/
Crimson/
Crimson/lib/PFILE-BACKUPS/
Crimson/lib/areas/
Crimson/lib/boards/
Crimson/lib/rentfiles/A-E/
Crimson/lib/rentfiles/F-J/
Crimson/lib/rentfiles/P-T/
#13700
Bend in the hallway.~
You are at a bend in the hallway leading both to your North and to your west.
The walls glow with a pulsating light and there is a strong sense of
goodness in the air.
~
28 8 1
D0
You see a hallway.
~
~
0 -1 13799
D2
~
~
2 -1 -1
D3
You see a hallway
~
~
0 -1 13797
S
#13701
Path before Sanctuary.
~
You stop to admire the lush green trees all around you and at the
same time listen to all the wildlife playing around those trees.
You think that this place must be enchanted to hold such beauty.
~
28 140 3
D0
To the north, you see the path continue onwards.
~
~
0 -1 13702
S
#13702
Path before Sanctuary.
~
You continue on down the path through this mystical place.
Everything seems the same except through a break in the trees
to the north, you see what you believe to be some
type of castle or resort, you think maybe you should go check it out.
~
28 140 1
D0
To the north, you can see an end to this forest
and quite an impressive large structure of some sort.
~
~
0 -1 13703
D2
To the south you see where you first found this path.
~
~
0 -1 13701
S
#13703
Gates of Sanctuary.
~
Here is where the forest ends to your dismay but as you look up
you see the gates to an enourmous structure.
You wonder what kind of structure this size would be here for and why.
You have a feeling of peace about you.
~
28 136 1
D0
Throught the gates, you see open grounds within the struture.
~
gate gates~
13 13700 13704
D2
To the south, you see your way back into a peaceful forest.
~
~
0 -1 13702
S
#13704
Southern Grounds.
~
You step upon what appears to be a well kept grounds
area.  You see many benches around for sitting on, a sundial
in further north, trees and plenty of flowers all around
you. There is a feeling of peacefulness around in the air.
~
28 0 1
D0
To the north you see more grounds and a sundial of sorts.
~
~
0 -1 13709
D1
To the east you see more grounds.
~
~
0 -1 13706
D2
To the south you see the gates from which you entered this holy place.
~
gate gates~
13 13700 13703
D3
To the west you see more of the souther grounds
~
~
0 -1 13705
S
#13705
Southern Grounds.
~
These grounds are definitelly tended regularly. Whoever tends them
must be quite wealthy for everything is well kept.  You see benches
around you for sitting on and a door to the west leading
into the structure and some type of small shack to the south.
~
28 0 1
D0
To the north you see more grounds.
~
~
0 -1 13708
D1
To the east you see the begining of the southern grounds.
~
~
0 -1 13704
D2
To the south you see a shack of sorts
~
~
0 -1 13707
D3
You see the entrance to the complex.
~
door~
1 -1 13716
S
#13706
Southern Grounds.
~
These grounds are definitelly tended regularly.  Whoever tends them
must be quite wealthy for everything is very well kept.  You see
benches scattered around you for sitting on to rest your weary
feet.  To the east, you see a door leading into the structure. 
Should you investigate further?
~
28 0 1
D0
To the north you see more grounds.
~
~
0 -1 13710
D1
you can't see what lies beyond the door.
~
door~
1 -1 13763
D3
To the west you see the begining of the souther grounds.
~
~
0 -1 13704
S
#13707
Groundskeepers Storage Shack.
~
This is a storage shack that the groundskeeper uses to keep his
equipment in.  Most of the equipment in here you have never even
seen before, but on close inspection, you find a couple of items
which might be worth taking.
~
28 9 0
D0
To the north you see the southern grounds.
~
~
0 -1 13705
S
#13708
Central Grounds.
~
You have come upon the central part of the main grounds.  The feeling of
peacefulness you felt earlier is much stronger here.  You begin to think
that this area has been magically enhanced to provide this serenity. You
could sit down here and just stay for awhile but you realize that their
are other more impressing duties to tend to.
To the east, you see a sundial of sorts with more grounds to the north
and south.
~
28 0 1
D0
You see the Northern Grounds.
~
~
0 -1 13712
D1
To the east, you see the center part of the grounds and some type of sundial.
~
~
0 -1 13709
D2
To the south, you see the southern part of the grounds
and further south, some type of small shack.
~
~
0 -1 13705
S
#13709
Central Grounds.
