#16200 Outside Castle Bryan~ You stand in the shadow of the mighty Castle Bryan. As you look across the country side you are impressed by the size of the legendary home of King Bryan and his skilled knights. The path is surrounded by farmland that is used to provide the king with the income needed to upkeep his castle. ~ 48 4 1 D0 This path leads to Castle Bryan. ~ ~ 0 -1 16201 D2 The road continues back south. ~ ~ 0 -1 3734 S #16201 A Large Dirt Path~ This path is surrounded by many more fields that are being tended by poor farmers. Just north of here is the drawbridge that allows passage into Castle Bryan. ~ 48 4 1 D0 This path leads to the castle's drawbridge. ~ ~ 0 -1 16205 D2 This path leads away from Castle Bryan. ~ ~ 0 -1 16200 S #16202 Temple to the Grand Universal Mike~ This is the temple to The Grand Universal Mike who is known throughout the realm for being a kind god to those that worship him. In the center of the room you notice a small marble statue surrounded by red candles. There is also a small door in the other end of the room. You are greeted by the temple's head priest. ~ 48 8 1 D1 Bryan street. ~ ~ 0 -1 16209 D3 It's pretty dark in there. ~ door~ 25 -1 16203 S #16203 Temple Storage Room~ Cases of supplies line the walls of this room. It seems as though this temple has been built recently because the contents of most of the cases are building materials. In a few cases, marked "ship to weaponsmith," you find many daggers, apperantly for some sort of ceremony. There is little else of interest here, other than that mean looking guard in the corner. ~ 48 9 1 D1 The main part of the temple. ~ ~ 9 -1 16202 S #16204 Dwarven Weaponsmith Workshop~ As you enter you are shocked by the amount of heat you feel coming from the center of the room. There are various weapons and pieces of armor scattered about the room. The short dwarven smith looks up at you and continues his work on the two daggers he has in his hand. ~ 48 8 1 D3 Bryan street. ~ ~ 0 -1 16209 S #16205 The Drawbridge~ Before you stands the drawbridge of Castle Bryan. There are two guard towers to either side of the path leading in. Some castle guards stop you and ask what your business in the castle is. You hope someone will lower the drawbridge. ~ 48 4 1 D0 You are now entering Castle Bryan. ~ drawbridge~ 15 16202 16206 D2 A dirt path leads away from the castle. ~ ~ 0 -1 16201 S #16206 Bryan Street~ This is the main road in the castle. Far north lies the gates to the inner parts of the castle. South of here is the drawbridge. Many people are in the streets going from shop to shop looking for various items. ~ 48 0 1 D0 You are getting closer to the heart of the castle. ~ ~ 0 -1 16207 D2 The drawbridge is ahead. ~ drawbridge~ 15 16202 16205 S #16207 Bryan Street~ Bryan street continues further north into the heart of the Castle. To the east you see the entrance to the castle stables. Sounds of laughter are coming from the west at the Pig'N'Wistle Inn. ~ 48 0 1 D0 You see fewer people toward the center of the castle. ~ ~ 0 -1 16208 D1 An evil smell comes from the east. ~ ~ 0 -1 16213 D2 Shops and people line the streets ahead. ~ ~ 0 -1 16206 D3 There are sounds of laughter coming from within the Inn. ~ ~ 0 -1 16212 S #16208 Bryan Street~ The center of the castle is now much closer. There is a crossroad here that appears to lead into some of the less reputable places of Castle Bryan. Guards are on the watch for trouble. ~ 48 0 1 D0 The center of the castle is much closer now. ~ ~ 0 -1 16209 D1 Another small side street. ~ ~ 0 -1 16224 D2 Bryan street continues south. ~ ~ 0 -1 16207 D3 It looks dark back there. ~ ~ 0 -1 16210 S #16209 Bryan Street~ There is a beautiful temple to the west of here and what appears to be a small shop to the east. Some people are filtering into the temple for some sort of service. The street is blocked off further north. ~ 