package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Burglar extends Thief
{
@Override
public String ID()
{
return "Burglar";
}
private final static String localizedStaticName = CMLib.lang().L("Burglar");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_BURGLAR;
}
private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();
@Override
protected Set<Integer> disallowedWeaponClasses(final MOB mob)
{
return disallowedWeapons;
}
public Burglar()
{
super();
maxStatAdj[CharStats.STAT_DEXTERITY]=4;
maxStatAdj[CharStats.STAT_CHARISMA]=4;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_BluntWeapon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_FlailedWeapon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ThievesCant",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Thief_Swipe",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_Hide",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_UndergroundConnections",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_Appraise",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_Palm",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Thief_Sneak",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Fighter_Intimidate",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Thief_TagTurf",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Thief_DetectTraps",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Thief_Pick",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Skill_Dodge",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Thief_FenceLoot",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Thief_Peek",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Thief_Observation",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Thief_Informant",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Thief_RemoveTraps",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_Disarm",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Thief_Forgery",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Thief_Listen",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Thief_ImprovedHiding",false,CMParms.parseSemicolons("Thief_Hide",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Thief_BackStab",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Thief_Steal",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Thief_TurfWar",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Thief_SlipItem",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Thief_ImprovedPeek",false,CMParms.parseSemicolons("Thief_Peek",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Thief_PlantItem",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Thief_Detection",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Thief_Bribe",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Thief_ImprovedSwipe",false,CMParms.parseSemicolons("Thief_Swipe",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_ReadMagic",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_SilentGold",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_HideOther",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Thief_Safecracking",false,CMParms.parseSemicolons("Thief_Pick",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Thief_SilentLoot",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Attack2",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Fighter_BlindFighting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Thief_SilentDrop",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_Robbery",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Skill_Map",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_SilentOpen",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_SenseLaw",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Mug",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Safehouse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Thief_Lore",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Skill_AttackHalf",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Thief_Footlocks",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Thief_Racketeer",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Thief_StripItem",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Thief_AutoSwipe",false,CMParms.parseSemicolons("Thief_Swipe",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Thief_ImprovedSteal",false,CMParms.parseSemicolons("Thief_Steal",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_AnalyzeDweomer",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Fighter_Tumble",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Thief_Con",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Thief_Comprehension",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Thief_Embezzle",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Thief_HideInPlainSight",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Thief_ContractHit",true);
}
@Override
public String[] getRequiredRaceList()
{
return super.getRequiredRaceList();
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Dexterity",Integer.valueOf(9)),
new Pair<String,Integer>("Charisma",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
}