~
This is the exact center of the grounds.  You think of what a beautiful 
place this would be to have.  As you look all around you, you can see that
while these grounds are quite an attraction, the complex which encloses it
is even more awesome in its own right.  You also see some sort of
sundial here although it isn't like any sundial you have ever encountered
before, perhaps you should investigate it further?
~
28 72 1
D0
More Grounds.
~
~
0 -1 13713
D1
To the east you see more grounds.
~
~
0 -1 13710
D2
To the south, you see the southern grounds and further south, you see
the main gates from which you entered.
~
~
0 -1 13704
D3
To the west, you see more of the central grounds.
~
~
0 -1 13708
D5
You can barely make out some small type of enclosure under
the sundial.
~
~
16 -1 13711
S
#13710
Central Grounds.
~
You have come upon the central part of the main grounds.  The feeling of
peacefulness you felt earlier is much stronger here.  You begin to think
that this area has been magically enhanced to provide this serenity. You
could sit down here and just stay for awhile but you realize that their
are other more impressing duties to tend to.
~
28 0 1
D0
More grounds.
~
~
0 -1 13714
D2
To the south you see the more grounds.
~
~
0 -1 13706
D3
To the west you see the exact center of the grounds with a sundial.
~
~
0 -1 13709
S
#13711
Under the sundial.~
You see some type of storage area under the sundial.  From the cobwebs
and dust around here, you can tell that this storage area has not been
used in a very long time.
~
28 524 1
D4
You see the sundial and the central grounds from which you came.
~
~
0 -1 13709
S
#13712
Northern Grounds.~
These grounds are definitelly well tended.  Whoever tends them must be
quite wealthy.  You see trees scattered throughout the area and benches
for sitting in.  Overall, this seems like such a peacefull place.  To
the west, you see a door leading into the complex.
~
28 0 1
D1
You see more grounds.
~
~
0 -1 13713
D2
You see the Central Grounds.
~
~
0 -1 13708
D3
You see the entrance to the complex.
~
door~
1 -1 13717
S
#13713
Northern Grounds~
These grounds are very peacefull in their entireity.  It seems that this plac
is completely free of any evil taint.  You wonder who would have been able to
build this haven of goodness in such an evil world and be able to keep it
so pure.  Far off to both the west and east you see doors leading into the
complex and directly south you see a sundial.
~
28 0 1
D1
More grounds.
~
~
0 -1 13714
D2
You see a sundial to your south.
~
~
0 -1 13709
D3
Far west you see a door.
2
~
~
0 -1 13712
S
#13714
Northern Grounds.~
These grounds are definitelly tended regularly.  Whoever tends them
must be quite wealthy for everything is very well kept.  You see
benches scattered around you for sitting on to rest your weary
feet.  To the east, you see a door leading into the structure. 
Should you investigate further?
~
28 12 1
D1
You can't see what lies beyond the door.
~
door~
1 -1 13762
D2
You see the Central part of the grounds.
~
~
0 -1 13710
D3
More of the Northern Grounds.
~
~
0 -1 13713
S
#13715
Storage Closet.
~
You see a featureless closet used for the storage of miscellaneous items.
The oaken smell you detected earlier in the hallway is at its strongest
in this room yet you detect no visible source of it.
~
28 9 1
D0
A bend in the hallway.
~
door~
1 13700 13725
S
#13716
Hallway
~
You have entered what appears to be a well lighted complex.  The walls around
you glow with some type of phospherous coating and you smell a faint oaken
type smell in the air.  There is a door east leading back to the main grounds
and the hallway continues west.
~
28 76 1
D1
You see a door.
~
door~
1 -1 13705
D3
You see a well lighted hallway.
~
~
0 -1 13718
S
#13717
Hallway~
You have entered what appears to be a well lighted complex.  The walls around 
you glow with some type of phospherous coating
and you smell a faint oaken type smell in the air.
There is a door east leading back to the main grounds and the hallway
continues onward west.
~
28 76 1
D1
You see a door leading back to the main grounds.
~
door~
1 -1 13712
D3
You see a well lite hallway.
~
~
0 -1 13719
S
#13718
A well lighted hallway.~
You are standing in a well lighted hallway where the walls themselves
glow.  An aura of goodness seems to permiate from the very core of this
place.
The hallways continues to the east and to the west you see an intersection.
~
28 8 1
D1
You see a well lighted hallway.
