/************************************************************************
* Generic OLC Library - Shops / genshp.c v1.0 *
* Copyright 1996 by Harvey Gilpin *
* Copyright 1997-2001 by George Greer (greerga@circlemud.org) *
************************************************************************/
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "db.h"
#include "shop.h"
#include "genolc.h"
#include "genshp.h"
#include "genzon.h"
extern struct index_data *mob_index;
extern struct index_data *obj_index;
extern struct shop_data *shop_index;
extern struct zone_data *zone_table;
extern int top_shop;
extern zone_rnum top_of_zone_table;
/*
* NOTE (gg): Didn't modify sedit much. Don't consider it as 'recent'
* as the other editors with regard to updates or style.
*/
/*-------------------------------------------------------------------*/
void copy_shop(struct shop_data *tshop, struct shop_data *fshop)
{
/*
* Copy basic information over.
*/
S_NUM(tshop) = S_NUM(fshop);
S_KEEPER(tshop) = S_KEEPER(fshop);
S_OPEN1(tshop) = S_OPEN1(fshop);
S_CLOSE1(tshop) = S_CLOSE1(fshop);
S_OPEN2(tshop) = S_OPEN2(fshop);
S_CLOSE2(tshop) = S_CLOSE2(fshop);
S_BANK(tshop) = S_BANK(fshop);
S_BROKE_TEMPER(tshop) = S_BROKE_TEMPER(fshop);
S_BITVECTOR(tshop) = S_BITVECTOR(fshop);
S_NOTRADE(tshop) = S_NOTRADE(fshop);
S_SORT(tshop) = S_SORT(fshop);
S_BUYPROFIT(tshop) = S_BUYPROFIT(fshop);
S_SELLPROFIT(tshop) = S_SELLPROFIT(fshop);
S_FUNC(tshop) = S_FUNC(fshop);
/*
* Copy lists over.
*/
copy_list(&(S_ROOMS(tshop)), S_ROOMS(fshop));
copy_list(&(S_PRODUCTS(tshop)), S_PRODUCTS(fshop));
copy_type_list(&(tshop->type), fshop->type);
/*
* Copy notification strings over.
*/
free_shop_strings(tshop);
S_NOITEM1(tshop) = str_udup(S_NOITEM1(fshop));
S_NOITEM2(tshop) = str_udup(S_NOITEM2(fshop));
S_NOCASH1(tshop) = str_udup(S_NOCASH1(fshop));
S_NOCASH2(tshop) = str_udup(S_NOCASH2(fshop));
S_NOBUY(tshop) = str_udup(S_NOBUY(fshop));
S_BUY(tshop) = str_udup(S_BUY(fshop));
S_SELL(tshop) = str_udup(S_SELL(fshop));
}
/*-------------------------------------------------------------------*/
/*
* Copy a -1 terminated integer array list.
*/
void copy_list(sh_int **tlist, sh_int *flist)
{
int num_items, i;
if (*tlist)
free(*tlist);
/*
* Count number of entries.
*/
for (i = 0; flist[i] != -1; i++);
num_items = i + 1;
/*
* Make space for entries.
*/
CREATE(*tlist, sh_int, num_items);
/*
* Copy entries over.
*/
for (i = 0; i < num_items; i++)
(*tlist)[i] = flist[i];
}
/*-------------------------------------------------------------------*/
/*
* Copy a -1 terminated (in the type field) shop_buy_data
* array list.
*/
void copy_type_list(struct shop_buy_data **tlist, struct shop_buy_data *flist)
{
int num_items, i;
if (*tlist)
free_type_list(tlist);
/*
* Count number of entries.
*/
for (i = 0; BUY_TYPE(flist[i]) != -1; i++);
num_items = i + 1;
/*
* Make space for entries.
*/
CREATE(*tlist, struct shop_buy_data, num_items);
/*
* Copy entries over.
*/
for (i = 0; i < num_items; i++) {
(*tlist)[i].type = flist[i].type;
if (BUY_WORD(flist[i]))
BUY_WORD((*tlist)[i]) = str_dup(BUY_WORD(flist[i]));
}
}
/*-------------------------------------------------------------------*/
void remove_from_type_list(struct shop_buy_data **list, int num)
{
int i, num_items;
struct shop_buy_data *nlist;
/*
* Count number of entries.
*/
for (i = 0; (*list)[i].type != -1; i++);
if (num < 0 || num >= i)
return;
num_items = i;
CREATE(nlist, struct shop_buy_data, num_items);
for (i = 0; i < num_items; i++)
nlist[i] = (i < num) ? (*list)[i] : (*list)[i + 1];
free(BUY_WORD((*list)[num]));
free(*list);
*list = nlist;
}
/*-------------------------------------------------------------------*/
void add_to_type_list(struct shop_buy_data **list, struct shop_buy_data *newl)
{
int i, num_items;
struct shop_buy_data *nlist;
/*
* Count number of entries.
