/* game.c */
/* $Id: game.c,v 1.64.2.2 2000/06/11 19:32:14 lwl Exp $ */
#include "copyright.h"
#include "autoconf.h"
#include <sys/stat.h>
#include <signal.h>
#include "mudconf.h"
#include "config.h"
#include "file_c.h"
#include "command.h"
#include "interface.h"
#include "match.h"
#include "externs.h"
#include "flags.h"
#include "powers.h"
#include "attrs.h"
#include "alloc.h"
#include "slave.h"
extern void NDECL(init_attrtab);
extern void NDECL(init_cmdtab);
extern void NDECL(cf_init);
extern void NDECL(pcache_init);
extern int FDECL(cf_read, (char *fn));
extern void NDECL(init_functab);
extern void FDECL(close_sockets, (int emergency, char *message));
extern void NDECL(init_version);
extern void NDECL(init_logout_cmdtab);
extern void NDECL(init_timer);
extern void FDECL(raw_notify, (dbref, char *));
extern void FDECL(raw_notify_html, (dbref, char *));
extern void NDECL(do_second);
extern void FDECL(do_dbck, (dbref, dbref, int));
extern void NDECL(boot_slave);
void FDECL(fork_and_dump, (int));
void NDECL(dump_database);
void NDECL(pcache_sync);
void FDECL(dump_database_internal, (int));
static void NDECL(init_rlimit);
extern int FDECL(add_helpfile, (dbref, char *, int));
extern void NDECL(vattr_init);
extern int FDECL(get_hashmask, (int *));
extern void FDECL(hashresize, (HASHTAB *, int));
extern void FDECL(nhashresize, (NHSHTAB *, int));
extern void NDECL(load_restart_db);
extern int NDECL(sql_init);
extern void NDECL(sql_shutdown);
#ifndef MEMORY_BASED
extern int NDECL(dddb_optimize);
#endif
#ifndef STANDALONE
extern int FDECL(call_cron, (dbref, dbref, int, char *));
extern LOGFILETAB logfds_table[];
#endif
#ifdef USE_MAIL
extern void NDECL(check_mail_expiration);
#endif
#ifdef USE_COMSYS
extern void FDECL(load_comsys, (char *));
extern void FDECL(save_comsys, (char *));
extern void NDECL(make_vanilla_comsys);
extern void NDECL(update_comwho_all);
#endif
#ifdef CONCENTRATE
int conc_pid = 0;
#endif
extern pid_t slave_pid;
extern int slave_socket;
#ifdef MEMORY_BASED
extern int corrupt;
#endif
/*
* used to allocate storage for temporary stuff, cleared before command
* execution
*/
void do_dump(player, cause, key)
dbref player, cause;
int key;
{
if (mudstate.dumping) {
notify(player, "Dumping. Please try again later.");
return;
}
notify(player, "Dumping...");
fork_and_dump(key);
}
/* print out stuff into error file */
void NDECL(report)
{
STARTLOG(LOG_BUGS, "BUG", "INFO")
log_text((char *)"Command: '");
log_text(mudstate.debug_cmd);
log_text((char *)"'");
ENDLOG
if (Good_obj(mudstate.curr_player)) {
STARTLOG(LOG_BUGS, "BUG", "INFO")
log_text((char *)"Player: ");
log_name_and_loc(mudstate.curr_player);
if ((mudstate.curr_enactor != mudstate.curr_player) &&
Good_obj(mudstate.curr_enactor)) {
log_text((char *)" Enactor: ");
log_name_and_loc(mudstate.curr_enactor);
}
ENDLOG
}
}
/* ----------------------------------------------------------------------
* Hashtable resize.
*/
void do_hashresize(player, cause, key)
dbref player, cause;
int key;
{
hashresize(&mudstate.command_htab, 512);
hashresize(&mudstate.player_htab, 16);
hashresize(&mudstate.vattr_name_htab, 256);
nhashresize(&mudstate.fwdlist_htab, 8);
hashresize(&mudstate.ufunc_htab, 8);
#ifdef USE_COMSYS
hashresize(&mudstate.comsys_htab, 8);
hashresize(&mudstate.calias_htab, 16);
nhashresize(&mudstate.comlist_htab, 16);
#endif
#ifdef USE_MAIL
nhashresize(&mudstate.mail_htab, 8);
#endif
hashresize(&mudstate.structs_htab,
(mudstate.max_structs < 16) ? 16 : mudstate.max_structs);
hashresize(&mudstate.cdefs_htab,
(mudstate.max_cdefs < 16) ? 16 : mudstate.max_cdefs);
hashresize(&mudstate.instance_htab,
(mudstate.max_instance < 16) ? 16 : mudstate.max_instance);
hashresize(&mudstate.instdata_htab,
(mudstate.max_instdata < 16) ? 16 : mudstate.max_instdata);
nhashresize(&mudstate.objstack_htab,
(mudstate.max_stacks < 16) ? 16 : mudstate.max_stacks);
hashresize(&mudstate.vars_htab,
(mudstate.max_vars < 16) ? 16 : mudstate.max_vars);
if (!mudstate.restarting)
notify(player, "Resized.");
}
/* ----------------------------------------------------------------------
* regexp_match: Load a regular expression match and insert it into
* registers.
*/
int regexp_match(pattern, str, args, nargs)
char *pattern;
char *str;
char *args[];
int nargs;
{
regexp *re;
int got_match;
int i, len;
/*
* Load the regexp pattern. This allocates memory which must be
* later freed. A free() of the regexp does free all structures
* under it.
*/
if ((re = regcomp(pattern)) == NULL) {
/*
* This is a matching error. We have an error message in
* regexp_errbuf that we can ignore, since we're doing
* command-matching.
*/
return 0;
}
/*
* Now we try to match the pattern. The relevant fields will
* automatically be filled in by this.
*/
got_match = regexec(re, str);
if (!got_match) {
free(re);
return 0;
}
/*
* Now we fill in our args vector. Note that in regexp matching,
* 0 is the entire string matched, and the parenthesized strings
* go from 1 to 9. We DO PRESERVE THIS PARADIGM, for consistency
* with other languages.
*/
for (i = 0; i < nargs; i++) {
args[i] = NULL;
}
/* Convenient: nargs and NSUBEXP are the same.
* We are also guaranteed that our buffer is going to be LBUF_SIZE
* so we can copy without fear.
*/
for (i = 0;
(i < NSUBEXP) && (re->startp[i]) && (re->endp[i]);
i++) {
len = re->endp[i] - re->startp[i];
args[i] = alloc_lbuf("regexp_match");
strncpy(args[i], re->startp[i], len);
args[i][len] = '\0'; /* strncpy() does not null-terminate */
}
free(re);
return 1;
}
/* ----------------------------------------------------------------------
* atr_match: Check attribute list for wild card matches and queue them.
