TRAPS.DOC Short documentation for traps under DaleMUD. # Number blade trap~ * obj name for get/put/look A blade trap~ A blade trap lies here waiting to be sprung~ ~ 14 0 1 ^ ^ ^ | | | | | |--- TAKE type | Empty leave at 0. ITEM_TRAP 5 209 20 1 ^ ^ ^ ^ | | | |--Charges of trap Eff| Level of Trap (1-50) type\-Attack Type 10 500 500 ^ ^ ^----Rent Cost | |-Cost Weight TRAP_EFF, Eff Types: MOVE 1 Trigger on move (+north or +south or +east etc... ) OBJECT 2 Trigger on get or put ROOM 4 When triggered effect everyone in room (except when item is INSIDE a item, like a chest or coffin) /* use these with MOVE */ NORTH 8 Trigger on move north EAST 16 Trigger on Move east SOUTH 32 Trigger on move south WEST 64 'west' UP 128 'up' DOWN 256 'down' ATTACK TYPE: -3 Sleep -2 Teleporter 10 Energy Trap 26 Fire Trap 67 Acid Trap 203 Frost Trap 312 Bludgeon Trap/Blunt Trap 313 Pierce Trap 314 Slash Trap Sample Trap : #1 blade trap~ a blade trap~ A blade trap lies here~ ~ 14 0 1 5 209 20 1 10 500 500