area_current/castle/
area_current/gahld/
clans/
player/
player/c/
#AREA Limbo~
#AUTHORS Diku~




#HELPS
-1 LIMBO~
LIMBO
This is Chaos' private studio of fractal confusion and militant entropy.
The only way in is via immortal intervention.
~
-1 AREA_TAG_SAVE~

Limbo will not load with ARMY tag. 

Here it is for safekeeping:

#ARMY 515 2514 424 16322 1908 705 2420 1868
~
0 $~




#RANGES 0 99 0 99
#FLAGS AFLAG_NOTELEPORT


#MOBILES
#1
Puff~
Puff~
Puff the Fractal Dragon is here, contemplating a higher reality.~
~
ACT_SMART
AFF_SANCTUARY|AFF_UNDERSTAND|AFF_TONGUES
1000 S
1 0 0 1d1+25 4d6+3
25 10
POS_STANDING POS_STANDING SEX_FEMALE
>rand_prog 1~
say Have I told you the story about the little hermit?
cast feast
~
>rand_prog 1~
say The little hermit went to town after 4 years.
cast feast
~
>rand_prog 1~
say There was once a little hermit that bought a glass of water.
cast feast
~
>rand_prog 3~
mpecho A small plasma cloud burps out of Puff.
cast feast
~
>rand_prog 2~
say Are you awake?
cast feast
~
>rand_prog 2~
pat $r
cast feast
~
|
#2
Tsimob ~
Tsi the cat~
Tsi the magic cat is hiding here.~
Tsi looks like an {110}ordinary cat{040} with the exception of pure black eyes.  Tsi is
wearing a {020}Grand Prix{300} drivers suite. Tsi knows some tricks:
Restore - to get healed!
Spells - to get spells!
Cursed - to get curses removed!
Dispel - to get spells removed!~
ACT_SENTINEL|ACT_RACE|ACT_SMART|ACT_BODY
AFF_TONGUES
1000 S
150 BODY_HEAD|BODY_EYE BODY_MOUTH 5d10+15550 4d6+235
10000 1
POS_STANDING POS_STANDING SEX_FEMALE
>fight_prog 100~
mpquiet on
peace
mpquiet off
say stop it!
~
>speech_prog dispel~
mpquiet on
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
cast 'dispel magic' $n
mpquiet off
mpechoaround $n $n is filled with the energy of Tsi!
mpechoat $n You are filled with th energy of Tsi!
~
>speech_prog restore~
mpquiet on
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
cast 'heal' $n
mpquiet off
mpechoaround $n $n is filled with the glory of Tsi!
mpechoat $n You are filled with the glory of Tsi!
~
>speech_prog spells~
mpquiet on
cast 'armor' $n
cast 'shield' $n
cast 'bless' $n
cast 'giant strength' $n
cast 'sanctuary' $n
cast 'breath water' $n
cast 'feast'
cast 'mirror image' $n
cast 'fly' $n
cast 'haste' $n
cast 'feast'
cast 'refresh'
cast 'enhanced heal' $n
cast 'enhanced rest' $n
cast 'enhanced revive' $n
cast 'righteous fury' $n
mpquiet off
mpechoaround $n $n is filled with the power of Tsi!
mpechoat $n You are filled with the power of Tsi!
~
>speech_prog cursed~
mpquiet on
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
cast 'remove curse' $n
mpquiet off
mpechoaround $n $n is filled with the wonder of Tsi!
mpechoat $n You are filled with the wonder of Tsi!
~
>act_prog frowns.~
say why the long face, $n ?
~
>kill_prog 100~
cackle
say $n is no match for a lil pussy cat!
tell $n Wuss!
~
>speech_prog chakkor~
if pcsinroom(9755) == 1
 say one person
else
 if pcsinroom(9755) == 2
  say two people
  else
    if pcsinroom(9755) > 2
      say more than two people
      else
       say nobody there
     endif
   endif
endif
~
|
#3
Junk~
The Junk Man~
The Junk Man is here picking up trash.~
The Junk Man looks very dirty.~
ACT_SENTINEL|ACT_SMART|ACT_BODY
AFF_INVISIBLE|AFF_HIDE|AFF_TONGUES
1000 S
95 BODY_HEAD|BODY_EYE BODY_MOUTH 5d10+5550 4d6+35
10000 780605
POS_STANDING POS_STANDING SEX_FEMALE
>rand_prog 100~
mppurge 
~
|
#0