*/
static int atr_match1(thing, parent, player, type, str, raw_str, check_exclude,
hash_insert)
dbref thing, parent, player;
char type, *str, *raw_str;
int check_exclude, hash_insert;
{
dbref aowner;
int match, attr, aflags, alen, i;
char *buff, *s, *as;
char *args[10];
ATTR *ap;
/* See if we can do it. Silently fail if we can't. */
if (!could_doit(player, parent, A_LUSE))
return -1;
match = 0;
buff = alloc_lbuf("atr_match1");
atr_push();
for (attr = atr_head(parent, &as); attr; attr = atr_next(&as)) {
ap = atr_num(attr);
/* Never check NOPROG attributes. */
if (!ap || (ap->flags & AF_NOPROG))
continue;
/* If we aren't the bottom level check if we saw this attr
* before. Also exclude it if the attribute type is PRIVATE.
*/
if (check_exclude &&
((ap->flags & AF_PRIVATE) ||
nhashfind(ap->number, &mudstate.parent_htab))) {
continue;
}
atr_get_str(buff, parent, attr, &aowner, &aflags, &alen);
/* Skip if private and on a parent */
if (check_exclude && (aflags & AF_PRIVATE)) {
continue;
}
/* If we aren't the top level remember this attr so we
* exclude it from now on.
*/
if (hash_insert)
nhashadd(ap->number, (int *)&attr,
&mudstate.parent_htab);
/* Check for the leadin character after excluding the attrib
* This lets non-command attribs on the child block
* commands on the parent.
*/
if ((buff[0] != type) || (aflags & AF_NOPROG))
continue;
/* decode it: search for first un escaped : */
for (s = buff + 1; *s && (*s != ':'); s++) ;
if (!*s)
continue;
*s++ = 0;
if (((aflags & AF_REGEXP) &&
regexp_match(buff + 1,
((aflags & AF_NOPARSE) ? raw_str : str),
args, 10)) ||
wild(buff + 1,
((aflags & AF_NOPARSE) ? raw_str: str),
args, 10)) {
match = 1;
wait_que(thing, player, 0, NOTHING, 0, s, args, 10,
mudstate.global_regs);
for (i = 0; i < 10; i++) {
if (args[i])
free_lbuf(args[i]);
}
}
}
free_lbuf(buff);
atr_pop();
return (match);
}
int atr_match(thing, player, type, str, raw_str, check_parents)
dbref thing, player;
char type, *str, *raw_str;
int check_parents;
{
int match, lev, result, exclude, insert;
dbref parent;
/* If thing is halted, or it doesn't have a COMMANDS flag and we're
* we're doing a $-match, don't check it.
*/
if (((type == AMATCH_CMD) &&
!Has_Commands(thing) && mudconf.req_cmds_flag) || Halted(thing))
return 0;
/* If not checking parents, just check the thing */
match = 0;
if (!check_parents)
return atr_match1(thing, thing, player, type, str, raw_str, 0, 0);
/* Check parents, ignoring halted objects */
exclude = 0;
insert = 1;
nhashflush(&mudstate.parent_htab, 0);
ITER_PARENTS(thing, parent, lev) {
if (!Good_obj(Parent(parent)))
insert = 0;
result = atr_match1(thing, parent, player, type, str, raw_str,
exclude, insert);
if (result > 0) {
match = 1;
} else if (result < 0) {
return match;
}
exclude = 1;
}
return match;
}
/* ---------------------------------------------------------------------------
* notify_check: notifies the object #target of the message msg, and
* optionally notify the contents, neighbors, and location also.
*/
int check_filter(object, player, filter, msg)
dbref object, player;
int filter;
const char *msg;
{
int aflags, alen, preserve_len[MAX_GLOBAL_REGS];
dbref aowner;
char *buf, *nbuf, *cp, *dp, *str, *preserve[MAX_GLOBAL_REGS];
buf = atr_pget(object, filter, &aowner, &aflags, &alen);
if (!*buf) {
free_lbuf(buf);
return (1);
}
save_global_regs("check_filter_save", preserve, preserve_len);
nbuf = dp = alloc_lbuf("check_filter");
str = buf;
exec(nbuf, &dp, 0, object, player, EV_FIGNORE | EV_EVAL | EV_TOP, &str,
(char **)NULL, 0);
*dp = '\0';
dp = nbuf;
free_lbuf(buf);
restore_global_regs("check_filter_restore", preserve, preserve_len);
do {
cp = parse_to(&dp, ',', EV_STRIP);
if (quick_wild(cp, (char *)msg)) {
free_lbuf(nbuf);
return (0);
}
} while (dp != NULL);
free_lbuf(nbuf);
return (1);
}
static char *add_prefix(object, player, prefix, msg, dflt)
dbref object, player;
int prefix;
const char *msg, *dflt;
{
int aflags, alen, preserve_len[MAX_GLOBAL_REGS];
dbref aowner;
char *buf, *nbuf, *cp, *bp, *str, *preserve[MAX_GLOBAL_REGS];
buf = atr_pget(object, prefix, &aowner, &aflags, &alen);
if (!*buf) {
cp = buf;
safe_str((char *)dflt, buf, &cp);
} else {
save_global_regs("add_prefix_save", preserve, preserve_len);
nbuf = bp = alloc_lbuf("add_prefix");
str = buf;
exec(nbuf, &bp, 0, object, player, EV_FIGNORE | EV_EVAL | EV_TOP, &str,
(char **)NULL, 0);
*bp = '\0';
free_lbuf(buf);
restore_global_regs("add_prefix_restore", preserve,
preserve_len);
buf = nbuf;
cp = &buf[strlen(buf)];
}
if (cp != buf) {
safe_chr(' ', buf, &cp);
}
safe_str((char *)msg, buf, &cp);
return (buf);
}
static char *dflt_from_msg(sender, sendloc)
dbref sender, sendloc;
{
char *tp, *tbuff;
tp = tbuff = alloc_lbuf("notify_check.fwdlist");
safe_known_str((char *)"From ", 5, tbuff, &tp);
if (Good_obj(sendloc))
safe_name(sendloc, tbuff, &tp);
else
safe_name(sender, tbuff, &tp);
safe_chr(',', tbuff, &tp);
return tbuff;
}
#ifdef PUEBLO_SUPPORT
/* Do HTML escaping, converting < to <, etc. 'dest' needs to be
* allocated & freed by the caller.
*
* If you're using this to append to a string, you can pass in the
* safe_{str|chr} (char **) so we can just do the append directly,
* saving you an alloc_lbuf()...free_lbuf(). If you want us to append
* from the start of 'dest', just pass in a 0 for 'destp'.