48 12 1 D0 Check point one lies ahead. ~ ~ 0 -1 16255 D1 The shop entrance is open. ~ ~ 0 -1 16204 D2 Bryan street continues. ~ ~ 0 -1 16208 D3 This is the entrance to the temple. ~ ~ 0 -1 16202 S #16210 Dark Alley~ This path leads away from Bryan Street into much shadier looking parts of town. You feel a slight chill and think that it may be best to turn back now... before it's too late. ~ 48 1 1 D1 Bryan street is that way. ~ ~ 0 -1 16208 D3 It is getting darker. ~ ~ 0 -1 16211 S #16211 Dark Alley~ This street seems to be infested with various sorts of creatures that are roaming in search of food. Did you just see a shadowy figure behind you... ~ 48 1 1 D1 It looks a bit brighter there. ~ ~ 0 -1 16210 D3 It's dark back there. ~ ~ 0 -1 16215 S #16212 Pig'N'Wistle Inn~ This bar is packed with people looking for a good time. There is a mandolin band playing on a small stage on the north end of the room. There is a strange looking man at the bar who is telling stories of his adventures across the land, he seems to have had a bit much to drink. There are also off duty castle guards scattered among the patrons here. This looks like a comfortable place to be. ~ 48 8 1 D1 That looks alot like Bryan street. ~ ~ 0 -1 16207 S #16213 Castle Stables~ As you enter this room you are overcome by the stench of horse droppings. There are many horses here, however, there are only a few squires tending to them. Upon further inspection you have found that one of your sandals has landed in some of the remains. ~ 48 0 1 D3 Fresh air is out there. ~ ~ 0 -1 16207 S #16214 Dark Alley~ This is a back alley crossroad. It doesn't seem quite as dark here, however, you notice that there is no one here. It looks somewhat brighter to the south, but, you are not completely sure which way to go. ~ 48 5 1 D1 It's dark back there. ~ ~ 0 -1 16215 D2 It's dark back there. ~ ~ 0 -1 16220 D3 It's dark back there. ~ ~ 0 -1 16216 S #16215 Dark Alley~ The alley has gotten much darker, the surrounding area if filled with trash and utterly worthless idems. ~ 48 1 1 D1 It's dark back there. ~ ~ 0 -1 16211 D3 It's dark back there. ~ ~ 0 -1 16214 S #16216 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16217 D1 It's dark back there. ~ ~ 0 -1 16216 D2 It's dark back there. ~ ~ 0 -1 16216 D3 It's dark back there. ~ ~ 0 -1 16217 S #16217 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16217 D1 It's dark back there. ~ ~ 0 -1 16218 D2 It's dark back there. ~ ~ 0 -1 16217 D3 It's dark back there. ~ ~ 0 -1 16216 S #16218 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16217 D1 It's dark back there. ~ ~ 0 -1 16216 D2 It's dark back there. ~ ~ 0 -1 16214 D3 It's dark back there. ~ ~ 0 -1 16219 S #16219 Dead End~ The alley comes to an abrupt end. It is much darker here than in the other parts of the alley. It feels as though someone is watching you. Your instincts tell you that you should leave this part of the alley. ~ 48 1 1 D1 It's dark back there. ~ ~ 0 -1 16216 S #16220 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16214 D2 It's dark back there. ~ ~ 0 -1 16221 S #16221 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16220 D3 It's dark back there. ~ ~ 0 -1 16222 S #16222 Dark Alley~ This alley looks like every other dark alley in the world. The place is littered with trash and it's pretty dark. The only problem is you seem to be lost. ~ 48 1 1 D1 It's dark back there. ~ ~ 0 -1 16221 D2 It's dark over there. ~ ~ 0 -1 16223 S #16223 Memory Lane~ This place was evidently important at some time. There are still remains of what appear to once have been statues with inscriptions under them. Most are worn down to the point where you do not understand them. There is one however that appears to have been put here recently. It reads: "For all those that walked with me along that hard road, you shall always be remembered in my heart." it is signed in