package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Spell_Blur extends Spell
{
@Override
public String ID()
{
return "Spell_Blur";
}
private final static String localizedName = CMLib.lang().L("Blur");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Blur spell)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_BENEFICIAL_OTHERS;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SPELL|Ability.DOMAIN_ILLUSION;
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
if(!(affected instanceof MOB))
return true;
final MOB mob=(MOB)affected;
if((msg.amITarget(mob))
&&(mob!=msg.source())
&&(!mob.amDead())
&&(!msg.source().amDead())
&&(CMath.bset(msg.targetMajor(),CMMsg.MASK_MALICIOUS))
&&(msg.targetMinor()==CMMsg.TYP_CAST_SPELL)
&&(invoker!=null)
&&(msg.tool() instanceof Ability))
{
final int pctDodge=invoker.charStats().getStat(CharStats.STAT_INTELLIGENCE);
if(CMLib.dice().rollPercentage()<(pctDodge*2))
{
final CMMsg msg2=CMClass.getMsg(mob,msg.source(),null,CMMsg.MSG_OK_VISUAL,L("<T-NAME> can't seem to focus on <S-NAME>."));
if(mob.location().okMessage(mob,msg2))
mob.location().send(mob,msg2);
return false;
}
}
return true;
}
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setArmor(affectableStats.armor()-1-super.getXLEVELLevel(invoker()));
}
@Override
public void unInvoke()
{
// undo the affects of this spell
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
super.unInvoke();
if(canBeUninvoked())
if((mob.location()!=null)&&(!mob.amDead()))
mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> begin(s) to come back into focus."));
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
final MOB target=this.getTarget(mob,commands,givenTarget);
if(target==null)
return false;
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
invoker=mob;
final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> invoke(s) a spell.^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> look(s) blurry!"));
beneficialAffect(mob,target,asLevel,0);
}
}
else
return beneficialWordsFizzle(mob,target,L("<S-NAME> attempt(s) to invoke a spell, but fail(s) miserably."));
// return whether it worked
return success;
}
}