*/
for (i = 0; (*list)[i].type != -1; i++);
num_items = i;
/*
* Make a new list and slot in the new entry.
*/
CREATE(nlist, struct shop_buy_data, num_items + 2);
for (i = 0; i < num_items; i++)
nlist[i] = (*list)[i];
nlist[num_items] = *newl;
nlist[num_items + 1].type = -1;
/*
* Out with the old, in with the new.
*/
free(*list);
*list = nlist;
}
/*-------------------------------------------------------------------*/
void add_to_int_list(sh_int **list, sh_int newi)
{
sh_int i, num_items, *nlist;
/*
* Count number of entries.
*/
for (i = 0; (*list)[i] != -1; i++);
num_items = i;
/*
* Make a new list and slot in the new entry.
*/
CREATE(nlist, sh_int, num_items + 2);
for (i = 0; i < num_items; i++)
nlist[i] = (*list)[i];
nlist[num_items] = newi;
nlist[num_items + 1] = -1;
/*
* Out with the old, in with the new.
*/
free(*list);
*list = nlist;
}
/*-------------------------------------------------------------------*/
void remove_from_int_list(sh_int **list, sh_int num)
{
sh_int i, num_items, *nlist;
/*
* Count number of entries.
*/
for (i = 0; (*list)[i] != -1; i++);
if (num >= i || num < 0)
return;
num_items = i;
CREATE(nlist, sh_int, num_items);
for (i = 0; i < num_items; i++)
nlist[i] = (i < num) ? (*list)[i] : (*list)[i + 1];
free(*list);
*list = nlist;
}
/*-------------------------------------------------------------------*/
/*
* Free all the notice character strings in a shop structure.
*/
void free_shop_strings(struct shop_data *shop)
{
if (S_NOITEM1(shop)) {
free(S_NOITEM1(shop));
S_NOITEM1(shop) = NULL;
}
if (S_NOITEM2(shop)) {
free(S_NOITEM2(shop));
S_NOITEM2(shop) = NULL;
}
if (S_NOCASH1(shop)) {
free(S_NOCASH1(shop));
S_NOCASH1(shop) = NULL;
}
if (S_NOCASH2(shop)) {
free(S_NOCASH2(shop));
S_NOCASH2(shop) = NULL;
}
if (S_NOBUY(shop)) {
free(S_NOBUY(shop));
S_NOBUY(shop) = NULL;
}
if (S_BUY(shop)) {
free(S_BUY(shop));
S_BUY(shop) = NULL;
}
if (S_SELL(shop)) {
free(S_SELL(shop));
S_SELL(shop) = NULL;
}
}
/*-------------------------------------------------------------------*/
/*
* Free a type list and all the strings it contains.
*/
void free_type_list(struct shop_buy_data **list)
{
int i;
for (i = 0; (*list)[i].type != -1; i++)
if (BUY_WORD((*list)[i]))
free(BUY_WORD((*list)[i]));
free(*list);
*list = NULL;
}
/*-------------------------------------------------------------------*/
/*
* Free up the whole shop structure and it's content.
*/
void free_shop(struct shop_data *shop)
{
free_shop_strings(shop);
free_type_list(&(S_NAMELISTS(shop)));
free(S_ROOMS(shop));
free(S_PRODUCTS(shop));
free(shop);
}
/*-------------------------------------------------------------------*/
/*
* Ew, linear search, O(n)
*/
int real_shop(int vshop_num)
{
int rshop_num;
for (rshop_num = 0; rshop_num <= top_shop - top_shop_offset; rshop_num++)
if (SHOP_NUM(rshop_num) == vshop_num)
return rshop_num;
return NOWHERE;
}
/*-------------------------------------------------------------------*/
/*
* Generic string modifier for shop keeper messages.
*/
void modify_string(char **str, char *new_s)
{
char *pointer;
/*
* Check the '%s' is present, if not, add it.
*/
if (*new_s != '%') {
sprintf(buf, "%%s %s", new_s);
pointer = buf;
} else
pointer = new_s;
if (*str)
free(*str);
*str = str_dup(pointer);
}
/*-------------------------------------------------------------------*/
int add_shop(struct shop_data *nshp)
{
shop_rnum rshop;
int found = 0;
zone_rnum rznum = real_zone_by_thing(S_NUM(nshp));
/*
* The shop already exists, just update it.