dried blood "S.G." ~ 48 1 1 D0 It's dark back there. ~ ~ 0 -1 16222 D1 It's dark back there. ~ ~ 0 -1 16223 D2 It's dark back there. ~ ~ 0 -1 16223 D3 It's dark back there. ~ ~ 0 -1 16223 S #16224 Side Street~ This street leads away from the main center of town towards what appears to be the living area of most of the castle laborers. These streets are less crowded than Bryan Street and you sense that there is very little to fear back here. ~ 48 0 1 D1 This street continues east. ~ ~ 0 -1 16225 D3 There is Bryan Street. ~ ~ 0 -1 16208 S #16225 Side Street~ This street continues to border on homes. There is a small path that leads away from this street to the north. To the east you see the castle wall getting closer. ~ 48 0 1 D0 There is a small path there. ~ ~ 0 -1 16229 D1 There is a street over there. ~ ~ 0 -1 16226 D3 Just another side street. ~ ~ 0 -1 16224 S #16226 Side Street~ This street leads to the west and the south. There is a sign here that reads "All tower guards report to the east drawbridge tower." There is a map that shows a path from here leading south to the tower entrance. ~ 48 0 1 D2 A small dirt path. ~ ~ 0 -1 16227 D3 There is a street over there. ~ ~ 0 -1 16225 S #16227 Tower Road~ This small path leads south to one of the guard towers. There is a rather large home to the east that seems almost out of place. Some guards are traveling along this path, to and from the tower. You hear soft music coming from inside the house. ~ 48 4 1 D0 Just another street. ~ ~ 0 -1 16226 D1 There is a small house there. ~ ~ 0 -1 16235 D2 That is the guard tower. ~ ~ 0 -1 16228 S #16228 East Drawbridge Tower~ This is the lower level of one of the guard towers. It looks well constructed and well maintained. Castle guards roam about making sure the castle is secure from any possible intruders. There is a spiral staircase that leads to the upper part of the tower. ~ 48 8 1 D0 That exit leads to a small dirt path. ~ ~ 0 -1 16227 D4 The staircase leads to the upper tower. ~ ~ 0 -1 16236 S #16229 Small Dirt Path~ A narrow path leads through this part of town. It appears to be a road that is hardly ever used. The path continues north and south. ~ 48 0 1 D0 There is a dirt road ahead. ~ ~ 0 -1 16230 D2 This path leads to a larger street. ~ ~ 0 -1 16225 S #16230 Small Dirt Path~ There is a bend in this narrow dirt road that leads to a small house. The path leads east and south. ~ 48 0 1 D1 There is a small house to the east. ~ ~ 0 -1 16231 D2 There is a dirt path over there. ~ ~ 0 -1 16229 S #16231 Shady Looking Bar~ This musty room serves as a bar. You notice that there are very few people in this room and most of them are not drinking. As you approach the bar you feel the stares of all the bar patrons upon you. There appears to be noise coming from below the floor. ~ 48 8 1 D3 There is a dirt path out there. ~ ~ 0 -1 16230 D5 There are sounds of combat down there. ~ ~ 0 -1 16232 S #16232 The Pit Arena~ This is a large room with a small pit in the center where fighters meet to challenge each other for the entertainment of the bar patrons. There appears to be large quantities of money changing hands here. There are a few fighters currently resting between matches on the field. ~ 48 8 1 D2 It is strangely quiet back there. ~ ~ 0 -1 16234 D4 There is a bar up there. ~ ~ 0 -1 16231 D5 Piles of bones lie in heaps below you with creatures devouring them. ~ ~ 0 -1 16233 S #16233 Demon Nacho Stand~ There is a small concessions stand here. You see some round bread like things that start to move when you approach. They get up and they are HUGE nachos coming to eat YOU.... You try to push them away only to overwelmed by their superior numbers ... and some melted cheese... You think maybe you don't want nachos after all. ~ 48 10 1 S #16234 Gladiator Resting Area~ There are a few pit fighters resting here for their next battle. Most