package com.planet_ink.coffee_mud.Abilities.Fighter;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2004-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Fighter_BodyToss extends MonkSkill
{
@Override
public String ID()
{
return "Fighter_BodyToss";
}
private final static String localizedName = CMLib.lang().L("Body Toss");
@Override
public String name()
{
return localizedName;
}
private static final String[] triggerStrings =I(new String[] {"BODYTOSS"});
@Override
public int abstractQuality()
{
return Ability.QUALITY_MALICIOUS;
}
@Override
public String[] triggerStrings()
{
return triggerStrings;
}
@Override
protected int canAffectCode()
{
return 0;
}
@Override
protected int canTargetCode()
{
return Ability.CAN_MOBS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_SKILL|Ability.DOMAIN_GRAPPLING;
}
@Override
public int usageType()
{
return USAGE_MOVEMENT;
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if((mob!=null)&&(target!=null))
{
if(anyWeapons(mob))
return Ability.QUALITY_INDIFFERENT;
if(mob.rangeToTarget()>0)
return Ability.QUALITY_INDIFFERENT;
if(CMLib.flags().isSitting(mob))
return Ability.QUALITY_INDIFFERENT;
if(mob.charStats().getBodyPart(Race.BODY_ARM)<=1)
return Ability.QUALITY_INDIFFERENT;
if(target.basePhyStats().weight()>(mob.basePhyStats().weight()*2))
return Ability.QUALITY_INDIFFERENT;
if(target.fetchEffect(ID())!=null)
return Ability.QUALITY_INDIFFERENT;
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
final MOB target=mob.getVictim();
if(target==null)
{
mob.tell(L("You can only do this in combat!"));
return false;
}
if(anyWeapons(mob))
{
mob.tell(L("You must be unarmed to use this skill."));
return false;
}
if(mob.rangeToTarget()>0)
{
mob.tell(L("You must get closer to @x1 first!",target.charStats().himher()));
return false;
}
if(CMLib.flags().isSitting(mob))
{
mob.tell(L("You need to stand up!"));
return false;
}
if(mob.charStats().getBodyPart(Race.BODY_ARM)<=1)
{
mob.tell(L("You need arms to do this."));
return false;
}
if(target.basePhyStats().weight()>(mob.basePhyStats().weight()*2))
{
mob.tell(L("@x1 is too big for you to toss!",target.name(mob)));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
// now see if it worked
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),L("^F^<FIGHT^><S-NAME> pick(s) up <T-NAMESELF> and toss(es) <T-HIM-HER> into the air!^</FIGHT^>^?"));
CMLib.color().fixSourceFightColor(msg);
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
int dist=2+getXLEVELLevel(mob);
if(mob.location().maxRange()<2)
dist=mob.location().maxRange();
mob.setRangeToTarget(dist);
target.setRangeToTarget(dist);
CMLib.combat().postDamage(mob,target,this,CMLib.dice().roll(1,12,0),CMMsg.MASK_ALWAYS|CMMsg.TYP_JUSTICE,Weapon.TYPE_BASHING,L("The hard landing <DAMAGE> <T-NAME>!"));
if(mob.getVictim()==null) mob.setVictim(null); // correct range
if(target.getVictim()==null) target.setVictim(null); // correct range
}
}
else
return beneficialVisualFizzle(mob,target,L("<S-NAME> attempt(s) to pick up <T-NAMESELF>, but fail(s)."));
// return whether it worked
return success;
}
}