/* mudconf.h: runtime configuration structure */ #ifndef __CONF_H #define __CONF_H #include <stdio.h> #ifdef VMS #include "multinet_root:[multinet.include.sys]types.h" #include "multinet_root:[multinet.include.netinet]in.h" #else #include <sys/types.h> #include <netinet/in.h> #endif #include "config.h" #include "htab.h" /* CONFDATA: runtime configurable parameters */ typedef unsigned char uchar; typedef struct confdata CONFDATA; struct confdata { #ifndef STANDALONE char indb[128]; /* database file name */ char outdb[128]; /* checkpoint the database to here */ char crashdb[128]; /* write database here on crash */ char gdbm[128]; /* use this gdbm file if we need one */ int gdbm_cache_size;/* gdbm cache size in 1Kbyte blocks */ int compress_db; /* should we use compress */ char compress[128]; /* program to run to compress */ char uncompress[128];/* program to run to uncompress */ char status_file[128]; /* Where to write arg to @shutdown */ int port; /* user port */ int init_size; /* initial db size */ int have_guest; /* Do we wish to allow a GUEST character? */ int guest_char; /* player num of GUEST character */ char guest_file[32]; /* display if guest connects */ char conn_file[32]; /* display on connect if no registration */ char creg_file[32]; /* display on connect if registration */ char regf_file[32]; /* display on (failed) create if reg is on */ char motd_file[32]; /* display this file on login */ char wizmotd_file[32]; /* display this file on login to wizards */ char quit_file[32]; /* display on quit */ char down_file[32]; /* display this file if no logins */ char full_file[32]; /* display when max users exceeded */ char site_file[32]; /* display if conn from bad site */ char crea_file[32]; /* display this on login for new users */ char help_file[32]; /* HELP text file */ char help_indx[32]; /* HELP index file */ char news_file[32]; /* NEWS text file */ char news_indx[32]; /* NEWS index file */ char whelp_file[32]; /* Wizard help text file */ char whelp_indx[32]; /* Wizard help index file */ char motd_msg[1024]; /* Wizard-settable login message */ char wizmotd_msg[1024]; /* Login message for wizards only */ char downmotd_msg[1024]; /* Settable 'logins disabled' message */ char fullmotd_msg[1024]; /* Settable 'Too many players' message */ char dump_msg[128]; /* Message displayed when @dump-ing */ int fork_dump; /* perform dump in a forked process */ int fork_vfork; /* use vfork to fork */ int max_players; /* Max # of connected players */ int garbage_chunk; /* objects to attr-pack per second */ int dump_interval; /* interval between ckp dumps in seconds */ int check_interval; /* interval between db check/cleans in secs */ int dump_offset; /* when to take first checkpoint dump */ int check_offset; /* when to perform first check and clean */ int idle_timeout; /* Boot off players idle this long in secs */ int conn_timeout; /* Allow this long to connect before booting */ int idle_interval; /* when to check for idle users */ int retry_limit; /* close conn after this many bad logins */ int output_limit; /* Max # chars queued for output */ int paycheck; /* players earn this much each day connected */ int paystart; /* new players start with thi much money */ int paylimit; /* getting money gets hard over this much */ int start_quota; /* Quota for new players */ int payfind; /* chance to find a penny with wandering */ int digcost; /* cost of @dig command */ int linkcost; /* cost of @link command */ int opencost; /* cost of @open command */ int createmin; /* default (and minimum) cost of @create cmd */ int createmax; /* max cost of @create command */ int killmin; /* default (and minimum) cost of kill cmd */ int killmax; /* max cost of kill command */ int killguarantee; /* cost of kill cmd that guarantees success */ int robotcost; /* cost of @robot command */ int pagecost; /* cost of @page command */ int searchcost; /* cost of commands that search the whole DB */ int waitcost; /* cost of @wait (refunded when finishes) */ int queuemax; /* max commands a player may have in queue */ int queue_chunk; /* # cmds to run from queue when idle */ int active_q_chunk; /* # cmds to run from queue when active */ int machinecost; /* One in mc+1 cmds costs 1 penny (POW2-1) */ int room_quota; /* quota needed to make a room */ int exit_quota; /* quota needed to make an exit */ int thing_quota; /* quota needed to make a thing */ int player_quota; /* quota needed to make a robot player */ int sacfactor; /* sacrifice earns (obj_cost/sfactor) + sadj */ int sacadjust; /* ... */ int clone_copy_cost;/* Does @clone copy value? */ int use_hostname; /* TRUE = use machine NAME rather than quad */ int recycle; /* allow object recycling */ int quotas; /* TRUE = have building quotas */ int ex_flags; /* TRUE = show flags on examine */ int sac_dest; /* TRUE = destroy sacrificed objects */ int robot_speak; /* TRUE = allow robots to speak */ int pub_flags; /* TRUE = flags() works on anything */ int quiet_look; /* TRUE = don't see attribs when looking */ int exam_public; /* Does EXAM show public attrs by default? */ int read_rem_desc; /* Can the DESCs of nonlocal objs be read? */ int read_rem_name; /* Can the NAMEs of nonlocal objs be read? */ int sweep_dark; /* Can you sweep dark places? */ int player_listen; /* Are AxHEAR triggered on players? */ int quiet_whisper; /* Can others tell when you whisper? */ int dark_sleepers; /* Are sleeping players 'dark'? */ int see_own_dark; /* Do you see your own dark stuff? */ int idle_wiz_dark; /* Do idling wizards get set dark? */ int pemit_players; /* Can you @pemit to faraway players? */ int pemit_any; /* Can you @pemit to ANY remote object? */ int match_mine; /* Should you check yourself for $-commands? */ int match_mine_pl; /* Should players check selves for $-cmds? */ int switch_df_all; /* Should @switch match all by default? */ int whereis_notify; /* Does @whereis inform the located player? */ int space_compress; /* Convert multiple spaces into one space */ int start_room; /* initial location and home for players */ int start_home; /* initial HOME for players */ int default_home; /* HOME when home is inaccessable */ int master_room; /* Room containing default cmds/exits/etc */ int intern_comp; /* compress internal strings */ int player_flags; /* Flags players start with */ int room_flags; /* Flags rooms start with */ int exit_flags; /* Flags exits start with */ int thing_flags; /* Flags things start with */ int robot_flags; /* Flags robots start with */ int vattr_flags; /* Attr flags for all user-defined attrs */ int abort_on_bug; /* Dump core after logging a bug DBG ONLY */ char mud_name[32]; /* Name of the mud */ int rwho_transmit; /* Should we transmit RWHO data */ char rwho_host[64]; /* Remote RWHO host */ char rwho_pass[32]; /* Remote RWHO password */ int rwho_info_port; /* Port to which we dump WHO information */ int rwho_data_port; /* Port to which remote RWHO dumps data */ int rwho_interval; /* seconds between RWHO dumps to remote */ char one_coin[32]; /* name of one coin (ie. "penny") */ char many_coins[32]; /* name of many coins (ie. "pennies") */ int timeslice; /* How often do we bump people's cmd quotas? */ int cmd_quota_max; /* Max commands at one time */ int cmd_quota_incr; /* Bump #cmds allowed by this each timeslice */ int control_flags; /* Global runtime control flags */ int log_options; /* What gets logged */ int log_info; /* Info that goes into log