package com.planet_ink.coffee_mud.Abilities.Skills;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Skill_HandCuff extends StdSkill
{
@Override
public String ID()
{
return "Skill_HandCuff";
}
private final static String localizedName = CMLib.lang().L("Handcuff");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Handcuffed)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
protected int canAffectCode()
{
return CAN_MOBS;
}
@Override
protected int canTargetCode()
{
return CAN_MOBS;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_MALICIOUS;
}
private static final String[] triggerStrings = I(new String[] { "HANDCUFF", "CUFF" });
@Override
public String[] triggerStrings()
{
return triggerStrings;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SKILL | Ability.DOMAIN_BINDING;
}
@Override
public long flags()
{
return Ability.FLAG_BINDING;
}
@Override
public int usageType()
{
return USAGE_MOVEMENT;
}
public int amountRemaining=0;
public boolean oldAssist=false;
public boolean oldGuard=false;
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_BOUND);
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
if(!(affected instanceof MOB))
return true;
final MOB mob=(MOB)affected;
// when this spell is on a MOBs Affected list,
// it should consistantly prevent the mob
// from trying to do ANYTHING except sleep
if(msg.amISource(mob))
{
if(msg.sourceMinor()==CMMsg.TYP_RECALL)
{
if(msg.source().location()!=null)
msg.source().location().show(msg.source(),null,CMMsg.MSG_OK_ACTION,L("<S-NAME> attempt(s) to recall, but the handcuffs prevent <S-HIM-HER>."));
return false;
}
else
if(((msg.sourceMinor()==CMMsg.TYP_FOLLOW)&&(msg.target()!=invoker()))
||((msg.sourceMinor()==CMMsg.TYP_NOFOLLOW)&&(msg.source().amFollowing()==invoker())))
{
mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> struggle(s) against <S-HIS-HER> cuffs."));
amountRemaining-=(mob.charStats().getStat(CharStats.STAT_STRENGTH)+mob.phyStats().level());
if(amountRemaining<0)
unInvoke();
else
return false;
}
else
if((msg.sourceMinor()==CMMsg.TYP_LEAVE)
||(msg.sourceMinor()==CMMsg.TYP_SIT)
||(msg.sourceMinor()==CMMsg.TYP_STAND))
return true;
else
if(((msg.sourceMinor()==CMMsg.TYP_ENTER)
&&(msg.target() instanceof Room)
&&(!((Room)msg.target()).isInhabitant(invoker))))
{
mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> struggle(s) against <S-HIS-HER> cuffs."));
amountRemaining-=(mob.charStats().getStat(CharStats.STAT_STRENGTH)+mob.phyStats().level());
if(amountRemaining<0)
unInvoke();
else
return false;
}
else
if(msg.sourceMinor()==CMMsg.TYP_ENTER)
return true;
else
if((!msg.sourceMajor(CMMsg.MASK_ALWAYS))
&&(amountRemaining>0)
&&((msg.sourceMajor(CMMsg.MASK_HANDS))
||(msg.sourceMajor(CMMsg.MASK_MOVE))))
{
mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> struggle(s) against <S-HIS-HER> cuffs."));
amountRemaining-=mob.charStats().getStat(CharStats.STAT_STRENGTH);
if(amountRemaining<0)
unInvoke();
else
return false;
}
}
else
if(((msg.targetMajor()&CMMsg.MASK_MALICIOUS)>0)
&&(msg.amITarget(affected))
&&(!mob.isInCombat())
&&(mob.amFollowing()!=null)
&&(msg.source().isMonster())
&&(msg.source().getVictim()!=mob))
{
msg.source().tell(L("You may not assault this prisoner."));
if(mob.getVictim()==msg.source())
{
mob.makePeace(true);
mob.setVictim(null);
}
return false;
}
return super.okMessage(myHost,msg);
}
@Override
public void unInvoke()
{
// undo the affects of this spell
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
super.unInvoke();
if(canBeUninvoked())
{
mob.setFollowing(null);
if(!mob.amDead())
mob.location().show(mob,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> <S-IS-ARE> released from the handcuffs."));
if(!oldAssist)
mob.setAttribute(MOB.Attrib.AUTOASSIST,false);
if(oldGuard)
mob.setAttribute(MOB.Attrib.AUTOGUARD,false);
CMLib.commands().postStand(mob,true, false);
}
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if((mob!=null)&&(target instanceof MOB))
{
if(mob.isInCombat())
return Ability.QUALITY_INDIFFERENT;
if(Skill_Arrest.getWarrantsOf((MOB)target, CMLib.law().getLegalObject(mob.location().getArea())).size()==0)
return Ability.QUALITY_INDIFFERENT;
if(CMLib.flags().isStanding((MOB)target))
return Ability.QUALITY_INDIFFERENT;
if(target.fetchEffect(ID())!=null)
return Ability.QUALITY_INDIFFERENT;
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
if(mob.isInCombat()&&(!auto))
{
mob.tell(L("Not while you are fighting!"));
return false;
}
if((commands.size()>0)&&(commands.get(0)).equalsIgnoreCase("UNTIE"))
{
commands.remove(0);
final MOB target=super.getTarget(mob,commands,givenTarget,false,true);
if(target==null)
return false;
final Ability A=target.fetchEffect(ID());
if(A!=null)
{
if(mob.location().show(mob,target,null,CMMsg.MSG_HANDS,L("<S-NAME> attempt(s) to unbind <T-NAMESELF>.")))
