#16100 Hidden Path Through the Forest~ You are walking through a part of the forest you realize you have never seen before. This strange path makes you think you could get lost easily. ~ 51 8 1 D0 The strange path continues through the forest. ~ ~ 0 -1 16101 S #16101 Further Along the Hidden Path~ As you walk further along the path you notice that it seems to get darker and the trees seem a bit more twisted. All noise is gone as well, in fact you haven't heard any birds for some time. This place is all starting to look the same to you. ~ 51 8 1 D0 Even as dark as it is, the forest is getting darker yet. ~ ~ 0 -1 16102 D2 You see an old man sitting on a log. ~ ~ 0 -1 16100 S #16102 Off the Hidden Path~ You are lost! The path seems to have disappeared right before your eyes. Every tree looks the same, bent and withered. You have the feeling you better watch your step. ~ 51 8 1 D0 It all looks very dark but you think it should be okay. ~ ~ 0 -1 16104 D1 Something looks very wrong over there. ~ ~ 0 -1 16103 D2 You can't see to much in the distance, but something tells you you don't want to find out what's there. ~ ~ 0 -1 16103 D3 It all looks very dark but you think it should be okay. ~ ~ 0 -1 16104 S #16103 Don't You Just Hate It When That Happens?~ Somehow you don't think this was the right way to go. As you take another step forward your foot seems to hit some kind of wire. You look up to see twenty spears hurtling toward you just before they all pierce various parts of your body. ~ 51 8 1 S #16104 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 It looks very dark but you think it should be okay. ~ ~ 0 -1 16105 D1 That direction looks the same as all the others. ~ ~ 0 -1 16102 D2 It looks very dark but you think it should be okay. ~ ~ 0 -1 16104 D3 The forest seems to thin out a bit in that direction. ~ ~ 0 -1 16102 S #16105 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 You see a small dead animal hanging by a string. ~ ~ 0 -1 16114 D1 All the directions look the same to you. ~ ~ 0 -1 16104 D2 You feel like you just came from that direction, but who knows. ~ ~ 0 -1 16106 D3 It looks very dark but you think it should be okay. ~ ~ 0 -1 16104 S #16106 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 This direction looks the same as all the others. ~ ~ 0 -1 16104 D1 A light... could this be the way out? ~ ~ 0 -1 16102 D2 Hmmm, that doesn't look like your kind of direction. ~ ~ 0 -1 16107 D3 Everything looks fine in that direction. ~ ~ 0 -1 16108 S #16107 DOH!!!~ There is a small clearing here. As you walk through it the ground suddenly gives way underneath you. The ground below rushes up at you, but there is something wrong with it. It looks kinda spikey from here.... yep it is. ~ 51 8 1 S #16108 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 Quite a few trees here aren't there. ~ ~ 0 -1 16104 D1 Just more forest. ~ ~ 0 -1 16105 D2 Just more forest. ~ ~ 0 -1 16105 D3 Everything looks the same to you. ~ ~ 0 -1 16109 S #16109 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 Don't you think this is taking too long? ~ ~ 0 -1 16106 D1 Are we almost there yet?? ~ ~ 0 -1 16110 D2 And even more forest. ~ ~ 0 -1 16105 D3 Do you feel like having an unfortunate accident? ~ ~ 0 -1 16103 S #16110 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 Who knows it could be the way out... ~ ~ 0 -1 16111 D1 All this forest is getting really annoying. ~ ~ 0 -1 16106 D2 Once again, more forest. ~ ~ 0 -1 16105 D3 Will it ever end??? ~ ~ 0 -1 16109 S #16111 Still Lost~ Every direction looks the same as you walk around, dry braches crackling underfoot. Which way to go? ~ 51 8 1 D0 Wow, it's not you this time. The forest is getting lighter. ~ ~ 0 -1 16112 D1 The forest floor looks a bit strange to you. ~ ~ 0 -1 16107 D2 There are a lotta trees that way. ~ ~ 0 -1 16110 D3 Looks pretty safe