package com.planet_ink.coffee_mud.Abilities.Songs;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Play_Symphony extends Play
{
@Override
public String ID()
{
return "Play_Symphony";
}
private final static String localizedName = CMLib.lang().L("Symphony");
@Override
public String name()
{
return localizedName;
}
@Override
public int abstractQuality()
{
if(toDoCode<0)
return Ability.QUALITY_BENEFICIAL_OTHERS;
else
if(toDoCode==CODE_DOWNSAVE)
return Ability.QUALITY_MALICIOUS;
else
return Ability.QUALITY_BENEFICIAL_OTHERS;
}
public final static int CODE_UPSAVE=1;
public final static int CODE_UPDAMAGEPER3=2;
public final static int CODE_UPSTAT=3;
public final static int CODE_DOWNDAMAGEPER5=4;
public final static int CODE_CASTMALICIOUSSPELLPER10=5;
public final static int CODE_CASTFRIENDLYSPELLPER2=6;
public final static int CODE_UPENVPER2=7;
public final static int CODE_UPENVPER5=8;
public final static int CODE_REMOVESPELLTYPE=9;
public final static int CODE_SPEEDCOMMONSKILLS=10;
public final static int CODE_UPMOVEMENT=11;
public final static int CODE_CASTFRIENDLYSPELLPER5=12;
public final static int CODE_CASTFRIENDLYSPELLPER10=13;
public final static int CODE_CASTFRIENDLYSPELLPER20=14;
public final static int CODE_DOWNSAVE=15;
public final static int CODE_UPDAMAGEPER5=16;
public int toDoCode=-1;
public String toDoString="";
public int toDoVal=0;
public int getToDoCode()
{
if(instrument==null)
{
toDoCode=-1;
return toDoCode;
}
if(toDoCode>0)
return toDoCode;
final int ilvl=instrument.phyStats().level();
switch(instrument.getInstrumentType())
{
case CLARINETS:
{
if(ilvl<=2)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Lightning";
}
else
if(ilvl<=11)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_ELECTRIC;
}
else
if(ilvl<=15)
{
toDoCode=CODE_UPDAMAGEPER3;
toDoString=""+CMMsg.TYP_ELECTRIC;
}
else
if(ilvl<=18)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_ELECTRIC;
}
else
if(ilvl<=21)
{
toDoCode=CODE_DOWNDAMAGEPER5;
toDoString=""+CMMsg.TYP_ELECTRIC;
}
else
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_ELECTRIC;
}
break;
}
case CYMBALS:
{
if(ilvl<=2)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_DEXTERITY;
}
else
if(ilvl<=3)
{
toDoCode=CODE_SPEEDCOMMONSKILLS;
}
else
if(ilvl<=4)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER10;
toDoString="Spell_Haste";
}
else
if(ilvl<=9)
{
toDoCode=CODE_REMOVESPELLTYPE;
toDoString=""+Ability.FLAG_CHARMING;
}
else
if(ilvl<=13)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_DEXTERITY;
}
else
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_POISON;
}
break;
}
case DRUMS:
{
if(ilvl<=3)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Skill_Disarm";
}
else
if(ilvl<=5)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_JUSTICE;
}
else
if(ilvl<=6)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Deafness";
}
else
if(ilvl<=7)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_JUSTICE;
}
else
if(ilvl<=8)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Fighter_Whomp";
}
else
if(ilvl<=16)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_JUSTICE;
}
else
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_JUSTICE;
}
break;
}
case FLUTES:
{
if(ilvl<=1)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Fear";
}
else
if(ilvl<=3)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Confusion";
}
else
if(ilvl<=5)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Hunger";
}
else
if(ilvl<=6)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Shrink";
}
else
if(ilvl<=8)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Charm";
}
else
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Thirst";
}
break;
}
case GUITARS:
{
if(ilvl<=4)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_FIRE;
}
else
if(ilvl<=5)
{
toDoCode=CODE_UPDAMAGEPER5;
toDoString=""+CMMsg.TYP_FIRE;
}
else
if(ilvl<=6)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_FIRE;
}
else
if(ilvl<=9)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_FIRE;
}
else