{
A.unInvoke();
return true;
}
return false;
}
mob.tell(L("@x1 doesn't appear to be handcuffed.",target.name(mob)));
return false;
}
final MOB target=getTarget(mob,commands,givenTarget);
if(target==null)
return false;
if(Skill_Arrest.getWarrantsOf(target, CMLib.law().getLegalObject(mob.location().getArea())).size()==0)
{
final Area A=CMLib.law().getLegalObject(mob.location());
final LegalBehavior B=CMLib.law().getLegalBehavior(A);
if((B==null)||(!B.isAnyOfficer(A, mob))||(B.isElligibleOfficer(A, mob)))
{
mob.tell(L("@x1 has no warrants out here.",target.name(mob)));
return false;
}
}
if((CMLib.flags().isStanding(target))&&(!auto))
{
mob.tell(L("@x1 doesn't look willing to cooperate.",target.name(mob)));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSG_NOISYMOVEMENT|(auto?CMMsg.MASK_ALWAYS:CMMsg.MASK_MALICIOUS),L("<S-NAME> handcuff(s) <T-NAME>."));
if((mob.location().okMessage(mob,msg))&&(target.fetchEffect(this.ID())==null))
{
mob.location().send(mob,msg);
if(msg.value()<=0)
{
final int amountToRemain=adjustedLevel(mob,asLevel)*300;
amountRemaining=amountToRemain;
if(target.location()==mob.location())
{
success=maliciousAffect(mob,target,asLevel,Ability.TICKS_ALMOST_FOREVER,-1)!=null;
if(success)
{
Skill_HandCuff A = (Skill_HandCuff)target.fetchEffect(ID());
if(A!=null)
{
A.amountRemaining = amountToRemain;
if(auto)
A.makeLongLasting();
}
oldAssist=target.isAttributeSet(MOB.Attrib.AUTOASSIST);
if(!oldAssist)
target.setAttribute(MOB.Attrib.AUTOASSIST,true);
oldGuard=target.isAttributeSet(MOB.Attrib.AUTOASSIST);
if(oldGuard)
target.setAttribute(MOB.Attrib.AUTOGUARD,false);
final boolean oldNOFOL=target.isAttributeSet(MOB.Attrib.NOFOLLOW);
if(target.numFollowers()>0)
CMLib.commands().forceStandardCommand(target,"NoFollow",new XVector<String>("UNFOLLOW","QUIETLY"));
target.setAttribute(MOB.Attrib.NOFOLLOW,false);
CMLib.commands().postFollow(target,mob,true);
if(oldNOFOL)
target.setAttribute(MOB.Attrib.NOFOLLOW,true);
else
target.setAttribute(MOB.Attrib.NOFOLLOW,false);
target.setFollowing(mob);
A = (Skill_HandCuff)target.fetchEffect(ID());
if(A!=null)
A.amountRemaining = amountToRemain;
}
}
}
if(mob.getVictim()==target)
mob.setVictim(null);
}
}
else
return maliciousFizzle(mob,target,L("<S-NAME> attempt(s) to bind <T-NAME> and fail(s)."));
// return whether it worked
return success;
}
}