#OBJECTS
#2
coin gold~
a gold coin~
One miserable gold coin.~
~
ITEM_TYPE_MONEY
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
1 0 0 0
1 0 1
#3
coins gold~
%d gold coins~
A pile of gold coins.~
~
ITEM_TYPE_MONEY
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
0 0 0 0
1 0 1
#10
corpse %scorpse~
corpse of %s~
The corpse of %s is lying here.~
~
ITEM_TYPE_CORPSE_NPC
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
0 0 0 1
10000 0 1
#11
corpse %scorpse~
corpse of %s~
The corpse of %s is lying here.~
~
ITEM_TYPE_CORPSE_PC
ITEM_FLAG_LEVEL
0
0 0 0 1
100 0 1
#12
head~
head of %s~
The severed head of %s is lying here.~
~
ITEM_TYPE_FOOD
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
10 0 0 NOT_POISONED
5 0 47
#13
heart~
heart of %s~
The torn-out heart of %s is lying here.~
~
ITEM_TYPE_FOOD
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
16 0 0 NOT_POISONED
2 0 47
#14
arm~
arm of %s~
The sliced-off arm of %s is lying here.~
~
ITEM_TYPE_FOOD
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
20 0 0 NOT_POISONED
5 0 47
#15
leg~
leg of %s~
The sliced-off leg of %s is lying here.~
~
ITEM_TYPE_FOOD
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
20 0 0 NOT_POISONED
5 0 47
#16
turd~
steaming turd~
The steaming turds of %s assail your nostrils.~
~
ITEM_TYPE_TRASH
ITEM_FLAG_LEVEL
0
5 0 0 1
1 0 1
#20
mushroom magic~
a Magic Mushroom~
A delicious magic mushroom is here.~
~
ITEM_TYPE_FOOD
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
5 0 0 NOT_POISONED
1 10 47
#21
ball light~
a bright ball of light~
A bright ball of light shimmers in the air.~
~
ITEM_TYPE_LIGHT
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
0 0 -1 0
1 0 47
#22
spring~
a magical spring~
A magical spring flows from the ground here.~
~
ITEM_TYPE_FOUNTAIN
ITEM_FLAG_MAGIC|ITEM_FLAG_LEVEL
0
100000 100000 0 0
5000 10 1
#50
chain white gold firechain~
a white gold chain~
A glowing white gold chain floats inches above the ground.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WIELD
0 0 0 0
1 200000 10
E
inscription writing~
"A member of the order of Order."~
E
chain white gold~
The chain glows white.  Almost as if it is made of pure light.  There
is an inscription on it.~
A
APPLY_HIT 5
A
APPLY_AC -15
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo The soul of $ chooses the path of Order!~
#51
chain black gold~
a black gold chain~
A black gold chain rests heavily upon the ground.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WIELD
0 0 0 0
1 200000 10
E
inscription writing~
"A member of the Hoard of Chaos."~
E
chain black gold~
The chain literally absorbs light.~
A
APPLY_HIT -5
A
APPLY_AC -20
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo The soul of $ wanders down the path of Chaos!~
#52
chain grey gold~
a grey gold chain~
A grey gold chain rests heavily upon the ground.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WIELD
0 0 0 0
1 200000 22
E
inscription writing~
"A member of the following of Death."~
E
chain grey gold~
The chain literally absorbs light.~
A
APPLY_HIT -2
A
APPLY_AC -10
#55
platinum chain~
a platinum chain~
A platinum chain rests heavily upon the ground.~
This chain allows the following at level 97:
MPGOTO, SLAY, SLAUGHTER, GOTO, RSTAT, MSTAT, OSTAT, HOLYLIGHT, MEM, CPU, AREA
OLIST, MLIST, OWHERE, MWHERE, OFIND, OWHERE, MPSTAT, BAMFIN, BAMFOUT, TRANSFER,
SLOOKUP, SNOOP, GIVE, GET, NOTE, DISCONNECT, MPROGRAM, LLOG, USERS, TERMLIST,
OPROGRAM, SHUTOFF, PLOAD, PQUIT, RELEASE, ARREST, IMMTALK, ], SILENCE, INVIS.

