area_current/castle/
area_current/gahld/
clans/
player/
player/c/
/*
 * Include this file in the declaration section of the assign_mobiles function
 *   example:
 *   #include "lib/gahld/gahdl.md"
 */

DECLARE_SPEC_FUN(	gahld_ghoul			);
DECLARE_SPEC_FUN(	gahld_leadghoul 		);
DECLARE_SPEC_FUN(	gahld_bknight 		);
DECLARE_SPEC_FUN(	gahld_wknight 		);
DECLARE_SPEC_FUN(	gahld_commghost 		);
DECLARE_SPEC_FUN(	gahld_noblghost 		);
DECLARE_SPEC_FUN(	gahld_mummy 			);
DECLARE_SPEC_FUN(	gahld_kingghost 		);
DECLARE_SPEC_FUN(	gahld_queeghost 		);
DECLARE_SPEC_FUN(	gahld_wraith 			);
DECLARE_SPEC_FUN(	gahld_vampire 		);
DECLARE_SPEC_FUN(	gahld_vampbat 		);
DECLARE_SPEC_FUN(	gahld_termite 		);
DECLARE_SPEC_FUN(	gahld_mouse 			);
DECLARE_SPEC_FUN(	gahld_wench 			);
DECLARE_SPEC_FUN(	gahld_spectre 		);
DECLARE_SPEC_FUN(	gahld_penny 			);
DECLARE_SPEC_FUN(	gahld_pennyhead 		);
DECLARE_SPEC_FUN(	gahld_castlegrd 		);
DECLARE_SPEC_FUN(	gahld_okghost 		);
DECLARE_SPEC_FUN(	gahld_lich 			);
DECLARE_SPEC_FUN(	gahld_wight 			);