to you. ~ ~ 0 -1 16104 S #16112 Large Clearing~ The forest gets lighter and thins out as you walk out of it and into a large clearing. An actual path has finally started again leading north. ~ 51 8 1 D0 There seems to be smoke coming from there. ~ ~ 0 -1 16113 D2 That would put you back into the darker part of the forest, do you really want to go back??? ~ ~ 0 -1 16111 S #16113 Heading Toward the Town~ You've finally left the forest behind. Up ahead is a gate to a walled town you have never seen before. Above the town vultures circle in the overcast sky as if waiting for a quick meal. All around you the ground is muddy though you can't remember it raining recently. ~ 51 8 1 D0 The town lies north. ~ ~ 0 -1 16115 D2 This leads back toward the forest. ~ ~ 0 -1 16112 S #16114 Bad Place To Be~ There is a dead rabbit hanging here by a string. As you approach it, something locks around your ankle and pulls hard! All of a sudden you find yourself hanging upside down by a thick wire. Unfortuantely the person who set this trap seems to have forgotten it and you slowly run out of food and water. ~ 51 8 1 S #16115 At the Town Gate~ You stand before a Very Large Raught Iron Gate. As you peek through the bars, you see the streets of Dinara. They appear to be deserted. Could it be that the thieves, that reside here, be selling their stolen goods on the Black Market that is hidden within these walls? ~ 51 8 1 D0 You see the town gate. ~ gate~ 1 16101 16116 D2 That leads back along the path toward the forest. ~ ~ 0 -1 16113 S #16116 Inside the Town~ As you cross over the threshold into the city of Dinara. You feel the atmosphere take on a change. You are overwhelmed by the sense of Evil that is at play here. You can barely make out movement hidden in the shadows of the dimly lit, narrow streets that lie before you. ~ 51 8 1 D0 You see the main street of Dinara. ~ ~ 0 -1 16117 D2 You see the town gate. ~ gate~ 1 16101 16115 S #16117 Cobblestone Alley~ A dark alley. The cobblestones are wet and slippery, making walking difficult. Many other streets connect with this alley. You wonder if one of them leads to the Black Market? ~ 51 8 1 D1 Pilferers Avenue. ~ ~ 0 -1 16123 D2 You see the gate in the distance. ~ ~ 0 -1 16116 D3 This leads off to Pilferers Avenue. ~ ~ 0 -1 16118 S #16118 Pilferers Avenue~ You are now on Pilferers Avenue. To the north you see a Runned-Down, Old Abondoned House. A similiar looking house is to the north. But this one seems to be occupied. Do you dare enter?? ~ 51 8 1 D0 You see a baorded up house. ~ door~ 1 -1 16120 D1 This leads back to Cobblestone Alley ~ ~ 0 -1 16117 D2 You see an old house. ~ door~ 13 16102 16119 D3 The avenue continues on. ~ ~ 0 -1 16121 S #16119 Inside the House~ ~ 51 8 1 D0 This leads outside. ~ door~ 13 16102 16118 S #16120 Inside an Old Abondoned House~ Cobwebs and dust cover the inside of this old house. You make out the ruins of what use to be furniture. Rats scurry about under your feet. You wonder to yourself, "Why has this house been left abondoned so long?" Then you think again, " Maybe you don't REALLY want to know." ~ 51 8 1 D2 This leads outside. ~ door~ 1 -1 16118 S #16121 Pilferers Avenue~ ~ 51 8 1 D1 The avenue continues on. ~ ~ 0 -1 16118 D2 There's not much to see, it's kinda dark. ~ ~ 0 -1 16122 S #16122 Dead End~ ~ 51 8 1 D0 That leads back to Pilferers Avenue. ~ ~ 0 -1 16121 S #16123 Pilferers Avenue~ ~ 51 8 1 D1 The avenue continues... ~ ~ 0 -1 16124 D3 You see an intersection. ~ ~ 0 -1 16117 S #16124 Pilferers Avenue~ ~ 51 8 1 D1 The avenue continues... ~ ~ 0 -1 16125 D3 The avenue continues... ~ ~ 0 -1 16123 S #16125 Pilferers Avenue~ ~ 51 8 1 D1 Not much to see there, looks like a dead end. ~ ~ 0 -1 16126 D3 The avenue continues... ~ ~ 0 -1 16124 S #16126 Dead End~ ~ 51 8 1 D3 That leads back to Pilferers Avenue. ~ ~ 0 -1 16125 S $~ #999999