# # Whatever you put in for $(CC) must be able to grok ANSI C. # # GCC: #CC=gcc #OPTIM= -pg -g -pipe -W -Wreturn-type -Wunused -Wcomment -Wwrite-strings # IBM RT C compiler: #CC=cc #OPTIM=-g # Dec 3100 C compiler # Note: the version of this compiler I tried went mad in bits2alpha # in encrypt.c; hence USE_UNIX_CRYPT, which avoids the des stuff CC=cc OPTIM= -g -Dconst= -DUSE_UNIX_CRYPT DEFS= -DDEBUG -DNOISY_GC -DYYDEBUG -DLOG_COMMANDS -DDUMP_CORE CFLAGS= $(OPTIM) $(DEFS) # Uncomment these lines to use bison instead of yacc #YACC= /usr/misc/.gnu-comp/bin/bison #YFLAGS= -y -v # malloc test library, you almost certainly want to leave this commented out #LIBS= -lmalloc OUTFILES= runtest comptest y.tab.c TAGS loader test.db massager y.output \ netmud ttymud load # Files needed to run the database DBFILES= db.o alist.o set.o utils.o vars.o predicates.o # Files needed to run the interpreter INTERPFILES= move.o tell.o create.o syscall.o encrypt.o \ des.o bytecode.o compiler.o match.o delay.o $(DBFILES) # Files needed to run the parser PARSERFILES= $(INTERPFILES) command.o # Files needed to run the game (everything except the driver) GAMEFILES= $(PARSERFILES) game.o all: netmud test.db TAGS netmud: netdriver.o $(GAMEFILES) -rm -f netmud $(CC) $(CFLAGS) -o netmud netdriver.o $(GAMEFILES) $(LIBS) ttymud: ttydriver.o $(GAMEFILES) -rm -f ttymud $(CC) $(CFLAGS) -o ttymud ttydriver.o $(GAMEFILES) $(LIBS) loader: loader.o $(PARSERFILES) -rm -f loader $(CC) $(CFLAGS) -o loader loader.o $(PARSERFILES) $(LIBS) test.db: init.db load loadup.txt tiny.m4 load init.db test.db < loadup.txt load: load.sh loader cp load.sh load chmod 755 load #massager: massager.o # -rm -f massager # $(CC) $(CFLAGS) -o massager massager.o runtest: runtest.o $(PARSERFILES) -rm -f runtest $(CC) $(CFLAGS) -o runtest runtest.o $(PARSERFILES) $(LIBS) comptest: comptest.o compiler.o $(DBFILES) -rm -f comptest $(CC) $(CFLAGS) -o comptest comptest.o compiler.o $(DBFILES) $(LIBS) TAGS: *.c *.y *.h etags *.c *.y *.h clean: -rm -f *.o a.out core gmon.out $(OUTFILES) # DO NOT REMOVE THIS LINE OR CHANGE ANYTHING AFTER IT # alist.o: alist.c alist.h bytecode.o: bytecode.c db.h bytecode.h set.h globals.h command.o: command.c config.h db.h bytecode.h globals.h compiler.o: compiler.y config.h bytecode.h comptest.o: comptest.c globals.h db.h bytecode.h create.o: create.c db.h globals.h db.o: db.c db.h config.h delay.o: delay.c db.h config.h globals.h encrypt.o: encrypt.c db.h game.o: game.c db.h config.h interface.h globals.h loader.o: loader.c db.h config.h massager.o: massager.c match.o: match.c db.h config.h move.o: move.c db.h globals.h netdriver.o: netdriver.c db.h config.h interface.h predicates.o: predicates.c db.h runtest.o: runtest.c db.h globals.h bytecode.h set.o: set.c set.h db.h syscall.o: syscall.c db.h config.h globals.h interface.h tell.o: tell.c db.h globals.h ttydriver.o: ttydriver.c interface.h utils.o: utils.c db.h vars.o: vars.c db.h globals.h alist.h: config.h bytecode.h: config.h config.h: db.h: alist.h set.h externs.h: globals.h: db.h interface.h: db.h config.h set.h: alist.h