As a Police character, you may not be murdered, but may murder anyone.
You may not be stolen from.  You may take anything from any corpse, 
regardless if player, or another group's.

You are also required NEVER to assist in the furthering of any players.
Your job is to patrol the realm looking for anti-social players, that go to
great lengths to harm others.  Not in a killing sense, but in verbal abuse,
vulgarities, harrassment, and other political problems that may exist.
You are judge, jury and executioner in this role.  It is desired that all 
peaceful attempts be made before any punishment takes place.

DO NOT punish someone more than once per problem, even if it affects several
people.  But punishment may resume if the guilty continues their evil ways.

You are required to keep a watch on the note system and delete any notes that
contain anything profane.  Use the NOTE DELETE # command to delete any such
notes.

Any policeman found not following these guidelines will be punished severly by
the Gods.  But only with a majority vote in a Town meeting of over 30 witnesses.
You may retire at any time.~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WIELD
0 0 0 0
1 200000 10
P 1
TRIG_UNKNOWN 100 purge
OPROG_GOD_ARGUMENT
purge~
P 2
TRIG_UNKNOWN 100 rstat
OPROG_GOD_ARGUMENT
rstat~
P 3
TRIG_UNKNOWN 100 ostat
OPROG_GOD_ARGUMENT
ostat~
P 4
TRIG_UNKNOWN 100 mstat
OPROG_GOD_ARGUMENT
mstat~
P 5
TRIG_UNKNOWN 100 slaughter
OPROG_GOD_ARGUMENT
slaughter~
P 6
TRIG_UNKNOWN 100 goto
OPROG_GOD_ARGUMENT
goto~
P 7
TRIG_UNKNOWN 100 holylight
OPROG_GOD_ARGUMENT
holylight~
P 8
TRIG_UNKNOWN 100 cpu
OPROG_GOD_ARGUMENT
cpu~
P 9
TRIG_UNKNOWN 100 memory
OPROG_GOD_ARGUMENT
memory~
P 10
TRIG_UNKNOWN 100 olist
OPROG_GOD_ARGUMENT
olist~
P 11
TRIG_UNKNOWN 100 mlist
OPROG_GOD_ARGUMENT
mlist~
P 12
TRIG_COMMAND 100 areas
OPROG_GOD_ARGUMENT
areas~
P 13
TRIG_UNKNOWN 100 mwhere
OPROG_GOD_ARGUMENT
mwhere~
P 14
TRIG_UNKNOWN 100 owhere
OPROG_GOD_ARGUMENT
owhere~
P 15
TRIG_UNKNOWN 100 mfind
OPROG_GOD_ARGUMENT
mfind~
P 16
TRIG_UNKNOWN 100 ofind
OPROG_GOD_ARGUMENT
ofind~
P 17
TRIG_UNKNOWN 100 mpstat
OPROG_GOD_ARGUMENT
mpstat~
P 18
TRIG_UNKNOWN 100 bamfin
OPROG_GOD_ARGUMENT
bamfin~
P 19
TRIG_UNKNOWN 100 bamfout
OPROG_GOD_ARGUMENT
bamfout~
P 20
TRIG_UNKNOWN 100 snoop
OPROG_GOD_ARGUMENT
snoop~
P 21
TRIG_COMMAND 100 get
OPROG_GOD_ARGUMENT
get~
P 22
TRIG_COMMAND 100 give
OPROG_GOD_ARGUMENT
give~
P 23
TRIG_UNKNOWN 100 slookup
OPROG_GOD_ARGUMENT
slookup~
P 24
TRIG_COMMAND 100 note
OPROG_GOD_ARGUMENT
note~
P 25
TRIG_UNKNOWN 100 disconnect
OPROG_GOD_ARGUMENT
disconnect~
P 26
TRIG_UNKNOWN 100 timemode
