/* This file needs some header text, doesn't it? */
#include <strings.h>
#include <stdio.h>
#include <ctype.h>
#include "utils.h"
#include "structs.h"
#include "comm.h"
#include "db.h"
#define MAX_MSGS 50 /* Max number of messages. */
/* So we don't have all these messy ifs and duplicate functions */
struct board {
char *filename;
char *msgs[MAX_MSGS];
char *head[MAX_MSGS];
int msg_num;
int has_loaded;
int message_written;
int remove_level;
int view_level;
bool trusted_only;
};
#define MORTAL_SAVE_FILE "board.messages" /* Name of file for saving messages */
#define GOD_SAVE_FILE "god.messages" /* File for god's board */
#define PLAN_SAVE_FILE "planning.messages" /* Board in Planning Office */
#define REIMB_SAVE_FILE "reimb.messages" /* Board for reimbursement */
#define WAR_SAVE_FILE "war.messages" /* Board in the War Room */
#define FIVE_SAVE_FILE "five.messages" /* Board in the Room of Five*/
#define SEVEN_SAVE_FILE "seven.messages" /* Board in the Room of Seven*/
#define WILD_SAVE_FILE "wild.messages" /* Board in the wilderness */
#define MAX_MESSAGE_LENGTH 2048 /* that should be enough */
extern struct time_info_data time_info;
char *MORTmsgs[MAX_MSGS];
char *MORThead[MAX_MSGS];
struct board MORTboard;
char *GODmsgs[MAX_MSGS];
char *GODhead[MAX_MSGS];
struct board GODboard;
char *PLANmsgs[MAX_MSGS];
char *PLANhead[MAX_MSGS];
struct board PLANboard;
char *REIMBmsgs[MAX_MSGS];
char *REIMBhead[MAX_MSGS];
struct board REIMBboard;
char *WARmsgs[MAX_MSGS];
char *WARhead[MAX_MSGS];
struct board WARboard;
char *FIVEmsgs[MAX_MSGS];
char *FIVEhead[MAX_MSGS];
struct board FIVEboard;
char *SEVENmsgs[MAX_MSGS];
char *SEVENhead[MAX_MSGS];
struct board SEVENboard;
char *WILDmsgs[MAX_MSGS];
char *WILDhead[MAX_MSGS];
struct board WILDboard;
void board_write_msg(struct char_data *ch, char *arg, struct board *board);
int board_display_msg(struct char_data *ch, char *arg, struct board *board);
int board_remove_msg(struct char_data *ch, char *arg, struct board *board);
void board_save_board(char *file, char **head, char **msgs, int *msg_num);
void board_load_board(char *file, char **head, char **msgs, int *msg_num);
void board_reset_board(char **head, char **msgs, int *msg_num);
void error_log();
void board_fix_long_desc(int num, char *headers[MAX_MSGS]);
int board_show_board(struct char_data *ch, char *arg, struct board *board);
/* This function initializes everything necessary to use the board */
void initialize_boards()
{
PLANboard.filename=PLAN_SAVE_FILE;
PLANboard.has_loaded=0;
PLANboard.message_written=0;
PLANboard.remove_level=23;
PLANboard.view_level=0;
PLANboard.trusted_only=TRUE;
GODboard.filename=GOD_SAVE_FILE;
GODboard.has_loaded=0;
GODboard.message_written=0;
GODboard.remove_level=23;
GODboard.view_level=21;
GODboard.trusted_only=TRUE;
MORTboard.filename=MORTAL_SAVE_FILE;
MORTboard.has_loaded=0;
MORTboard.message_written=0;
MORTboard.remove_level=22;
MORTboard.view_level=0;
MORTboard.trusted_only=FALSE;
REIMBboard.filename=REIMB_SAVE_FILE;
REIMBboard.has_loaded=0;
REIMBboard.message_written=0;
REIMBboard.remove_level=23;
REIMBboard.view_level=1;
REIMBboard.trusted_only=TRUE;
WARboard.filename=WAR_SAVE_FILE;
WARboard.has_loaded=0;
WARboard.message_written=0;
WARboard.remove_level=26;
WARboard.view_level=25;
WARboard.trusted_only=TRUE;
FIVEboard.filename=FIVE_SAVE_FILE;
FIVEboard.has_loaded=0;
FIVEboard.message_written=0;
FIVEboard.remove_level=25;
FIVEboard.view_level=25;
FIVEboard.trusted_only=TRUE;
SEVENboard.filename=SEVEN_SAVE_FILE;
SEVENboard.has_loaded=0;
SEVENboard.message_written=0;
SEVENboard.remove_level=25;
SEVENboard.view_level=25;
SEVENboard.trusted_only=TRUE;
WILDboard.filename=WILD_SAVE_FILE;