*/
void html_escape(src, dest, destp)
const char *src;
char *dest;
char **destp;
{
static char new_buf[LBUF_SIZE * 5];
const char *msg_orig;
char *temp, *bufp;
if (destp == 0) {
temp = dest;
destp = &temp;
}
for (*new_buf = '\0', bufp = new_buf, msg_orig = src;
msg_orig && *msg_orig;
msg_orig++) {
switch (*msg_orig) {
case '<':
*bufp = '\0';
strcat(new_buf, (char *) "<");
bufp += 4;
break;
case '>':
*bufp = '\0';
strcat(new_buf, (char *) ">");
bufp += 4;
break;
case '&':
*bufp = '\0';
strcat(new_buf, (char *) "&");
bufp += 5;
break;
case '\"':
*bufp = '\0';
strcat(new_buf, (char *) """);
bufp += 6;
break;
default:
*bufp++ = *msg_orig;
break;
}
}
*bufp = '\0';
safe_str(new_buf, dest, destp);
**destp = '\0';
}
#endif /* PUEBLO_SUPPORT */
void notify_check(target, sender, msg, key)
dbref target, sender;
int key;
const char *msg;
{
char *msg_ns, *mp, *tbuff, *tp, *buff;
char *args[10];
dbref aowner, targetloc, recip, obj;
int i, nargs, aflags, alen, has_neighbors, pass_listen;
int check_listens, pass_uselock, is_audible;
FWDLIST *fp;
/* If speaker is invalid or message is empty, just exit */
if (!Good_obj(target) || !msg || !*msg)
return;
/* Enforce a recursion limit */
mudstate.ntfy_nest_lev++;
if (mudstate.ntfy_nest_lev >= mudconf.ntfy_nest_lim) {
mudstate.ntfy_nest_lev--;
return;
}
/* If we want NOSPOOF output, generate it. It is only needed if
* we are sending the message to the target object
*/
if (key & MSG_ME) {
mp = msg_ns = alloc_lbuf("notify_check");
if (Nospoof(target) &&
(target != sender) &&
(target != mudstate.curr_enactor) &&
(target != mudstate.curr_player)) {
/* I'd really like to use tprintf here but I can't
* because the caller may have.
* notify(target, tprintf(...)) is quite common
* in the code.
*/
tbuff = alloc_sbuf("notify_check.nospoof");
safe_chr('[', msg_ns, &mp);
safe_name(sender, msg_ns, &mp);
*tbuff = '(';
tbuff[1] = '#';
ltos(&tbuff[2], sender);
safe_str(tbuff, msg_ns, &mp);
safe_chr(')', msg_ns, &mp);
if (sender != Owner(sender)) {
safe_chr('{', msg_ns, &mp);
safe_name(Owner(sender), msg_ns, &mp);
safe_chr('}', msg_ns, &mp);
}
if (sender != mudstate.curr_enactor) {
strcpy(tbuff, (const char *) "<-(#");
ltos(&tbuff[4], mudstate.curr_enactor);
safe_str(tbuff, msg_ns, &mp);
safe_chr(')', msg_ns, &mp);
}
safe_known_str((char *)"] ", 2, msg_ns, &mp);
free_sbuf(tbuff);
}
safe_str((char *)msg, msg_ns, &mp);
} else {
msg_ns = NULL;
}
/* msg contains the raw message, msg_ns contains the NOSPOOFed msg */
check_listens = Halted(target) ? 0 : 1;
switch (Typeof(target)) {
case TYPE_PLAYER:
#ifndef PUEBLO_SUPPORT
if (key & MSG_ME)
raw_notify(target, msg_ns);
#else
if (key & MSG_ME) {
if (key & MSG_HTML) {
raw_notify_html(target, msg_ns);
} else {
if (Html(target)) {
char *msg_ns_escaped;
msg_ns_escaped = alloc_lbuf("notify_check_escape");
html_escape(msg_ns, msg_ns_escaped, 0);
raw_notify(target, msg_ns_escaped);
free_lbuf(msg_ns_escaped);
} else {
raw_notify(target, msg_ns);
}
}
}
#endif /* ! PUEBLO_SUPPORT */
if (!mudconf.player_listen)
check_listens = 0;
case TYPE_THING:
case TYPE_ROOM:
/* If we're in a pipe, objects can receive raw_notify
* if they're not a player and connected (if we didn't
* do this, they'd be notified twice! */
if (mudstate.inpipe && (!isPlayer(target) ||
(isPlayer(target) && !Connected(target)))) {
raw_notify(target, msg_ns);
}
/* Forward puppet message if it is for me */
has_neighbors = Has_location(target);
targetloc = where_is(target);
is_audible = Audible(target);
if ((key & MSG_ME) &&
Puppet(target) &&
(target != Owner(target)) &&
((key & MSG_PUP_ALWAYS) ||
((targetloc != Location(Owner(target))) &&
(targetloc != Owner(target))))) {
tp = tbuff = alloc_lbuf("notify_check.puppet");
safe_name(target, tbuff, &tp);
safe_known_str((char *)"> ", 2, tbuff, &tp);
safe_str(msg_ns, tbuff, &tp);
raw_notify(Owner(target), tbuff);
free_lbuf(tbuff);
}
/* Check for @Listen match if it will be useful */
pass_listen = 0;
nargs = 0;
if (check_listens && (key & (MSG_ME | MSG_INV_L)) &&
H_Listen(target)) {
tp = atr_get(target, A_LISTEN, &aowner, &aflags, &alen);
if (*tp && wild(tp, (char *)msg, args, 10)) {
for (nargs = 10;
nargs &&
(!args[nargs - 1] || !(*args[nargs - 1]));
nargs--) ;
pass_listen = 1;
}
free_lbuf(tp);
}
/* If we matched the @listen or are monitoring, check the * *
* USE lock
*/
pass_uselock = 0;
if ((key & MSG_ME) && check_listens &&
(pass_listen || Monitor(target)))
pass_uselock = could_doit(sender, target, A_LUSE);
/* Process AxHEAR if we pass LISTEN, USElock and it's for me */
if ((key & MSG_ME) && pass_listen && pass_uselock) {
if (sender != target)
did_it(sender, target,
A_NULL, NULL, A_NULL, NULL,
A_AHEAR, args, nargs);
else
did_it(sender, target,
A_NULL, NULL, A_NULL, NULL,
A_AMHEAR, args, nargs);
did_it(sender, target, A_NULL, NULL, A_NULL, NULL,
A_AAHEAR, args, nargs);
}
/* Get rid of match arguments. We don't need them anymore */
if (pass_listen) {
for (i = 0; i < nargs; i++)
if (args[i] != NULL)
free_lbuf(args[i]);
}
/* Process ^-listens if for me, MONITOR, and we pass USElock */
if ((key & MSG_ME) && pass_uselock && (sender != target) &&
Monitor(target)) {
(void)atr_match(target, sender,
AMATCH_LISTEN, (char *)msg, (char *)msg, 0);
}
/* Deliver message to forwardlist members */
if ((key & MSG_FWDLIST) &&
Audible(target) && H_Fwdlist(target) &&
check_filter(target, sender, A_FILTER, msg)) {
tbuff = dflt_from_msg(sender, target);
buff = add_prefix(target, sender, A_PREFIX,
msg, tbuff);
free_lbuf(tbuff);
fp = fwdlist_get(target);
if (fp) {
for (i = 0; i < fp->count; i++) {
recip = fp->data[i];
if (!Good_obj(recip) ||
(recip == target))
continue;
notify_check(recip, sender, buff,
(MSG_ME | MSG_F_UP | MSG_F_CONTENTS | MSG_S_INSIDE));
}
}
free_lbuf(buff);
}
/* Deliver message through audible exits */
if (key & MSG_INV_EXITS) {
DOLIST(obj, Exits(target)) {
recip = Location(obj);
if (Audible(obj) && ((recip != target) &&
check_filter(obj, sender, A_FILTER, msg))) {
buff = add_prefix(obj, target,
A_PREFIX, msg,
"From a distance,");
notify_check(recip, sender, buff,
MSG_ME | MSG_F_UP | MSG_F_CONTENTS | MSG_S_INSIDE);
free_lbuf(buff);
}
}
}
/* Deliver message through neighboring audible exits */
if (has_neighbors &&
((key & MSG_NBR_EXITS) ||
((key & MSG_NBR_EXITS_A) && is_audible))) {
/* If from inside, we have to add the prefix string
* of the container.
