/*
* Copyright (C) 1995-1997 Christopher D. Granz
*
* This header may not be removed.
*
* Refer to the file "License" included in this package for further
* information and before using any of the following.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "sapphire.h"
/*
* Functions
*/
void process_npc_editor_cmd( TERM_DATA *pTerm, char *pCommand )
{
char cCommand[MAX_INPUT];
int i;
if ( next_char( pCommand ) == '\0' )
return;
if ( !isalnum( pCommand[0] ) )
{
cCommand[0] = pCommand[0];
cCommand[1] = '\0';
pCommand++;
while ( *pCommand == ' ' )
pCommand++;
}
else
pCommand = one_arg( pCommand, cCommand );
if ( is_number( cCommand ) == TRUE )
{
NPC_INDEX_DATA *pNPCIndex = get_npc_index( atoi( cCommand ) );
if ( pNPCIndex == NULL )
{
write_string_buffer( pTerm, "No such NPC.\n\r" );
return;
}
pTerm->uEdit.pEditNPC = pNPCIndex;
return;
}
for ( i = 0; olccNPCTable[i].pName[0] != '\0'; i++ )
{
if ( LOWER( cCommand[0] ) == LOWER( olccNPCTable[i].pName[0] )
&& str_prefix( cCommand, olccNPCTable[i].pName ) == TRUE )
{
( *olccNPCTable[i].pCmdFunc ) ( pTerm, pCommand );
return;
}
}
write_string_buffer( pTerm, "I do not understand.\n\r" );
}
void process_object_editor_cmd( TERM_DATA *pTerm, char *pCommand )
{
char cCommand[MAX_INPUT];
int i;
if ( next_char( pCommand ) == '\0' )
return;
if ( !isalnum( pCommand[0] ) )
{
cCommand[0] = pCommand[0];
cCommand[1] = '\0';
pCommand++;
while ( *pCommand == ' ' )
pCommand++;
}
else
pCommand = one_arg( pCommand, cCommand );
if ( is_number( cCommand ) == TRUE )
{
OBJ_INDEX_DATA *pObjIndex = get_object_index( atoi( cCommand ) );
if ( pObjIndex == NULL )
{
write_string_buffer( pTerm, "No such object.\n\r" );
return;
}
pTerm->uEdit.pEditObject = pObjIndex;
return;
}
for ( i = 0; olccObjectTable[i].pName[0] != '\0'; i++ )
{
if ( LOWER( cCommand[0] ) == LOWER( olccObjectTable[i].pName[0] )
&& str_prefix( cCommand, olccObjectTable[i].pName ) == TRUE )
{
( *olccObjectTable[i].pCmdFunc ) ( pTerm, pCommand );
return;
}
}
write_string_buffer( pTerm, "I do not understand.\n\r" );
}
void process_room_editor_cmd( TERM_DATA *pTerm, char *pCommand )
{
char cCommand[MAX_INPUT];
int i;
if ( next_char( pCommand ) == '\0' )
return;
if ( !isalnum( pCommand[0] ) )
{
cCommand[0] = pCommand[0];
cCommand[1] = '\0';
pCommand++;
while ( *pCommand == ' ' )
pCommand++;
}
else
pCommand = one_arg( pCommand, cCommand );
if ( is_number( cCommand ) == TRUE )
{
ROOM_INDEX_DATA *pRoomIndex = get_room_index( atoi( cCommand ) );
if ( pRoomIndex == NULL )
{
write_string_buffer( pTerm, "No such room.\n\r" );
return;
}
pTerm->uEdit.pEditRoom = pRoomIndex;
return;
}
for ( i = 0; olccRoomTable[i].pName[0] != '\0'; i++ )
{
if ( LOWER( cCommand[0] ) == LOWER( olccRoomTable[i].pName[0] )
&& str_prefix( cCommand, olccRoomTable[i].pName ) == TRUE )
{
( *olccRoomTable[i].pCmdFunc ) ( pTerm, pCommand );
return;
}
}
write_string_buffer( pTerm, "I do not understand.\n\r" );
