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doc/
lib/world/mob/
lib/world/obj/
lib/world/wld/
lib/world/zon/
Mage Spells:	lv 2: 6th, lv 3: 10th, lv 4: 15th, lv 5: 20th, lv 6: 24th, lv 7: 28th
Lv1
Armor		(conj)
Burning Hands	(alt)
Charm Person	(enc)
Chil Touch	(nec)
color spray	(alt)
compreh Lang	(alt)
detect mag	(dvi)
detect undead	(necr/div)
identify	(div)
magic missile	(evo)
prot from evil  (abj)
shield		(evo)
shocking grasp	(alt)
sleep		(enc)

lv2
blind		(ill)
detect evil	(div)
detect invis	(div)
invis		(ill)
knock		(alt)
know align	(div)
levitate	(alt)
locate object	(div)
mirror image	(ill)
acid arrow	(conj)
ray of enfeeb	(enc)
stinking cloud? (evo)
strength	(alt)

lv3
blink?		(alt)
dispelmag?	(abj)
fireball	(evo)
flame arrow?	(conj)
fly		(alt)
haste?		(alt)
holdperson?	(enc)
holdundead?	(necr)
infravision	(alt)
group invis	(ill)
lightning bolt	(evo)
minute meteor	(evo)
monsumm(?) I	(conj)
group prot evil (abj)
water breath	(alt)
wraithform?	(alt)

lv 4
dimdoor(?)	(alt)
enchant weapon  (enc)
energy drain	(necr)
fear		(ill)
ice storm	(evo)
improved invis  (ill)
monsum II (?)	(conj)
remove curse	(abj)
stoneskin	(alt)

Mage Spells:	lv 2: 6th, lv 3: 10th, lv 4: 15th, lv 5: 20th, lv 6: 24th, lv 7: 28th
lv 5
animate dead	(necro)
group breath	(alt)
cone of cold	(evo)
conj elemental  (conj)
hold monster	(ench)
monsum III	(conj)
teleport(toplace) (alt)

lv 6
chain lighting  (evo)
monsum IV	(conj)

lv 7
charm undead	(necro)
db fireball	(alt)
monsum 5	(conj)
clone		(ill)


Cleric		lv2: 6, lv3:10, lv4:14, lv5:18, lv6:22, lv7:28
lv 1
bless		(all)
create water	(elem)
cure light	(heal)
detect evil	(all)
detect magic	(div)
detect poison	(div)
faerie fire	(alt)
prot from evil	(prot)
sanct		(prot)
remove fear	(charm)

lv 2
aid		(necr)
barkskin	(prot)
charm person	(charm)
flame blade	(elem)
hold person	(charm)
know align	(div)

lv 3
animate dead	(necro)
call light	(alt)
feast		(creat)
cure blind	(abj)
dispel magic	(abj)
locate obj	(div)
prayer		(conj)
prot from fire	(abj)
remove curse	(abj)
water breath	(elem)
water walk	(elem)

lv4
animal sum I	(anim)
cure serious	(heal)
cure poison	(heal)
prot evil group (abj)

lv 5
air walk	(elem)
animal summ II  (anim)
cure crit	(heal)
dispel evil	(prot)
flame strike	(evo)
planeshift	(astral)

Cleric		lv2: 6, lv3:10, lv4:14, lv5:18, lv6:22, lv7:28
lv 6
aerial servant	(summ)
animal sum III  (animal)
blade barrier	(evo)
conj fire elem  (elem)
find path	(div)
heal		(heal)
recall		(summon)

lv 7
earthquake	(elem)
fire storm	(elem)