~
~
0 -1 13716
D3
You see a 4-way intersection.
~
~
0 -1 13720
S
#13719
A well lighted hallway.~
You have are in a well-lit hallway.  The walls seems to have an unnatural
glow about them as they appear to have some type of phospherous coating.
Further east you see a door.
~
28 8 1
D1
The hallway continues east.
~
~
0 -1 13717
D3
You see an intersection leading off in all directions.
~
~
0 -1 13721
S
#13720
4-way Intersection.~
You are standing at a four-way intersection with exits leading all directions
You can see another intersection to your north and rooms to your south.
~
28 8 1
D0
You see a well lit hallway leading north and south.
~
~
0 -1 13737
D1
You see a well lit hallway.
~
~
0 -1 13718
D2
You see a well-lit hallway and rooms further south.
~
~
0 -1 13724
D3
You see a hallway leading both east and west.
~
~
0 -1 13736
S
#13721
4-way Intersection.~
You are standing at a 4-way intersection with exits leading in all
directions.  You hear the sound of metal clashing upon metal coming from
the west.
~
28 8 1
D0
You see a hallway leading both to your north and south.
~
~
0 -1 13750
D1
A Brightly lit hallway.
~
~
0 -1 13719
D2
A N/S hallway.
~
~
0 -1 13737
D3
An E/W Hallway.
~
~
0 -1 13738
S
#13722
4-way Intersection.~
You are standing at a four-way intersection with exits leading all directions
~
28 8 1
D0
You see a north-south hallway.
~
~
0 -1 13766
D1
You see a hallway leading both west and east.
~
~
0 -1 13773
D2
You see a hallway leading both north and south.
~
~
0 -1 13767
D3
You see a hallway.
~
~
0 -1 13764
S
#13723
4-way Intersection.~
You are standing at a four-way intersection with exits leading all directions
~
28 8 1
D0
You see a hallway leading both north and south.
~
~
0 -1 13767
D1
You see a hallway leading both East and West.
~
~
0 -1 13774
D2
You see a hallway leading both N/S
~
~
0 -1 13779
D3
You see a hallway.
~
~
0 -1 13765
S
#13724
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.
The oaken smell you smelled earlier gets a bit stronger as you procede south.
~
28 8 1
D0
You see a 4-way Intersection.
~
~
0 -1 13720
D2
A bend in the hallway.
~
~
0 -1 13725
S
#13725
Bend in the Hallway.~
You are at a bend in the hallway with the hallway continuing to both
the north and the west and you see a door south of you.
~
28 8 1
D0
A well lit hallway.
~
~
0 -1 13724
D2
A door.
~
door~
1 13700 13715
D3
A hallway.
~
~
0 -1 13726
S
#13726
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
A bend in the hallway.
~
~
0 -1 13725
D3
A bend in the hallway.
~
~
0 -1 13727
S
#13727
Bend in the hallway.
~
You are at a bend in the hallway with the hallway continuing both to the
North and to the East.  To the south you can hear what sounds
to be like people working out.
~
28 8 1
D0
N/S hallway.
~
~
0 -1 13730
D1
A well lit hallway.
~
~
0 -1 13726
D2
You see an exercise room.
~
door~
1 -1 13728
S
#13728
Exercise room - west.~
You have entered what appears to be an exercise room of some sort.  Around
you you see various equipment used to help train the physical form and
even some equipment used to train the mental form.  The weight room is fairly
sized and you can see from the state of the equipment that it is well 
maintained and probably used frequently.
~
28 584 0
D0
You see a bend in the hallway.
~
door~
1 -1 13727
D1
You see the east end of the exercise room.
~
~
0 -1 13729
S
#13729
Exercise room - east.~
You have entered what appears to be an exercise room of some sort.  Around
you you see various equipment used to help train the physical form and
even some equipment used to train the mental form.  The weight room is fairly
sized and you can see from the state of the equipment that it is well 
maintained and probably used frequently.
~
28 584 0
D3
You see the west end of the exercise room.
~
~
0 -1 13728
S
#13730
N/S Hallway.~
You are standing in a well lit hallway leading both to your North and to
your East.  You hear splashing sounds coming from the West.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13735
D2
Bend in the Hallway.
~
~
0 -1 13727
D3
You can't quite tell what lies that way.
