/* log.c - logging routines */ #include "copyright.h" #include <stdio.h> #include <sys/types.h> #include <time.h> #include "db.h" #include "mudconf.h" #include "externs.h" #include "flags.h" #include "htab.h" #ifndef STANDALONE NAMETAB logdata_nametab[] = { {(char *)"flags", 1, 0, LOGOPT_FLAGS}, {(char *)"location", 1, 0, LOGOPT_LOC}, {(char *)"owner", 1, 0, LOGOPT_OWNER}, {(char *)"timestamp", 1, 0, LOGOPT_TIMESTAMP}, { NULL, 0, 0, 0}}; NAMETAB logoptions_nametab[] = { {(char *)"accounting", 2, 0, LOG_ACCOUNTING}, {(char *)"all_commands", 2, 0, LOG_ALLCOMMANDS}, {(char *)"bad_commands", 2, 0, LOG_BADCOMMANDS}, {(char *)"buffer_alloc", 3, 0, LOG_ALLOCATE}, {(char *)"bugs", 3, 0, LOG_BUGS}, {(char *)"checkpoints", 2, 0, LOG_DBSAVES}, {(char *)"config_changes", 2, 0, LOG_CONFIGMODS}, {(char *)"create", 2, 0, LOG_PCREATES}, {(char *)"killing", 1, 0, LOG_KILLS}, {(char *)"logins", 1, 0, LOG_LOGIN}, {(char *)"network", 1, 0, LOG_NET}, {(char *)"problems", 1, 0, LOG_PROBLEMS}, {(char *)"security", 2, 0, LOG_SECURITY}, {(char *)"shouts", 2, 0, LOG_SHOUTS}, {(char *)"startup", 2, 0, LOG_STARTUP}, {(char *)"wizard", 1, 0, LOG_WIZARD}, { NULL, 0, 0, 0}}; #endif /* --------------------------------------------------------------------------- * start_log: see if it is OK to log something, and if so, start writing the * log entry. */ int start_log(const char *primary, const char *secondary) { struct tm *tp; time_t now; mudstate.logging++; switch (mudstate.logging) { case 1: case 2: /* Format the timestamp */ if ((mudconf.log_info & LOGOPT_TIMESTAMP) != 0) { time((time_t *)(&now)); tp=localtime((time_t *)(&now)); sprintf(mudstate.buffer, "%d%d%d%d%d.%d%d%d%d%d%d ", tp->tm_year, (((tp->tm_mon)+1) / 10), (((tp->tm_mon)+1) % 10), (tp->tm_mday / 10), (tp->tm_mday % 10), (tp->tm_hour / 10), (tp->tm_hour % 10), (tp->tm_min / 10), (tp->tm_min % 10), (tp->tm_sec / 10), (tp->tm_sec % 10)); } else { mudstate.buffer[0] = '\0'; } #ifndef STANDALONE /* Write the header to the log */ if (secondary && *secondary) fprintf(stderr, "%s%3s/%-5s: ", mudstate.buffer, primary, secondary); else fprintf(stderr, "%s%-9s: ", mudstate.buffer, primary); #endif /* If a recursive call, log it and return indicating no log */ if (mudstate.logging == 1) return 1; fprintf(stderr, "Recursive logging request.\r\n"); default: mudstate.logging--; } return 0; } /* --------------------------------------------------------------------------- * end_log: Finish up writing a log entry */ void end_log() { fprintf(stderr, "\n"); fflush(stderr); mudstate.logging--; } /* --------------------------------------------------------------------------- * log_text, log_number: Write text or number to the log file. */ void log_text(char *text) { fprintf(stderr, "%s", text); } void log_number(int num) { fprintf(stderr, "%d", num); } /* --------------------------------------------------------------------------- * log_name: write the name, db number, and flags of an object to the log. * If the object does not own itself, append the name, db number, and flags * of the owner. */ void log_name(dbref target) { #ifndef STANDALONE char *tp; if ((mudconf.log_info & LOGOPT_FLAGS) != 0) tp = unparse_object((dbref)GOD, target); else tp = unparse_object_numonly(target); fprintf(stderr, "%s", tp); free_lbuf(tp); if (((mudconf.log_info & LOGOPT_OWNER) != 0) && (target != Owner(target))) { if ((mudconf.log_info & LOGOPT_FLAGS) != 0) tp = unparse_object((dbref)GOD, Owner(target)); else tp = unparse_object_numonly(Owner(target)); fprintf(stderr, "[%s]", tp); free_lbuf(tp); } #else fprintf(stderr, "%s(#%d)", Name(target), target); #endif return; } /* --------------------------------------------------------------------------- * log_name_and_loc: Log both the name and location of an object */ void log_name_and_loc(dbref player) { log_name(player); if ((mudconf.log_info & LOGOPT_LOC) && Has_location(player)) { log_text((char *)" in "); log_name(Location(player)); } return; } char *OBJTYP(dbref thing) { if (!Good_obj(thing)) { return (char *)"??OUT-OF-RANGE??"; } switch (Typeof(thing)) { case TYPE_PLAYER: return (char *)"PLAYER"; case TYPE_THING: return (char *)"THING"; case TYPE_ROOM: return (char *)"ROOM"; case TYPE_EXIT: return (char *)"EXIT"; default: return (char *)"??ILLEGAL??"; } return NULL; } void log_type_and_name(dbref thing) { char nbuf[16]; log_text(OBJTYP(thing)); sprintf(nbuf, " #%d(", thing); log_text(nbuf); if (Good_obj(thing)) log_text(Name(thing)); log_text((char *)")"); return; } void log_type_and_num(dbref thing) { char nbuf[16]; log_text(OBJTYP(thing)); sprintf(nbuf, " #%d", thing); log_text(nbuf); return; }