package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_WeaknessFire extends Spell
{
@Override
public String ID()
{
return "Spell_WeaknessFire";
}
private final static String localizedName = CMLib.lang().L("Weakness to Fire");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Weakness to Fire)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_MALICIOUS;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_TRANSMUTATION;
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
if(!super.okMessage(myHost,msg))
return false;
if(!(affected instanceof MOB))
return true;
final MOB mob=(MOB)affected;
if((msg.amITarget(mob))&&(msg.targetMinor()==CMMsg.TYP_DAMAGE)
&&(msg.sourceMinor()==CMMsg.TYP_FIRE))
{
final int recovery=(int)Math.round(CMath.mul((msg.value()),0.3+CMath.mul(super.getXLEVELLevel(mob), 0.05)));
msg.setValue(msg.value()+recovery);
}
return true;
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(!super.tick(ticking,tickID))
return false;
if(tickID!=Tickable.TICKID_MOB)
return false;
if((affecting()!=null)&&(affecting() instanceof MOB))
{
final MOB M=(MOB)affecting();
final Room room=M.location();
final MOB invoker=(invoker()!=null) ? invoker() : M;
if(room!=null)
{
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_HEAT_WAVE)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
final int damage=CMLib.dice().roll(1,8,0);
CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The scorching heat <DAMAGE> <T-NAME>!"));
}
else
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DUSTSTORM)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
final int damage=CMLib.dice().roll(1,16,0);
CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The burning hot dust <DAMAGE> <T-NAME>!"));
}
else
if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DROUGHT)
&&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
{
final int damage=CMLib.dice().roll(1,8,0);
CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The burning dry heat <DAMAGE> <T-NAME>!"));
}
else
return true;
CMLib.combat().postRevengeAttack(M, invoker);
}
}
return true;
}
@Override
public void unInvoke()
{
// undo the affects of this spell
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
if(canBeUninvoked())
mob.tell(L("Your fire weakness is now gone."));
super.unInvoke();
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectedStats)
{
super.affectCharStats(affectedMOB,affectedStats);
affectedStats.setStat(CharStats.STAT_SAVE_FIRE,affectedStats.getStat(CharStats.STAT_SAVE_FIRE)-100);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
final MOB target=getTarget(mob,commands,givenTarget);
if(target==null)
return false;
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("A shimmering flammable field appears around <T-NAMESELF>."):L("^S<S-NAME> invoke(s) a flammable field around <T-NAMESELF>.^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
if(msg.value()<=0)
success=maliciousAffect(mob,target,asLevel,0,-1)!=null;
}
}
else
maliciousFizzle(mob,target,L("<S-NAME> attempt(s) to invoke weakness to fire, but fail(s)."));
return success;
}
}