/
mud++0.33/etc/
mud++0.33/etc/guilds/
mud++0.33/help/propert/
mud++0.33/mudC/
mud++0.33/player/
mud++0.33/src/
mud++0.33/src/bcppbuilder/
mud++0.33/src/unix/
mud++0.33/src/vm/
/*
....[@@@..[@@@..............[@.................. MUD++ is a written from
....[@..[@..[@..[@..[@..[@@@@@....[@......[@.... scratch multi-user swords and
....[@..[@..[@..[@..[@..[@..[@..[@@@@@..[@@@@@.. sorcery game written in C++.
....[@......[@..[@..[@..[@..[@....[@......[@.... This server is an ongoing
....[@......[@..[@@@@@..[@@@@@.................. development project.  All 
................................................ contributions are welcome. 
....Copyright(C).1995.Melvin.Smith.............. Enjoy. 
------------------------------------------------------------------------------
Melvin Smith (aka Fusion)         msmith@hom.net
MUD++ development mailing list    mudpp-list@mailhost.net
------------------------------------------------------------------------------
trigbits.cc
*/

#include "bit.h"
#include "trigs.h"
#include "io.h"

const bitType   ctrig_types[] =
{
    {0,0},
    {"created",         CTRIG_CREATED       },
    {"update",          CTRIG_UPDATE        },
    {"given_gold",      CTRIG_GIVEN_GOLD    },
    {"given_object",    CTRIG_GIVEN_OBJECT  },
    {"told",            CTRIG_TOLD          },
    {"attacked",        CTRIG_ATTACKED      },
    {"hit",             CTRIG_HIT           },
    {"killed",          CTRIG_KILLED        },
    {"socialed",        CTRIG_SOCIALED      },
    {"looked_at",       CTRIG_LOOKED_AT     },
    {0,0}
};

const bitType   otrig_types[] =
{
    {0,0},
    {"created",         OTRIG_CREATED       },
    {"update",          OTRIG_UPDATE        },
    {"timer_out",       OTRIG_TIMER_OUT     },
    {"picked",          OTRIG_PICKED        },
    {"dropped",         OTRIG_DROPPED       },
    {"given",           OTRIG_GIVEN         },
    {"worn",            OTRIG_WORN          },
    {"removed",         OTRIG_REMOVED       },
    {"used",            OTRIG_USED          },
    {"looked_at",       OTRIG_LOOKED_AT     },
    {0,0}
};


const bitType   rtrig_types[] =
{
    {0,0},
    {"update",          RTRIG_UPDATE        },
    {"dropped_item",    RTRIG_DROPPED_ITEM  },
    {"picked_item",     RTRIG_PICKED_ITEM   },
    {"strange_cmd",     RTRIG_STRANGE_CMD   },
    {"said_in",         RTRIG_SAID_IN       },
    {"entered",         RTRIG_ENTERED       },
    {"left",            RTRIG_LEFT          },
    {"socialed_in",     RTRIG_SOCIALED_IN   },
    {0,0}
};