/* inerface.h */
#include "copyright.h"
#ifndef __INTERFACE__H
#define __INTERFACE__H
#include "db.h"
#include "externs.h"
#include "htab.h"
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
/* these symbols must be defined by the interface */
extern int shutdown_flag; /* if non-zero, interface should shut down */
/* Disconnection reason codes */
#define R_QUIT 1 /* User quit */
#define R_TIMEOUT 2 /* Inactivity timeout */
#define R_BOOT 3 /* Victim of @boot, @toad, or @destroy */
#define R_SOCKDIED 4 /* Other end of socked closed it */
#define R_GOING_DOWN 5 /* Game is going down */
#define R_BADLOGIN 6 /* Too many failed login attempts */
#define R_GAMEDOWN 7 /* Not admitting users now */
#define R_LOGOUT 8 /* Logged out w/o disconnecting */
#define R_GAMEFULL 9 /* Too many players logged in */
/* Logged out command table definitions */
#define CMD_QUIT 1
#define CMD_WHO 2
#define CMD_DOING 3
#define CMD_RWHO 4
#define CMD_PREFIX 5
#define CMD_SUFFIX 6
#define CMD_LOGOUT 7
#define CMD_SESSION 8
#define CMD_MASK 0xff
#define CMD_NOxFIX 0x100
extern NAMETAB logout_cmdtable[];
typedef struct cmd_block_hdr CBLKHDR;
typedef struct cmd_block CBLOCK;
struct cmd_block {
struct cmd_block_hdr {
struct cmd_block *nxt;
} hdr;
char cmd[LBUF_SIZE - sizeof(CBLKHDR)];
};
typedef struct text_block_hdr TBLKHDR;
typedef struct text_block TBLOCK;
struct text_block {
struct text_block_hdr {
struct text_block *nxt;
char *start;
char *end;
int nchars;
} hdr;
char data[LBUF_SIZE - sizeof(TBLKHDR)];
};
typedef struct descriptor_data DESC;
struct descriptor_data {
int descriptor;
int flags;
int retries_left;
int command_count;
int timeout;
int host_info;
char addr[51];
char doing[41];
dbref player;
char *output_prefix;
char *output_suffix;
int output_size;
int output_tot;
int output_lost;
TBLOCK *output_head;
TBLOCK *output_tail;
int input_size;
int input_tot;
int input_lost;
CBLOCK *input_head;
CBLOCK *input_tail;
char *raw_input;
char *raw_input_at;
time_t connected_at;
time_t last_time;
int quota;
struct sockaddr_in address; /* added 3/6/90 SCG */
struct descriptor_data *hashnext;
struct descriptor_data *next;
struct descriptor_data **prev;
};
/* flags in the flag field */
#define DS_CONNECTED 0x0001 /* player is connected */
#define DS_AUTODARK 0x0002 /* Wizard was auto set dark. */
extern DESC *descriptor_list;
/* from the net interface */
extern void emergency_shutdown();
extern void shutdownsock (DESC *d, int reason);
extern void shovechars(int port);
extern void set_signals();
extern void dump_text (int descriptor, FBLOCK *fb);
/* from netcommon.c */
extern struct timeval timeval_sub(struct timeval now, struct timeval then);
extern int msec_diff(struct timeval now, struct timeval then);
extern struct timeval msec_add(struct timeval t, int x);
extern struct timeval update_quotas(struct timeval last,
struct timeval current);
extern void raw_notify(dbref player, const char *msg);
extern void raw_broadcast ();
extern void clearstrings(DESC *d);
extern void queue_write(DESC *d, const char *b, int n);
extern void queue_string(DESC *d, const char *s);
extern void freeqs(DESC *d);
extern void welcome_user(DESC *d);
extern int fcache_read (FBLOCK **cp, char *filename);
extern void fcache_dump (DESC *d, FBLOCK *fp);
extern void fcache_send (dbref player, FBLOCK *fp);
extern void fcache_load (dbref player);
extern void fcache_init (void);
extern void save_command(DESC *d, const char *command);
extern void announce_disconnect(dbref player, DESC *d, const char *reason);
extern int boot_off (dbref player, char *message);
extern int boot_by_port (int port, int no_god, char *message);
extern void check_idle();
extern void dump_users(DESC *e, char *match, int key);
extern int do_command(DESC *d, char *command);
extern void process_commands();
extern int site_check (struct in_addr host, SITE *site_list);
extern void make_ulist (dbref player, char *buff);
extern dbref find_connected_name (dbref player, char *name);
/* From predicates.c */
#define alloc_desc(s) (DESC *)pool_alloc(&mudstate.desc_pool,s)
#define free_desc(b) pool_free(&mudstate.desc_pool,((char **)&(b)))
#define DESC_ITER_PLAYER(p,d) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab);d;d=d->hashnext)
#define DESC_ITER_CONN(d) \
for (d=descriptor_list;(d);d=(d)->next) \
if ((d)->flags & DS_CONNECTED)
#define DESC_ITER_ALL(d) \
for (d=descriptor_list;(d);d=(d)->next)
#define DESC_SAFEITER_PLAYER(p,d,n) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab), \
n=((d!=NULL) ? d->hashnext : NULL); \
d; \
d=n,n=((n!=NULL) ? n->hashnext : NULL))
#define DESC_SAFEITER_CONN(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
d; \
d=n,n=((n!=NULL) ? n->next : NULL)) \
if ((d)->flags & DS_CONNECTED)
#define DESC_SAFEITER_ALL(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
d; \
d=n,n=((n!=NULL) ? n->next : NULL))
#define MALLOC(result, type, number, where) do { \
if (!((result)=(type *) XMALLOC (((number) * sizeof (type)), where))) \
panic("Out of memory", 1); \
} while (0)
#endif