 ~} } R illusia:3136 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3137 ~} D{2 none~0 :0 illusia:3135 ~} } R illusia:3135 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3136 ~} D{2 none~0 :0 illusia:3134 ~} } R illusia:3134 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3135 ~} D{2 none~0 :0 illusia:3133 ~} D{5 none~0 :0 illusia:3087 ~} } R illusia:3133 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3134 ~} D{2 none~0 :0 illusia:3132 ~} } R illusia:3132 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3133 ~} D{2 none~0 :0 illusia:3131 ~} } R illusia:3131 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3132 ~} D{2 none~0 :0 illusia:3130 ~} } R illusia:3130 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3131 ~} D{2 none~0 :0 illusia:3129 ~} } R illusia:3129 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3130 ~} D{2 none~0 :0 illusia:3128 ~} } R illusia:3128 { The Southwestern Tower~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3129 ~} D{1 none~0 :0 illusia:3127 ~} D{4 none~0 :0 illusia:3158 ~} } R illusia:3127 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3126 ~} D{3 none~0 :0 illusia:3128 ~} } R illusia:3126 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3125 ~} D{3 none~0 :0 illusia:3127 ~} } R illusia:3125 { Atop The City Wall~ You stand on the huge granite wall that surrounds then city. The wind on top of the wall blows hard as the wind sweeps up the side of the wall. From here you can see most of the buildings in the city. The people walking the streets look like ants in the distance. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3070 ~} D{3 none~0 :0 illusia:3126 ~} } R illusia:3124 { Ceremonial Room of the Lords of Discipline~ ~ 0 0 1 1 0 D{4 none~0 :0 illusia:3123 ~} } R illusia:3123 { The Grand Hall of the Lords of Discipline~ ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3098 ~} D{5 none~0 :0 illusia:3124 ~} } R illusia:3122 { Fusion's Garage~ You stand in a huge bay that is big enough to hold a Sherman tank. ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3048 ~} } R illusia:3121 { The LR Kwiky-Mart~ ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3047 ~} } R illusia:3120 { The LR Hospital~ Upon entering this place, you can smell that "Doctor's Office Smell" filling your nostrils. You see patients being tended to here and there. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3050 ~} } R illusia:3119 { Inside the Tank~ ~ 0 0 1 1 0 } R illusia:3118 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3117 ~} } R illusia:3117 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3118 ~} D{2 none~0 :0 illusia:3116 ~} } R illusia:3116 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3117 ~} D{2 none~0 :0 illusia:3115 ~} } R illusia:3115 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3116 ~} D{2 none~0 :0 illusia:3114 ~} } R illusia:3114 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3115 ~} D{3 none~0 :0 illusia:3113 ~} } R illusia:3113 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3114 ~} D{3 none~0 :0 illusia:3112 ~} } R illusia:3112 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3113 ~} D{3 none~0 :0 illusia:3111 ~} } R illusia:3111 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3112 ~} D{3 none~0 :0 illusia:3104 ~} } R illusia:3110 { The Moat~ ~ 0 0 1 1 0 D{2 none~0 :0 illusia:3109 ~} } R illusia:3109 { The Moat~ ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3110 ~} D{2 none~0 :0 illusia:3108 ~} } R illusia:3108 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3109 ~} D{1 none~0 :0 illusia:3107 ~} } R illusia:3107 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3106 ~} D{3 none~0 :0 illusia:3108 ~} } R illusia:3106 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3105 ~} D{3 none~0 :0 illusia:3107 ~} } R illusia:3105 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3104 ~} D{3 none~0 :0 illusia:3106 ~} } R illusia:3104 { The Moat~ You are swimming in a deep, dark moat of slow moving water. The current seems to flow in the west direction, if it flows at all. Shadowy forms pass under you though the murky water. ~ 0 0 1 1 0 D{1 none~0 :0 illusia:3111 ~} D{3 none~0 :0 illusia:3105 ~} D{4 none~0 :0 illusia:3055 ~} } R illusia:3103 { The House of Shadows~ A bouncer stands at the entrance to the little warehouse to make sure no one causes any trouble. A thin man sits in the shadows peering at you. You notice open crates off in the corners of the room which appear to contain illegal goods. You wonder what kind of fortune can be made here. ~ 0 0 1 1 0 D{2 door~7 :0 illusia:3102 ~} } R illusia:3102 { A Dark Alley Way~ Piles of garbage sit along the sides of the alley making the air rank and hard to breathe. The shadows of the alley make it difficult to see much of anything at all. The sounds of footsteps can be hard from somewhere among the shadows. ~ 0 0 1 1 0 D{0 door~7 :0 illusia:3103 ~} D{2 none~0 :0 illusia:3101 ~} D{3 none~0 :0 illusia:3039 ~} } R illusia:3101 { A Dark Alley Way~ Piles of garbage sit along the sides of the alley, making the air rank and hard to breathe. The shadows of the alley make it hard to see much of anything at all. The sounds of footsteps can be heard from somewhere among the shadows. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3102 ~} D{2 none~0 :0 illusia:3100 ~} } R illusia:3100 { A Dark Alley Way~ Piles of garbage sit along the sides of the alley, making the air rank and hard to breathe. The shadows of the alley make it hard to see much of anything at all. The sounds of footsteps can be heard from somewhere among the shadows. ~ 0 0 1 1 0 D{0 none~0 :0 illusia:3101 ~} D{2 none~0 :0 illusia:3032 ~} } #