WILDboard.has_loaded=0;
WILDboard.message_written=0;
WILDboard.remove_level=21;
WILDboard.view_level=0;
WILDboard.trusted_only=FALSE;
}
/* I have used cmd number 180-182 as the cmd numbers here. */
/* The commands would be, in order : NOTE <header> */
/* READ <message number>, REMOVE <message number> */
/* LOOK AT BOARD should give the long desc of the board */
/* and that should equal a list of message numbers and */
/* headers. This is done by calling a function that sets */
/* the long desc in the board object. This function is */
/* called when someone does a REMOVE or NOTE command. */
/* I have named the function board_fix_long_desc(). In the */
/* board_write_msg() function there is a part that should */
/* be replaced with a call to some dreadful routine used */
/* by the STRING command to receive player input. It is */
/* reputed to lurk somewhere within the limits of an evil */
/* file named act.comm.c.....*/
/* saving the board after the addition of a new messg */
/* poses a slight problem, since the text isn't actually */
/* entered in board_write. What I'll do is to let board() */
/* save the first time a 'look' is issued in the room.. */
/* ugh! that's ugly - gotta think of something better. */
/* -quinn */
/* And here is the board...correct me if I'm wrong. */
extern struct index_data *obj_index;
int board(struct obj_data *obj,struct char_data *ch, int cmd, char *arg)
{
int irc;
struct board *this_board;
int message_num;
switch(obj_index[obj->item_number].virtual) {
case 9: /* Planning board */
this_board=&PLANboard;
break;
case 55: /* Five board */
this_board=&FIVEboard;
break;
case 59: /* War board */
this_board=&WARboard;
break;
case 66: /* Reimb board */
this_board=&REIMBboard;
break;
case 77: /* Seven board */
this_board=&SEVENboard;
break;
case 3098: /* God/wiz/immortal board */
this_board=&GODboard;
break;
case 3099: /* Mortal board */
this_board=&MORTboard;
break;
case 12005: /* Wilderness board */
this_board=&WILDboard;
break;
default:
log("Bad object number in bulletin board handler!");
return(FALSE);
break;
}
if (!ch->desc)
return(FALSE);
/* By MS or all NPC's will be trapped at the board */
/* note: I'll let display and remove return 0 if the arg was non-board- */
/* related. Thus, it'll be possible to read other things than the board */
/* while you're in the room. Conceiveably, you could do this for write, */
/* too, but I'm not in the mood for such hacking. */
if (!this_board->has_loaded)
{
board_load_board(this_board->filename, this_board->head,
this_board->msgs, &this_board->msg_num);
this_board->has_loaded = 1;
}
switch (cmd) {
case 15: /* look */
irc = board_show_board(ch, arg, this_board);
break;
case 149: /* write */
board_write_msg(ch, arg, this_board);
this_board->message_written = TRUE;
return (1); /* Dont save in this case */
break;
case 63: /* read */
irc = board_display_msg(ch, arg, this_board);
break;
case 66: /* remove */
irc = board_remove_msg(ch, arg, this_board);
board_save_board(this_board->filename, this_board->head,
this_board->msgs, &this_board->msg_num);
break;
default:
irc = 0;
break;
} /* switch */
if (this_board->message_written) {
this_board->message_written = FALSE;
board_save_board(this_board->filename, this_board->head,
this_board->msgs, &this_board->msg_num);
} /* if */
return irc;
}
void board_write_msg(struct char_data *ch, char *arg, struct board *board)
{
char buf[MAX_STRING_LENGTH];
if(board->trusted_only && !IS_TRUSTED(ch)) {
send_to_char("You are not holy enough.\n\r", ch);
return;
}
if(GET_LEVEL(ch) < board->view_level) {
send_to_char("Nobody left any space for you!\n\r",ch);
return;
}
if (board->msg_num > MAX_MSGS - 1) {
send_to_char("The board is full already.\n\r", ch);
