CC = gcc PROF = NOCRYPT = # Debugging flags possible: DEBUG_MEM DEBUG_MEM_CORRUPT DEBUG_MEM_DUP_FREE # DEBUG_MEM is most basic, just checks magic numbers when freeing # DEBUG_MEM_CORRUPT checks every free block to see if magic numbers ok, every # call to alloc_mem # Also makes calls to void check_free_mem(void) check for # corrupted free memory blocks. # DEBUG_MEM_DUP_FREE checks to see if freed blocks are overlapping every call # to mem_alloc. # # -DDEBUG_MEM -DDEBUG_MEM_CORRUPT -DDEBUG_MEM_DUP_FREE C_FLAGS = -O -g3 -Wall $(PROF) $(NOCRYPT) #C_FLAGS = -g3 -Wall ($PROF) $(NOCRYPT) #-DDEBUG_MEM -DDEBUG_MEM_CORRUPT L_FLAGS = -O -g $(PROF) #L_FLAGS = $(PROF) O_FILES = act_comm.o act_info.o act_move.o act_obj.o act_wiz.o comm.o const.o \ db.o fight.o handler.o interp.o magic.o magic2.o mob_commands.o mob_prog.o \ save.o special.o update.o board.o areasave.o buildtab.o build.o \ write.o act_clan.o buildare.o hunt.o hash.o areachk.o clutch.o \ obj_fun.o act_mob.o macros.o trigger.o magic3.o quest.o lists.o \ social-edit.o imc.o imc-envy.o imc-comm.o imc-version.o imc-mail.o \ vampyre.o werewolf.o mount.o pdelete.o wizutil.o ssm.o scheck.o rulers.o \ spendqp.o enchant.o merc: $(O_FILES) rm -f merc $(CC) $(L_FLAGS) -o merc $(O_FILES) /usr/lib/libm.a .c.o: merc.h $(CC) -c $(C_FLAGS) $< scan: scan.o rm -f scan $(CC) $(L_FLAGS) -o scan scan.o clean: rm -f $(O_FILES) merc ../area/core make