}
void cmd_edit( CHAR_DATA *pChar, char *pArgument )
{
char cBuf[MAX_INPUT];
if ( pChar->pTerm == NULL )
return;
if ( IS_NPC( pChar ) )
{
send_string( pChar, "Why would NPCs need to use OLC?\n\r" );
return;
}
if ( pArgument[0] == '\0' )
{
send_string( pChar, "What is it you would like to edit?\n\r" );
goto syntax;
}
pArgument = one_arg( pArgument, cBuf );
if ( str_prefix( cBuf, "npc" ) == TRUE )
pChar->pTerm->iConState = CON_NPC_EDITOR;
else if ( str_prefix( cBuf, "object" ) == TRUE )
pChar->pTerm->iConState = CON_OBJECT_EDITOR;
else if ( str_prefix( cBuf, "room" ) == TRUE )
pChar->pTerm->iConState = CON_ROOM_EDITOR;
else
{
send_string( pChar, "That is not a valid option.\n\r" );
goto syntax;
}
send_game_message( "~c has left this world.", MESSAGE_DEST_ROOM, TRUE,
pChar, NULL, pChar->pInRoom, TRUE, NUMBER_POSITION_RESTING, pChar );
char_from_room( pChar );
write_string_buffer( pChar->pTerm, make_ansi_code(
ANSI_CODEREF_EF_CSCREEN, NULL, NULL, pChar->pTerm ) );
send_string( pChar, "\n\rType `done' to leave the editor.\n\r" );
return;
syntax:
send_string( pChar, "Valid editing options:\n\r"
" edit npc - Enter the non-player character editor.\n\r"
" edit object - Enter the object editor.\n\r"
" edit room - Enter the room editor.\n\r" );
}
void olc_cmd_who( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_who( pTerm->pChar, pArgs );
}
void olc_cmd_rwho( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_rwho( pTerm->pChar, pArgs );
}
void olc_cmd_ltell( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_ltell( pTerm->pChar, pArgs );
}
void olc_cmd_rtell( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_rtell( pTerm->pChar, pArgs );
}
void olc_cmd_chat( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_chat( pTerm->pChar, pArgs );
}
void olc_cmd_lwizcomm( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_wizcomm( pTerm->pChar, pArgs );
}
void olc_cmd_wizcomm( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->pChar == NULL )
return;
cmd_wizcomm( pTerm->pChar, pArgs );
}
void olc_cmd_done( TERM_DATA *pTerm, char *pArgs )
{
pTerm->uEdit.pEditNPC = NULL;
pTerm->uEdit.pEditObject = NULL;
pTerm->uEdit.pEditRoom = NULL; /* just to be safe :) */
char_to_room( pTerm->pChar, uDefaultRoom.pRoom );
send_game_message( "~h appears out of nothingness.",
MESSAGE_DEST_ROOM, TRUE, pTerm->pChar, NULL, pTerm->pChar->pInRoom,
TRUE, NUMBER_POSITION_RESTING, pTerm->pChar );
write_string_buffer( pTerm, make_ansi_code(
ANSI_CODEREF_EF_CSCREEN, NULL, NULL, pTerm ) );
pTerm->iConState = CON_PLAYING;
}
void olc_cmd_room_new( TERM_DATA *pTerm, char *pArgs )
{
ROOM_INDEX_DATA *pNewRoomIndex;
char cBuf[128];
int iNumber;
int i;
if ( pArgs[0] == '\0' )
{
for ( iNumber = 6; get_room_index( iNumber ) != NULL; iNumber++ )
{
if ( iNumber > MAX_INDEX_NUMBER )
{
write_string_buffer( pTerm,
"Cannot create new room; out of space.\n\r" );
