/
mud++0.33/etc/
mud++0.33/etc/guilds/
mud++0.33/help/propert/
mud++0.33/mudC/
mud++0.33/player/
mud++0.33/src/
mud++0.33/src/bcppbuilder/
mud++0.33/src/unix/
mud++0.33/src/vm/
Syntax: aedit <vnum>
        aedit

Invokes the editor for area headers. If vnum is not specified then
the default area is the area in which you are.

Commands:

quit            - exit the editor
save            - save the zone
name            - set the name which appears in the areas command.
filename        - set the filename to which the area is written.
repopmessage    - the string that players get when area repops.
repoptime       - how often should the area repop (in mud hours)
security        - set the security for the area (no lower than your own)
builder         - set the builder in charge of the area
rooms           - list rooms in zone
objects | objs  - list objects in zone
npcs | mobs     - list npcs in zone

Additional help:	area flags
     			security 
     			builder