package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Gnome extends StdRace
{
@Override
public String ID()
{
return "Gnome";
}
public Gnome()
{
super();
super.naturalAbilImmunities.add("Disease_Syphilis");
}
private final static String localizedStaticName = CMLib.lang().L("Gnome");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int shortestMale()
{
return 40;
}
@Override
public int shortestFemale()
{
return 36;
}
@Override
public int heightVariance()
{
return 6;
}
@Override
public int lightestWeight()
{
return 60;
}
@Override
public int weightVariance()
{
return 50;
}
@Override
public long forbiddenWornBits()
{
return 0;
}
@Override
public int getXPAdjustment()
{
return 5;
}
private final static String localizedStaticRacialCat = CMLib.lang().L("Gnome");
@Override
public String racialCategory()
{
return localizedStaticRacialCat;
}
private final String[] culturalAbilityNames = { "Gnomish", "Digging", "Skill_BurrowHide" };
private final int[] culturalAbilityProficiencies = { 100, 50, 25 };
@Override
public String[] culturalAbilityNames()
{
return culturalAbilityNames;
}
@Override
public int[] culturalAbilityProficiencies()
{
return culturalAbilityProficiencies;
}
private final String[] racialEffectNames = { "Chant_Burrowspeak" };
private final int[] racialEffectLevels = { 1 };
private final String[] racialEffectParms = { "" };
@Override
protected String[] racialEffectNames()
{
return racialEffectNames;
}
@Override
protected int[] racialEffectLevels()
{
return racialEffectLevels;
}
@Override
protected String[] racialEffectParms()
{
return racialEffectParms;
}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 };
@Override
public int[] bodyMask()
{
return parts;
}
private final int[] agingChart = { 0, 1, 5, 40, 100, 150, 200, 230, 260 };
@Override
public int[] getAgingChart()
{
return agingChart;
}
private static Vector<RawMaterial> resources = new Vector<RawMaterial>();
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED);
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)+1);
affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)+1);
affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM)-1);
affectableStats.setStat(CharStats.STAT_MAX_WISDOM_ADJ,affectableStats.getStat(CharStats.STAT_MAX_WISDOM_ADJ)-1);
affectableStats.setStat(CharStats.STAT_SAVE_MIND,affectableStats.getStat(CharStats.STAT_SAVE_MIND)+10);
affectableStats.setStat(CharStats.STAT_SAVE_OVERLOOKING,affectableStats.getStat(CharStats.STAT_SAVE_OVERLOOKING)+10);
}
@Override
public List<Item> outfit(final MOB myChar)
{
if(outfitChoices==null)
{
// Have to, since it requires use of special constructor
final Armor s1=CMClass.getArmor("GenShirt");
if(s1 == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
s1.setName(L("a small patchy tunic"));
s1.setDisplayText(L("a small patchy tunic has been left here."));
s1.setDescription(L("This small tunic is made of bits and pieces of many other shirts, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools."));
s1.text();
outfitChoices.add(s1);
final Armor s2=CMClass.getArmor("GenShoes");
s2.setName(L("a pair of small shoes"));
s2.setDisplayText(L("a pair of small shoes lie here."));
s2.setDescription(L("This pair of small shoes appears to be a hodgepodge of materials and workmanship."));
s2.text();
outfitChoices.add(s2);
final Armor p1=CMClass.getArmor("GenPants");
p1.setName(L("a pair of small patchy pants"));
p1.setDisplayText(L("a pair of small patchy pants lie here."));
p1.setDescription(L("This pair of small pants is made of bits and pieces of many other pants, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools."));
p1.text();
outfitChoices.add(p1);
final Armor s3=CMClass.getArmor("GenBelt");
outfitChoices.add(s3);
}
return outfitChoices;
}
@Override
public Weapon myNaturalWeapon()
{
return funHumanoidWeapon();
}
@Override
public String healthText(final MOB viewer, final MOB mob)
{
final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));
if(pct<.10)
return L("^r@x1^r is curiously close to death.^N",mob.name(viewer));
else
if(pct<.20)
return L("^r@x1^r is covered in excessive bloody wounds.^N",mob.name(viewer));
else
if(pct<.30)
return L("^r@x1^r is bleeding badly from a plethora of small wounds.^N",mob.name(viewer));
else
if(pct<.40)
return L("^y@x1^y has numerous bloody wounds and unexpected gashes.^N",mob.name(viewer));
else
if(pct<.50)
return L("^y@x1^y has some alarming wounds and small gashes.^N",mob.name(viewer));
else
if(pct<.60)
return L("^p@x1^p has some small unwanted bloody wounds.^N",mob.name(viewer));
else
if(pct<.70)
return L("^p@x1^p is cut and bruised in strange places.^N",mob.name(viewer));
else
if(pct<.80)
return L("^g@x1^g has some small cuts and bruises.^N",mob.name(viewer));
else
if(pct<.90)
return L("^g@x1^g has a few bruises and interesting scratches.^N",mob.name(viewer));
else
if(pct<.99)
return L("^g@x1^g has a few small curious bruises.^N",mob.name(viewer));
else
return L("^c@x1^c is in perfect health.^N",mob.name(viewer));
}
@Override
public List<RawMaterial> myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
resources.addElement(makeResource
(L("a pair of @x1 eyes",name().toLowerCase()),RawMaterial.RESOURCE_MEAT));
resources.addElement(makeResource
(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD));
resources.addElement(makeResource
(L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE));
}
}
return resources;
}
}