return;
}
/* skip blanks */
for(; isspace(*arg); arg++);
if (!*arg) {
send_to_char("We must have a headline!\n\r", ch);
return;
}
if(strlen(arg)>50) { /* Rather arbitrary, to leave room for name,date */
send_to_char("Your headline is too long!\n\r",ch);
return;
}
sprintf(buf,"[%d/%d/%d]",time_info.day+1,time_info.month+1,time_info.year);
board->head[board->msg_num] = (char *)malloc(strlen(arg) + strlen(GET_NAME(ch)) + 5 + strlen(buf));
/* +5 is for a space, a null, and '()' around the character name. */
if (!board->head[board->msg_num]) {
error_log("Malloc for board header failed.\n\r");
send_to_char("The board is malfunctioning - sorry.\n\r", ch);
return;
}
sprintf(board->head[board->msg_num],"%s %s (%s)",buf,arg,GET_NAME(ch));
board->msgs[board->msg_num] = NULL;
send_to_char("Write your message. Terminate with a @.\n\r\n\r", ch);
act("$n starts to write a message.", TRUE, ch, 0, 0, TO_ROOM);
ch->desc->str = &board->msgs[board->msg_num];
ch->desc->max_str = MAX_MESSAGE_LENGTH;
board->msg_num++;
}
int board_remove_msg(struct char_data *ch, char *arg, struct board *board)
{
int ind, msg, pos, length;
char buf[256], number[MAX_INPUT_LENGTH];
one_argument(arg, number);
if (!*number || !isdigit(*number))
return(0);
if (!(msg = atoi(number))) return(0);
if (GET_LEVEL(ch) < board->view_level) {
send_to_char("What messages?\n\r",ch);
return(1);
}
if (!board->msg_num) {
send_to_char("The board is empty!\n\r", ch);
return(1);
}
if (msg < 1 || msg > board->msg_num) {
send_to_char("That message exists only in your imagination..\n\r", ch);
return(1);
}
if (!IS_TRUSTED(ch) || GET_LEVEL(ch) < board->remove_level) {
pos=length=strlen(board->head[msg-1]);
while(board->head[msg-1][pos]!='(' && pos>=0)
pos--;
strncpy(buf,&board->head[msg-1][pos+1],length-pos-2);
buf[length-pos-2]='\0';
if(strcmp(GET_NAME(ch),buf)) {
send_to_char("That message seems pretty solidly tacked into the board.\n\r", ch);
return(1);
}
}
ind = msg;
free(board->head[--ind]);
if (board->msgs[ind])
free(board->msgs[ind]);
for (; ind < (board->msg_num-1); ind++) {
board->head[ind] = board->head[ind + 1];
board->msgs[ind] = board->msgs[ind + 1];
}
board->msg_num--;
send_to_char("Message removed.\n\r", ch); /* Anybody have any idea*/
sprintf(buf, "$n just removed message %d.", msg/* + 1*/); /* <--- */
act(buf, FALSE, ch, 0, 0, TO_ROOM); /* was there? --Sman */
return(1);
}
void board_save_board(char *file, char **head, char **msgs, int *msg_num) {
FILE *the_file;
int ind, len;
if (!*msg_num) {
error_log("No messages to save.\n\r");
return;
}
the_file = fopen(file, "wb");
if (!the_file) {
error_log("Unable to open/create savefile..\n\r");
return;
}
fwrite(msg_num, sizeof(int), 1, the_file);
for (ind = 0; ind < *msg_num; ind++) {
len = strlen(head[ind]) + 1;
fwrite(&len, sizeof(int), 1, the_file);
fwrite(head[ind], sizeof(char), len, the_file);
len = msgs[ind] ? strlen(msgs[ind]) + 1 : 0;
fwrite(&len, sizeof(int), 1, the_file);
if(msgs[ind])
fwrite(msgs[ind], sizeof(char), len, the_file);
}
fclose(the_file);
/* board_fix_long_desc(msg_num, head); */
return;
}
void board_load_board(char *file, char **head, char **msgs, int *msg_num) {
FILE *the_file;
int ind, len = 0;
board_reset_board(head, msgs, msg_num);
the_file = fopen(file, "rb");
if (!the_file) {
error_log("Can't open message file. Board will be empty.\n\r",0);
return;
}
fread(msg_num, sizeof(int), 1, the_file);
/*changed 1 to a 0 below this line---randall*/
if (*msg_num < 0 || *msg_num > MAX_MSGS || feof(the_file)) {
error_log("Board-message file corrupt or nonexistent.\n\r");
*msg_num = 0;
fclose(the_file);
return;
}
for (ind = 0; ind < *msg_num; ind++) {
fread(&len, sizeof(int), 1, the_file);
