CC = gcc
PROF =
NOCRYPT =
# Debugging flags possible: DEBUG_MEM DEBUG_MEM_CORRUPT DEBUG_MEM_DUP_FREE
# DEBUG_MEM is most basic, just checks magic numbers when freeing
# DEBUG_MEM_CORRUPT checks every free block to see if magic numbers ok, every
# call to alloc_mem
# Also makes calls to void check_free_mem(void) check for
# corrupted free memory blocks.
# DEBUG_MEM_DUP_FREE checks to see if freed blocks are overlapping every call
# to mem_alloc.
#
# -DDEBUG_MEM -DDEBUG_MEM_CORRUPT -DDEBUG_MEM_DUP_FREE
C_FLAGS = -O -g3 -Wall $(PROF) $(NOCRYPT)
#C_FLAGS = -g3 -Wall ($PROF) $(NOCRYPT)
#-DDEBUG_MEM -DDEBUG_MEM_CORRUPT
L_FLAGS = -O -g $(PROF)
#L_FLAGS = $(PROF)
O_FILES = act_comm.o act_info.o act_move.o act_obj.o act_wiz.o comm.o const.o \
db.o fight.o handler.o interp.o magic.o magic2.o mob_commands.o mob_prog.o \
save.o special.o update.o board.o areasave.o buildtab.o build.o \
write.o act_clan.o buildare.o hunt.o hash.o areachk.o clutch.o \
obj_fun.o act_mob.o macros.o trigger.o magic3.o quest.o lists.o \
social-edit.o imc.o imc-envy.o imc-comm.o imc-version.o imc-mail.o \
vampyre.o werewolf.o mount.o pdelete.o wizutil.o ssm.o scheck.o rulers.o \
spendqp.o enchant.o
merc: $(O_FILES)
rm -f merc
$(CC) $(L_FLAGS) -o merc $(O_FILES) /usr/lib/libm.a
.c.o: merc.h
$(CC) -c $(C_FLAGS) $<
scan: scan.o
rm -f scan
$(CC) $(L_FLAGS) -o scan scan.o
clean:
rm -f $(O_FILES) merc ../area/core
make