/* interface.h */
#include "copyright.h"
#ifndef __INTERFACE__H
#define __INTERFACE__H
#ifndef lint
static char interface_RCSid[] = "$Id: interface.h,v 1.8 1995/03/29 23:42:51 ambar Exp $";
USE(interface_RCSid);
#endif
#include "externs.h"
#include "htab.h"
#include "alloc.h"
#include <sys/types.h>
#include <sys/time.h>
#ifndef __bsdi__
#include <netinet/in.h>
#endif
#include <arpa/inet.h>
#include <netdb.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
/* these symbols must be defined by the interface */
extern int shutdown_flag; /* if non-zero, interface should shut down */
/* Disconnection reason codes */
#define R_QUIT 1 /* User quit */
#define R_TIMEOUT 2 /* Inactivity timeout */
#define R_BOOT 3 /* Victim of @boot, @toad, or @destroy */
#define R_SOCKDIED 4 /* Other end of socked closed it */
#define R_GOING_DOWN 5 /* Game is going down */
#define R_BADLOGIN 6 /* Too many failed login attempts */
#define R_GAMEDOWN 7 /* Not admitting users now */
#define R_LOGOUT 8 /* Logged out w/o disconnecting */
#define R_GAMEFULL 9 /* Too many players logged in */
extern NAMETAB logout_cmdtable[];
typedef struct cmd_block_hdr CBLKHDR;
typedef struct cmd_block CBLK;
struct cmd_block {
struct cmd_block_hdr {
struct cmd_block *nxt;
} hdr;
char cmd[LBUF_SIZE - sizeof(CBLKHDR)];
};
typedef struct text_block_hdr TBLKHDR;
typedef struct text_block TBLOCK;
struct text_block {
struct text_block_hdr {
struct text_block *nxt;
char *start;
char *end;
int nchars;
}
hdr;
char data[LBUF_SIZE - sizeof(TBLKHDR)];
};
typedef struct descriptor_data DESC;
struct descriptor_data {
int descriptor;
int flags;
int retries_left;
int command_count;
int timeout;
int host_info;
char addr[51];
char doing[DOING_LEN];
dbref player;
char *output_prefix;
char *output_suffix;
int output_size;
int output_tot;
int output_lost;
TBLOCK *output_head;
TBLOCK *output_tail;
int input_size;
int input_tot;
int input_lost;
CBLK *input_head;
CBLK *input_tail;
CBLK *raw_input;
char *raw_input_at;
time_t connected_at;
time_t last_time;
int quota;
struct sockaddr_in address; /* added 3/6/90 SCG */
struct descriptor_data *hashnext;
struct descriptor_data *next;
struct descriptor_data **prev;
};
/* flags in the flag field */
#define DS_CONNECTED 0x0001 /* player is connected */
#define DS_AUTODARK 0x0002 /* Wizard was auto set dark. */
#define DS_PUEBLOCLIENT 0x0004 /* Client is Pueblo-enhanced. */
extern DESC *descriptor_list;
/* from the net interface */
extern void NDECL(emergency_shutdown);
extern void FDECL(shutdownsock, (DESC *, int));
extern void FDECL(shovechars, (int));
extern void NDECL(set_signals);
/* from netcommon.c */
extern struct timeval FDECL(timeval_sub, (struct timeval, struct timeval));
extern int FDECL(msec_diff, (struct timeval now, struct timeval then));
extern struct timeval FDECL(msec_add, (struct timeval, int));
extern struct timeval FDECL(update_quotas, (struct timeval, struct timeval));
extern void FDECL(raw_notify, (dbref, const char *));
extern void FDECL(clearstrings, (DESC *));
extern void FDECL(queue_write, (DESC *, const char *, int));
extern void FDECL(queue_string, (DESC *, const char *));
extern void FDECL(freeqs, (DESC *));
extern void FDECL(welcome_user, (DESC *));
extern void FDECL(save_command, (DESC *, CBLK *));
extern void FDECL(announce_disconnect, (dbref, DESC *, const char *));
extern int FDECL(boot_off, (dbref, char *));
extern int FDECL(boot_by_port, (int, int, char *));
extern int FDECL(fetch_idle, (dbref));
extern int FDECL(fetch_connect, (dbref));
extern void NDECL(check_idle);
extern void NDECL(process_commands);
extern int FDECL(site_check, (struct in_addr, SITE *));
extern void FDECL(make_ulist, (dbref, char *));
extern void FDECL(make_portlist, (dbref, dbref, char *));
extern dbref FDECL(find_connected_name, (dbref, char *));
/* From predicates.c */
#define alloc_desc(s) (DESC *)pool_alloc(POOL_DESC,s)
#define free_desc(b) pool_free(POOL_DESC,((char **)&(b)))
#define DESC_ITER_PLAYER(p,d) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab);d;d=d->hashnext)
#define DESC_ITER_CONN(d) \
for (d=descriptor_list;(d);d=(d)->next) \
if ((d)->flags & DS_CONNECTED)
#define DESC_ITER_ALL(d) \
for (d=descriptor_list;(d);d=(d)->next)
#define DESC_SAFEITER_PLAYER(p,d,n) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab), \
n=((d!=NULL) ? d->hashnext : NULL); \
d; \
d=n,n=((n!=NULL) ? n->hashnext : NULL))
#define DESC_SAFEITER_CONN(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
d; \
d=n,n=((n!=NULL) ? n->next : NULL)) \
if ((d)->flags & DS_CONNECTED)
#define DESC_SAFEITER_ALL(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
d; \
d=n,n=((n!=NULL) ? n->next : NULL))
#endif