package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.AbilityMapper.AbilityMapping;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Oracle extends Cleric
{
@Override
public String ID()
{
return "Oracle";
}
private final static String localizedStaticName = CMLib.lang().L("Oracle");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return "Cleric";
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_WISDOM;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_GOODCLERIC;
}
private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();
@Override
protected Set<Integer> disallowedWeaponClasses(final MOB mob)
{
return disallowedWeapons;
}
@Override
protected int alwaysFlunksThisQuality()
{
return 0;
}
public Oracle()
{
super();
maxStatAdj[CharStats.STAT_WISDOM]=4;
maxStatAdj[CharStats.STAT_INTELLIGENCE]=4;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",100,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Revoke",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Convert",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_FlailedWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_CureLight",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_SenseLife",true);
if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL))
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_SenseEvil",true);
if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD))
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_SenseGood",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_SenseUndead",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_Sacrifice",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_SenseAllergies",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_SenseAlignment",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_Freedom",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_TurnUndead",false);
//CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_ControlUndead",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_CureDeafness",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_SoulPeering",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_CureSerious",true,CMParms.parseSemicolons("Prayer_CureLight",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_SenseDisease",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_Bless",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_CureFatigue",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_SenseFaithful",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_MinorInfusion",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_Prayercraft",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_RemoveParalysis",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Prayer_DivineGuidance",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Skill_WildernessLore",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_SenseMagic",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_RestoreVoice",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_SenseInvisible",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_RemovePoison",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_Omnipresence",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_PreserveKnowledge",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_SenseHidden",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Skill_Skillcraft",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_CureDisease",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Titling",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_ProtectHealth",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_Sanctuary",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_SpeakWithDead",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Prayer_CureCritical",false,CMParms.parseSemicolons("Prayer_CureSerious",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Prayer_SenseProfessions",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_LowerLaw",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_HolyAura",false,CMParms.parseSemicolons("Prayer_Bless",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_Prophecy",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Skill_Thiefcraft",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_SenseSkills",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_AttackHalf",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_Blindsight",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_CureBlindness",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_SeekersPrayer",false);
if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD))
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_InfuseHoliness",false);
if(CMLib.factions().isAlignmentLoaded(Faction.Align.LAWFUL)||CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC))
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_InfuseModeration",false);
if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL))
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_Godstrike",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_CureExhaustion",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Prayer_MassFreedom",false,CMParms.parseSemicolons("Prayer_Freedom",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Prayer_SenseSongs",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Heal",true,CMParms.parseSemicolons("Prayer_CureCritical",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Philosophy",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_BlessItem",false,CMParms.parseSemicolons("Prayer_Bless",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_SenseSpells",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_MassHeal",false,CMParms.parseSemicolons("Prayer_Heal",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_DivinePerspective",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_HolyWord",false,CMParms.parseSemicolons("Prayer_HolyAura",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_SensePrayers",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Prayer_Resurrect",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Skill_AboveTheLaw",false);
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(tickID==Tickable.TICKID_MOB)
{
}
return true;
}
private final String[] raceRequiredList=new String[]{
"Human","Humanoid","Dwarf","Elf","HalfElf","Elf-kin",
"Fairy-kin","Centaur","Svirfneblin","Aarakocran","Merfolk",
"Faerie","-Duergar","-Drow"
};
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Wisdom",Integer.valueOf(9)),
new Pair<String,Integer>("Intelligence",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public String getOtherBonusDesc()
{
return L("Receives a non-class skill at 30th level, and every Oracle level thereafter.");
}
@Override
public String getOtherLimitsDesc()
{
return L("Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance.");
}
protected int numNonQualified(final MOB mob)
{
int numNonQualified=0;
for(int a=0;a<mob.numAbilities();a++)
{
final Ability A=mob.fetchAbility(a);
boolean qualifies=false;
for(int c=0;c<mob.charStats().numClasses();c++)
{
final CharClass C=mob.charStats().getMyClass(c);
if(CMLib.ableMapper().getQualifyingLevel(C.ID(),true,A.ID())>0)
qualifies=true;
}
if((!qualifies)
&&(CMLib.ableMapper().getQualifyingLevel(mob.baseCharStats().getMyRace().ID(),true,A.ID())<0)
&&(CMLib.ableMapper().qualifiesByAnyCharClass(A.ID())))
numNonQualified++;
}
return numNonQualified;
}
protected int maxNonQualified(final MOB mob)
{
int level=mob.charStats().getClassLevel(this)-30;
level++;
return level;
}
@Override
public void grantAbilities(final MOB mob, final boolean isBorrowedClass)
{
super.grantAbilities(mob,isBorrowedClass);
// if he already has one, don't give another!
if((mob.playerStats()!=null)
&&(mob.charStats().getClassLevel(this)>=30))
{
if(numNonQualified(mob)>=maxNonQualified(mob))
return;
Ability newOne=null;
int tries=0;
while((newOne==null)&&((++tries)<100))
{
final CharClass C=CMClass.randomCharClass();
if((C!=null)
&&(!C.ID().equals(ID()))
&&(!C.ID().equalsIgnoreCase("Archon"))
&&(mob.charStats().getClassLevel(C)<0))
{
int tries2=0;
while((newOne==null)&&((++tries2)<10000))
{
final Ability A=CMClass.randomAbility();
if( A != null )
{
final int lql=CMLib.ableMapper().lowestQualifyingLevel(A.ID());
if((lql<25)
&&(lql>0))
{
if((!CMLib.ableMapper().getSecretSkill(C.ID(),true,A.ID()))
&&(CMLib.ableMapper().getQualifyingLevel(ID(),true,A.ID())<0)
&&(CMLib.ableMapper().availableToTheme(A.ID(),Area.THEME_FANTASY,true))
&&(CMLib.ableMapper().qualifiesByAnyCharClass(A.ID()))
&&(A.isAutoInvoked()||((A.triggerStrings()!=null)&&(A.triggerStrings().length>0)))
&&(mob.fetchAbility(A.ID())==null))
{
final DVector prereqs=CMLib.ableMapper().getUnmetPreRequisites(mob,A);
if((prereqs==null)||(prereqs.size()==0))
newOne=A;
}
}
}
}
}
}
if(newOne!=null)
mob.addAbility(newOne);
}
}
@Override
public List<Item> outfit(final MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("SmallMace");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
@Override
public void level(final MOB mob, final List<String> newAbilityIDs)
{
if(CMSecurity.isDisabled(CMSecurity.DisFlag.LEVELS))
return;
if((!mob.isMonster())&&(mob.charStats().getClassLevel(this)>=30))
{
if((newAbilityIDs.size()==0)&&(numNonQualified(mob)>=maxNonQualified(mob)))
mob.tell(L("^NYou have learned no new secrets this level, as you already know ^H@x1/@x2^? secret skills.^N",""+numNonQualified(mob),""+maxNonQualified(mob)));
}
}
}