return;
}
}
}
else
{
if ( is_number( pArgs ) != TRUE )
{
write_string_buffer( pTerm, "Usage: new [number]\n\r" );
return;
}
iNumber = atoi( pArgs );
if ( iNumber <= 5 || iNumber > MAX_INDEX_NUMBER )
{
snprintf( cBuf, 128, "Number must be between 5 and %d.\n\r",
MAX_INDEX_NUMBER );
write_string_buffer( pTerm, cBuf );
return;
}
}
pNewRoomIndex = alloc_mem( sizeof( *pNewRoomIndex ) );
pNewRoomIndex->iNumber = iNumber;
for ( i = 0; i < 10; i++ )
{
pNewRoomIndex->sDirDescs[i] = EMPTY_STRING;
pNewRoomIndex->eExits[i].pDoorNames = alloc_mem( ( sizeof(
string ) * 2 ) );
pNewRoomIndex->eExits[i].pDoorNames[0] = EMPTY_STRING;
pNewRoomIndex->eExits[i].pDoorNames[1] = NULL;
pNewRoomIndex->eExits[i].sFound = EMPTY_STRING;
}
pNewRoomIndex->sImageFilename = EMPTY_STRING;
pNewRoomIndex->sTitle = save_string( "(no title)" );
pNewRoomIndex->sDesc = save_string( "(no description)" );
pNewRoomIndex->iSectorType = snSectorTable[0].iNumber;
pNewRoomIndex->iTemperature = 60;
iNumber %= iHashListSize;
pNewRoomIndex->pNext = ppRoomIndexList[iNumber];
ppRoomIndexList[iNumber] = pNewRoomIndex;
pTerm->uEdit.pEditRoom = pNewRoomIndex;
pNewRoomIndex->bNew = TRUE;
pNewRoomIndex->bEdited = TRUE;
sprintf( cBuf, "Created new room with number: %d.\n\r", iNumber );
write_string_buffer( pTerm, cBuf );
}
void olc_cmd_room_save( TERM_DATA *pTerm, char *pArgs )
{
ROOM_INDEX_DATA *pRoom;
char cBuf[MAX_STRING];
int i;
if ( pArgs[0] == '\0' )
{
if ( ( pRoom = pTerm->uEdit.pEditRoom ) == NULL )
{
write_string_buffer( pTerm, "You must be editing a room to "
"use this command with no arguments.\n\r" );
return;
}
snprintf( cBuf, MAX_STRING, "%s/%ld.room", pRoomDir,
pRoom->iNumber );
if ( save_room( pRoom, cBuf ) == TRUE )
write_string_buffer( pTerm, "Room saved.\n\r" );
else
{
write_string_buffer( pTerm, "Room could not be saved.\n\r" );
sap_warning( "Could not save room to file `%s'.", cBuf );
}
return;
}
else if ( str_compare( pArgs, "all" ) == TRUE )
{
for ( i = 0; i < iHashListSize; i++ )
{
for ( pRoom = ppRoomIndexList[i]; pRoom; pRoom = pRoom->pNext )
{
snprintf( cBuf, MAX_STRING, "%s/%ld.room", pRoomDir,
pRoom->iNumber );
save_room( pRoom, cBuf );
}
}
write_string_buffer( pTerm, "All rooms saved.\n\r" );
return;
}
else if ( is_number( pArgs ) == TRUE )
{
if ( ( pRoom = get_room_index( atol( pArgs ) ) ) == NULL )
{
write_string_buffer( pTerm, "No such room.\n\r" );
return;
}
snprintf( cBuf, MAX_STRING, "%s/%ld.room", pRoomDir,
pRoom->iNumber );
if ( save_room( pRoom, cBuf ) == TRUE )
write_string_buffer( pTerm, "Room saved.\n\r" );
else
{
write_string_buffer( pTerm, "Room could not be saved.\n\r" );
sap_warning( "Could not save room to file `%s'.", cBuf );
}
return;
}
write_string_buffer( pTerm, "Usage: save [number|\"all\"]\n\r" );
}
void olc_cmd_room_list( TERM_DATA *pTerm, char *pArgs )
{
int i;
if ( pArgs[0] == '\0' )
goto usage;
