<html> <head> <title> PROMPT </title> </head> <body> <b>Getting Information: PROMPT</b> <P> <b>prompt (string)</b> <p> You can modify your prompt to show your hit points, movement points. and an assortment of other nifty things. <p> (string) is a list of text you want in your prompt + embedded codes that are substituted for various useful information. <p> Example: <pre> : prompt Hp: %h/%H, Ma: %m/%M, Mo: %v/%V%nExp: %X, Gold %g, %G%n%o: %O%n: would give you a prompt like: Hp: 36/36, Ma: 105/105, Mo: 70/70 Exp: 1456, Gold 1350, 23451 nobody: : which when you are fighting becomes: Hp: 32/36, Ma: 105/105, Mo: 61/70 Exp: 1425, Gold 1350, 23451 The Vampire Bat: pretty hurt : </pre> The %Codes Usable in Prompts: <ul> <li> %h - current hit points <li> %H - maxium hit points <li> %v - current movement points <li> %V - maxium movement points <li> %g - number of coins you are carrying <li> %G - number of coins you have in the bank <li> %x - current experience <li> %X - needed experience to get to the next level <li> %o - oponent's name <li> %O - opponents condition <li> %a - alignment <li> %r - room name <li> %R - room number (Immorts only) <li> %n - newline (\n\r) <li> %% - a % sign <li> %l - Leader's name <li> %L - Leader's percentage of max hit points <li> %i - *invis* (if you are invisible) <li> %f - *fly* (if you are flying) <li> %w - *water* (if you have water breath) </ul> ANSI color can also be used in prompts, see <a href = "ansi.html">ANSI</a> for more information. <p> See also: DISPLAY and <a href ="ansi.html">ANSI</a> <hr> <a href = "index.html">Return</a> to Archipelago Help System Index </body> </html>