package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Chant_SummonRain extends Chant
{
@Override
public String ID()
{
return "Chant_SummonRain";
}
private final static String localizedName = CMLib.lang().L("Summon Rain");
@Override
public String name()
{
return localizedName;
}
@Override
protected int canAffectCode()
{
return 0;
}
@Override
protected int canTargetCode()
{
return 0;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_INDIFFERENT;
}
@Override
public int classificationCode()
{
return Ability.ACODE_CHANT|Ability.DOMAIN_WEATHER_MASTERY;
}
@Override
public long flags()
{
return Ability.FLAG_WEATHERAFFECTING;
}
@Override
public int castingQuality(final MOB mob, final Physical target)
{
if(mob!=null)
{
final Room R=mob.location();
if(R!=null)
{
if(CMath.bset(weatherQue(R),WEATHERQUE_RAIN))
return super.castingQuality(mob, target,Ability.QUALITY_BENEFICIAL_SELF);
}
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
if(((mob.location().domainType()&Room.INDOORS)>0)&&(!auto))
{
mob.tell(L("You must be outdoors for this chant to work."));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
int size=mob.location().getArea().numberOfProperIDedRooms();
size=size/(mob.phyStats().level()+(2*getXLEVELLevel(mob)));
if(size<0)
size=0;
final boolean success=proficiencyCheck(mob,-size,auto);
if(success)
{
final Climate C=mob.location().getArea().getClimateObj();
final Climate oldC=(Climate)C.copyOf();
final CMMsg msg=CMClass.getMsg(mob,null,this,verbalCastCode(mob,null,auto),auto?L("^JThe sky changes color!^?"):L("^S<S-NAME> chant(s) into the sky for water!^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
switch(C.weatherType(mob.location()))
{
case Climate.WEATHER_BLIZZARD:
C.setNextWeatherType(Climate.WEATHER_BLIZZARD);
break;
case Climate.WEATHER_CLEAR:
C.setNextWeatherType(Climate.WEATHER_RAIN);
break;
case Climate.WEATHER_CLOUDY:
C.setNextWeatherType(Climate.WEATHER_RAIN);
break;
case Climate.WEATHER_DROUGHT:
C.setNextWeatherType(Climate.WEATHER_CLEAR);
break;
case Climate.WEATHER_DUSTSTORM:
C.setNextWeatherType(Climate.WEATHER_CLOUDY);
break;
case Climate.WEATHER_HAIL:
C.setNextWeatherType(Climate.WEATHER_SLEET);
break;
case Climate.WEATHER_HEAT_WAVE:
C.setNextWeatherType(Climate.WEATHER_RAIN);
break;
case Climate.WEATHER_RAIN:
C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM);
break;
case Climate.WEATHER_SLEET:
C.setNextWeatherType(Climate.WEATHER_SLEET);
break;
case Climate.WEATHER_SNOW:
C.setNextWeatherType(Climate.WEATHER_SLEET);
break;
case Climate.WEATHER_THUNDERSTORM:
C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM);
break;
case Climate.WEATHER_WINDY:
C.setNextWeatherType(Climate.WEATHER_THUNDERSTORM);
break;
case Climate.WEATHER_WINTER_COLD:
C.setNextWeatherType(Climate.WEATHER_SNOW);
break;
default:
break;
}
C.forceWeatherTick(mob.location().getArea());
Chant_CalmWeather.xpWorthyChange(mob,mob.location().getArea(),oldC,C);
}
}
else
beneficialVisualFizzle(mob,null,L("<S-NAME> chant(s) into the sky for water, but the magic fizzles."));
return success;
}
}