package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_DetectUndead extends Spell
{
@Override
public String ID()
{
return "Spell_DetectUndead";
}
private final static String localizedName = CMLib.lang().L("Detect Undead");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Detecting Undead)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_OK_SELF;
}
@Override
public int enchantQuality()
{
return Ability.QUALITY_BENEFICIAL_SELF;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_DIVINATION;
}
Room lastRoom=null;
@Override
public void unInvoke()
{
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
lastRoom=null;
super.unInvoke();
if(canBeUninvoked())
mob.tell(L("Your senses are no longer as dark."));
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(!super.tick(ticking,tickID))
return false;
if((tickID==Tickable.TICKID_MOB)
&&(affected instanceof MOB)
&&(((MOB)affected).location()!=null)
&&((lastRoom==null)||(((MOB)affected).location()!=lastRoom)))
{
lastRoom=((MOB)affected).location();
for(int i=0;i<lastRoom.numInhabitants();i++)
{
final MOB mob=lastRoom.fetchInhabitant(i);
if((mob!=null)&&(mob!=affected)&&(mob.charStats()!=null)&&(mob.charStats().getMyRace()!=null)&&(mob.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")))
((MOB)affected).tell(mob,null,null,L("<S-NAME> gives off a cold dark vibe."));
}
}
return true;
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if(mob!=null)
{
if(target instanceof MOB)
{
if(((MOB)target).isInCombat()||((MOB)target).isMonster())
return Ability.QUALITY_INDIFFERENT;
}
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
MOB target=mob;
if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
target=(MOB)givenTarget;
if(target.fetchEffect(this.ID())!=null)
{
mob.tell(target,null,null,L("<S-NAME> <S-IS-ARE> detecting undead things."));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> gain(s) dark cold senses!"):L("^S<S-NAME> incant(s) softly, and gain(s) dark cold senses!^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
beneficialAffect(mob,target,asLevel,0);
}
}
else
beneficialVisualFizzle(mob,null,L("<S-NAME> incant(s) and open(s) <S-HIS-HER> cold eyes, but the spell fizzles."));
return success;
}
}