OPROG_GOD_COMMAND
timemode~
P 27
TRIG_UNKNOWN 100 users
OPROG_GOD_COMMAND
users~
P 28
TRIG_UNKNOWN 100 termlist
OPROG_GOD_COMMAND
termlist~
P 29
TRIG_UNKNOWN 100 llog
OPROG_GOD_ARGUMENT
llog~
P 30
TRIG_UNKNOWN 100 mprogram
OPROG_GOD_ARGUMENT
mprogram~
P 31
TRIG_UNKNOWN 100 oprogram
OPROG_GOD_ARGUMENT
oprogram~
P 32
TRIG_UNKNOWN 100 shutoff
OPROG_GOD_ARGUMENT
shutoff~
P 33
TRIG_UNKNOWN 100 pload
OPROG_GOD_ARGUMENT
pload~
P 34
TRIG_UNKNOWN 100 pquit
OPROG_GOD_ARGUMENT
pquit~
P 35
TRIG_UNKNOWN 100 mpgoto
OPROG_GOD_ARGUMENT
mpgoto~
P 36
TRIG_UNKNOWN 100 arrest
OPROG_GOD_ARGUMENT
arrest~
P 37
TRIG_UNKNOWN 100 release
OPROG_GOD_ARGUMENT
release~
P 38
TRIG_UNKNOWN 100 rename
OPROG_GOD_ARGUMENT
rename~
P 39
TRIG_UNKNOWN 100 slay
OPROG_GOD_ARGUMENT
slay~
P 40
TRIG_UNKNOWN 100 silence
OPROG_GOD_ARGUMENT
silence~
P 41
TRIG_UNKNOWN 100 immtalk
OPROG_GOD_ARGUMENT
immtalk~
P 42
TRIG_UNKNOWN 100 [
OPROG_GOD_ARGUMENT
immtalk~
P 43
TRIG_UNKNOWN 100 invis
OPROG_GOD_ARGUMENT
invis~
P 44
TRIG_UNKNOWN 100 transfer
OPROG_GOD_ARGUMENT
transfer~
P 100
TRIG_WEAR 100
OPROG_IF OIF_USER_SEX = 2 102 103
P 102
TRIG_VOID
OPROG_GOD_COMMAND
echo Sheriff $ has become an enforcer of the realm!~
P 103
TRIG_VOID
OPROG_GOD_COMMAND
echo Sheriff $ has become an enforcer of the realm!~
#56
ebony chain~
an ebony chain~
An ebony chain rests heavily upon the ground.~
This chain allows the following at level 99:
MPGOTO, SLAY, SLAUGHTER, GOTO, RSTAT, MSTAT, OSTAT, HOLYLIGHT, MEM, CPU, AREA
OLIST, MLIST, OWHERE, MWHERE, OFIND, OWHERE, MPSTAT, BAMFIN, BAMFOUT,
SLOOKUP, SNOOP, GIVE, GET, NOTE, DISCONNECT, MPROGRAM, LLOG, USERS, TERMLIST,
OPROGRAM, SHUTOFF, PLOAD, PQUIT, RELEASE, ARREST.
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WIELD
0 0 0 0
1 200000 10
P 1
TRIG_UNKNOWN 100 purge
OPROG_GOD_ARGUMENT
purge~
P 2
TRIG_UNKNOWN 100 rstat
OPROG_GOD_ARGUMENT
rstat~
P 3
TRIG_UNKNOWN 100 ostat
OPROG_GOD_ARGUMENT
ostat~
P 4
TRIG_UNKNOWN 100 mstat
OPROG_GOD_ARGUMENT
mstat~
P 5
TRIG_UNKNOWN 100 slaughter
OPROG_GOD_ARGUMENT
slaughter~
P 6
TRIG_UNKNOWN 100 goto
OPROG_GOD_ARGUMENT
goto~
P 7
TRIG_UNKNOWN 100 holylight
OPROG_GOD_ARGUMENT
holylight~
P 8
TRIG_UNKNOWN 100 cpu
OPROG_GOD_ARGUMENT
cpu~
P 9
TRIG_UNKNOWN 100 memory
OPROG_GOD_ARGUMENT
memory~
P 10
TRIG_UNKNOWN 100 olist
OPROG_GOD_ARGUMENT
olist~
P 11
TRIG_UNKNOWN 100 mlist
OPROG_GOD_ARGUMENT
mlist~
P 12
TRIG_COMMAND 100 areas
OPROG_GOD_ARGUMENT
areas~
P 13
TRIG_UNKNOWN 100 mwhere
OPROG_GOD_ARGUMENT
mwhere~
P 14
TRIG_UNKNOWN 100 owhere
OPROG_GOD_ARGUMENT
owhere~
P 15
TRIG_UNKNOWN 100 mfind
OPROG_GOD_ARGUMENT
mfind~
P 16
TRIG_UNKNOWN 100 ofind
