/* log.c - logging routines */
#include "copyright.h"
#include <stdio.h>
#include <sys/types.h>
#include <time.h>
#include "db.h"
#include "mudconf.h"
#include "externs.h"
#include "flags.h"
#include "htab.h"
#ifndef STANDALONE
NAMETAB logdata_nametab[] = {
{(char *)"flags", 1, 0, LOGOPT_FLAGS},
{(char *)"location", 1, 0, LOGOPT_LOC},
{(char *)"owner", 1, 0, LOGOPT_OWNER},
{(char *)"timestamp", 1, 0, LOGOPT_TIMESTAMP},
{ NULL, 0, 0, 0}};
NAMETAB logoptions_nametab[] = {
{(char *)"accounting", 2, 0, LOG_ACCOUNTING},
{(char *)"all_commands", 2, 0, LOG_ALLCOMMANDS},
{(char *)"bad_commands", 2, 0, LOG_BADCOMMANDS},
{(char *)"buffer_alloc", 3, 0, LOG_ALLOCATE},
{(char *)"bugs", 3, 0, LOG_BUGS},
{(char *)"checkpoints", 2, 0, LOG_DBSAVES},
{(char *)"config_changes", 2, 0, LOG_CONFIGMODS},
{(char *)"create", 2, 0, LOG_PCREATES},
{(char *)"killing", 1, 0, LOG_KILLS},
{(char *)"logins", 1, 0, LOG_LOGIN},
{(char *)"network", 1, 0, LOG_NET},
{(char *)"problems", 1, 0, LOG_PROBLEMS},
{(char *)"security", 2, 0, LOG_SECURITY},
{(char *)"shouts", 2, 0, LOG_SHOUTS},
{(char *)"startup", 2, 0, LOG_STARTUP},
{(char *)"wizard", 1, 0, LOG_WIZARD},
{ NULL, 0, 0, 0}};
#endif
/* ---------------------------------------------------------------------------
* start_log: see if it is OK to log something, and if so, start writing the
* log entry.
*/
int start_log(const char *primary, const char *secondary)
{
struct tm *tp;
time_t now;
mudstate.logging++;
switch (mudstate.logging) {
case 1:
case 2:
/* Format the timestamp */
if ((mudconf.log_info & LOGOPT_TIMESTAMP) != 0) {
time((time_t *)(&now));
tp=localtime((time_t *)(&now));
sprintf(mudstate.buffer, "%d%d%d%d%d.%d%d%d%d%d%d ",
tp->tm_year, (((tp->tm_mon)+1) / 10),
(((tp->tm_mon)+1) % 10), (tp->tm_mday / 10),
(tp->tm_mday % 10),
(tp->tm_hour / 10), (tp->tm_hour % 10),
(tp->tm_min / 10), (tp->tm_min % 10),
(tp->tm_sec / 10), (tp->tm_sec % 10));
} else {
mudstate.buffer[0] = '\0';
}
#ifndef STANDALONE
/* Write the header to the log */
if (secondary && *secondary)
fprintf(stderr, "%s%3s/%-5s: ", mudstate.buffer,
primary, secondary);
else
fprintf(stderr, "%s%-9s: ", mudstate.buffer, primary);
#endif
/* If a recursive call, log it and return indicating no log */
if (mudstate.logging == 1) return 1;
fprintf(stderr, "Recursive logging request.\r\n");
default:
mudstate.logging--;
}
return 0;
}
/* ---------------------------------------------------------------------------
* end_log: Finish up writing a log entry
*/
void end_log()
{
fprintf(stderr, "\n");
fflush(stderr);
mudstate.logging--;
}
/* ---------------------------------------------------------------------------
* log_text, log_number: Write text or number to the log file.
*/
void log_text(char *text)
{
fprintf(stderr, "%s", text);
}
void log_number(int num)
{
fprintf(stderr, "%d", num);
}
/* ---------------------------------------------------------------------------
* log_name: write the name, db number, and flags of an object to the log.
* If the object does not own itself, append the name, db number, and flags
* of the owner.
*/
void log_name(dbref target)
{
#ifndef STANDALONE
char *tp;
if ((mudconf.log_info & LOGOPT_FLAGS) != 0)
tp = unparse_object((dbref)GOD, target);
else
tp = unparse_object_numonly(target);
fprintf(stderr, "%s", tp);
free_lbuf(tp);
if (((mudconf.log_info & LOGOPT_OWNER) != 0) &&
(target != Owner(target))) {
if ((mudconf.log_info & LOGOPT_FLAGS) != 0)
tp = unparse_object((dbref)GOD, Owner(target));
else
tp = unparse_object_numonly(Owner(target));
fprintf(stderr, "[%s]", tp);
free_lbuf(tp);
}
#else
fprintf(stderr, "%s(#%d)", Name(target), target);
#endif
return;
}
/* ---------------------------------------------------------------------------
* log_name_and_loc: Log both the name and location of an object
*/
void log_name_and_loc(dbref player)
{
log_name(player);
if ((mudconf.log_info & LOGOPT_LOC) && Has_location(player)) {
log_text((char *)" in ");
log_name(Location(player));
}
return;
}
char *OBJTYP(dbref thing)
{
if (!Good_obj(thing)) {
return (char *)"??OUT-OF-RANGE??";
}
switch (Typeof(thing)) {
case TYPE_PLAYER: return (char *)"PLAYER";
case TYPE_THING: return (char *)"THING";
case TYPE_ROOM: return (char *)"ROOM";
case TYPE_EXIT: return (char *)"EXIT";
default: return (char *)"??ILLEGAL??";
}
return NULL;
}
void log_type_and_name(dbref thing)
{
char nbuf[16];
log_text(OBJTYP(thing));
sprintf(nbuf, " #%d(", thing);
log_text(nbuf);
if (Good_obj(thing))
log_text(Name(thing));
log_text((char *)")");
return;
}
void log_type_and_num(dbref thing)
{
char nbuf[16];
log_text(OBJTYP(thing));
sprintf(nbuf, " #%d", thing);
log_text(nbuf);
return;
}