~
door~
1 -1 13731
S
#13731
Changing Room.~
You have wandered into a changing room of some sort.  All around you, you
see various articles of clothing strewn about in a haphazard manner as
well as some benches for sitting on and a few storage cabinets.  The 
splashing sounds grow louder to the west.
~
28 588 0
D1
N/S hallway.
~
door~
1 -1 13730
D3
You see a large pool to the west.
~
~
0 -1 13732
S
#13732
Middle of swimming pool.~
You have wandered into the swimming area.  The pool itself is quite large
and the water looks quite inviting and refreshing.  There is a faint
cholrinic smell in the air and you see a couple of forms swimming lazily about
in the pool.
~
28 8 0
D0
you see the swimming pool extend to your north.
~
~
0 -1 13733
D1
You see a room for changing.
~
~
0 -1 13731
D2
You see the pool extend to your south.
~
~
0 -1 13734
S
#13733
North end of swimming pool.
~
You have wandered into the swimming area.  The pool itself is quite large
and the water looks quite inviting and refreshing.  There is a faint
cholrinic smell in the air and you see a couple of forms swimming lazily about
in the pool.
~
28 8 0
D2
You see the swimming pool extending to your south.
~
~
0 -1 13732
S
#13734
South end of swimming pool.~
You have wandered into the swimming area.  The pool itself is quite large
and the water looks quite inviting and refreshing.  There is a faint
cholrinic smell in the air and you see a couple of forms swimming lazily about
in the pool.
You see a lifeguard chair sitting here at the end of the pool.
~
28 8 1
D0
You see a pool extend to your north.
~
~
0 -1 13732
S
#13735
Bend in the hallway.~
You are at a bend in the hallway with the hallway continuing both to the
South and to the East.
~
28 8 0
D1
You see a hallway leadind both east and west.
~
~
0 -1 13736
D2
You see a hallway running North and South.
~
~
0 -1 13730
S
#13736
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see a four-way intersection.
~
~
0 -1 13720
D3
You see a bend in the hallway.
~
~
0 -1 13735
S
#13737
N/S Hallway.~
You are standing in a well-lit hallway leading both to your North and to
your South.  You detect a very faint oaken smell wafting your way from
the south.
~
28 8 1
D0
You see a 4-way intersection.
~
~
0 -1 13721
D2
You see a 4-way intersection.
~
~
0 -1 13720
S
#13738
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see an intersection leading in all directions.
~
~
0 -1 13721
D3
You see a bend in the hallway.
~
~
0 -1 13739
S
#13739
Bend in the hallway.
~
You are at a bend in the hallway with the hallway continuing both to the
North and to the East.  The sounds of metal clanging against metal becomes
louder to your north.
~
28 8 1
D0
You see a hallway leading both north and south.
~
~
0 -1 13740
D1
you see a hallway leading both east and west.
~
~
0 -1 13738
S
#13740
N/S Hallway.~
You are standing in a well-lit hallway leading both North and South.  The
sounds of metal clashing upon metal grow louder to your west and you
see a door to your west with two fencing swords painted upon it.
~
28 8 1
D0
~
~
0 -1 13747
D2
You see a bend in the hallway.
~
~
0 -1 13739
D3
You can't quite tell what lies beyond the door to the west.
~
door~
1 -1 13741
S
#13741
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 588 0
D0
A fencing area.
~
~
0 -1 13742
D1
You see a hallway leading north and south.
~
door~
1 -1 13740
D2
~
~
0 -1 13746
D3
~
~
0 -1 13744
S
#13742
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 520 0
D2
You see a fencing area.
~
~
0 -1 13741
D3
A fencing area.
~
~
0 -1 13743
S
#13743
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 520 0
D1
A fencing area.
~
~
0 -1 13742
D2
A fencing area.
~
~
0 -1 13744
S
#13744
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 520 0
D0
A fencing area.
~
~
0 -1 13743
D1
~
~
0 -1 13741
D2
~
~
0 -1 13745
S
#13745
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 520 0
D0
~
~
0 -1 13744
D1
~
~
0 -1 13746
S
#13746
Fencing Area.~
You see all around you equipment strewn about against the walls used
in the art of recreational fencing.  You watch a couple pair off in a
corner against each other in amusement as you wonder what other 
facilities this retreat offers.  Too bad you aren't a member here, some
of that equipment looks almost usable.
~
28 520 0
D0
~
~
0 -1 13741
D3
~
~
0 -1 13745
S
#13747
Bend in the hallway.~
You are at a bend in the hallway with the hallway continuing both to the
South and to the East.