if(ilvl<=12)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_FIRE;
}
else
if(ilvl<=13)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_FIRE;
}
else
{
toDoCode=CODE_UPDAMAGEPER3;
toDoString=""+CMMsg.TYP_FIRE;
}
break;
}
case HARMONICAS:
{
toDoCode=CODE_UPENVPER5;
toDoString="D";
break;
}
case HARPS:
{
if(ilvl<=3)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CHARISMA;
}
else
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CHARISMA;
}
break;
}
case HORNS:
{
if(ilvl<=4)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
else
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
break;
}
case OBOES:
{
if(ilvl<=4)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
else
if(ilvl<=7)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
else
if(ilvl<=9)
{
toDoCode=CODE_UPDAMAGEPER3;
toDoString=""+CMMsg.TYP_ACID;
}
else
if(ilvl<=12)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Nightmare";
}
else
if(ilvl<=17)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
else
if(ilvl<=19)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
else
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_ACID;
}
break;
}
case ORGANS:
{
if(ilvl<=22)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER2;
toDoString="Prayer_CureLight";
}
else
if(ilvl<=24)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER10;
toDoString="Prayer_CureCritical";
}
else
if(ilvl<=25)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER5;
toDoString="Prayer_CureSerious";
}
else
{
toDoCode=CODE_CASTFRIENDLYSPELLPER20;
toDoString="Prayer_Heal";
}
break;
}
case PIANOS:
{
if(ilvl<=18)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_MIND;
}
else
if(ilvl<=19)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_MIND;
}
else
if(ilvl<=24)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_MIND;
}
else
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_MIND;
}
break;
}
case TROMBONES:
{
if(ilvl<=8)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CONSTITUTION;
}
else
if(ilvl<=12)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CONSTITUTION;
}
else
if(ilvl<=21)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CONSTITUTION;
}
else
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_CONSTITUTION;
}
break;
}
case TRUMPETS:
{
if(ilvl<=9)
{
toDoCode=CODE_UPENVPER2;
toDoString="A";
}
else
if(ilvl<=13)
{
toDoCode=CODE_UPENVPER2;
toDoString="A";
}
else
{
toDoCode=CODE_UPENVPER2;
toDoString="A";
}
break;
}
case TUBAS:
{
if(ilvl<=7)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
else
if(ilvl<=10)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
else
if(ilvl<=15)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
else
if(ilvl<=17)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
else
if(ilvl<=19)
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
else
{
toDoCode=CODE_UPSTAT;
toDoString=""+CharStats.STAT_STRENGTH;
}
break;
}
case VIOLINS:
{
if(ilvl<=7)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_COLD;
}
else
if(ilvl<=14)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_COLD;
}
else
if(ilvl<=15)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_COLD;
}
else
if(ilvl<=16)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_COLD;
}
else
if(ilvl<=17)
{
toDoCode=CODE_DOWNSAVE;
toDoString=""+CharStats.STAT_SAVE_COLD;
}
else
{
toDoCode=CODE_UPDAMAGEPER3;
toDoString=""+CMMsg.TYP_COLD;
}
break;
}
case WOODS:
{
if(ilvl<=1)
{
toDoCode=CODE_UPENVPER2;
toDoString="D";
}
else
if(ilvl<=2)
{
toDoCode=CODE_UPENVPER2;
toDoString="D";
}
else
{
toDoCode=CODE_UPENVPER2;
toDoString="D";
}
break;
}
case XYLOPHONES:
{
if(ilvl<=11)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER10;
toDoString="Prayer_RestoreVoice";
}
else
if(ilvl<=12)
{
toDoCode=CODE_CASTFRIENDLYSPELLPER10;
toDoString="Prayer_RemoveParalysis";
}
else
if(ilvl<=15)
{
toDoCode=CODE_UPSAVE;
toDoString=""+CharStats.STAT_SAVE_DISEASE;
}
else
if(ilvl<=18)
{
toDoCode=CODE_CASTMALICIOUSSPELLPER10;
toDoString="Spell_Exhaustion";
}
else
{
toDoCode=CODE_UPMOVEMENT;