entries */ uchar markdata[8]; /* Masks for marking/unmarking */ int func_nest_lim; /* Max nesting of functions */ int func_invk_lim; /* Max funcs invoked by a command */ int ntfy_nest_lim; /* Max nesting of notifys */ int lock_nest_lim; /* Max nesting of lock evals */ int parent_nest_lim;/* Max levels of parents */ #else int paylimit; /* getting money gets hard over this much */ int digcost; /* cost of @dig command */ int opencost; /* cost of @open command */ int robotcost; /* cost of @robot command */ int createmin; /* default (and minimum) cost of @create cmd */ int createmax; /* max cost of @create command */ int sacfactor; /* sacrifice earns (obj_cost/sfactor) + sadj */ int sacadjust; /* ... */ int room_quota; /* quota needed to make a room */ int exit_quota; /* quota needed to make an exit */ int thing_quota; /* quota needed to make a thing */ int player_quota; /* quota needed to make a robot player */ int quotas; /* TRUE = have building quotas */ int start_room; /* initial location and home for players */ int start_home; /* initial HOME for players */ int default_home; /* HOME when home is inaccessable */ int vattr_flags; /* Attr flags for all user-defined attrs */ int log_options; /* What gets logged */ int log_info; /* Info that goes into log entries */ uchar markdata[8]; /* Masks for marking/unmarking */ #endif /* STANDALONE */ }; extern CONFDATA mudconf; typedef struct site_data SITE; struct site_data { struct site_data *next; /* Next site in chain */ struct in_addr address; /* Host or network address */ struct in_addr mask; /* Mask to apply before comparing */ int flag; /* Value to return on match */ }; typedef struct pool_header POOLHDR; struct pool_header { int magicnum; /* For consistency check */ struct pool_header *next; /* Next pool header in chain */ struct pool_header *nxtfree; /* Next pool header in freelist */ char *buf_tag; /* Debugging/trace tag */ }; typedef struct pooldata POOL; struct pooldata { int pool_size; /* Size in bytes of a buffer */ POOLHDR *free_head; /* Buffer freelist head */ POOLHDR *chain_head; /* Buffer chain head */ int tot_alloc; /* Total buffers allocated */ int num_alloc; /* Number of buffers currently allocated */ int max_alloc; /* Max # buffers allocated at one time */ int num_lost; /* Buffers lost due to corruption */ }; typedef struct user_attribute VATTR; struct user_attribute { char *name; /* Name of user attribute in original case */ int number; /* Assigned attribute number */ int flags; /* Attribute flags */ int refcount; /* Attr reference count */ struct user_attribute *next; /* Next attr in chain */ }; typedef struct filecache_block_hdr FBLKHDR; typedef struct filecache_block FBLOCK; struct filecache_block { struct filecache_block_hdr { struct filecache_block *nxt; int nchars; } hdr; char data[MBUF_SIZE - sizeof(FBLKHDR)]; }; #define FBLOCK_SIZE (MBUF_SIZE - sizeof(FBLKHDR)) typedef struct objlist_block OBLOCK; struct objlist_block { struct objlist_block *next; dbref data[(LBUF_SIZE - sizeof(OBLOCK *)) / sizeof(dbref)]; }; #define OBLOCK_SIZE ((LBUF_SIZE - sizeof(OBLOCK *)) / sizeof(dbref)) typedef struct markbuf MARKBUF; struct markbuf { char chunk[5000]; }; typedef struct alist ALIST; struct alist { char *data; int len; struct alist *next; }; typedef struct badname_struc BADNAME; struct badname_struc { char *name; struct badname_struc *next; }; typedef struct statedata STATEDATA; struct statedata { #ifndef STANDALONE int initializing; /* are we reading config file at startup? */ int panicking; /* are we in the middle of dying horribly? */ int logging; /* Are we in the middle of logging? */ int epoch; /* Generation number for dumps */ int generation; /* DB global generation number */ int reserved_fileid;/* Keep this fileid around for temp use */ dbref curr_enactor; /* Who initiated the current command */ dbref curr_player; /* Who is running the current command */ int dump_counter; /* Countdown to next db dump */ int check_counter; /* Countdown to next db check */ int idle_counter; /* Countdown to next idle check */ int rwho_counter; /* Countdown to next RWHO dump */ int mstats_counter; /* Countdown to next mstats snapshot */ int rwho_on; /* Have we connected to an RWHO server? */ int shutdown_flag; /* Should interface be shut down? */ char version[128]; /* MUSH version string */ char short_ver[64]; /* Short version number (for RWHO) */ time_t start_time; /* When was MUSH started */ char buffer[256]; /* A buffer for holding temp stuff */ char *debug_cmd; /* The command we are executing (if any) */ char doing_hdr[41]; /* Doing column header in the WHO display */ SITE *access_list; /* Access states for sites */ SITE *suspect_list; /* Sites that are suspect */ POOL sbuf_pool; /* Allocation pool for sbufs */ POOL mbuf_pool; /* Allocation pool for mbufs */ POOL lbuf_pool; /* Allocation pool for lbufs */ POOL bool_pool; /* Allocation pool for bools */ POOL desc_pool; /* Allocation pool for descriptors */ POOL qentry_pool; /* Allocation pool for queue entries */ HASHTAB command_htab; /* Commands hashtable */ HASHTAB logout_cmd_htab;/* Logged-out commands hashtable (WHO, etc) */ HASHTAB func_htab; /* Functions hashtable */ HASHTAB p_flags_htab; /* Player flags hashtable */ HASHTAB t_flags_htab; /* Thing flags hashtable */ HASHTAB r_flags_htab; /* Room flags hashtable */ HASHTAB e_flags_htab; /* Exit flags hashtable */ HASHTAB attr_name_htab; /* Attribute names hashtable */ NHSHTAB attr_num_htab; /* Attribute numbers hashtable */ HASHTAB vattr_name_htab;/* User-defined attr names hashtable */ NHSHTAB vattr_num_htab; /* User-defined attr numbers hashtable */ HASHTAB player_htab; /* Player name->number hashtable */ NHSHTAB desc_htab; /* Socket descriptor hashtable */ HASHTAB news_htab; /* News topics hashtable */ HASHTAB help_htab; /* Help topics hashtable */ HASHTAB wizhelp_htab; /* Wizard help topics hashtable */ VATTR *user_attrs; /* User attribute chain */ VATTR *user_attr_free;/* Chain of free VATTR entries */ int attr_next; /* Next attr to alloc when freelist is empty */ BQUE *qfirst; /* Head of player queue */ BQUE *qlast; /* Tail of player queue */ BQUE *qlfirst; /* Head of object queue */ BQUE *qllast; /* Tail of object queue */ BQUE *qwait; /* Head of wait queue */ BQUE *qsemfirst; /* Head of semaphore queue */ BQUE *qsemlast; /* Tail of semaphore queue */ FBLOCK *guest_fcache; /* display if guest connects */ FBLOCK *conn_fcache; /* display on connect if no registration */ FBLOCK *creg_fcache; /* display on connect if registration */ FBLOCK *regf_fcache; /* display on 'crea' command if registration */ FBLOCK *motd_fcache; /* display this file on login */ FBLOCK *wizmotd_fcache;/* display this file on login to wizards */ FBLOCK *quit_fcache; /* display on quit */ FBLOCK *down_fcache; /* display this file if no logins */ FBLOCK *site_fcache; /* display if conn from bad site */ FBLOCK *crea_fcache; /* display this on login for new users */ FBLOCK *full_fcache; /* display this when too many connected */ BADNAME *badname_head; /* List of disallowed names */ int mstat_ixrss[2]; /* Summed shared size */ int mstat_idrss[2]; /* Summed private data size */ int mstat_isrss[2]; /* Summed private stack size */ int mstat_secs[2]; /* Time of samples */ int mstat_curr; /* Which sample is latest */ ALIST iter_alist; /* Attribute list for iterations */ char *mod_alist; /* Attribute list for modifying */ int mod_size; /* Length of