of them are sharpening their blades or assessing the competition. A small creature, on the other side of the room, eyes you strangely. ~ 48 8 1 D0 There are sounds of battle coming from the north. ~ ~ 0 -1 16232 S #16235 Joe's Place~ This home is beautifully decorated with artifacts from across the land. It appears as though the castle's head cleric has seen most (if not all) of the planet. There is a painting of a beautiful elvin woman on the wall. Just as you start looking for the residents of the home you are greeted by the woman whose portrait you just saw. ~ 48 8 1 D3 Tower road is out there. ~ ~ 0 -1 16227 S #16236 East Drawbridge Upper Tower~ This is one of the smaller guard towers in the castle. You can see most of the inner castle and all of the surrounding farmland from this point. There are guards moving about, to and from their posts, keeping the castle secure. ~ 48 8 1 D1 This path leads to the castle wall. ~ ~ 0 -1 16237 D3 A path leads west. ~ ~ 0 -1 16254 D5 This staircase leads to the lower tower. ~ ~ 0 -1 16228 S #16237 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 This path leads to a guard tower. ~ ~ 0 -1 16238 D3 The East Drawbridge lies ahead. ~ ~ 0 -1 16236 S #16238 South East Guard Tower~ This is one of the corner towers. There are large defensive weapons set up here. It appears as though the castle was recently under attack or may be preparing for one. The guards are much more aware of your presence now. There are guards moving to and from the tower. ~ 48 8 1 D0 The path goes north to another tower. ~ ~ 0 -1 16239 D3 There is a path that leads to another tower. ~ ~ 0 -1 16237 S #16239 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 The path continues north. ~ ~ 0 -1 16240 D2 This path leads to one of the guard towers. ~ ~ 0 -1 16238 S #16240 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 The path continues north. ~ ~ 0 -1 16241 D2 The path continues south. ~ ~ 0 -1 16239 S #16241 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 You are nearing a guard tower. ~ ~ 0 -1 16242 D2 The path continues south. ~ ~ 0 -1 16240 S #16242 North East Guard Tower~ This is one of the corner towers. There are large deffensive weapons set up here. It appears as though the castle was recently under attack or may be preparing for one. The guards are much more aware of your presence now. There are guards moving to and from the tower. ~ 48 8 1 D2 This path leads to another tower. ~ ~ 0 -1 16241 D3 This path leads to another tower. ~ ~ 0 -1 16243 S #16243 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 This path leads into a tower. ~ ~ 0 -1 16242 D3 The path continues west. ~ ~ 0 -1 16244 S #16244 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 The path continues east. ~ ~ 0 -1 16243 D3 The path continues west. ~ ~ 0 -1 16245 S #16245 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 The path continues east. ~ ~ 0 -1 16244 D3 The path continues west. ~ ~ 0 -1 16246 S #16246 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 The path continues east. ~ ~ 0 -1 16245 D3 The path leads into a tower. ~ ~ 0 -1 16247 S #16247 North West Guard Tower~ This is one of the corner towers. There are large defensive weapons set up here. It appears as though the castle was recently under attack or may be preparing for one. The guards are much more aware of your presence now. There are guards moving to and from the tower. ~ 48 8 1 D1 The path leads to another tower. ~ ~ 0 -1 16246 D2 This path leads to another tower. ~ ~ 0 -1 16248 S #16248 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 You can enter one of the towers. ~ ~ 0 -1 16247 D2 The path continues south. ~ ~ 0 -1 16249 S #16249 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 The path continues north. ~ ~ 0 -1 16248 D2 The path continues south. ~ ~ 0 -1 16250 S #16250 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D0 