You also see a door in the north wall with a cross painted on it.
~
28 8 0
D0
A small and cozy room.
~
door~
9 -1 13751
D1
You see a hallway leading both to your east and west.
~
~
0 -1 13748
D2
~
~
0 -1 13740
S
#13748
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
You also see a door in the north wall with a cross painted on it.
~
28 8 1
D0
A small and cozy room.
~
door~
9 -1 13752
D1
You see a bend in the hallway.
~
~
0 -1 13749
D3
You see a bend in the hallway.
~
~
0 -1 13747
S
#13749
W/S bend in hallway.~
You are in a hallway that bends from the west to the south.  There is an
aura of goodness about in the air and the walls glow with an unnatural
light.  You see doors leading both to your north and to your east.  The
door to the north has a cross painted on it.
~
28 8 1
D0
You see a small and cozy room.
~
door~
9 -1 13753
D1
You see an old hallway leading both west and east.
~
door~
1 -1 13754
D2
You see a hallway leading both to your north and south.
~
~
0 -1 13750
D3
You see a hallway leading both west and east.
~
~
0 -1 13748
S
#13750
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.
The oaken smell you smelled earlier gets a bit stronger as you procede south.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13749
D2
You see a 4-way intersction.
~
~
0 -1 13721
S
#13751
Meditation Chamber.~
You have entered a room which seems both quiet and peacefull.  All around
you, you can see candles lit up to give the room a more of a suttle feel
to it.  You think that this would be a great room to come too should the
daily worries and stress of adventuring ever become too much for you to
handle.
~
28 8776 0
D2
You see a bend in the hallway.
~
door~
9 -1 13747
S
#13752
Meditation Chamber.~
You have entered a room which seems both quiet and peacefull.  All around
you, you can see candles lit up to give the room a more of a suttle feel
to it.  You think that this would be a great room to come too should the
daily worries and stress of adventuring ever become too much for you to
handle.
~
28 8776 0
D2
You see a hallway leading both west and east.
~
door~
9 -1 13748
S
#13753
Meditation Chamber.~
You have entered a room which seems both quiet and peacefull.  All around
you, you can see candles lit up to give the room a more of a suttle feel
to it.  You think that this would be a great room to come too should the
daily worries and stress of adventuring ever become too much for you to
handle.
~
28 9800 0
D2
You see a bend in the hallway.
~
door~
9 -1 13749
S
#13754
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
You see an old hallway.
~
~
0 -1 13755
D3
You see a bend in the hallway.
~
door~
1 -1 13749
S
#13755
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
An old hallway.
~
~
0 -1 13756
D3
An old hallway.
~
~
0 -1 13754
S
#13756
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
An old hallway.
~
~
0 -1 13757
D3
an old hallway
~
~
0 -1 13755
S
#13757
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
To the north, you see a door leading into a dark area.
~
28 8200 1
D1
An old hallway.
~
~
0 -1 13758
D3
An old hallway.
~
~
0 -1 13756
S
#13758
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
An old hallway.
~
~
0 -1 13759
D3
An old hallway.
~
~
0 -1 13757
S
#13759
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
An old hallway.
~
~
0 -1 13760
D3
An old hallway.
~
~
0 -1 13758
S
#13760
Hallway.
~
You are in a hallway that leads both to the West and to the East.  The hallway
itself looks old but well traveled and you notice that the hallway is lit
with torches rather than the other hallways where the walls themselves glow
with light.  Yet still the general aura of goodness resides even here.
~
28 8200 1
D1
You see a bend in the hallway.
~
door~
1 -1 13761
D3
An old hallway.
~
~
0 -1 13759
S
#13761
N/E bend in the hallway.~
You are at a bend in the hallway which leads both to your North and to your
East.  The walls glow with an unnatural light and you can see a strangely
carved door to your west.
~
28 8200 1
D1
You see a hallway leading both east and west.
~
~
0 -1 13768
D2
You see a N/S hallway
~
~
0 -1 13766
D3
You see an old hallway.
~
door~
1 -1 13760
S
#13762
Hallway~
You have entered what appears to be a well lighted complex.  The walls around
you glow with some type of phospherous coating and an aura of goodness seems
to radiate from the walls themselves.
You see a door leadig out to your west.
~
28 12 1
D1
You see a hallway.
