#include <strings.h> #include <stdio.h> #include <ctype.h> #include "utils.h" #include "structs.h" #include "comm.h" #define MAX_MSGS 50 /* Max number of messages. */ #define MORTAL_SAVE_FILE "board.messages" /* Name of file for saving messages */ #define GOD_SAVE_FILE "god.messages" /* File for god's board */ #define BOARD_OBJECT xxx /* what are we? */ #define BOARD_ROOM xxx /* where are we? */ #define MAX_MESSAGE_LENGTH 2048 /* that should be enough */ char *MORTmsgs[MAX_MSGS]; char *MORThead[MAX_MSGS]; int MORTmsg_num; char *GODmsgs[MAX_MSGS]; char *GODhead[MAX_MSGS]; int GODmsg_num; void board_write_msg(struct char_data *ch, char *arg, char **head, char **msgs, int *msg_num); int board_display_msg(struct char_data *ch, char *arg, char **head, char **msgs, int msg_num); int board_remove_msg(struct char_data *ch, char *arg, char **head, char **msgs, int *msg_num); void board_save_board(char *file, char **head, char **msgs, int *msg_num); void board_load_board(char *file, char **head, char **msgs, int *msg_num); void board_reset_board(char **head, char **msgs, int *msg_num); void error_log(); void board_fix_long_desc(int num, char *headers[MAX_MSGS]); int board_show_board(struct char_data *ch, char *arg, char **head, char **msgs, int msg_num); /* I have used cmd number 180-182 as the cmd numbers here. */ /* The commands would be, in order : NOTE <header> */ /* READ <message number>, REMOVE <message number> */ /* LOOK AT BOARD should give the long desc of the board */ /* and that should equal a list of message numbers and */ /* headers. This is done by calling a function that sets */ /* the long desc in the board object. This function is */ /* called when someone does a REMOVE or NOTE command. */ /* I have named the function board_fix_long_desc(). In the */ /* board_write_msg() function there is a part that should */ /* be replaced with a call to some dreadful routine used */ /* by the STRING command to receive player input. It is */ /* reputed to lurk somewhere within the limits of an evil */ /* file named act.comm.c.....*/ /* saving the board after the addition of a new messg */ /* poses a slight problem, since the text isn't actually */ /* entered in board_write. What I'll do is to let board() */ /* save the first time a 'look' is issued in the room.. */ /* ugh! that's ugly - gotta think of something better. */ /* -quinn */ /* And here is the board...correct me if I'm wrong. */ int board(struct char_data *ch, int cmd, char *arg) { static int has_loaded = 0; static int message_written = 0; /* true after a write, until saved */ int irc; if (!ch->desc) return(FALSE); /* By MS or all NPC's will be trapped at the board */ /* note: I'll let display and remove return 0 if the arg was non-board- */ /* related. Thus, it'll be possible to read other things than the board */ /* while you're in the room. Conceiveably, you could do this for write, */ /* too, but I'm not in the mood for such hacking. */ if (!has_loaded) { board_load_board(MORTAL_SAVE_FILE, MORThead, MORTmsgs, &MORTmsg_num); has_loaded = 1; } switch (cmd) { case 15: /* look */ irc = board_show_board(ch, arg, MORThead, MORTmsgs, MORTmsg_num); break; case 149: /* write */ board_write_msg(ch, arg, MORThead, MORTmsgs, &MORTmsg_num); message_written = TRUE; return (1); /* Dont save in this case */ break; case 63: /* read */ irc = board_display_msg(ch, arg, MORThead, MORTmsgs, MORTmsg_num); break; case 66: /* remove */ irc = board_remove_msg(ch, arg, MORThead, MORTmsgs, &MORTmsg_num); board_save_board(MORTAL_SAVE_FILE, MORThead, MORTmsgs, &MORTmsg_num); break; default: irc = 0; break; } /* switch */ if (message_written) { message_written = FALSE; board_save_board(MORTAL_SAVE_FILE, MORThead, MORTmsgs, &MORTmsg_num); } /* if */ return irc; } /************* New for GODS board ********************/ int GODboard(struct char_data *ch, int cmd, char *arg) { static int has_loaded = 0; static int message_written = 0; /* true after a write, until saved */ int irc; if (!ch->desc) return(FALSE); /* By MS or all NPC's will be trapped at the board */ /* note: I'll let display and remove return 0 if the arg was non-board- */ /* related. Thus, it'll be possible to read other things than the board */ /* while you're in the room. Conceiveably, you could do this for write, */ /* too, but I'm not in the mood for such hacking. */ if (!has_loaded) { board_load_board(GOD_SAVE_FILE, GODhead, GODmsgs, &GODmsg_num); has_loaded = 1; } switch (cmd) { case 15: /* look */ irc = board_show_board(ch, arg, GODhead, GODmsgs, GODmsg_num); break; case 149: /* write */ board_write_msg(ch, arg, GODhead, GODmsgs, &GODmsg_num); message_written = TRUE; return (1); /* Dont save in this case */ break; case 63: /* read */ irc = board_display_msg(ch, arg, GODhead, GODmsgs, GODmsg_num); break; case 66: /* remove */ irc = board_remove_msg(ch, arg, GODhead, GODmsgs, &GODmsg_num); board_save_board(GOD_SAVE_FILE, GODhead, GODmsgs, &GODmsg_num); break; default: irc = 0; break; } /* switch */ if (message_written) { message_written = FALSE; board_save_board(GOD_SAVE_FILE, GODhead, GODmsgs, &GODmsg_num); } /* if */ return irc; } /***************************************************/ void board_write_msg(struct char_data *ch, char *arg, char **head, char **msgs, int *num) { if (head == GODhead && !IS_TRUSTED(ch)){ send_to_char("You are not holy enough.\n\r", ch); return; } /* if */ if (*num > MAX_MSGS - 1) { send_to_char("The board is full already.\n\r", ch); return; } /* skip blanks */ for(; isspace(*arg); arg++); if (!*arg) { send_to_char("We must have a headline!\n\r", ch); return; } head[*num] = (char *)malloc(strlen(arg) + strlen(GET_NAME(ch)) + 4); /* +4 is for a space and '()' around the character name. */ if (!head[*num]) { error_log("Malloc for board header failed.\n\r"); send_to_char("The board is malfunctioning - sorry.\n\r", ch); return; } sprintf(head[*num],"%s (%s)",arg,GET_NAME(ch)); msgs[*num] = NULL; send_to_char("Write your message. Terminate with a @.\n\r\n\r", ch); act("$n starts to write a message.", TRUE, ch, 0, 0, TO_ROOM); ch->desc->str = &msgs[*num]; ch->desc->max_str = MAX_MESSAGE_LENGTH; (*num)++; } int board_remove_msg(struct char_data *ch, char *arg, char **head, char **msgs, int *msg_num) { int ind, msg; char buf[256], number[MAX_INPUT_LENGTH]; if (!IS_TRUSTED(ch)){ send_to_char("Due to misuse of the REMOVE command, only immortals\n\r", ch); send_to_char("and above can remove messages.\n\r", ch); send_to_char("And due to some bug, you can't remove equipment while\n\r", ch); send_to_char("next to a bulletin board.\n\r", ch); return; } one_argument(arg, number); if (!*number || !isdigit(*number)) return(0); if (!(msg = atoi(number))) return(0); if (head == GODhead && !IS_TRUSTED(ch)){ send_to_char("You are not holy enough.\n\r", ch); return(0); } /* if */ if (!msg_num) { send_to_char("The board is empty!\n\r", ch); return(1); } if (msg < 1 || msg > *msg_num) { send_to_char("That message exists only in your imagination..\n\r", ch); return(1); } ind = msg; free(head[--ind]); if (msgs[ind]) free(msgs[ind]); for (; ind < ((*msg_num)-1); ind++) { head[ind] = head[ind + 1]; msgs[ind] = msgs[ind + 1]; } (*msg_num)--; send_to_char("Message removed.\n\r", ch); sprintf(buf, "$n just removed message %d.", msg + 1); act(buf, FALSE, ch, 0, 0, TO_ROOM); return(1); } void board_save_board(char *file, char **head, char **msgs, int *msg_num) { FILE *the_file; int ind, len; if (!*msg_num) { error_log("No messages to save.\n\r"); return; } the_file = fopen(file, "wb"); if (!the_file) { error_log("Unable to open/create savefile..\n\r"); return; } fwrite(msg_num, sizeof(int), 1, the_file); for (ind = 0; ind < *msg_num; ind++) { len = strlen(head[ind]) + 1; fwrite(&len, sizeof(int), 1, the_file); fwrite(head[ind], sizeof(char), len, the_file); len = strlen(msgs[ind]) + 1; fwrite(&len, sizeof(int), 1, the_file); fwrite(msgs[ind], sizeof(char), len, the_file); } fclose(the_file); /* board_fix_long_desc(msg_num, head); */ return; } void board_load_board(char *file, char **head, char **msgs, int *msg_num) { FILE *the_file; int ind, len = 0; board_reset_board(head, msgs, msg_num); the_file = fopen(file, "rb"); if (!the_file) { error_log("Can't open message file. Board will be empty.