package com.planet_ink.coffee_mud.MOBS;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class StoneGiant extends StdMOB
{
@Override
public String ID()
{
return "StoneGiant";
}
public StoneGiant()
{
super();
final Random randomizer = new Random(System.currentTimeMillis());
username="a Stone Giant";
setDescription("A tall humanoid standing about 18 feet tall with gray, hairless flesh.");
setDisplayText("A Stone Giant glares at you.");
CMLib.factions().setAlignment(this,Faction.Align.EVIL);
setMoney(0);
basePhyStats.setWeight(8000 + Math.abs(randomizer.nextInt() % 1001));
baseCharStats().setStat(CharStats.STAT_INTELLIGENCE,8 + Math.abs(randomizer.nextInt() % 3));
baseCharStats().setStat(CharStats.STAT_STRENGTH,20);
baseCharStats().setStat(CharStats.STAT_DEXTERITY,13);
basePhyStats().setDamage(20);
basePhyStats().setSpeed(1.0);
basePhyStats().setAbility(0);
basePhyStats().setLevel(14);
basePhyStats().setArmor(0);
baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(),20,basePhyStats().level()));
addBehavior(CMClass.getBehavior("Aggressive"));
recoverMaxState();
resetToMaxState();
recoverPhyStats();
recoverCharStats();
}
}