The path continues north. ~ ~ 0 -1 16249 D2 You can enter a tower. ~ ~ 0 -1 16251 S #16251 South West Guard Tower~ This is one of the corner towers. There are large defensive weapons set up here. It appears as though the castle was recently under attack or may be preparing for one. The guards are much more aware of your presence now. There are guards moving to and from the tower. ~ 48 8 1 D0 The path leads to another tower. ~ ~ 0 -1 16250 D1 The path leads to another tower. ~ ~ 0 -1 16252 S #16252 Along the Castle Wall~ This path leads from one of the guard towers to the next. Most of the castle and the surrounding area are visible from here. It appears as though you can gain access to all the towers from these paths. More guards wander around protecting the castle. ~ 48 0 1 D1 You can enter a guard tower. ~ ~ 0 -1 16253 D3 You can enter a guard tower. ~ ~ 0 -1 16251 S #16253 West Drawbridge Guard Tower~ This is one of the smaller guard towers in the castle. You can see most of the inner castle and all of the surrounding farmland from this point. There are guards moving about, to and from their posts, keeping the castle secure. ~ 48 8 1 D1 A path lies ahead. ~ ~ 0 -1 16254 D3 This path leads to another tower. ~ ~ 0 -1 16252 S #16254 Above the Drawbridge~ You are moving along the path that leads over the drawbridge. There are holes in the floor where weapons may be used as some sort of trap. The measures this castle seems to take to prevent intruders is somewhat impressive. Guards scurry about looking for trouble. ~ 48 0 1 D1 There is a tower over there. ~ ~ 0 -1 16236 D3 There is a tower over there. ~ ~ 0 -1 16253 S #16255 Check Point One~ There are a pair of guards here who stop all would-be passers and check for keys. They then escort the person to the gate where that person may use a key to enter. The inner castle is only open to those that can afford a key. There are sounds of battle coming from the east. ~ 48 0 1 D0 Check point two lies ahead. ~ door~ 15 16203 16257 D1 There are sounds of combat over there. ~ ~ 0 -1 16262 D2 Bryan street lies ahead. ~ ~ 0 -1 16209 S #16257 Check Point Two~ There are a pair of guards here who stop all would-be passers and check for keys. They then escort the person to the gate where that person may use a key to enter. The inner castle is only open to those that can afford a key. Many guards are going to the building to the west. ~ 48 0 1 D0 Check point three lies ahead. ~ door~ 15 16204 16258 D2 Check point one lies ahead. ~ door~ 15 16203 16255 D3 There seem to be guards moving around over there. ~ ~ 0 -1 16260 S #16258 Check Point Three~ There are a pair of guards here who stop all would-be passers and check for keys. They then escort the person to the gate where that person may use a key to enter. The inner castle is only open to those that can afford a key. ~ 48 0 1 D0 Check point four lies ahead. ~ door~ 15 16205 16259 D2 Check point two lies ahead. ~ door~ 15 16204 16257 S #16259 Check Point Four~ There are a pair of guards here who stop all would-be passers and check for keys. They then escort the person to the gate where that person may use a key to enter. The inner castle is only open to those that can afford a key. A small path leads off to the east. ~ 48 0 1 D0 The Grand Castle Doors are between you and the inside of the castle. ~ door~ 15 16200 16268 D1 It looks calm over there. ~ ~ 0 -1 16261 D2 Check point three lies ahead. ~ door~ 15 16205 16258 S #16260 Royal Armory~ There are weapons lining the walls here. Most of them are primitive when compared to the weapons you have seen elsewhere, but they do look equally dangerous. Some guards are coming in and equiping them selves while others leave after a long day's work. ~ 48 8 1 D1 The check point is that way. ~ ~ 0 -1 16257 S #16261 Small Courtyard~ This is a lightly forrested courtyard. There are many rare and