package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_WallOfFire extends Spell
{
@Override
public String ID()
{
return "Spell_WallOfFire";
}
private final static String localizedName = CMLib.lang().L("Wall of Fire");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Wall of Fire)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int maxRange()
{
return adjustedMaxInvokerRange(10);
}
@Override
public int minRange()
{
return 1;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_OK_SELF;
}
@Override
public int enchantQuality()
{
return Ability.QUALITY_INDIFFERENT;
}
@Override
protected int canAffectCode()
{
return CAN_ITEMS;
}
@Override
protected int canTargetCode()
{
return 0;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_CONJURATION;
}
@Override
public long flags()
{
return Ability.FLAG_HEATING|Ability.FLAG_FIREBASED;
}
protected Item theWall=null;
protected String deathNotice="";
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(tickID==Tickable.TICKID_MOB)
{
if((invoker!=null)
&&(theWall!=null)
&&(invoker.location()!=null))
{
final Room room=invoker.location();
if(!invoker.location().isContent(theWall))
unInvoke();
else
for(int m=0;m<room.numInhabitants();m++)
{
final MOB mob=room.fetchInhabitant(m);
if((mob!=null)
&&(mob!=invoker)
&&(mob.isInCombat())
&&(mob.getVictim()==invoker)
&&(mob.rangeToTarget()==1))
{
final int damage = CMLib.dice().roll((int)Math.round((invoker.phyStats().level()+super.getXLEVELLevel(invoker())+(2.0*super.getX1Level(invoker())))/4.0),6,1);
CMLib.combat().postDamage(invoker,mob,this,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The wall of fire flares and <DAMAGE> <T-NAME>!"));
if((!mob.isInCombat())&&(mob.isMonster())&&(mob!=invoker)&&(invoker!=null)&&(mob.location()==invoker.location())&&(mob.location().isInhabitant(invoker))&&(CMLib.flags().canBeSeenBy(invoker,mob)))
CMLib.combat().postAttack(mob,invoker,mob.fetchWieldedItem());
}
}
}
}
return super.tick(ticking,tickID);
}
@Override
public void unInvoke()
{
super.unInvoke();
if(canBeUninvoked())
{
if((theWall!=null)
&&(theWall.owner()!=null)
&&(theWall.owner() instanceof Room)
&&(((Room)theWall.owner()).isContent(theWall)))
{
final MOB actorM=(invoker!=null)? invoker : CMLib.map().deity();
((Room)theWall.owner()).show(actorM,null,CMMsg.MSG_OK_VISUAL,deathNotice);
final Item wall=theWall;
theWall=null;
wall.destroy();
}
}
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
if((!mob.isInCombat())||(mob.rangeToTarget()<1))
{
mob.tell(L("You really should be in ranged combat to cast this."));
return false;
}
for(int i=0;i<mob.location().numItems();i++)
{
final Item I=mob.location().getItem(i);
if((I!=null)&&(I.fetchEffect(ID())!=null))
{
mob.tell(L("There is already a wall of fire here."));
return false;
}
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final Physical target = mob.location();
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final CMMsg msg = CMClass.getMsg(mob, target, this,verbalCastCode(mob,target,auto),L(auto?"A blazing wall of fire appears!":"^S<S-NAME> conjur(s) up a blazing wall of fire!^?")+CMLib.protocol().msp("fireball.wav",10));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
final Item I=CMClass.getItem("GenItem");
I.setName(L("a wall of fire"));
I.setDisplayText(L("a blazing wall of fire is burning here"));
I.setDescription(L("The flames are high and hot."));
I.setMaterial(RawMaterial.RESOURCE_NOTHING);
I.basePhyStats().setDisposition(I.basePhyStats().disposition()|PhyStats.IS_LIGHTSOURCE);
CMLib.flags().setGettable(I,false);
I.recoverPhyStats();
mob.location().addItem(I);
theWall=I;
deathNotice="The wall of fire flickers...";
beneficialAffect(mob,I,asLevel,20);
}
}
else
return beneficialWordsFizzle(mob,null,L("<S-NAME> incant(s), but the magic fizzles."));
// return whether it worked
return success;
}
}