*/
if (key & MSG_S_INSIDE) {
tbuff = dflt_from_msg(sender, target);
buff = add_prefix(target, sender, A_PREFIX,
msg, tbuff);
free_lbuf(tbuff);
} else {
buff = (char *)msg;
}
DOLIST(obj, Exits(Location(target))) {
recip = Location(obj);
if (Good_obj(recip) && Audible(obj) &&
(recip != targetloc) &&
(recip != target) &&
check_filter(obj, sender, A_FILTER, msg)) {
tbuff = add_prefix(obj, target,
A_PREFIX, buff,
"From a distance,");
notify_check(recip, sender, tbuff,
MSG_ME | MSG_F_UP | MSG_F_CONTENTS | MSG_S_INSIDE);
free_lbuf(tbuff);
}
}
if (key & MSG_S_INSIDE) {
free_lbuf(buff);
}
}
if (Bouncer(target))
pass_listen = 1;
/* Deliver message to contents */
if ((key & MSG_INV) ||
((key & MSG_INV_L) && pass_listen &&
check_filter(target, sender, A_INFILTER, msg))) {
/* Don't prefix the message if we were given the
* MSG_NOPREFIX key.
*/
if (key & MSG_S_OUTSIDE) {
buff = add_prefix(target, sender, A_INPREFIX,
msg, "");
} else {
buff = (char *)msg;
}
DOLIST(obj, Contents(target)) {
if (obj != target) {
#ifdef PUEBLO_SUPPORT
notify_check(obj, sender, buff,
MSG_ME | MSG_F_DOWN | MSG_S_OUTSIDE | (key & MSG_HTML));
#else
notify_check(obj, sender, buff,
MSG_ME | MSG_F_DOWN | MSG_S_OUTSIDE);
#endif /* PUEBLO_SUPPORT */
}
}
if (key & MSG_S_OUTSIDE)
free_lbuf(buff);
}
/* Deliver message to neighbors */
if (has_neighbors &&
((key & MSG_NBR) ||
((key & MSG_NBR_A) && is_audible &&
check_filter(target, sender, A_FILTER, msg)))) {
if (key & MSG_S_INSIDE) {
tbuff = dflt_from_msg(sender, target);
buff = add_prefix(target, sender, A_PREFIX,
msg, "");
free_lbuf(tbuff);
} else {
buff = (char *)msg;
}
DOLIST(obj, Contents(targetloc)) {
if ((obj != target) && (obj != targetloc)) {
notify_check(obj, sender, buff,
MSG_ME | MSG_F_DOWN | MSG_S_OUTSIDE);
}
}
if (key & MSG_S_INSIDE) {
free_lbuf(buff);
}
}
/* Deliver message to container */
if (has_neighbors &&
((key & MSG_LOC) ||
((key & MSG_LOC_A) && is_audible &&
check_filter(target, sender, A_FILTER, msg)))) {
if (key & MSG_S_INSIDE) {
tbuff = dflt_from_msg(sender, target);
buff = add_prefix(target, sender, A_PREFIX,
msg, tbuff);
free_lbuf(tbuff);
} else {
buff = (char *)msg;
}
notify_check(targetloc, sender, buff,
MSG_ME | MSG_F_UP | MSG_S_INSIDE);
if (key & MSG_S_INSIDE) {
free_lbuf(buff);
}
}
}
if (msg_ns)
free_lbuf(msg_ns);
mudstate.ntfy_nest_lev--;
}
void notify_except(loc, player, exception, msg)
dbref loc, player, exception;
const char *msg;
{
dbref first;
if (loc != exception)
notify_check(loc, player, msg,
(MSG_ME_ALL | MSG_F_UP | MSG_S_INSIDE | MSG_NBR_EXITS_A));
DOLIST(first, Contents(loc)) {
if (first != exception) {
notify_check(first, player, msg,
(MSG_ME | MSG_F_DOWN | MSG_S_OUTSIDE));
}
}
}
void notify_except2(loc, player, exc1, exc2, msg)
dbref loc, player, exc1, exc2;
const char *msg;
{
dbref first;
if ((loc != exc1) && (loc != exc2))
notify_check(loc, player, msg,
(MSG_ME_ALL | MSG_F_UP | MSG_S_INSIDE | MSG_NBR_EXITS_A));
DOLIST(first, Contents(loc)) {
if (first != exc1 && first != exc2) {
notify_check(first, player, msg,
(MSG_ME | MSG_F_DOWN | MSG_S_OUTSIDE));
}
}
}
/* ----------------------------------------------------------------------
* Reporting of CPU information.
*/
#ifndef NO_TIMECHECKING
static void report_timecheck(player, yes_screen, yes_log, yes_clear)
dbref player;
int yes_screen, yes_log, yes_clear;
{
int thing, obj_counted;
long used_msecs, total_msecs;
struct timeval obj_time;
if (! (yes_log && (LOG_TIMEUSE & mudconf.log_options) != 0)) {
yes_log = 0;
STARTLOG(LOG_ALWAYS, "WIZ", "TIMECHECK")
log_name(player);
log_text((char *) " checks object time use over ");
log_number(time(NULL) - mudstate.cpu_count_from);
log_text((char *) " seconds\n");
ENDLOG
} else {
start_log("OBJ", "CPU", LOG_ALWAYS);
log_name(player);
log_text((char *) " checks object time use over ");
log_number(time(NULL) - mudstate.cpu_count_from);
log_text((char *) " seconds\n");
}
obj_counted = 0;
total_msecs = 0;
/* Step through the db. Care only about the ones that are nonzero.
* And yes, we violate several rules of good programming practice
* by failing to abstract our log calls. Oh well.
*/
DO_WHOLE_DB(thing) {
obj_time = Time_Used(thing);
if (obj_time.tv_sec || obj_time.tv_usec) {
obj_counted++;
used_msecs = (obj_time.tv_sec * 1000) + (obj_time.tv_usec / 1000);
total_msecs += used_msecs;
if (yes_log)
fprintf(stderr, "#%d\t%ld\n", thing, used_msecs);
if (yes_screen)
raw_notify(player, tprintf("#%d\t%ld", thing, used_msecs));
if (yes_clear)
obj_time.tv_usec = obj_time.tv_sec = 0;
}
s_Time_Used(thing, obj_time);
}
if (yes_screen) {
raw_notify(player,
tprintf("Counted %d objects using %ld msecs over %d seconds."