*/
if ((rshop = real_shop(S_NUM(nshp))) != NOWHERE) {
copy_shop(&shop_index[rshop], nshp);
if (rznum != NOWHERE)
add_to_save_list(zone_table[rznum].number, SL_SHP);
else
mudlog("SYSERR: GenOLC: Cannot determine shop zone.", BRF, LVL_BUILDER, TRUE);
return rshop;
}
top_shop++;
RECREATE(shop_index, struct shop_data, top_shop - top_shop_offset + 1);
for (rshop = top_shop - top_shop_offset; rshop > 0; rshop--) {
if (nshp->vnum > SHOP_NUM(rshop - 1)) {
found = rshop;
/* Make a "nofree" variant and remove these later. */
shop_index[rshop].in_room = NULL;
shop_index[rshop].producing = NULL;
shop_index[rshop].type = NULL;
copy_shop(&shop_index[rshop], nshp);
break;
}
shop_index[rshop] = shop_index[rshop - 1];
}
if (!found) {
/* Make a "nofree" variant and remove these later. */
shop_index[rshop].in_room = NULL;
shop_index[rshop].producing = NULL;
shop_index[rshop].type = NULL;
copy_shop(&shop_index[0], nshp);
}
if (rznum != NOWHERE)
add_to_save_list(zone_table[rznum].number, SL_SHP);
else
mudlog("SYSERR: GenOLC: Cannot determine shop zone.", BRF, LVL_BUILDER, TRUE);
return rshop;
}
/*-------------------------------------------------------------------*/
int save_shops(zone_rnum zone_num)
{
int i, j, rshop;
FILE *shop_file;
char fname[64];
struct shop_data *shop;
if (zone_num < 0 || zone_num > top_of_zone_table) {
log("SYSERR: GenOLC: save_shops: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
return FALSE;
}
sprintf(fname, "%s/%d.new", SHP_PREFIX, zone_table[zone_num].number);
if (!(shop_file = fopen(fname, "w"))) {
mudlog("SYSERR: OLC: Cannot open shop file!", BRF, LVL_GOD, TRUE);
return FALSE;
} else if (fprintf(shop_file, "CircleMUD v3.0 Shop File~\n") < 0) {
mudlog("SYSERR: OLC: Cannot write to shop file!", BRF, LVL_GOD, TRUE);
fclose(shop_file);
return FALSE;
}
/*
* Search database for shops in this zone.
*/
for (i = genolc_zone_bottom(zone_num); i <= zone_table[zone_num].top; i++) {
if ((rshop = real_shop(i)) != -1) {
fprintf(shop_file, "#%d~\n", i);
shop = shop_index + rshop;
/*
* Save the products.
*/
for (j = 0; S_PRODUCT(shop, j) != -1; j++)
fprintf(shop_file, "%d\n", obj_index[S_PRODUCT(shop, j)].vnum);
/*
* Save the rates.
*/
fprintf(shop_file, "-1\n%1.2f\n%1.2f\n", S_BUYPROFIT(shop), S_SELLPROFIT(shop));
/*
* Save the buy types and namelists.
*/
j = -1;
do {
j++;
fprintf(shop_file, "%d%s\n", S_BUYTYPE(shop, j),
S_BUYWORD(shop, j) ? S_BUYWORD(shop, j) : "");
} while (S_BUYTYPE(shop, j) != -1);
sprintascii(buf1, S_BITVECTOR(shop));
sprintascii(buf2, S_NOTRADE(shop));
/*
* Save messages'n'stuff.
* Added some small'n'silly defaults as sanity checks.
*/
fprintf(shop_file,
"%s~\n%s~\n%s~\n%s~\n%s~\n%s~\n%s~\n"
"%d\n%s\n%d\n%s\n",
S_NOITEM1(shop) ? S_NOITEM1(shop) : "%s Ke?!",
S_NOITEM2(shop) ? S_NOITEM2(shop) : "%s Ke?!",
S_NOBUY(shop) ? S_NOBUY(shop) : "%s Ke?!",
S_NOCASH1(shop) ? S_NOCASH1(shop) : "%s Ke?!",
S_NOCASH2(shop) ? S_NOCASH2(shop) : "%s Ke?!",
S_BUY(shop) ? S_BUY(shop) : "%s Ke?! %d?",
S_SELL(shop) ? S_SELL(shop) : "%s Ke?! %d?",
S_BROKE_TEMPER(shop),
buf1,
mob_index[S_KEEPER(shop)].vnum,
buf2
);
/*
* Save the rooms.
*/
j = -1;
do {
j++;
fprintf(shop_file, "%d\n", S_ROOM(shop, j));
} while (S_ROOM(shop, j) != -1);
/*
* Save open/closing times
*/
fprintf(shop_file, "%d\n%d\n%d\n%d\n", S_OPEN1(shop), S_CLOSE1(shop),
S_OPEN2(shop), S_CLOSE2(shop));
}
}
fprintf(shop_file, "$~\n");
fclose(shop_file);
sprintf(buf2, "%s/%d.shp", SHP_PREFIX, zone_table[zone_num].number);
remove(buf2);
rename(fname, buf2);
remove_from_save_list(zone_table[zone_num].number, SL_SHP);
return TRUE;
}