\n\r",0); return; } fread(msg_num, sizeof(int), 1, the_file); /*changed 1 to a 0 below this line---randall*/ if (*msg_num < 0 || *msg_num > MAX_MSGS || feof(the_file)) { error_log("Board-message file corrupt or nonexistent.\n\r"); *msg_num = 0; fclose(the_file); return; } for (ind = 0; ind < *msg_num; ind++) { fread(&len, sizeof(int), 1, the_file); head[ind] = (char *)malloc(len + 1); if (!head[ind]) { error_log("Malloc for board header failed.\n\r"); board_reset_board(head, msgs, msg_num); fclose(the_file); return; } fread(head[ind], sizeof(char), len, the_file); fread(&len, sizeof(int), 1, the_file); msgs[ind] = (char *)malloc(len + 1); if (!msgs[ind]) { error_log("Malloc for board msg failed..\n\r"); board_reset_board(head, msgs, msg_num); fclose(the_file); return; } fread(msgs[ind], sizeof(char), len, the_file); } fclose(the_file); /* board_fix_long_desc(msg_num, head); */ return; } void board_reset_board(char **head, char **msgs, int *msg_num) { int ind; for (ind = 0; ind < MAX_MSGS; ind++) { free(head[ind]); free(msgs[ind]); } *msg_num = 0; /* board_fix_long_desc(0, head); */ return; } void error_log(char *str) { /* The original error-handling was MUCH */ fputs("Board : ", stderr); /* more competent than the current but */ fputs(str, stderr); /* I got the advice to cut it out..;) */ return; } int board_display_msg(struct char_data *ch, char *arg, char **head, char **msgs, int msg_num) { char buf[512], number[MAX_INPUT_LENGTH], buffer[MAX_STRING_LENGTH]; int msg; one_argument(arg, number); if (!*number || !isdigit(*number)) return(0); if (!(msg = atoi(number))) return(0); if (head == GODhead && !IS_TRUSTED(ch)){ send_to_char("Your eyes are not holy enough.\n\r", ch); return(0); } /* if */ if (!msg_num) { send_to_char("The board is empty!\n\r", ch); return(1); } if (msg < 1 || msg > msg_num) { send_to_char("That message exists only in your imagination..\n\r", ch); return(1); } /* sprintf(buf, "$n reads message %d titled : %s.", msg, head[msg - 1]); act(buf, TRUE, ch, 0, 0, TO_ROOM); */ /* Can PERFORM() handle this...? no. Sorry*/ /* sprintf(ch, "Message %d : %s\n\r%s", msg, head[msg - 1], msgs[msg - 1]); */ /* Bad news */ sprintf(buffer, "Message %d : %s\n\r\n\r%s", msg, head[msg - 1], msgs[msg - 1]); page_string(ch->desc, buffer, 1); return(1); } #if defined XYZZY /* Disabled */ void board_fix_long_desc(int num, char *headers[MAX_MSGS]) { struct obj_data *ob; /**** Assign the right value to this pointer..how? ****/ /**** It should point to the bulletin board object ****/ /**** Then make ob.description point to a malloced ****/ /**** space containing itoa(msg_num) and all the ****/ /**** headers. In the format : This is a bulletin board. Usage : READ/REMOVE <message #>, NOTE <header> There are 12 messages on the board. 1 : Re : Whatever and something else too. 2 : I don't agree with Rainbird. 3 : Me neither. 4 : Groo got hungry again - bug or sabotage? Well...something like that..;) ****/ /**** It is always to contain the first line and ****/ /**** the second line will vary in how many notes ****/ /**** the board has. Then the headers and message ****/ /**** numbers will be listed. ****/ return; } #endif int board_show_board(struct char_data *ch, char *arg, char **head, char **msgs, int msg_num) { int i; char buf[MAX_STRING_LENGTH], tmp[MAX_INPUT_LENGTH]; one_argument(arg, tmp); if (!*tmp || !isname(tmp, "board bulletin")) return(0); if (head == GODhead && !IS_TRUSTED(ch)){ send_to_char("Your eyes are not holy enough.\n\r", ch); return(0); } /* if */ act("$n studies the board.", TRUE, ch, 0, 0, TO_ROOM); strcpy(buf, "This is a bulletin board. Usage: READ/REMOVE <messg #>, WRITE <header>\n\r"); if (!msg_num) strcat(buf, "The board is empty.\n\r"); else { sprintf(buf + strlen(buf), "There are %d messages on the board.\n\r", msg_num); for (i = 0; i < msg_num; i++) sprintf(buf + strlen(buf), "%-2d : %s\n\r", i + 1, head[i]); } page_string(ch->desc, buf, 1); return(1); }