package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_IllusoryWall extends Spell
{
@Override
public String ID()
{
return "Spell_IllusoryWall";
}
private final static String localizedName = CMLib.lang().L("Illusory Wall");
@Override
public String name()
{
return localizedName;
}
@Override
protected int canAffectCode()
{
return CAN_EXITS;
}
@Override
protected int canTargetCode()
{
return CAN_EXITS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_ILLUSION;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_INDIFFERENT;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
// when this spell is on a MOBs Affected list,
// it should consistantly put the mob into
// a sleeping state, so that nothing they do
// can get them out of it.
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_INVISIBLE);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
final String whatToOpen=CMParms.combine(commands,0);
final int dirCode=CMLib.directions().getGoodDirectionCode(whatToOpen);
if(dirCode<0)
{
mob.tell(L("Cast which direction?!"));
return false;
}
final Exit exit=mob.location().getExitInDir(dirCode);
final Room room=mob.location().getRoomInDir(dirCode);
if((exit==null)||(room==null)||(!CMLib.flags().canBeSeenBy(exit,mob)))
{
mob.tell(L("That way is already closed."));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(!success)
beneficialVisualFizzle(mob,null,L("<S-NAME> whisper(s) @x1, but nothing happens.",CMLib.directions().getDirectionName(dirCode)));
else
{
final CMMsg msg=CMClass.getMsg(mob,exit,this,verbalCastCode(mob,exit,auto),auto?"":L("^S<S-NAME> whisper(s) @x1.^?",CMLib.directions().getDirectionName(dirCode)));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
beneficialAffect(mob,exit,asLevel,0);
}
}
return success;
}
}