if ( str_prefix( pArgs, "sectors" ) == TRUE )
{
for ( i = 0; snSectorTable[i].pName[0] != '\0'; i++ )
{
write_string_buffer( pTerm, snSectorTable[i].pName );
write_string_buffer( pTerm, "\n\r" );
}
return;
}
else if ( str_prefix( pArgs, "flags" ) == TRUE )
{
for ( i = 0; snRoomFlagsTable[i].pName[0] != '\0'; i++ )
{
write_string_buffer( pTerm,
uncapit( snRoomFlagsTable[i].pName ) );
write_string_buffer( pTerm, "\n\r" );
}
return;
}
else if ( str_prefix( pArgs, "doorflags" ) == TRUE )
{
write_string_buffer( pTerm,
"closed\n\r"
"locked\n\r"
"hidden\n\r"
"level <number>\n\r"
"key <number>\n\r" );
return;
}
usage:
write_string_buffer( pTerm,
"Usage: list <\"sectors\"|\"flags\"|\"doorflags\">\n\r" );
}
void olc_cmd_room_title( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->uEdit.pEditRoom == NULL )
{
write_string_buffer( pTerm,
"You must be editing a room to use this command.\n\r" );
return;
}
free_string( &pTerm->uEdit.pEditRoom->sTitle );
pTerm->uEdit.pEditRoom->sTitle = save_string( pArgs );
write_string_buffer( pTerm, "Room title set.\n\r" );
}
void olc_cmd_room_description( TERM_DATA *pTerm, char *pArgs )
{
if ( pTerm->uEdit.pEditRoom == NULL )
{
write_string_buffer( pTerm,
"You must be editing a room to use this command.\n\r" );
return;
}
setup_text_editor( pTerm, &pTerm->uEdit.pEditRoom->sDesc, FALSE );
}
void olc_cmd_room_sector( TERM_DATA *pTerm, char *pArgs )
{
int i;
if ( pTerm->uEdit.pEditRoom == NULL )
{
write_string_buffer( pTerm,
"You must be editing a room to use this command.\n\r" );
return;
}
if ( pArgs[0] == '\0' )
{
write_string_buffer( pTerm, "Usage: sector <flag>\n\r" );
return;
}
for ( i = 0; snSectorTable[i].pName[0] != '\0'; i++ )
{
if ( str_compare( pArgs, snSectorTable[i].pName ) == TRUE )
break;
}
if ( snSectorTable[i].pName[0] == '\0' )
{
write_string_buffer( pTerm, "No such sector type.\n\r" );
return;
}
pTerm->uEdit.pEditRoom->iSectorType = snSectorTable[i].iNumber;
write_string_buffer( pTerm, "Sector type set.\n\r" );
}
void olc_cmd_room_flag( TERM_DATA *pTerm, char *pArgs )
{
ROOM_INDEX_DATA *pRoom;
int i;
if ( ( pRoom = pTerm->uEdit.pEditRoom ) == NULL )
{
write_string_buffer( pTerm,
"You must be editing a room to use this command.\n\r" );
return;
}
if ( pArgs[0] == '\0' )
{
write_string_buffer( pTerm, "Usage: flag <flag>\n\r" );
return;
}
for ( i = 0; snRoomFlagsTable[i].pName[0] != '\0'; i++ )
{
if ( str_compare( pArgs, snRoomFlagsTable[i].pName ) == TRUE )
break;
}
if ( snRoomFlagsTable[i].pName[0] == '\0' )
{
write_string_buffer( pTerm, "No such room flag.\n\r" );
return;
}
if ( IS_SET( pRoom->fRoomFlags, snRoomFlagsTable[i].iNumber ) )
{
REMOVE_FLAG( pRoom->fRoomFlags, snRoomFlagsTable[i].iNumber );
write_string_buffer( pTerm, "Flag toggled off.\n\r" );
}
else
{
SET_FLAG( pRoom->fRoomFlags, snRoomFlagsTable[i].iNumber );
write_string_buffer( pTerm, "Flag toggled on.\n\r" );
}
}
/*
* End of olc_cmd.c
*/