package com.planet_ink.coffee_mud.Abilities.Thief;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2016-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Thief_RopeSwing extends ThiefSkill
{
@Override
public String ID()
{
return "Thief_RopeSwing";
}
private final static String localizedName = CMLib.lang().L("Rope Swing");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Swinging on Ropes)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_OK_SELF;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
protected int canTargetCode()
{
return CAN_MOBS;
}
private static final String[] triggerStrings = I(new String[] { "ROPESWING" });
@Override
public int classificationCode()
{
return Ability.ACODE_THIEF_SKILL | Ability.DOMAIN_BINDING;
}
@Override
public String[] triggerStrings()
{
return triggerStrings;
}
@Override
public int usageType()
{
return USAGE_MOVEMENT;
}
protected int code = 0;
protected int newDistance = 0;
protected MOB newTarget = null;
@Override
public int abilityCode()
{
return code;
}
@Override
public void setAbilityCode(final int newCode)
{
code = newCode;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.addAmbiance("swinging on ropes");
affectableStats.setArmor(affectableStats.armor()+10+adjustedLevel(invoker,0));
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
final Physical affected=this.affected;
if((affected==null)||(!(affected instanceof MOB))||(invoker==null))
return true;
if((msg.amISource((MOB)affected))
&&(msg.tool()!=this)
&&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_CHANNEL))
&&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_ALWAYS))
&&((CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOVE))
||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_HANDS))))
{
if(msg.sourceMinor()!=CMMsg.TYP_WEAPONATTACK)
msg.source().tell(L("You can't do that while swinging from a rope."));
return false;
}
return super.okMessage(myHost,msg);
}
@Override
public void unInvoke()
{
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
if(canBeUninvoked())
{
if(!mob.amDead())
{
if((mob.location()!=null)&&(!mob.amDead()))
{
if((this.newTarget!=null)
&&(!newTarget.amDead())
&&(newTarget.location()==mob.location()))
{
mob.location().show(mob,newTarget,CMMsg.MSG_OK_VISUAL,L("<S-NAME> land(s) back on the deck in front of <T-NAME>."));
mob.setVictim(newTarget);
if(newTarget.getVictim()==null)
newTarget.setVictim(mob);
}
else
mob.location().show(mob,newTarget,CMMsg.MSG_OK_VISUAL,L("<S-NAME> land(s) back on the deck."));
mob.setRangeToTarget(this.newDistance);
final MOB vicM=mob.getVictim();
if((vicM!=null)&&(vicM.getVictim()==mob))
vicM.setRangeToTarget(this.newDistance);
}
}
}
super.unInvoke();
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
if((CMLib.flags().isSitting(mob)||CMLib.flags().isSleeping(mob)))
{
mob.tell(L("You are on the floor!"));
return false;
}
if(!CMLib.flags().isAliveAwakeMobileUnbound(mob,false))
return false;
final Room R=mob.location();
if(R==null)
return false;
if((R.getArea() instanceof BoardableShip)
&&(R.domainType()==Room.DOMAIN_OUTDOORS_CITY))
{
// this is good
}
else
{
mob.tell(L("You must be on the deck of a ship to swing from its ropes!"));
return false;
}
final String parms=CMParms.combine(commands);
if(parms.length()==0)
{
mob.tell(L("You need to either specify a new enemy target to swing over into melee range to, or a distance to swing away from your current target."));
return false;
}
newDistance = 0;
newTarget = null;
if(CMath.isInteger(parms))
{
newDistance = CMath.s_int(parms);
if((newDistance<0)||(newDistance>R.maxRange()))
{
mob.tell(L("That is not a valid distance. Try 0 - @x1.",""+R.maxRange()));
return false;
}
if(!mob.isInCombat())
{
mob.tell(L("You need to be in combat to change your distance!"));
return false;
}
}
else
{
newTarget=this.getTarget(mob,commands,givenTarget);
if(newTarget==null)
return false;
if(newTarget == mob.getVictim())
{
newTarget=null;
}
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final String msgStr;
if((newTarget != null)&&(mob.getVictim()!=newTarget))
msgStr=L("<S-NAME> begin(s) swinging on deck ropes to get over to <T-NAME>.");
else
msgStr=L("<S-NAME> begin(s) swinging around on the deck ropes.");
final CMMsg msg=CMClass.getMsg(mob,newTarget,this,CMMsg.MASK_MALICIOUS|CMMsg.MSG_THIEF_ACT,auto?L("<T-NAME> swing(s) on ropes!"):msgStr);
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
final Thief_RopeSwing swing = (Thief_RopeSwing)beneficialAffect(mob,mob,asLevel,1);
if(swing != null)
{
swing.newDistance = newDistance;
swing.newTarget = newTarget;
}
for(final Enumeration<MOB> m=R.inhabitants();m.hasMoreElements();)
{
final MOB M=m.nextElement();
if((M!=null)
&&(M!=mob)
&&(M.getVictim()==mob))
M.setRangeToTarget(R.maxRange());
}
}
}
else
return beneficialVisualFizzle(mob,null,L("<S-NAME> attempt(s) grab a deck rope to swing on, but miss(es)."));
return success;
}
}