,
obj_counted, total_msecs,
(int) (time(NULL) - mudstate.cpu_count_from)));
}
if (yes_log) {
fprintf(stderr, "Counted %d objects using %ld msecs over %d seconds.",
obj_counted, total_msecs,
(int) (time(NULL) - mudstate.cpu_count_from));
end_log();
}
if (yes_clear)
mudstate.cpu_count_from = time(NULL);
}
#else
static void report_timecheck(player, yes_screen, yes_log, yes_clear)
dbref player;
int yes_screen, yes_log, yes_clear;
{
raw_notify(player, "Sorry, this command has been disabled.");
}
#endif /* ! NO_TIMECHECKING */
void do_timecheck(player, cause, key)
dbref player, cause;
int key;
{
int yes_screen, yes_log, yes_clear;
yes_screen = yes_log = yes_clear = 0;
if (key == 0) {
/* No switches, default to printing to screen and clearing counters */
yes_screen = 1;
yes_clear = 1;
} else {
if (key & TIMECHK_RESET)
yes_clear = 1;
if (key & TIMECHK_SCREEN)
yes_screen = 1;
if (key & TIMECHK_LOG)
yes_log = 1;
}
report_timecheck(player, yes_screen, yes_log, yes_clear);
}
/* ----------------------------------------------------------------------
* Miscellaneous startup/stop routines.
*/
void do_shutdown(player, cause, key, message)
dbref player, cause;
int key;
char *message;
{
int fd;
if (key & SHUTDN_COREDUMP) {
if (player != NOTHING) {
raw_broadcast(0, "GAME: Aborted by %s", Name(Owner(player)));
STARTLOG(LOG_ALWAYS, "WIZ", "SHTDN")
log_text((char *) "Abort and coredump by ");
log_name(player);
ENDLOG
}
/* Don't bother to even shut down the network or dump. */
/* Die. Die now. */
abort();
}
if (mudstate.dumping) {
notify(player, "Dumping. Please try again later.");
return;
}
if (player != NOTHING) {
raw_broadcast(0, "GAME: Shutdown by %s", Name(Owner(player)));
STARTLOG(LOG_ALWAYS, "WIZ", "SHTDN")
log_text((char *)"Shutdown by ");
log_name(player);
ENDLOG
} else {
raw_broadcast(0, "GAME: Fatal Error: %s", message);
STARTLOG(LOG_ALWAYS, "WIZ", "SHTDN")
log_text((char *)"Fatal error: ");
log_text(message);
ENDLOG
}
STARTLOG(LOG_ALWAYS, "WIZ", "SHTDN")
log_text((char *)"Shutdown status: ");
log_text(message);
ENDLOG
fd = tf_open(mudconf.status_file, O_RDWR | O_CREAT | O_TRUNC);
(void)write(fd, message, strlen(message));
(void)write(fd, (char *)"\n", 1);
tf_close(fd);
/* Do we perform a normal or an emergency shutdown? Normal shutdown
* is handled by exiting the main loop in shovechars,
* emergency shutdown is done here.
*/
if (key & SHUTDN_PANIC) {
/* Close down the network interface. Don't wait to
* try to shut down things like the external SQL
* db connection.
*/
emergency_shutdown();
/* Close the attribute text db and dump the header db */
pcache_sync();
SYNC;
CLOSE;
STARTLOG(LOG_ALWAYS, "DMP", "PANIC")
log_text((char *)"Panic dump: ");
log_text(mudconf.crashdb);
ENDLOG
dump_database_internal(1);
STARTLOG(LOG_ALWAYS, "DMP", "DONE")
log_text((char *)"Panic dump complete: ");
log_text(mudconf.crashdb);
ENDLOG
}
/* Set up for normal shutdown */
mudstate.shutdown_flag = 1;
return;
}
void dump_database_internal(dump_type)
int dump_type;
{
char tmpfile[256], outfn[256], prevfile[256];
FILE *f;
if (dump_type == 1) {
unlink(mudconf.crashdb);
f = tf_fopen(mudconf.crashdb, O_WRONLY | O_CREAT | O_TRUNC);
if (f != NULL) {
db_write(f, F_TINYMUSH, UNLOAD_VERSION | UNLOAD_OUTFLAGS);
tf_fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening crash file",
mudconf.crashdb);
}
#ifdef USE_MAIL
if ((f = fopen(mudconf.mail_db, "w")) != NULL) {
dump_mail(f);
fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening mail file",
mudconf.mail_db);
}
#endif
#ifdef USE_COMSYS
save_comsys(mudconf.comsys_db);
#endif
return;
}
if ((dump_type == 2) || (dump_type == 3)) {
if (dump_type == 2) {
f = tf_fopen(mudconf.indb, O_WRONLY | O_CREAT | O_TRUNC);
} else {
sprintf(tmpfile, "%s.FLAT", mudconf.outdb);
f = tf_fopen(tmpfile, O_WRONLY | O_CREAT | O_TRUNC);
}
if (f != NULL) {
/* Write a flatfile */
db_write(f, F_TINYMUSH, UNLOAD_VERSION | UNLOAD_OUTFLAGS);
tf_fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening flatfile",
mudconf.indb);
}
#ifdef USE_MAIL
if ((f = fopen(mudconf.mail_db, "w")) != NULL) {
dump_mail(f);
fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening mail file",
mudconf.mail_db);
}
#endif
#ifdef USE_COMSYS
save_comsys(mudconf.comsys_db);
#endif
return;
}
if (dump_type == 4) {
sprintf(tmpfile, "%s.KILLED", mudconf.indb);
f = tf_fopen(tmpfile, O_WRONLY | O_CREAT | O_TRUNC);
if (f != NULL) {
/* Write a flatfile */
db_write(f, F_TINYMUSH, UNLOAD_VERSION | UNLOAD_OUTFLAGS);
tf_fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening killed file",
mudconf.indb);
}
#ifdef USE_MAIL
if ((f = fopen(mudconf.mail_db, "w")) != NULL) {
dump_mail(f);
fclose(f);
} else {
log_perror("DMP", "FAIL", "Opening mail file",
mudconf.mail_db);
}
#endif
#ifdef USE_COMSYS
save_comsys(mudconf.comsys_db);
#endif
return;
}
sprintf(prevfile, "%s.prev", mudconf.outdb);
#ifdef VMS
sprintf(tmpfile, "%s.-%d-", mudconf.outdb, mudstate.epoch - 1);
unlink(tmpfile); /* nuke our predecessor */
sprintf(tmpfile, "%s.-%d-", mudconf.outdb, mudstate.epoch);
#else
sprintf(tmpfile, "%s.#%d#", mudconf.outdb, mudstate.epoch - 1);
unlink(tmpfile); /* nuke our predecessor */
sprintf(tmpfile, "%s.#%d#", mudconf.outdb, mudstate.epoch);
if (mudconf.compress_db) {
sprintf(tmpfile, "%s.#%d#.gz", mudconf.outdb, mudstate.epoch - 1);
unlink(tmpfile);
sprintf(tmpfile, "%s.#%d#.gz", mudconf.outdb, mudstate.epoch);
strcpy(outfn, mudconf.outdb);
strcat(outfn, ".gz");
f = tf_popen(tprintf("%s > %s", mudconf.compress, tmpfile), O_WRONLY);
if (f) {
db_write(f, F_TINYMUSH, OUTPUT_VERSION | OUTPUT_FLAGS);
tf_pclose(f);
rename(mudconf.outdb, prevfile);