~
~
0 -1 13764
D3
You see a door leading out to the main grounds.
~
door~
1 -1 13714
S
#13763
Hallway~
You have entered what appears to be a well lighted complex.  The walls around
you glow with some type of phospherous coating and an aura of goodness seems
to radiate from the walls themselves.
You see a door leading out to your west.
~
28 76 1
D1
You see a hallway.
~
~
0 -1 13765
D3
You see the central grounds.
~
door~
1 -1 13706
S
#13764
A well lighted hallway.~
You have entered a well-lit hallway.  The walls seem to have an unnatural
glow about them and you feel a general aura of goodness emenating from
the walls themselves.  You see a door a bit onwards to your west and the hallw
ay continues on to your east.
~
28 8 1
D1
You see a 4-way intersection.
~
~
0 -1 13722
D3
You see the entrance to the complex.
~
~
0 -1 13762
S
#13765
A well lighted hallway.~
You have entered a well-lit hallway.  The walls seem to have an unnatural
glow about them and you feel a general aura of goodness emenating from
the walls themselves.  You see a door a bit onwards to your west and the hallw
ay continues on to your east.
~
28 8 1
D1
You see a 4-way intersection.
~
~
0 -1 13723
D3
You see the entrance to the complex.
~
~
0 -1 13763
S
#13766
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  The
walls provide you light to see by and there is a general aura of goodness
hanging about in the air.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13761
D2
You see a 4-way intersection.
~
~
0 -1 13722
S
#13767
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  There
is a general aura of goodness handing about in the air.
~
28 8 1
D0
You see a 4-way intersection.
~
~
0 -1 13722
D2
You see a 4-way intersection.
~
~
0 -1 13723
S
#13768
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
You see a door to your north.
~
28 12 1
D0
You are not sure what is to the north.
~
door~
1 -1 13784
D1
You see a bend in the hallway.
~
~
0 -1 13769
D3
You see a bend in the hallway.
~
~
0 -1 13761
S
#13769
A E/S bend in the hallway.~
You have arrived at a bend in the hallway which leads both West and South.
The walls glow with an unnatural phospheric light and you hear some faint
gurgling type sounds coming from the North-West.
~
28 8 1
D2
You see a hallway leading both north and south.
~
~
0 -1 13770
D3
You see a hallway leading both west and east.
~
~
0 -1 13768
S
#13770
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  There
is a general aura of goodness around in the air.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13769
D2
You see a bend in the hallway.
~
~
0 -1 13771
S
#13771
Bend in the Hallway.~
You are at a bend in the hallway with the hallway continuing both to your
north and to your west.  You can see a door to the east of you.
You see steam coming out of the door to the east.
~
28 8 1
D0
You see a hallway leading both North and South.
~
~
0 -1 13770
D1
You can't quite see what lies beyond the door to the east.
~
door~
1 -1 13780
D3
You see a hallway leading both west and east.
~
~
0 -1 13773
S
#13772
Bend in the Hallway.~
You are at a bend in the hallway with the hallway continuing both to your
north and to your west.  You can see a door to the east of you.
~
28 8 1
D0
You see a hallway leading both north and south.
~
~
0 -1 13776
D1
You see a door with strange warding marks on it.  You can't see what lies
beyond it though.
~
door~
1 -1 13798
D3
You see a hallway leading both west and east.
~
~
0 -1 13777
S
#13773
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see a bend in the hallway.
~
~
0 -1 13771
D3
You see a 4-way intersection.
~
~
0 -1 13722
S
#13774
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see a bend in the hallway.
~
~
0 -1 13775
D3
You see a 4-way intersection.
~
~
0 -1 13723
S
#13775
A E/S bend in the hallway.~
You have arrived at a bend in the hallway which leads both West and South.
The walls glow with an unnatural phospheric light.
~
28 8 1
D2
You see a hallway leading both north and south.
~
~
0 -1 13776
D3
You see a hallway leading both west and east.
~
~
0 -1 13774
S
#13776
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  There
is a general aura of goodness around in the air.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13775
D2
You see a bend in the hallway.
~
~
0 -1 13772
S
#13777
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
You see a door to your south with warding marks on it.
~
28 8 1
D1
You see a bend in the hallway.
~
~
0 -1 13772
D2
All you can see is the wardings on the door which glow as you look at them.
~
door~
1 -1 13786
D3
You see a bend in the hallway.
