mux2.0/game/
mux2.0/game/data/
mux2.0/src/tools/
# Microsoft Developer Studio Project File - Name="TinyMUX" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=TinyMUX - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "TinyMUX.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "TinyMUX.mak" CFG="TinyMUX - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "TinyMUX - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "TinyMUX - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/TinyMUX20", PWAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "TinyMUX - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /Gr /MT /W3 /Zi /Ox /Oa /Og /Oi /Os /Gf /Gy /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WOD_REALMS" /FR /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:console /map /machine:I386 /fixed:no
# SUBTRACT LINK32 /profile /debug

!ELSEIF  "$(CFG)" == "TinyMUX - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /G6 /MTd /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WOD_REALMS" /FR /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /fixed:no

!ENDIF 

# Begin Target

# Name "TinyMUX - Win32 Release"
# Name "TinyMUX - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\src\_build.cpp
# End Source File
# Begin Source File

SOURCE=.\src\alloc.cpp
# End Source File
# Begin Source File

SOURCE=.\src\attrcache.cpp
# End Source File
# Begin Source File

SOURCE=.\src\boolexp.cpp
# End Source File
# Begin Source File

SOURCE=.\src\bsd.cpp
# End Source File
# Begin Source File

SOURCE=.\src\command.cpp
# End Source File
# Begin Source File

SOURCE=.\src\complib.cpp
# End Source File
# Begin Source File

SOURCE=.\src\comsys.cpp
# End Source File
# Begin Source File

SOURCE=.\src\conf.cpp
# End Source File
# Begin Source File

SOURCE=.\src\cque.cpp
# End Source File
# Begin Source File

SOURCE=.\src\create.cpp
# End Source File
# Begin Source File

SOURCE=".\src\crypt\crypt-entry.cpp"
# End Source File
# Begin Source File

SOURCE=.\src\crypt\crypt.cpp
# End Source File
# Begin Source File

SOURCE=.\src\crypt\crypt_util.cpp
# End Source File
# Begin Source File

SOURCE=.\src\db.cpp
# End Source File
# Begin Source File

SOURCE=.\src\db_rw.cpp
# End Source File
# Begin Source File

SOURCE=.\src\eval.cpp
# End Source File
# Begin Source File

SOURCE=.\src\file_c.cpp
# End Source File
# Begin Source File

SOURCE=.\src\flags.cpp
# End Source File
# Begin Source File

SOURCE=.\src\funceval.cpp
# End Source File
# Begin Source File

SOURCE=.\src\functions.cpp
# End Source File
# Begin Source File

SOURCE=.\src\game.cpp
# End Source File
# Begin Source File

SOURCE=.\src\help.cpp
# End Source File
# Begin Source File

SOURCE=.\src\htab.cpp
# End Source File
# Begin Source File

SOURCE=.\src\log.cpp
# End Source File
# Begin Source File

SOURCE=.\src\look.cpp
# End Source File
# Begin Source File

SOURCE=.\src\mail.cpp
# End Source File
# Begin Source File

SOURCE=.\src\match.cpp
# End Source File
# Begin Source File

SOURCE=.\src\mguests.cpp
# End Source File
# Begin Source File

SOURCE=.\src\move.cpp
# End Source File
# Begin Source File

SOURCE=.\src\netcommon.cpp
# End Source File
# Begin Source File

SOURCE=.\src\object.cpp
# End Source File
# Begin Source File

SOURCE=.\src\player.cpp
# End Source File
# Begin Source File

SOURCE=.\src\player_c.cpp
# End Source File
# Begin Source File

SOURCE=.\src\powers.cpp
# End Source File
# Begin Source File

SOURCE=.\src\predicates.cpp
# End Source File
# Begin Source File

SOURCE=.\src\quota.cpp