modified buffer */ dbref mod_al_id; /* Where did mod_alist come from? */ OBLOCK *olist_head; /* Head of object list */ OBLOCK *olist_tail; /* Tail of object list */ OBLOCK *olist_cblock; /* Current block for scan */ int olist_count; /* Number of objs in last obj list block */ int olist_citm; /* Current item for scan */ dbref freelist; /* Head of object freelist */ int min_size; /* Minimum db size (from file header) */ int db_top; /* Number of items in the db */ int db_size; /* Allocated size of db structure */ MARKBUF *markbits; /* temp storage for marking/unmarking */ int func_nest_lev; /* Current nesting of functions */ int func_invk_ctr; /* Functions invoked so far by this command */ int ntfy_nest_lev; /* Current nesting of notifys */ int lock_nest_lev; /* Current nesting of lock evals */ #else int logging; /* Are we in the middle of logging? */ VATTR *user_attrs; /* User attribute chain */ VATTR *user_attr_free;/* Chain of free VATTR entries */ char buffer[256]; /* A buffer for holding temp stuff */ int attr_next; /* Next attr to alloc when freelist is empty */ ALIST iter_alist; /* Attribute list for iterations */ char *mod_alist; /* Attribute list for modifying */ int mod_size; /* Length of modified buffer */ dbref mod_al_id; /* Where did mod_alist come from? */ int min_size; /* Minimum db size (from file header) */ int db_top; /* Number of items in the db */ int db_size; /* Allocated size of db structure */ dbref freelist; /* Head of object freelist */ MARKBUF *markbits; /* temp storage for marking/unmarking */ #endif /* STANDALONE */ }; extern STATEDATA mudstate; /* Global flags */ /* Game control flags in mudconf.control_flags */ #define CF_LOGIN 0x0001 /* Allow nonwiz logins to the mush */ #define CF_BUILD 0x0002 /* Allow building commands */ #define CF_INTERP 0x0004 /* Allow object triggering */ #define CF_CHECKPOINT 0x0008 /* Perform auto-checkpointing */ #define CF_DBCHECK 0x0010 /* Periodically check/clean the DB */ #define CF_IDLECHECK 0x0020 /* Periodically check for idle users */ #define CF_RWHO_XMIT 0x0040 /* Update remote RWHO data */ #define CF_ALLOW_RWHO 0x0080 /* Allow the RWHO command */ #define CF_DEQUEUE 0x0100 /* Remove entries from the queue */ /* Host information codes */ #define H_REGISTRATION 0x0001 /* Registration ALWAYS on */ #define H_FORBIDDEN 0x0002 /* Reject all connects */ #define H_SUSPECT 0x0004 /* Notify wizards of connects/disconnects */ /* Logging options */ #define LOG_ALLCOMMANDS 0x00000001 /* Log all commands */ #define LOG_ACCOUNTING 0x00000002 /* Write accounting info on logout */ #define LOG_BADCOMMANDS 0x00000004 /* Log bad commands */ #define LOG_BUGS 0x00000008 /* Log program bugs found */ #define LOG_DBSAVES 0x00000010 /* Log database dumps */ #define LOG_CONFIGMODS 0x00000020 /* Log changes to configuration */ #define LOG_PCREATES 0x00000040 /* Log character creations */ #define LOG_KILLS 0x00000080 /* Log KILLs */ #define LOG_LOGIN 0x00000100 /* Log logins and logouts */ #define LOG_NET 0x00000200 /* Log net connects and disconnects */ #define LOG_SECURITY 0x00000400 /* Log security-related events */ #define LOG_SHOUTS 0x00000800 /* Log shouts */ #define LOG_STARTUP 0x00001000 /* Log nonfatal errors in startup */ #define LOG_WIZARD 0x00002000 /* Log dangerous things */ #define LOG_ALLOCATE 0x00004000 /* Log alloc/free from buffer pools */ #define LOG_PROBLEMS 0x00008000 /* Log runtime problems */ #define LOG_ALWAYS 0x80000000 /* Always log it */ #define LOGOPT_FLAGS 0x01 /* Report flags on object */ #define LOGOPT_LOC 0x02 /* Report loc of obj when requested */ #define LOGOPT_OWNER 0x04 /* Report owner of obj if not obj */ #define LOGOPT_TIMESTAMP 0x08 /* Timestamp log entries */ #endif