package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_ContinualLight extends Spell
{
@Override
public String ID()
{
return "Spell_ContinualLight";
}
private final static String localizedName = CMLib.lang().L("Continual Light");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Continual Light)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_OK_OTHERS;
}
@Override
protected int canTargetCode()
{
return CAN_MOBS|CAN_ITEMS;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS|CAN_ITEMS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_EVOCATION;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
if(!(affected instanceof Room))
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_LIGHTSOURCE);
if(CMLib.flags().isInDark(affected))
affectableStats.setDisposition(affectableStats.disposition()-PhyStats.IS_DARK);
}
@Override
public void unInvoke()
{
// undo the affects of this spell
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
final Room room=((MOB)affected).location();
if(canBeUninvoked())
room.show(mob,null,CMMsg.MSG_OK_VISUAL,L("The light above <S-NAME> dims."));
super.unInvoke();
if(canBeUninvoked())
room.recoverRoomStats();
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if(mob!=null)
{
if((mob==target)&&(!CMLib.flags().canBeSeenBy(mob.location(),mob)))
return super.castingQuality(mob, target,Ability.QUALITY_BENEFICIAL_SELF);
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
Physical target=null;
if(commands.size()==0)
target=mob;
else
target=getAnyTarget(mob,commands,givenTarget,Wearable.FILTER_UNWORNONLY);
if(target==null)
return false;
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
String str=L("^S<S-NAME> invoke(s) a continual light toward(s) <T-NAMESELF>!^?");
if(!(target instanceof MOB))
str=L("^S<S-NAME> invoke(s) a continual light into <T-NAME>!^?");
final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),str);
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
beneficialAffect(mob,target,asLevel,Ability.TICKS_FOREVER);
mob.location().recoverRoomStats(); // attempt to handle followers
}
}
else
beneficialWordsFizzle(mob,target,L("<S-NAME> attempt(s) to invoke light, but fail(s)."));
return success;
}
}