}
break;
}
default:
break;
}
toDoVal=CMath.s_int(toDoString);
return toDoCode;
}
@Override
public void executeMsg(final Environmental host, final CMMsg msg)
{
if(msg.targetMinor()==CMMsg.TYP_DAMAGE)
switch(toDoCode)
{
case CODE_DOWNDAMAGEPER5:
if((msg.sourceMinor()==toDoVal)
&&(msg.target()==affected))
{
final int dmg=(adjustedLevel(invoker(),0)/5);
msg.setValue(msg.value()-dmg);
}
break;
case CODE_UPDAMAGEPER3:
case CODE_UPDAMAGEPER5:
if((affected==invoker())
&&(msg.sourceMinor()==toDoVal)
&&(msg.target() instanceof Physical)
&&((((Physical)msg.target()).fetchEffect(ID())==null)
||(((Physical)msg.target()).fetchEffect(ID()).invoker()!=invoker())))
{
int dmg=0;
if(toDoCode==CODE_UPDAMAGEPER3)
dmg=dmg+(adjustedLevel(invoker(),0)/3);
else
dmg=dmg+(adjustedLevel(invoker(),0)/5);
msg.setValue(msg.value()+dmg);
}
break;
default:
break;
}
}
@Override
public void affectCharStats(final MOB mob, final CharStats stats)
{
super.affectCharStats(mob,stats);
switch(toDoCode)
{
case CODE_UPSAVE:
stats.setStat(toDoVal,stats.getStat(toDoVal)+adjustedLevel(invoker(),0));
break;
case CODE_UPSTAT:
int lvl=adjustedLevel(invoker(),0)/10;
if(lvl<1)
lvl=1;
stats.setStat(toDoVal,stats.getStat(toDoVal)+(lvl));
break;
case CODE_DOWNSAVE:
if(mob!=invoker())
stats.setStat(toDoVal,stats.getStat(toDoVal)-adjustedLevel(invoker(),0));
break;
}
}
@Override
public void affectPhyStats(final Physical mob, final PhyStats stats)
{
super.affectPhyStats(mob,stats);
if(((toDoCode==CODE_UPENVPER2)||(toDoCode==CODE_UPENVPER5))
&&(toDoString.length()>0)
&&(invoker()!=null))
{
int lvl=adjustedLevel(invoker(),0);
if(toDoCode==CODE_UPENVPER2)
lvl=lvl/2;
else
lvl=lvl/5;
switch(toDoString.charAt(0))
{
case 'A':
stats.setAttackAdjustment(stats.armor()+lvl);
break;
case 'D':
stats.setArmor(stats.armor()-lvl);
break;
}
}
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if(mob!=null)
{
if((mob.isInCombat())&&(mob.isMonster()))
return Ability.QUALITY_INDIFFERENT;
}
return super.castingQuality(mob,target);
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(!super.tick(ticking,tickID))
return false;
if(!(affected instanceof MOB))
return true;
int per=-1;
int addedLevel=0;
switch(toDoCode)
{
case CODE_CASTMALICIOUSSPELLPER10:
if(!((MOB)affected).isInCombat())
return true;
per=10;
addedLevel=10;
break;
case CODE_CASTFRIENDLYSPELLPER2:
per=2;
break;
case CODE_CASTFRIENDLYSPELLPER5:
per=5;
break;
case CODE_CASTFRIENDLYSPELLPER10:
per=10;
addedLevel=10;
break;
case CODE_CASTFRIENDLYSPELLPER20:
per=20;
addedLevel=20;
break;
case CODE_UPMOVEMENT:
((MOB)affected).curState().adjMovement(1,((MOB)affected).maxState());
break;
case CODE_REMOVESPELLTYPE:
{
final MOB M=(MOB)affected;
final List<Ability> V=CMLib.flags().flaggedAffects(M,toDoVal);
for(int v=0;v<V.size();v++)
{
final Ability A =V.get(v);
A.unInvoke();
if(M.fetchEffect(A.ID())==null)
break;
}
return true;
}
case CODE_SPEEDCOMMONSKILLS:
{
final MOB M=(MOB)affected;
for(final Enumeration<Ability> a=M.effects();a.hasMoreElements();)
{
final Ability A=a.nextElement();
if((A!=null)
&&(A.invoker()==M)
&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL))
A.tick(M,Tickable.TICKID_MOB);
}
return true;
}
default:
return true;
}
if((per>0)
&&(CMLib.dice().rollPercentage()<((addedLevel+adjustedLevel(invoker(),0))/per)))
switch(toDoCode)
{
case CODE_CASTMALICIOUSSPELLPER10:
{
final MOB M=(MOB)affected;
final MOB V=M.getVictim();
final Ability A=CMClass.getAbility(toDoString);
if(A==null)
Log.errOut("Symphony","No spell- "+toDoString);
else A.invoke(M,V,true,0);
}
break;
default:
{
final MOB M=(MOB)affected;
final Ability A=CMClass.getAbility(toDoString);
if(A==null)
Log.errOut("Symphony","No spell- "+toDoString);
else A.invoke(M,M,true,0);
}
break;
}
return true;
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
instrument=null;
toDoCode=-1;
if(!auto)
{
instrument=getInstrument(mob,requiredInstrumentType(),true);
if(instrument!=null)
getToDoCode();
}
return super.invoke(mob,commands,givenTarget,auto,asLevel);
}
}