if (rename(tmpfile, outfn) < 0)
log_perror("SAV", "FAIL",
"Renaming output file to DB file",
tmpfile);
} else {
log_perror("SAV", "FAIL", "Opening", tmpfile);
}
} else {
#endif /* VMS */
f = tf_fopen(tmpfile, O_WRONLY | O_CREAT | O_TRUNC);
if (f) {
db_write(f, F_TINYMUSH, OUTPUT_VERSION | OUTPUT_FLAGS);
tf_fclose(f);
rename(mudconf.outdb, prevfile);
if (rename(tmpfile, mudconf.outdb) < 0)
log_perror("SAV", "FAIL",
"Renaming output file to DB file", tmpfile);
} else {
log_perror("SAV", "FAIL", "Opening", tmpfile);
}
#ifndef VMS
}
#endif
#ifndef STANDALONE
#ifdef USE_MAIL
if ((f = fopen(mudconf.mail_db, "w")) != NULL) {
dump_mail(f);
fclose(f);
} else {
log_perror("SAV", "FAIL", "Opening", mudconf.mail_db);
}
#endif
#ifdef USE_COMSYS
save_comsys(mudconf.comsys_db);
#endif
#endif
}
void NDECL(dump_database)
{
char *buff;
mudstate.epoch++;
mudstate.dumping = 1;
buff = alloc_mbuf("dump_database");
#ifndef VMS
sprintf(buff, "%s.#%d#", mudconf.outdb, mudstate.epoch);
#else
sprintf(buff, "%s.-%d-", mudconf.outdb, mudstate.epoch);
#endif /* VMS */
STARTLOG(LOG_DBSAVES, "DMP", "DUMP")
log_text((char *)"Dumping: ");
log_text(buff);
ENDLOG
pcache_sync();
SYNC;
dump_database_internal(0);
STARTLOG(LOG_DBSAVES, "DMP", "DONE")
log_text((char *)"Dump complete: ");
log_text(buff);
ENDLOG
free_mbuf(buff);
mudstate.dumping = 0;
}
void fork_and_dump(key)
int key;
{
int child;
char *buff;
if (*mudconf.dump_msg)
raw_broadcast(0, "%s", mudconf.dump_msg);
#ifdef USE_MAIL
check_mail_expiration();
#endif
mudstate.epoch++;
mudstate.dumping = 1;
buff = alloc_mbuf("fork_and_dump");
#ifndef VMS
sprintf(buff, "%s.#%d#", mudconf.outdb, mudstate.epoch);
#else
sprintf(buff, "%s.-%d-", mudconf.outdb, mudstate.epoch);
#endif /* VMS */
STARTLOG(LOG_DBSAVES, "DMP", "CHKPT")
if (!key || (key & DUMP_TEXT)) {
log_text((char *)"SYNCing");
if (!key || (key & DUMP_STRUCT))
log_text((char *)" and ");
}
if (!key || (key & DUMP_STRUCT) || (key & DUMP_FLATFILE)) {
log_text((char *)"Checkpointing: ");
log_text(buff);
}
ENDLOG
free_mbuf(buff);
#ifndef MEMORY_BASED
al_store(); /* Save cached modified attribute list */
#endif /* MEMORY_BASED */
if (!key || (key & DUMP_TEXT))
pcache_sync();
if (!(key & DUMP_FLATFILE)) {
SYNC;
if (!mudconf.dbopt_interval ||
(mudstate.epoch % mudconf.dbopt_interval == 0)) {
OPTIMIZE;
}
}
if (!key || (key & DUMP_STRUCT) || (key & DUMP_FLATFILE)) {
#ifndef VMS
if (mudconf.fork_dump) {
if (mudconf.fork_vfork) {
child = vfork();
} else {
child = fork();
}
} else {
child = 0;
}
#else
child = 0;
#endif /* VMS */
if (child == 0) {
if (key & DUMP_FLATFILE) {
dump_database_internal(3);
} else {
dump_database_internal(0);
}
#ifndef VMS
if (mudconf.fork_dump)
_exit(0);
#endif /* VMS */
} else if (child < 0) {
log_perror("DMP", "FORK", NULL, "fork()");
}
}
if (!mudconf.fork_dump)
mudstate.dumping = 0;
if (*mudconf.postdump_msg)
raw_broadcast(0, "%s", mudconf.postdump_msg);
}
static int NDECL(load_game)
{
FILE *f;
int compressed;
char infile[256];
struct stat statbuf;
int db_format, db_version, db_flags;
f = NULL;
compressed = 0;
#ifndef VMS
if (mudconf.compress_db) {
strcpy(infile, mudconf.indb);
strcat(infile, ".gz");
if (stat(infile, &statbuf) == 0) {
if ((f = tf_popen(tprintf(" %s < %s",
mudconf.uncompress, infile), O_RDONLY)) != NULL)
compressed = 1;
}
}
#endif /* VMS */
if (compressed == 0) {
StringCopy(infile, mudconf.indb);
if ((f = tf_fopen(mudconf.indb, O_RDONLY)) == NULL)
return -1;
}
/* ok, read it in */
STARTLOG(LOG_STARTUP, "INI", "LOAD")
log_text((char *)"Loading: ");
log_text(infile);
ENDLOG
if (db_read(f, &db_format, &db_version, &db_flags) < 0) {
STARTLOG(LOG_ALWAYS, "INI", "FATAL")
log_text((char *)"Error loading ");
log_text(infile);
ENDLOG
return -1;
}
#ifdef USE_COMSYS
load_comsys(mudconf.comsys_db);
#endif
#ifdef USE_MAIL
if ((f = fopen(mudconf.mail_db, "r")) != NULL) {
load_mail(f);
fclose(f);
}
#endif
STARTLOG(LOG_STARTUP, "INI", "LOAD")
log_text((char *)"Load complete.");
ENDLOG
/* everything ok */
#ifndef VMS
if (compressed)
tf_pclose(f);
else
tf_fclose(f);
#else
tf_fclose(f);
#endif /* VMS */
return (0);
}
/* match a list of things, using the no_command flag */
int list_check(thing, player, type, str, raw_str, check_parent, stop_status)
dbref thing, player;
char type, *str, *raw_str;
int check_parent, *stop_status;
{
int match;
match = 0;
while (thing != NOTHING) {
if ((thing != player) &&
(atr_match(thing, player, type, str, raw_str,
check_parent) > 0)) {
match = 1;
if (Stop_Match(thing)) {
*stop_status = 1;
return match;
}
}
if (thing != Next(thing)) {
thing = Next(thing);
} else {
thing = NOTHING; /* make sure we don't infinite loop */
}
}
return match;
}
int Hearer(thing)
dbref thing;
{
char *as, *buff, *s;
dbref aowner;
int attr, aflags, alen;
ATTR *ap;
if (mudstate.inpipe && (thing == mudstate.poutobj))
return 1;
if (Connected(thing) || Puppet(thing))
return 1;
if (Monitor(thing))
buff = alloc_lbuf("Hearer");
else
buff = NULL;
atr_push();
for (attr = atr_head(thing, &as); attr; attr = atr_next(&as)) {
if (attr == A_LISTEN) {
if (buff)
free_lbuf(buff);
atr_pop();
return 1;
}
if (Monitor(thing)) {
ap = atr_num(attr);
if (!ap || (ap->flags & AF_NOPROG))
continue;
atr_get_str(buff, thing, attr, &aowner, &aflags, &alen);
/* Make sure we can execute it */
if ((buff[0] != AMATCH_LISTEN) || (aflags & AF_NOPROG))
continue;
/* Make sure there's a : in it */
for (s = buff + 1; *s && (*s != ':'); s++) ;
if (s) {
free_lbuf(buff);
atr_pop();
return 1;
}
}
}
if (buff)
free_lbuf(buff);
atr_pop();
return 0;
}
/* ----------------------------------------------------------------------
* Log rotation.