~
~
0 -1 13778
S
#13778
Bend in the hallway.
~
You have reached a bend in the hallway with the hallway continuing to both
your north and to your east.  The walls glow with an unnatural light and
you see a door to your west with warding markings on it.
~
28 8 1
D0
You see a hallway leading both N/S.
~
~
0 -1 13779
D1
You see an E/W hallway.
~
~
0 -1 13777
D3
You see a door with glowing warding marks on it but you can't see beyond it.
~
door~
1 -1 13792
S
#13779
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  There
is a general aura of goodness handing about in the air.
~
28 8 1
D0
You see a 4-way intersection.
~
~
0 -1 13723
D2
You see a bend in the hallway.
~
~
0 -1 13778
S
#13780
Sauna Room~
You have entered a room that seems very hot and you can see steam all around
you.  The steam makes it hard for you to see really much of anything in
this room except for an occasional shadow that passes in front of your
view.
~
28 588 0
D0
You can't see anything.
~
~
0 -1 13781
D1
You can't see anything.
~
~
0 -1 13783
D3
You think you see some light but are not sure.
~
door~
1 -1 13771
S
#13781
Sauna Room~
You have entered a room that seems very hot and you can see steam all around
you.  The steam makes it hard for you to see really much of anything in
this room except for an occasional shadow that passes in front of your
view.
Even your light has a hard time cutting through this thick and hot steam.
~
28 8201 0
D1
You can't see anything.
~
~
0 -1 13782
D2
You can't see anything.
~
~
0 -1 13780
S
#13782
Sauna Room~
You have entered a room that seems very hot and you can see steam all around
you.  The steam makes it hard for you to see really much of anything in
this room except for an occasional shadow that passes in front of your
view.
Even your light has a hard time cutting through this thick and hot steam.
~
28 8201 0
D2
You can't see anything.
~
~
0 -1 13783
D3
You can't see anything.
~
~
0 -1 13781
S
#13783
Sauna Room~
You have entered a room that seems very hot and you can see steam all around
you.  The steam makes it hard for you to see really much of anything in
this room except for an occasional shadow that passes in front of your
view.
Even your light has a hard time cutting through this thick and hot steam.
~
28 8201 0
D0
You can't see anything.
~
~
0 -1 13782
D3
You can't see anything.
~
~
0 -1 13780
S
#13784
Bathing Room - Southern end.~
You are in a room which a contains a large in-ground tub of some kind 
containing hot and relaxing water.  You think this would be a wonderful
place to spend your freetime but then you realize that you do not belong
to this place and decide to move on.
~
28 8264 0
D0
You see the Northern half of the bathing room.
~
~
0 -1 13785
D2
You see a door.
~
door~
1 -1 13768
S
#13785
Bathing Room - Northern end.~
You are in a room which a contains a large in-ground tub of some kind 
containing hot and relaxing water.  You think this would be a wonderful
place to spend your freetime but then you realize that you do not belong
to this place and decide to move on.
~
28 8264 0
D2
You see the southern half of the bathing room.
~
~
0 -1 13784
S
#13786
Office.~
As you enter this room, you are overwhelmed with a tingling sensation as if
all the scraps of evil in you are trying to burst out and flee in panic.  
The room itself is well furnished and judging by the furnishings, it must be
some sort of office.  You see well crafted furniture about, a desk in the
middle of the room with papers scattered about on it and a shelf containing
a collection of books and logs.
~
28 584 1
D0
You see a hallway.
~
door~
1 -1 13777
D1
You see another part of the office.
~
~
0 -1 13791
D3
You see a storage room.
~
door~
1 -1 13790
S
#13787
Office of Chani Ihl'Varia.~
You have entered a very plush office where everything around you has a very
suttle yet comfortable feel to it.  The room is lit up by a very warm glow
which seems to emminate from the walls themselves.  You also see an oaken
desk sitting in the middle of the room.  Further west into the room
you see a fireplace giving off a radiant and soothing glow.  There is a couch
here used mainly for seating the visitors that come to this place.  The
aura of goodness which you felt earlier in this place seems at its strongest
here.  Whoever this Chani Ihl'Varia is, she must be a very special person.
~
28 520 1
D0
You see a hallway.
~
door~
1 -1 13796
D1
You see the eastern part of the office.
~
~
0 -1 13789
D3
You see the west end of the office.