beautiful plants here that catch your eye. There are also some small animals from distant countries. The king has spared no expence to make this place look peaceful. ~ 48 0 1 D3 The last check point is west of here. ~ ~ 0 -1 16259 S #16262 Entrance to the Knight Training Area~ This path leads to the training grounds of the famous Knights of Bryan. Many would-be knights come here each year to see if they have what it takes to be one of the very few to be chosen as a knight. Some people are scurrying back and forth in search of the training masters. ~ 48 4 1 D1 There are sounds of combat. ~ ~ 0 -1 16263 D3 The first check point is over there. ~ ~ 0 -1 16255 S #16263 Training Ground~ There is a master here training some squires in the arts of unarmed combat. The master seems to have no difficulty taking on all the squires at once. There are sounds of metal striking metal to the east. ~ 48 0 1 D1 There are sounds of combat from the east. ~ ~ 0 -1 16264 D3 You see nothing special. ~ ~ 0 -1 16262 S #16264 Training Ground~ There are many squires here learning the art of using various arms and armor. The master seems adept in all forms of armed combat as well as good use of his armor to avoid taking damage. There are sounds of combat all around you. ~ 48 0 1 D1 There are sounds of battle coming from the east. ~ ~ 0 -1 16265 D3 There are sounds of combat from the west. ~ ~ 0 -1 16263 S #16265 Training Ground~ This master is showing the squires how use and defend against various types of lances. You notice that the training includes lancing from horseback. The sounds of combat training surround you. ~ 48 0 1 D1 There are sounds of explosions coming from the east. ~ ~ 0 -1 16266 D3 There are sounds of battle coming from the west. ~ ~ 0 -1 16264 S #16266 Training Ground~ There is a magic user here showing the squires some of the more well known spells and how to defend against them. Suddenly a fireball bursts out of no where and almost explodes in your face. There are sounds of squires training all around you. ~ 48 0 1 D1 Sounds of combat come from the east. ~ ~ 0 -1 16267 D3 There are sounds of combat training coming from the west ~ ~ 0 -1 16265 S #16267 Training Ground~ There is a master here showing the squires how to work well as a team. Most of the training here is with bows and polearms. The skill shown by both the squires and the masters has impressed you. ~ 48 0 1 D3 Sounds of explosions come from the west. ~ ~ 0 -1 16266 S #16268 Castle Bryan Foyer~ This is an extremely large room that is adorned with decorations from across the many lands. There is a large staircase that leads up to the second floor that appears to be where the guests quarters are. A large hall leads north while two small halls lead east and west. ~ 48 8 1 D0 A hall lies to the north. ~ ~ 0 -1 16277 D1 A hall leads off to the east. ~ ~ 0 -1 16274 D2 This path leads out of the castle. ~ door~ 15 16200 16259 D3 A hall leads off to the west. ~ ~ 0 -1 16281 D4 There are stairs that lead up. ~ ~ 0 -1 16269 S #16269 Upper Foyer~ From here the entire foyer area is clearly visible. It is amazing how large this place is. There are many pieces of art that are only visible from here. The floor's tile pattern is that of the Crest of Bryan. ~ 48 8 1 D0 There is a hall here. ~ ~ 0 -1 16270 D5 The stairs return you to the foyer area. ~ ~ 0 -1 16268 S #16270 Hallway in the Castle~ This hall is covered with portraits of many important looking individuals. Some of them look like well known rulers from other, distant countries. There are three doors here. The one to the north appears to be heavily guarded. ~ 48 8 1 D0 There is a large room ahead. ~ door~ 9 -1 16273 D1 There is a bedroom over there. ~ door~ 9 2 16272 D2 The hall goes south. ~ ~ 0 -1 16269 D3 There is a bedroom over there. ~ door~ 9 1 16271 S #16271 Guest Bedroom~ This is a finely furnished room that is