package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2004-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class FaerieDragon extends StdRace
{
@Override
public String ID()
{
return "Faerie Dragon";
}
private final static String localizedStaticName = CMLib.lang().L("Faerie Dragon");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int shortestMale()
{
return 12;
}
@Override
public int shortestFemale()
{
return 14;
}
@Override
public int heightVariance()
{
return 12;
}
@Override
public int lightestWeight()
{
return 10;
}
@Override
public int weightVariance()
{
return 15;
}
@Override
public long forbiddenWornBits()
{
return Wearable.WORN_WIELD | Wearable.WORN_WAIST | Wearable.WORN_BACK | Wearable.WORN_ABOUT_BODY | Wearable.WORN_FEET | Wearable.WORN_HANDS;
}
private final static String localizedStaticRacialCat = CMLib.lang().L("Dragon");
@Override
public String racialCategory()
{
return localizedStaticRacialCat;
}
private final String[] racialAbilityNames = { "Spell_Invisibility", "Spell_FaerieFire", "WingFlying" };
private final int[] racialAbilityLevels = { 5, 5, 1 };
private final int[] racialAbilityProficiencies = { 100, 100, 100 };
private final boolean[] racialAbilityQuals = { false, false, false };
private final String[] racialAbilityParms = { "", "", "" };
@Override
protected String[] racialAbilityNames()
{
return racialAbilityNames;
}
@Override
protected int[] racialAbilityLevels()
{
return racialAbilityLevels;
}
@Override
protected int[] racialAbilityProficiencies()
{
return racialAbilityProficiencies;
}
@Override
protected boolean[] racialAbilityQuals()
{
return racialAbilityQuals;
}
@Override
public String[] racialAbilityParms()
{
return racialAbilityParms;
}
private final String[] culturalAbilityNames = { "Draconic" };
private final int[] culturalAbilityProficiencies = { 100 };
@Override
public String[] culturalAbilityNames()
{
return culturalAbilityNames;
}
@Override
public int[] culturalAbilityProficiencies()
{
return culturalAbilityProficiencies;
}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,0 ,0 ,1 ,4 ,4 ,1 ,0 ,1 ,1 ,1 ,2 };
@Override
public int[] bodyMask()
{
return parts;
}
private final int[] agingChart = { 0, 5, 20, 110, 325, 500, 850, 950, 1050 };
@Override
public int[] getAgingChart()
{
return agingChart;
}
private static Vector<RawMaterial> resources = new Vector<RawMaterial>();
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED);
if((affectableStats.disposition() & (PhyStats.IS_SITTING|PhyStats.IS_SLEEPING))==0)
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_FLYING);
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)-2);
affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+5);
affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)+2);
}
@Override
public Weapon myNaturalWeapon()
{
if(naturalWeapon==null)
{
naturalWeapon=CMClass.getWeapon("StdWeapon");
naturalWeapon.setName(L("tiny talons"));
naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE);
naturalWeapon.setUsesRemaining(1000);
naturalWeapon.setWeaponDamageType(Weapon.TYPE_PIERCING);
}
return naturalWeapon;
}
@Override
public String healthText(final MOB viewer, final MOB mob)
{
final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));
if(pct<.10)
return L("^r@x1^r is raging in bloody pain!^N",mob.name(viewer));
else
if(pct<.20)
return L("^r@x1^r is covered in blood.^N",mob.name(viewer));
else
if(pct<.30)
return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer));
else
if(pct<.50)
return L("^y@x1^y has some bloody wounds and gashed scales.^N",mob.name(viewer));
else
if(pct<.60)
return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer));
else
if(pct<.70)
return L("^p@x1^p is cut and bruised heavily.^N",mob.name(viewer));
else
if(pct<.90)
return L("^g@x1^g has a few bruises and scratched scales.^N",mob.name(viewer));
else
if(pct<.99)
return L("^g@x1^g has a few small bruises.^N",mob.name(viewer));
else
return L("^c@x1^c is in perfect health.^N",mob.name(viewer));
}
@Override
public List<RawMaterial> myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
resources.addElement(makeResource
(L("a @x1 claw",name().toLowerCase()),RawMaterial.RESOURCE_BONE));
for(int i=0;i<3;i++)
{
resources.addElement(makeResource
(L("a strip of @x1 scales",name().toLowerCase()),RawMaterial.RESOURCE_SCALES));
}
for(int i=0;i<2;i++)
{
resources.addElement(makeResource
(L("a pound of @x1 meat",name().toLowerCase()),RawMaterial.RESOURCE_DRAGONMEAT));
}
resources.addElement(makeResource
(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_DRAGONBLOOD));
}
}
return resources;
}
}