*/
void do_logrotate(player, cause, key)
dbref player, cause;
int key;
{
/* It would be a good idea for the initial redirection of stderr to
* point at the same name that we've given our logfile, but this
* isn't absolutely necessary.
*/
LOGFILETAB *lp;
char buf[PBUF_SIZE + 16];
mudstate.mudlognum++;
/* Main logfile */
if (!freopen((const char *) ".netmush_tmp_log", "w", stderr)) {
/* Ugh. We're in trouble here. Let's try to print to stderr
* anyway.
*/
notify(player, "Log rotation failed.");
STARTLOG(LOG_ALWAYS, "WIZ", "LOGRT")
log_name(player);
log_text((char *) " attempted failed log rotation");
ENDLOG
} else {
rename(mudconf.mudlogname,
tprintf("%s.%ld", mudconf.mudlogname, (long) mudstate.now));
freopen((const char *) mudconf.mudlogname, "w", stderr);
notify(player, "Logs rotated.");
STARTLOG(LOG_ALWAYS, "WIZ", "LOGROTATE")
log_name(player);
log_text((char *) ": logfile rotation ");
log_number(mudstate.mudlognum);
ENDLOG
}
/* Any additional special ones */
for (lp = logfds_table; lp->log_flag; lp++) {
if (lp->filename && lp->fileptr) {
freopen((const char *) ".netmush_tmp_log", "w", lp->fileptr);
rename(lp->filename,
tprintf("%s.%ld", lp->filename, (long) mudstate.now));
freopen((const char *) lp->filename, "w", lp->fileptr);
}
}
unlink((const char *) ".netmush_tmp_log");
}
/* ----------------------------------------------------------------------
* Database and startup stuff.
*/
void do_readcache(player, cause, key)
dbref player, cause;
int key;
{
helpindex_load(player);
fcache_load(player);
}
static void NDECL(process_preload)
{
dbref thing, parent, aowner;
int aflags, alen, lev, i;
char *tstr;
char tbuf[SBUF_SIZE];
FWDLIST *fp;
fp = (FWDLIST *) XMALLOC(sizeof(FWDLIST), "process_preload.fwdlist");
tstr = alloc_lbuf("process_preload.string");
i = 0;
DO_WHOLE_DB(thing) {
/* Ignore GOING objects */
if (Going(thing))
continue;
/* Look for a FORWARDLIST attribute. Load these before
* doing anything else, so startup notifications work
* correctly.
*/
if (H_Fwdlist(thing)) {
(void)atr_get_str(tstr, thing, A_FORWARDLIST,
&aowner, &aflags, &alen);
if (*tstr) {
fp->data = NULL;
fwdlist_load(fp, GOD, tstr);
if (fp->count > 0)
fwdlist_set(thing, fp);
if (fp->data) {
XFREE(fp->data,
"process_preload.fwdlist_data");
}
#ifndef MEMORY_BASED
cache_reset(0);
#endif /* MEMORY_BASED */
}
}
do_top(10);
/* Look for STARTUP and DAILY attributes on parents. */
ITER_PARENTS(thing, parent, lev) {
if (Flags(thing) & HAS_STARTUP) {
did_it(Owner(thing), thing,
A_NULL, NULL, A_NULL, NULL,
A_STARTUP, (char **)NULL, 0);
/* Process queue entries as we add them */
do_second();
do_top(10);
#ifndef MEMORY_BASED
cache_reset(0);
#endif /* MEMORY_BASED */
break;
}
}
ITER_PARENTS(thing, parent, lev) {
if (Flags2(thing) & HAS_DAILY) {
sprintf(tbuf, "0 %d * * *",
mudconf.events_daily_hour);
call_cron(thing, thing, A_DAILY, tbuf);
break;
}
}
}
XFREE(fp, "process_preload.fwdlist");
free_lbuf(tstr);
}
#ifndef VMS
int
#endif /* VMS */
main(argc, argv)
int argc;
char *argv[];
{
int mindb;
CMDENT *cmdp;
int i;
if ((argc > 2) && (!strcmp(argv[1], "-s") && (argc > 3))) {
fprintf(stderr, "Usage: %s [-s] [config-file]\n", argv[0]);
exit(1);
}
tf_init();
#ifdef RADIX_COMPRESSION
init_string_compress();
#endif /* RADIX_COMPRESSION */
mindb = 0; /* Are we creating a new db? */
time(&mudstate.start_time);
mudstate.restart_time = mudstate.start_time;
time(&mudstate.cpu_count_from);
pool_init(POOL_LBUF, LBUF_SIZE);
pool_init(POOL_MBUF, MBUF_SIZE);
pool_init(POOL_SBUF, SBUF_SIZE);
pool_init(POOL_BOOL, sizeof(struct boolexp));
pool_init(POOL_DESC, sizeof(DESC));
pool_init(POOL_QENTRY, sizeof(BQUE));
tcache_init();
pcache_init();
cf_init();
init_rlimit();
init_cmdtab();
init_logout_cmdtab();
init_flagtab();
init_powertab();
init_functab();
init_attrtab();
init_version();
hashinit(&mudstate.player_htab, 250 * HASH_FACTOR);
nhashinit(&mudstate.fwdlist_htab, 25 * HASH_FACTOR);
nhashinit(&mudstate.objstack_htab, 50 * HASH_FACTOR);
nhashinit(&mudstate.parent_htab, 5 * HASH_FACTOR);
nhashinit(&mudstate.desc_htab, 25 * HASH_FACTOR);
hashinit(&mudstate.vars_htab, 250 * HASH_FACTOR);
hashinit(&mudstate.structs_htab, 15 * HASH_FACTOR);
hashinit(&mudstate.cdefs_htab, 15 * HASH_FACTOR);
hashinit(&mudstate.instance_htab, 15 * HASH_FACTOR);
hashinit(&mudstate.instdata_htab, 25 * HASH_FACTOR);
#ifdef USE_MAIL
nhashinit(&mudstate.mail_htab, 50 * HASH_FACTOR);
#endif
#ifdef USE_COMSYS
hashinit(&mudstate.comsys_htab, 15 * HASH_FACTOR);
hashinit(&mudstate.calias_htab, 500 * HASH_FACTOR);
nhashinit(&mudstate.comlist_htab, 100 * HASH_FACTOR);
#endif
add_helpfile(GOD, (char *) "help text/help", 1);
add_helpfile(GOD, (char *) "wizhelp text/wizhelp", 1);
add_helpfile(GOD, (char *) "news text/news", 0);
cmdp = (CMDENT *) hashfind((char *) "wizhelp", &mudstate.command_htab);
if (cmdp)
cmdp->perms |= CA_WIZARD;
vattr_init();
if (argc > 1 && !strcmp(argv[1], "-s")) {
mindb = 1;