used to house the guests that come to visit King Bryan. This room has a view of one of the beautiful courtyards that surround the castle. The king puts much effort in making his guests feel as comfortable as possible. ~ 48 8 1 D1 The hall is out there. ~ door~ 9 6 16270 S #16272 Guest Bedroom~ This is a finely furnished room that is used to house the guests that come to visit King Bryan. This room has a view of one of the most beautiful courtyards that surround the castle. The king puts much effort in making his guests feel as comfortable as possible. ~ 48 8 1 D3 The hall is out there. ~ door~ 9 5 16270 S #16273 Royal Bedroom~ This room is at least twice the size of the other bed rooms in the castle. There are several paintings and sculptures throughout the room. The bed has been lavishly decorated. There is a balcony that overlooks all of the inner sanctum. ~ 48 8 1 D0 You can see nothing ahead. ~ ~ 25 -1 16293 D2 This door way leads into a hallway. ~ door south~ 9 8 16270 S #16274 Hallway in the Castle~ This hall is decorated with some small sculptures. There is very little else of interest here. The hall continues east and west. ~ 48 8 1 D1 A hall leads off to the east. ~ ~ 0 -1 16275 D3 A large room is ahead. ~ ~ 0 -1 16268 S #16275 Hallway in the Castle~ This hall is decorated with some small sculptures. There is very little else of interest here. The hall continues east and west. ~ 48 8 1 D1 A room lies ahead. ~ ~ 0 -1 16276 D3 A hall leads off to the west. ~ ~ 0 -1 16274 S #16276 Observation Room~ From this room one has a clear view of the knight training grounds south of here. It appears as though you are now noticed by anyone on the fields. This room is probably used by the king to judge potential knights. ~ 48 8 1 D3 A hall leads off to the west. ~ ~ 0 -1 16275 S #16277 Hallway in the Castle~ This hall is decorated with some paintings. A few guards note your presence as you pass by. There is little else of interest here. ~ 48 8 1 D0 A large room lies ahead. ~ ~ 0 -1 16279 D1 A large room lies to the east. ~ ~ 0 -1 16278 D2 A large room lies ahead. ~ ~ 0 -1 16268 S #16278 Royal Library~ This is a large room filled with many books. There are some scribes here that are copying the material in one book to another. Most of the books seem to be of no use to you, except for the one entitled "Map of The Realms" which appears to be sealed. ~ 48 8 1 D3 A hall lies to the west. ~ ~ 0 -1 16277 S #16279 Outside the Throne Room~ This room is much bigger than the other rooms in the castle. There are suits of armor that line these walls, likely from some of the knights that fought valiantly to defend this castle. There are some guards here that look at you and watch you as you pass them by. ~ 48 8 1 D0 The throne lies ahead. ~ ~ 0 -1 16280 D2 A hall leads to the south. ~ ~ 0 -1 16277 S #16280 Throne Room of Castle Bryan~ This room is the legendary throne room of Castle Bryan. The royal throne is at the north end of the room. There is a plush red carpet that leads along the center of the room to where the king speaks with those that seek an audience with him. There is a strange curtain that is hanging behind the throne. This room is quite impressive when compared to others like it. ~ 48 8 1 D0 You can barely see anything ahead. ~ curtain~ 25 16280 16294 D2 You are leaving the throne room. ~ ~ 0 -1 16279 S #16281 Hallway in the Castle~ This hall is lined with some of the nicer art in the castle, probably to impress the guests. Some guards watch you as you walk by. This corridor leads east and west. ~ 48 8 1 D1 A large room lies ahead. ~ ~ 0 -1 16268 D3 You hear voices to the west. ~ ~ 0 -1 16282 S #16282 Royal Dining Room~ There is an extremely large table in the center of this room that is used for royal dining. There are some guests here now endulging in a light snack between meals. A couple of small looking squires are