head[ind] = (char *)malloc(len + 1);
if (!head[ind]) {
error_log("Malloc for board header failed.\n\r");
board_reset_board(head, msgs, msg_num);
fclose(the_file);
return;
}
fread(head[ind], sizeof(char), len, the_file);
fread(&len, sizeof(int), 1, the_file);
msgs[ind] = (char *)malloc(len + 1);
if (!msgs[ind]) {
error_log("Malloc for board msg failed..\n\r");
board_reset_board(head, msgs, msg_num);
fclose(the_file);
return;
}
fread(msgs[ind], sizeof(char), len, the_file);
}
fclose(the_file);
/* board_fix_long_desc(msg_num, head); */
return;
}
void board_reset_board(char **head, char **msgs, int *msg_num) {
int ind;
for (ind = 0; ind < MAX_MSGS; ind++) {
free(head[ind]);
free(msgs[ind]);
}
*msg_num = 0;
/* board_fix_long_desc(0, head); */
return;
}
void error_log(char *str) { /* The original error-handling was MUCH */
fputs("Board : ", stderr); /* more competent than the current but */
fputs(str, stderr); /* I got the advice to cut it out..;) */
return;
}
int board_display_msg(struct char_data *ch, char *arg, struct board *board)
{
char buf[512], number[MAX_INPUT_LENGTH], buffer[MAX_STRING_LENGTH];
int msg;
one_argument(arg, number);
if (!*number || !isdigit(*number))
return(0);
if (!(msg = atoi(number))) return(0);
if(board->trusted_only && !IS_TRUSTED(ch)) {
send_to_char("Your eyes are not holy enough.\n\r", ch);
return(1);
} /* if */
if (!board->msg_num || GET_LEVEL(ch) < board->view_level) {
send_to_char("The board is empty!\n\r", ch);
return(1);
}
if (msg < 1 || msg > board->msg_num) {
send_to_char("That message exists only in your imagination..\n\r",
ch);
return(1);
}
/* Can PERFORM() handle this...? no. Sorry*/
/* sprintf(ch, "Message %d : %s\n\r%s", msg, head[msg - 1], msgs[msg - 1]); */
/* Bad news */
sprintf(buffer, "Message %d : %s\n\r\n\r%s", msg, board->head[msg - 1],
board->msgs[msg - 1]);
page_string(ch->desc, buffer, 1);
return(1);
}
#if defined XYZZY
/* Disabled */
void board_fix_long_desc(int num, char *headers[MAX_MSGS]) {
struct obj_data *ob;
/**** Assign the right value to this pointer..how? ****/
/**** It should point to the bulletin board object ****/
/**** Then make ob.description point to a malloced ****/
/**** space containing itoa(msg_num) and all the ****/
/**** headers. In the format :
This is a bulletin board. Usage : READ/REMOVE <message #>, NOTE <header>
There are 12 messages on the board.
1 : Re : Whatever and something else too.
2 : I don't agree with Rainbird.
3 : Me neither.
4 : Groo got hungry again - bug or sabotage?
Well...something like that..;) ****/
/**** It is always to contain the first line and ****/
/**** the second line will vary in how many notes ****/
/**** the board has. Then the headers and message ****/
/**** numbers will be listed. ****/
return;
}
#endif
int board_show_board(struct char_data *ch, char *arg, struct board *board)
{
int i;
char buf[MAX_STRING_LENGTH], tmp[MAX_INPUT_LENGTH];
one_argument(arg, tmp);
if (!*tmp || !isname(tmp, "board bulletin"))
return(0);
if(board->trusted_only && !IS_TRUSTED(ch)){
send_to_char("Your eyes are not holy enough.\n\r", ch);
return(1);
} /* if */
if(board->view_level > GET_LEVEL(ch)) {
send_to_char("Those messages must be written invisible ink!\n\r",ch);
return(0);
}
act("$n studies the board.", TRUE, ch, 0, 0, TO_ROOM);
strcpy(buf,
"This is a bulletin board. Usage: READ/REMOVE <messg #>, WRITE <header>\n\r");
if (!board->msg_num)
strcat(buf, "The board is empty.\n\r");
else
{
sprintf(buf + strlen(buf), "There are %d messages on the board.\n\r",
board->msg_num);
for (i = 0; i < board->msg_num; i++)
sprintf(buf + strlen(buf), "%-2d %s\n\r", i + 1, board->head[i]);
}
page_string(ch->desc, buf, 1);
return(1);
}