# Makefile for CopperDiku CC = gcc CFLAGS = -g LIBS = OBJS = comm.o memory.o crash.o act.comm.o act.informative.o act.movement.o act.obj1.o act.obj2.o act.offensive.o act.other.o act.social.o act.wizard.o handler.o db.o interpreter.o nanny.o utility.o spec_assign.o shop.o limits.o mobact.o fight.o modify.o weather.o spell_parser.o spells1.o spells2.o reception.o constants.o spec_generic.o spec_other.o signals.o board.o magic.o atm.o dms : $(OBJS) $(CC) -o dms $(CFLAGS) $(OBJS) $(LIBS) atm.o : atm.c structs.h utils.h comm.h db.h $(CC) -c $(CFLAGS) atm.c memory.o : memory.c structs.h utils.h $(CC) -c $(CFLAGS) memory.c crash.o : crash.c structs.h utils.h comm.h handler.h db.h $(CC) -c $(CFLAGS) crash.c comm.o : comm.c structs.h utils.h comm.h interpreter.h handler.h db.h $(CC) -c $(CFLAGS) comm.c act.comm.o : act.comm.c structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) act.comm.c act.informative.o : act.informative.c structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h limits.h $(CC) -c $(CFLAGS) act.informative.c act.movement.o : act.movement.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) act.movement.c act.obj1.o : act.obj1.c structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) act.obj1.c act.obj2.o : act.obj2.c structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) act.obj2.c act.offensive.o : act.offensive.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) act.offensive.c act.other.o : act.other.c structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) act.other.c act.social.o : act.social.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) act.social.c act.wizard.o : act.wizard.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h limits.h $(CC) -c $(CFLAGS) act.wizard.c handler.o : handler.c structs.h utils.h db.h $(CC) -c $(CFLAGS) handler.c db.o : db.c structs.h utils.h db.h comm.h handler.h weather.h $(CC) -c $(CFLAGS) db.c interpreter.o : interpreter.c structs.h comm.h interpreter.h db.h utils.h \ limits.h $(CC) -c $(CFLAGS) interpreter.c nanny.o : structs.h comm.h interpreter.h db.h utils.h limits.h $(CC) -c $(CFLAGS) nanny.c utility.o : utility.c structs.h utils.h $(CC) -c $(CFLAGS) utility.c spec_assign.o : spec_assign.c structs.h db.h config.h $(CC) -c $(CFLAGS) spec_assign.c spec_generic.o : spec_generic.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h limits.h $(CC) -c $(CFLAGS) spec_generic.c spec_other.o : spec_other.c structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h limits.h $(CC) -c $(CFLAGS) spec_other.c limits.o : limits.c limits.h structs.h utils.h spells.h comm.h db.h weather.h $(CC) -c $(CFLAGS) limits.c fight.o : fight.c structs.h utils.h comm.h handler.h interpreter.h db.h \ spells.h $(CC) -c $(CFLAGS) fight.c weather.o : weather.c weather.h structs.h utils.h comm.h handler.h interpreter.h db.h $(CC) -c $(CFLAGS) weather.c shop.o : shop.c structs.h comm.h handler.h db.h interpreter.h utils.h $(CC) -c $(CFLAGS) shop.c spells1.o : spells1.c structs.h utils.h comm.h db.h interpreter.h spells.h \ handler.h $(CC) -c $(CFLAGS) spells1.c spells2.o : spells2.c structs.h utils.h comm.h db.h interpreter.h spells.h \ handler.h $(CC) -c $(CFLAGS) spells2.c magic.o : structs.h utils.h comm.h db.h interpreter.h spells.h handler.h $(CC) -c $(CFLAGS) magic.c spell_parser.o : spell_parser.c structs.h utils.h comm.h db.h interpreter.h \ spells.h handler.h $(CC) -c $(CFLAGS) spell_parser.c mobact.o : mobact.c utils.h structs.h db.h $(CC) -c $(CFLAGS) mobact.c modify.o : modify.c structs.h utils.h interpreter.h handler.h db.h comm.h $(CC) -c $(CFLAGS) modify.c reception.o : reception.c structs.h comm.h handler.h db.h interpreter.h \ utils.h spells.h $(CC) -c $(CFLAGS) reception.c constants.o : constants.c limits.h structs.h $(CC) -c $(CFLAGS) constants.c board.o : board.c structs.h comm.h $(CC) -c $(CFLAGS) board.c list : list.c structs.h $(CC) $(CFLAGS) -o list list.c delplay : delplay.c structs.h $(CC) $(CFLAGS) -o delplay delplay.c signals.o : signals.c utils.h structs.h $(CC) -c $(CFLAGS) signals.c