serving food to the demanding nobles. ~ 48 8 1 D1 A hall leads off to the east. ~ ~ 0 -1 16281 D3 You smell food ahead. ~ ~ 0 -1 16283 S #16283 Royal Kitchen~ This room looks well equiped to serve at least twice the number of people that can be seated out in the dining room. There are spices from across the lands here, as well as a good supply of every cooking ingredient imaginable. This is the work place of the legendary head chef of Bryan. ~ 48 8 1 D0 There is a room to the north. ~ ~ 0 -1 16284 D1 The dining area is ahead. ~ ~ 0 -1 16282 S #16284 Royal Pantry~ This is the storeroom for all the food used to feed the people in the castle. Many large barrels of food line the walls. You notice a small staircase to the west of you, it leads down into darkness. ~ 48 8 1 D2 The smell of cooking food is still quite strong here. ~ ~ 0 -1 16283 D5 It is dark down there. ~ ~ 0 -1 16285 S #16285 Staircase~ This set of stairs leads down into darkness. You wonder what lies ahead. ~ 48 8 1 D4 There is some light ahead. ~ ~ 0 -1 16284 D5 It is dark down there, scary. ~ ~ 0 -1 16286 S #16286 Royal Wine Cellar~ This musty room is filled with bottles of wine, along with various other beverages with witch one uses to get drunk. You notice an oddly placed rack along the south wall, some strange sounds come from behind it. ~ 48 9 1 D2 It is dark over there. ~ door rack~ 9 11 16287 D4 It is dark up there. ~ ~ 0 -1 16285 S #16287 Staircase~ This set of stairs leads down into darkness. You wonder what lies ahead. There is light coming from below along with screams of pain. ~ 48 9 1 D0 It is dark over there. ~ door rack~ 9 12 16286 D5 Light comes from below. ~ ~ 0 -1 16288 S #16288 Royal Prison~ This room is apparently the entrance to the less reputable parts of Castle Bryan. There are sounds of people being tortured to the south, while some poor souls await their fate in the cell to the east. ~ 48 8 1 D1 A cell lies to the east. ~ door~ 9 15 16289 D2 A room lies ahead. ~ ~ 0 -1 16290 D4 The stairs lead away from this vile place. ~ ~ 0 -1 16287 S #16289 Prison Cell~ This room if filled with occupants that are awaiting an unfortunate end. Many small beds line the walls, however there is hardly enough space in one of these cells for half the people in here. ~ 48 8 1 D3 There is a room over there. ~ door~ 9 16 16288 S #16290 Torture Chamber~ This room is filled with many painful looking torture devices. One of them is an inclined board with a weight suspended above. There are Inquisitors here forcing confessions from the tortured people. All of the devices currently hold victems. ~ 48 2056 1 D0 A room lies ahead. ~ ~ 0 -1 16288 D2 A small passage lies ahead. ~ ~ 0 -1 16292 D3 A room lies ahead. ~ ~ 0 -1 16291 S #16291 Planning Room~ There is a small table here with a map of the castle. There are also some lines that appear to represent troop movements among and through the castle's defences. It looks like the king's greatest danger comes from within. ~ 48 8 1 D1 A room lies ahead. ~ ~ 0 -1 16290 S #16292 Small Dirty Passage~ This small path leads to the north and east. The walls are covered with dirt and there is no light here. There is a small, unsafe looking passage to the south. ~ 48 9 1 D0 A room lies ahead. ~ ~ 0 -1 16290 D1 A room lies ahead. ~ ~ 0 -1 16293 D2 You hear screams of pain followed by a strange crunching sound. ~ ~ 0 -1 16233 S #16293 Cardinal's Room~ This room is almost completely without decoration with the exception of a small bed, a desk and a chair. On the desk you see a note that has an order for the assassination of the king. ~ 48 8 1 D3 A passage lies ahead. ~ ~ 0 -1 16292 S #16294 Secret Escape~ This is the secret exit for the king and queen to be used only in extreme danger. This passage is completely devoid of anything. You wonder where this will lead. ~ 48 8 1 D0 A light comes from ahead. ~ ~ 0 -1 16200 S $~ #999999