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			TRAPS.DOC

		Short documentation for traps
			under DaleMUD.



# Number
blade trap~			* obj name for get/put/look
A blade trap~			 	
A blade trap lies here waiting to be sprung~
~
14 0 1
^  ^ ^
|  | |
|  | |--- TAKE type
|  Empty leave at 0.
ITEM_TRAP

5 209 20 1
^  ^  ^  ^
|  |  |  |--Charges of trap
Eff|  Level of Trap (1-50)
type\-Attack Type  
10 500 500
^   ^   ^----Rent Cost
|   |-Cost
Weight

TRAP_EFF, Eff Types:

MOVE   1	Trigger on move (+north or +south or +east etc... )
OBJECT 2	Trigger on get or put
ROOM   4	When  triggered effect everyone in room (except when item
		is INSIDE a item, like a chest or coffin)

		/* use these with MOVE */
NORTH  8	Trigger on move north
EAST   16	Trigger on Move east
SOUTH  32	Trigger on move south
WEST   64	                'west'
UP     128	  		'up'
DOWN   256	  		'down'

ATTACK TYPE:
-3  Sleep
-2  Teleporter
10  Energy Trap
26  Fire Trap
67  Acid Trap
203 Frost Trap
312 Bludgeon Trap/Blunt Trap
313 Pierce Trap
314 Slash Trap


Sample Trap :

#1
blade trap~
a blade trap~
A blade trap lies here~
~
14 0 1
5 209 20 1
10 500 500