/* ....[@@@..[@@@..............[@.................. MUD++ is a written from ....[@..[@..[@..[@..[@..[@@@@@....[@......[@.... scratch multi-user swords and ....[@..[@..[@..[@..[@..[@..[@..[@@@@@..[@@@@@.. sorcery game written in C++. ....[@......[@..[@..[@..[@..[@....[@......[@.... This server is an ongoing ....[@......[@..[@@@@@..[@@@@@.................. development project. All ................................................ contributions are welcome. ....Copyright(C).1995.Melvin.Smith.............. Enjoy. ------------------------------------------------------------------------------ Melvin Smith (aka Fusion) msmith@falcon.mercer.peachnet.edu MUD++ development mailing list mudpp-list@spice.com ------------------------------------------------------------------------------ nameable.cc */ #include "nameable.h" int str_cmp( const char *, const char * ); bool Nameable::isName( const String & strName ) const { // recode to use string class ops char buf[ BUF ]; strcpy( buf, name.chars() ); char *token = strtok( buf, " " ); while( token ) { if( !str_cmp( token, strName.chars() ) ) return 1; token = strtok( NULL, " " ); } return 0; }