package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_CombatPrecognition extends Spell
{
@Override
public String ID()
{
return "Spell_CombatPrecognition";
}
private final static String localizedName = CMLib.lang().L("Combat Precognition");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Combat Precognition)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_BENEFICIAL_SELF;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
protected int overrideMana()
{
return 100;
}
boolean lastTime=false;
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_DIVINATION;
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
if(!(affected instanceof MOB))
return true;
final MOB mob=(MOB)affected;
if(msg.amITarget(mob)
&&(mob.location()!=null)
&&(CMLib.flags().isAliveAwakeMobile(mob,true)))
{
if(msg.targetMinor()==CMMsg.TYP_WEAPONATTACK)
{
final CMMsg msg2=CMClass.getMsg(mob,msg.source(),null,CMMsg.MSG_QUIETMOVEMENT,L("<S-NAME> avoid(s) the attack by <T-NAME>!"));
if((proficiencyCheck(null,mob.charStats().getStat(CharStats.STAT_DEXTERITY)-60,false))
&&(!lastTime)
&&(msg.source().getVictim()==mob)
&&(msg.source().rangeToTarget()==0)
&&(mob.location().okMessage(mob,msg2)))
{
lastTime=true;
mob.location().send(mob,msg2);
helpProficiency(mob, 0);
return false;
}
lastTime=false;
}
else
if((msg.value()<=0)
&&(CMath.bset(msg.targetMajor(),CMMsg.MASK_MALICIOUS))
&&((mob.fetchAbility(ID())==null)||proficiencyCheck(null,mob.charStats().getStat(CharStats.STAT_DEXTERITY)-50,false)))
{
String tool=null;
if((msg.tool() instanceof Ability))
tool=((Ability)msg.tool()).name();
CMMsg msg2=null;
switch(msg.targetMinor())
{
case CMMsg.TYP_JUSTICE:
if((CMath.bset(msg.targetMajor(),CMMsg.MASK_MOVE))
&&(tool!=null))
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",tool));
break;
case CMMsg.TYP_GAS:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"noxious fumes":tool)));
break;
case CMMsg.TYP_COLD:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"cold blast":tool)));
break;
case CMMsg.TYP_ELECTRIC:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"electrical attack":tool)));
break;
case CMMsg.TYP_FIRE:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"blast of heat":tool)));
break;
case CMMsg.TYP_WATER:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"weat blast":tool)));
break;
case CMMsg.TYP_ACID:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"acid attack":tool)));
break;
case CMMsg.TYP_SONIC:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"sonic attack":tool)));
break;
case CMMsg.TYP_LASER:
msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"laser attack":tool)));
break;
}
if((msg2!=null)&&(mob.location()!=null)&&(mob.location().okMessage(mob,msg2)))
{
mob.location().send(mob,msg2);
return false;
}
}
}
return true;
}
@Override
public void unInvoke()
{
// undo the affects of this spell
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
super.unInvoke();
if(super.canBeUninvoked())
mob.tell(L("Your combat precognition fades away."));
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
MOB target=mob;
if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
target=(MOB)givenTarget;
if(target.fetchEffect(ID())!=null)
{
mob.tell(target,null,null,L("<S-NAME> already <S-HAS-HAVE> the sight."));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
invoker=mob;
final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),L(auto?"<T-NAME> shout(s) combatively!":"^S<S-NAME> shout(s) a combative spell!^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
beneficialAffect(mob,target,asLevel,0);
}
}
else
return beneficialWordsFizzle(mob,target,L("<S-NAME> shout(s) combatively, but nothing more happens."));
// return whether it worked
return success;
}
}