~
~
0 -1 13788
S
#13788
Office of Chani Ihl'Varia.~
You are in the west end of this office.  Here, the walls are still glowing
and a fireplace takes up most of the west wall.  The fireplace itself has
ornately carven runes covering the outer sides of it while an eternal flame
burns slowly inside of it.  There is a white, soft, plush rug laying in front
of the fireplace that looks cozy enough to simply sleep on while being
warmed by the fire.  Along side the south wall you see a bookcase with books
in it covering many topics including various law book covring the laws of
the realms.  Along the north side of the wall you see a huge couch that
looks like if you sat in it, you would simply sink into it and maybe never
be seen by mortal eyes again.  You also notice pictures hanging above
the north wall, perhaps of Chani's family.  The feeling of goodness resides
just as strong in this room as it did when you first entered the office.
~
28 520 1
D1
You see the central part of the office.
~
~
0 -1 13787
S
#13789
Office of Chani Ihl'Varia.~
This part of the office seems more bussiness like rather than cozy.  You see
a long, rectangular table in the middle of the room probably used to hold
important discussions concerning matters of the realm, matters of sanctuary
or what have you.  Everything here is in a neat and orderly fashion.  You
also see aproximately eight chairs surrounding this huge table which
although seems somewhat comfortable, it doesn't inspire one to remain sitting
for too long.  In the corner of the room you see a big blackboard of some
type with some writing on it.  The walls light up the room in a warm glow and
you have the distinct feeling that some important decisions were made in
this room recently.
~
28 520 1
D3
You see the central part of the office.
~
~
0 -1 13787
S
#13790
Storage~
You are in an office storage room.  Around you are scattered old scrolls
and manuscripts, things which you wouldn't really consider important.  You
also see other materials laying around as well, perhaps some of it you can
even use.
~
28 520 1
D1
You see and office of sorts.
~
door~
1 -1 13786
S
#13791
Office.
~
You have entered another part of the office which seems a bit more comfortable
than the part you just came from.  You see some chairs and a couch 
scattered around the room, a cabinet of some sort in the corner, and a large
multi-patterned rug lying in the middile of the floor.
~
28 520 1
D3
You see and office.
~
~
0 -1 13786
S
#13792
Bend in the hallway.~
You are at a bend in the hallway with the hallway continuing both to the
South and to the East.
To your east you see a door with warding marks on it.
~
28 72 0
D1
You see a door with glowing warding marks on it but you
can't see beyond it.
~
door~
1 -1 13778
D2
You see a hallway leading both north and south.
~
~
0 -1 13793
S
#13793
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  The
walls provide you light to see by and there is a general aura of goodness
hanging about in the air.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13792
D2
You see a bend in the hallway.
~
~
0 -1 13794
S
#13794
Bend in the hallway.
~
You are at a bend in the hallway with the hallway continuing both to the
North and to the East.  The wall glow with an unnatural light.
~
28 8 1
D0
You see a hallway leading both north and south.
~
~
0 -1 13793
D1
You see a hallway.
~
~
0 -1 13795
S
#13795
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see a hallway.
~
~
0 -1 13796
D3
You see a bend in the hallway.
~
~
0 -1 13794
S
#13796
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
To your south, you see a door with strange warding marks on it.
~
28 8 1
D1
You see a hallway.
~
~
0 -1 13797
D2
You feel scraps of evil inside you shudder as you contemplate going through
the door to your south.
~
door~
1 -1 13787
D3
You see a hallway.
~
~
0 -1 13795
S
#13797
E/W Hallway.~
You are in a hallway leading both to the east and to the west.
The walls glow with an unnatural light.
~
28 8 1
D1
You see a bend in the hallway.
~
~
0 -1 13700
D3
You see a hallway.
~
~
0 -1 13796
S
#13798
Bend in hallway.~
You are at a bend in the hallway with the hallway continuing both to your
north and to your west.  To your west, you see a door with strange warding 
marks on it.
~
28 72 1
D2
You see a hallway.
~
~
0 -1 13799
D3
You see a door with strange warding marks on it.
~
door~
1 -1 13772
S
#13799
N/S Hallway.~
You are standing in a well-lit hallway leading both north and south.  The
walls provide you light to see by and there is a general aura of goodness
hanging about in the air.
~
28 8 1
D0
You see a bend in the hallway.
~
~
0 -1 13798
D2
You see a bend in the hallway.
~
~
0 -1 13700
S
$~
#999999