OPROG_GOD_ARGUMENT
ofind~
P 17
TRIG_UNKNOWN 100 mpstat
OPROG_GOD_ARGUMENT
mpstat~
P 18
TRIG_UNKNOWN 100 bamfin
OPROG_GOD_ARGUMENT
bamfin~
P 19
TRIG_UNKNOWN 100 bamfout
OPROG_GOD_ARGUMENT
bamfout~
P 20
TRIG_UNKNOWN 100 snoop
OPROG_GOD_ARGUMENT
snoop~
P 21
TRIG_COMMAND 100 get
OPROG_GOD_ARGUMENT
get~
P 22
TRIG_COMMAND 100 give
OPROG_GOD_ARGUMENT
give~
P 23
TRIG_UNKNOWN 100 slookup
OPROG_GOD_ARGUMENT
slookup~
P 24
TRIG_COMMAND 100 note
OPROG_GOD_ARGUMENT
note~
P 25
TRIG_UNKNOWN 100 disconnect
OPROG_GOD_ARGUMENT
disconnect~
P 26
TRIG_UNKNOWN 100 timemode
OPROG_GOD_COMMAND
timemode~
P 27
TRIG_UNKNOWN 100 users
OPROG_GOD_COMMAND
users~
P 28
TRIG_UNKNOWN 100 termlist
OPROG_GOD_COMMAND
termlist~
P 29
TRIG_UNKNOWN 100 llog
OPROG_GOD_ARGUMENT
llog~
P 30
TRIG_UNKNOWN 100 mprogram
OPROG_GOD_ARGUMENT
mprogram~
P 31
TRIG_UNKNOWN 100 oprogram
OPROG_GOD_ARGUMENT
oprogram~
P 32
TRIG_UNKNOWN 100 shutoff
OPROG_GOD_ARGUMENT
shutoff~
P 33
TRIG_UNKNOWN 100 pload
OPROG_GOD_ARGUMENT
pload~
P 34
TRIG_UNKNOWN 100 pquit
OPROG_GOD_ARGUMENT
pquit~
P 35
TRIG_UNKNOWN 100 mpgoto
OPROG_GOD_ARGUMENT
mpgoto~
P 36
TRIG_UNKNOWN 100 arrest
OPROG_GOD_ARGUMENT
arrest~
P 37
TRIG_UNKNOWN 100 release
OPROG_GOD_ARGUMENT
release~
P 38
TRIG_UNKNOWN 100 rename
OPROG_GOD_ARGUMENT
rename~
P 39
TRIG_UNKNOWN 100 slay
OPROG_GOD_ARGUMENT
slay~
P 100
TRIG_WEAR 100
OPROG_IF OIF_USER_SEX = 2 102 103
P 102
TRIG_VOID
OPROG_GOD_COMMAND
echo Baron $ has become an enforcer of the realm!~
P 103
TRIG_VOID
OPROG_GOD_COMMAND
echo Baroness $ has become an enforcer of the realm!~
#60
bow small~
a small bow~
A small bow lies here.~
~
ITEM_TYPE_WEAPON
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE|ITEM_WEAR_WIELD
1 2 1 WEAPON_WHIP
3 600 2
P 1
TRIG_WEAR 100
OPROG_IF OIF_USER_SEX = 0 2 3
P 2
TRIG_VOID
OPROG_GOD_COMMAND
recho The small bow quivers in delight at being used.&say Nice bow!~
P 3
TRIG_VOID
OPROG_GOD_COMMAND
recho The small bow makes a whining noise at being used by someone tainted with the stench of sex.~
#61
arrow small~
a small arrow~
A small arrow lies here.~
~
ITEM_TYPE_AMMO
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
1 5 20 2
1 30 1
#69
test~
a test object of Chaos~
A small test object lies here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_LEVEL
ITEM_WEAR_TAKE
1 0 0 0
1 30 1
P 1
TRIG_TICK 100
OPROG_PLAYER_QUEST_IF 4 4 < 1 2 0
P 2
TRIG_VOID
OPROG_PLAYER_QUEST_IF 0 4 < 5 4 5
P 4
TRIG_VOID
OPROG_GOD_COMMAND
say Havent upped quest bits enough yet&
mpat 1 mpmadd $ quest 0 4 1~
P 5
TRIG_VOID
OPROG_GOD_COMMAND
say Quest bits up to 5 !&
mpat 1 mpmadd $ quest 4 4 1~
#0