# End Source File
# Begin Source File

SOURCE=.\src\radix.cpp
# End Source File
# Begin Source File

SOURCE=.\src\regexp.cpp
# End Source File
# Begin Source File

SOURCE=.\src\rob.cpp
# End Source File
# Begin Source File

SOURCE=.\src\set.cpp
# End Source File
# Begin Source File

SOURCE=.\src\speech.cpp
# End Source File
# Begin Source File

SOURCE=.\src\stringutil.cpp
# End Source File
# Begin Source File

SOURCE=.\src\svdhash.cpp
# End Source File
# Begin Source File

SOURCE=.\src\svdrand.cpp
# End Source File
# Begin Source File

SOURCE=.\src\svdreport.cpp
# End Source File
# Begin Source File

SOURCE=.\src\timer.cpp
# End Source File
# Begin Source File

SOURCE=.\src\timeutil.cpp
# End Source File
# Begin Source File

SOURCE=.\src\unparse.cpp
# End Source File
# Begin Source File

SOURCE=.\src\vattr.cpp
# End Source File
# Begin Source File

SOURCE=.\src\version.cpp
# End Source File
# Begin Source File

SOURCE=.\src\walkdb.cpp
# End Source File
# Begin Source File

SOURCE=.\src\wild.cpp
# End Source File
# Begin Source File

SOURCE=.\src\wiz.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\src\_build.h
# End Source File
# Begin Source File

SOURCE=.\src\alloc.h
# End Source File
# Begin Source File

SOURCE=.\src\ansi.h
# End Source File
# Begin Source File

SOURCE=.\src\attrcache.h
# End Source File
# Begin Source File

SOURCE=.\src\attrs.h
# End Source File
# Begin Source File

SOURCE=.\src\autoconf.h
# End Source File
# Begin Source File

SOURCE=.\src\command.h
# End Source File
# Begin Source File

SOURCE=.\src\comsys.h
# End Source File
# Begin Source File

SOURCE=.\src\config.h
# End Source File
# Begin Source File

SOURCE=.\src\copyright.h
# End Source File
# Begin Source File

SOURCE=".\src\crypt\crypt-private.h"
# End Source File
# Begin Source File

SOURCE=.\src\crypt\crypt.h
# End Source File
# Begin Source File

SOURCE=.\src\db.h
# End Source File
# Begin Source File

SOURCE=.\src\externs.h
# End Source File
# Begin Source File

SOURCE=.\src\file_c.h
# End Source File
# Begin Source File

SOURCE=.\src\flags.h
# End Source File
# Begin Source File

SOURCE=.\src\functions.h
# End Source File
# Begin Source File

SOURCE=.\src\help.h
# End Source File
# Begin Source File

SOURCE=.\src\htab.h
# End Source File
# Begin Source File

SOURCE=.\src\interface.h
# End Source File
# Begin Source File

SOURCE=.\src\macro.h
# End Source File
# Begin Source File

SOURCE=.\src\mail.h
# End Source File
# Begin Source File

SOURCE=.\src\match.h
# End Source File
# Begin Source File

SOURCE=.\src\mguests.h
# End Source File
# Begin Source File

SOURCE=.\src\misc.h
# End Source File
# Begin Source File

SOURCE=.\src\mudconf.h
# End Source File
# Begin Source File

SOURCE=.\src\crypt\patchlevel.h
# End Source File
# Begin Source File

SOURCE=.\src\powers.h
# End Source File
# Begin Source File

SOURCE=.\src\radix.h
# End Source File
# Begin Source File

SOURCE=.\src\regexp.h
# End Source File
# Begin Source File

SOURCE=.\src\slave.h
# End Source File
# Begin Source File

SOURCE=.\src\stringutil.h
# End Source File
# Begin Source File

SOURCE=.\src\svdhash.h
# End Source File
# Begin Source File

SOURCE=.\src\svdrand.h
# End Source File
# Begin Source File

SOURCE=.\src\svdreport.h
# End Source File
# Begin Source File

SOURCE=.\src\timeutil.h
# End Source File
# Begin Source File

SOURCE=".\src\crypt\ufc-crypt.h"
# End Source File
# Begin Source File

SOURCE=.\src\vattr.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project