if (argc == 3)
cf_read(argv[2]);
else
cf_read((char *)CONF_FILE);
} else if (argc == 2) {
cf_read(argv[1]);
} else {
cf_read((char *)CONF_FILE);
}
strncpy(mudconf.exec_path, argv[0], PBUF_SIZE - 1);
mudconf.exec_path[PBUF_SIZE - 1] = '\0';
fcache_init();
helpindex_init();
#ifndef MEMORY_BASED
if (mindb)
unlink(mudconf.gdbm);
if (init_gdbm_db(mudconf.gdbm) < 0) {
STARTLOG(LOG_ALWAYS, "INI", "LOAD")
log_text((char *)"Couldn't load text database: ");
log_text(mudconf.gdbm);
ENDLOG
exit(2);
}
#else
db_free();
#endif /*
* MEMORY_BASED
*/
mudstate.record_players = 0;
mudstate.loading_db = 1;
if (mindb) {
db_make_minimal();
#ifdef USE_COMSYS
make_vanilla_comsys();
#endif
} else if (load_game() < 0) {
STARTLOG(LOG_ALWAYS, "INI", "LOAD")
log_text((char *)"Couldn't load: ");
log_text(mudconf.indb);
ENDLOG
exit(2);
}
mudstate.loading_db = 0;
srandom(getpid());
set_signals();
/* Do a consistency check and set up the freelist */
do_dbck(NOTHING, NOTHING, 0);
/* Reset all the hash stats */
hashreset(&mudstate.command_htab);
hashreset(&mudstate.logout_cmd_htab);
hashreset(&mudstate.func_htab);
hashreset(&mudstate.ufunc_htab);
hashreset(&mudstate.powers_htab);
hashreset(&mudstate.flags_htab);
hashreset(&mudstate.attr_name_htab);
hashreset(&mudstate.vattr_name_htab);
hashreset(&mudstate.player_htab);
nhashreset(&mudstate.desc_htab);
nhashreset(&mudstate.fwdlist_htab);
nhashreset(&mudstate.objstack_htab);
nhashreset(&mudstate.parent_htab);
hashreset(&mudstate.vars_htab);
hashreset(&mudstate.structs_htab);
hashreset(&mudstate.cdefs_htab);
hashreset(&mudstate.instance_htab);
hashreset(&mudstate.instdata_htab);
#ifdef USE_COMSYS
hashreset(&mudstate.comsys_htab);
hashreset(&mudstate.calias_htab);
nhashreset(&mudstate.comlist_htab);
#endif
#ifdef USE_MAIL
nhashreset(&mudstate.mail_htab);
#endif
for (i = 0; i < mudstate.helpfiles; i++)
hashreset(&mudstate.hfile_hashes[i]);
for (mindb = 0; mindb < MAX_GLOBAL_REGS; mindb++) {
mudstate.global_regs[mindb] = alloc_lbuf("main.global_reg");
mudstate.glob_reg_len[mindb] = 0;
}
mudstate.now = time(NULL);
load_restart_db();
if (!mudstate.restarting) {
/*
* CAUTION:
* We do this here rather than up at the top of this function
* because we need to know if we're restarting. If we are,
* our previous process closed stdin and stdout at inception,
* and therefore we don't need to do so.
* More importantly, on a restart, the file descriptors normally
* allocated to stdin and stdout may have been used for player
* socket descriptors. Thus, closing them like streams is
* really, really bad.
*/
fclose(stdin);
fclose(stdout);
}
/* We have to do an update, even though we're starting up, because
* there may be players connected from a restart, as well as objects.
*/
#ifdef USE_COMSYS
update_comwho_all();
#endif
sql_init(); /* Make a connection to external SQL db */
/* You must do your startups AFTER you load your restart database,
* or softcode that depends on knowing who is connected and so forth
* will be hosed.
*/
process_preload();
STARTLOG(LOG_STARTUP, "INI", "LOAD")
log_text((char *) "Startup processing complete.");
ENDLOG
boot_slave();
/* This must happen after startups are run, in order to get a
* really good idea of what's actually out there.
*/
do_hashresize(GOD, GOD, 0);
STARTLOG(LOG_STARTUP, "INI", "LOAD")
log_text((char *) "Cleanup completed.");
ENDLOG
if (mudstate.restarting) {
raw_broadcast(0, "GAME: Restart finished.");
}
#ifdef CONCENTRATE
if (!mudstate.restarting) {
/*
* Start up the port concentrator.
*/
conc_pid = fork();
if (conc_pid < 0) {
perror("fork");
exit(-1);
}
if (conc_pid == 0) {
char mudp[32], inetp[32];
/*
* Add port argument to concentrator
*/
sprintf(mudp, "%d", mudconf.port);
sprintf(inetp, "%d", mudconf.conc_port);
execl("./bin/conc", "concentrator", inetp, mudp, "1", 0);
}
STARTLOG(LOG_ALWAYS, "CNC", "STRT")
log_text("Concentrating ports... ");
log_text(tprintf("Main: %d Conc: %d", mudconf.port, mudconf.conc_port));
ENDLOG
}
#endif
#ifdef MCHECK
mtrace();
#endif
/* go do it */
init_timer();
shovechars(mudconf.port);
#ifdef MCHECK
muntrace();
#endif
sql_shutdown(); /* Terminate external SQL db connection */
close_sockets(0, (char *)"Going down - Bye");
dump_database();
CLOSE;
if (slave_socket != -1) {
kill(slave_pid, SIGKILL);
}
#ifdef CONCENTRATE
kill(conc_pid, SIGKILL);
#endif
exit(0);
}
static void NDECL(init_rlimit)
{
#if defined(HAVE_SETRLIMIT) && defined(RLIMIT_NOFILE)
struct rlimit *rlp;
rlp = (struct rlimit *) XMALLOC(sizeof(struct rlimit), "rlimit");
if (getrlimit(RLIMIT_NOFILE, rlp)) {
log_perror("RLM", "FAIL", NULL, "getrlimit()");
free_lbuf(rlp);
return;
}
rlp->rlim_cur = rlp->rlim_max;
if (setrlimit(RLIMIT_NOFILE, rlp))
log_perror("RLM", "FAIL", NULL, "setrlimit()");
XFREE(rlp, "rlimit");
#else
#if defined(_SEQUENT_) && defined(NUMFDS_LIMIT)
setdtablesize(NUMFDS_LIMIT);
#endif /* Sequent and unlimiting #define'd */
#endif /* HAVE_SETRLIMIT */
}