#ROOMS
#1
The Void~
You are floating in nothing.~
0
ROOM_NO_RECALL|ROOM_NO_MOB|ROOM_NO_RIP|ROOM_NO_CASTLE|ROOM_INDOORS|ROOM_PET_SHOP
SECT_FIELD
S
#2
Limbo~
You are floating in a formless void, detached from all sensation of physical
matter, surrounded by swirling glowing light, which fades into the relative
darkness around you without any trace of edges or shadow.  You realize that
there is an exit.
  There is a small sign here.~
0 ROOM_INDOORS|ROOM_SAFE SECT_CITY
DDIR_NORTH
~
~
0 -1 9755
S
#3
The Junk Room~
This room is filled with trash.~
0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_PET_SHOP SECT_CITY
S
#4
The Test Room~
This room is filled with trash.~
0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_PET_SHOP|ROOM_PRIVATE SECT_CITY
S
#0




#RESETS
M 0     1   1     2 ;                     Puff in Limbo                    
M 0     2   1     1 ;              Tsi the cat in The Void                 
O 0    12 -27648     2 ;               head of %s in Limbo                    
O 0    13 -27648     2 ;              heart of %s in Limbo                    
O 0    14 -27648     2 ;                arm of %s in Limbo                    
O 0    15 -27648     2 ;                leg of %s in Limbo                    
O 0    20 -27648     2 ;         a Magic Mushroom in Limbo                    
O 0    21 -27648     2 ;   a bright ball of light in Limbo                    
S




#SHOPS
0




#SPECIALS
S




#$